Monday, January 14, 2019

Top 10 Reasons Why I Love Resident Evil Series

Hi everyone I'm Jack Red, this has been a very long time coming. I wasn't sure how exactly to go about something like this. Until very recently after working on my thoughts on two Capcom demos. Resident Evil series is one of my personal favorite game franchises to date. I currently own eight RE games with every dlc while waiting for Resident Evil 2 Deluxe Edition to come out.

I figured what better way displaying my passion for this franchise then making a list. I completed a lot of reasons to barely make ten solid reasons. Honestly I am very honored to make this for fellow RE fans. Especially those that been fans since the original. I will be dying happy after I play RE2 remake.

10. Even in different genres does well enough

For a short while some of the main RE games became more action than survival horror games. They sure did try several genres in spin off side of things. Resident Evil Survivor 2: Code Veronica is an alternative take of that game released in arcades later ported to PS2 in Japan. It took Resident Evil several years to nail FPS style.

Personally I had more fun with Chronicles series over the entirely of RE7. Even Outbreak series was a different kind of beast. The mobile games are very different from most well known releases. Resident Evil Gaiden tried several things while on Game Boy Color. Resident Evil is willing to adapt to survive.

9. Some monsters you won't see anywhere else

This is especially more true now than in the older entries. They used to be hunter type creatures stalking you. Several tyrant models trying to kill you at the worst possible time. William & Curtis went through several transformations while infected with the G-Virus. Some of the later viruses became highly mutation allowing the infected to become something worse.

In Revelations, there is T-Abyss Virus created basically for infecting the water supplies. There really is no safe place on the planet anymore. You thought something like an Metal Gear was bad enough, the body count is much higher here. Even in RE6, several countries got infected with the C-Virus being the biggest viral outbreak in history.

8. For the most part does well with dlcs

Some companies coughs Assassin's Creed, Call of Duty, Street Fighter and a few others are terrible with dlcs. There I had the balls to say it publicly here for the world to see. At least some of them like Mortal Kombat does a later edition having most dlcs included at a great price. Story wise has been great stuff like more recently End of Zoe.

Even some of RE7's mini games are a lot of fun to replay. Resident Evil 5 has one of the best uses of dlcs in the entire franchise. I felt most of it was much needed that made the game even better. Also some weapons get added to Raid Mode of both Revelations games. Some RE games does have a later deal helping you getting the complete experience.

7. Stands as one of the best examples of an video game franchise
There were a few times Resident Evil appeared in comics. There's two different book series that are their own canon technically. Not too long ago I talked about the live action Resident Evil movies. There is also a ride in Japan that had a short film. Three animated films all starring Leon S. Kennedy that do bridge into the main game story line.

In Trick'N Snowboarder, Leon, Claire and some zombies from RE2 cameos as hidden playable characters. A lot of newer horror games are trying to be like Resident Evil in some way. They even crossed over with Left 4 Dead 2 both ways. Resident Evil is one of Capcom's biggest money earners out of all their franchises.

6. Even bad Resident Evil games has interesting development stories
Resident Evil Survivor was originally created to answer a question they used to get a lot from fans. At one point the original Resident Evil was going to be in FPS instead of what it is today. They attempted to do what they could at the time with that concept. Obviously it stands as one of the most hated/ignored entries in the franchise.

In the case of Resident Evil: Operation Raccoon City & Resident Evil Gaiden. They used a different team from theirs. One of them was known for making SOCOM U.S. Navy SEALS games. They had no real experience making a horror game. There is little known about the team that worked on Gaiden.

5. Inspired by several horror movies

The first Resident Evil took from George A. Romero's zombie movies and several sci fi monsters. We have giant spiders in several areas. Yawn whose a giant poisonous snake who could've been the reason behind so many giant snake movies. There are several movies with mixing up DNA of living creatures.

To some degree Resident Evil was widely stated to be inspired by Sweet Home game. This technically would also mean the movie had to be influence as well. Resident Evil also has flying enemies like crows & bats. In the sewers of RE2, there's a giant alligator. They even had an G creature bursting out of someone's chest in one of the cut scenes similar to Alien franchise.

4. Mostly nails coop game play

Outbreak series was the beginning of future RE coop experience. Sure back then you couldn't directly talk to you while playing unless you had them on the phone. A lot of those problems got fixed in later RE games that has coop. In fact greatly due to this, Resident Evil 5 broke RE2's long standing record for best sold game in the franchise.

In some cases it just more fun to play with someone else. For example you could be low on ammo but close of beating the game. Instead of chancing it on yourself, you could go online to get someone to help you out. There's a famous golden egg trick involving this too. Even in some modes like Raid Mode, it is more fun to have someone else with you.

3. Mini games

I always praise most RE mini games. I already did my top picks in another blog. Let's be honest sometimes you need a break from the campaigns. In a good number of them there are mini games that will test you in different ways. I am a huge fan of 21 from Resident Evil 7. I also really enjoyed Jack's 55th Birthday mini game.

I always been a huge fan of Leech Hunter. I actually think this forces you to think more on the fly than the actual campaign does. You can't drop any leeches you collected with a very limited inventory slots. Even The Mercenaries can be fun once in a while. I really do enjoy playing Raid Mode of Revelations 2.

2. Very replayable games

Even since the beginning, this franchise had a very strong replayable. Even if we limited it to one platform of your choice including a select few to only have one RE game. You still got a lot of replayable value for the most part. There's so many unlockables to keep you busy from months to maybe years I'm not kidding.

You can unlock different costumes to wear in the campaign. You can unlock characters in some of the mini games. There is so many possibilities to keep bringing you back. In Code: Veronica X, you can choose to play Battle Mode in one of two different point of views. Of course some of the hidden weapons makes replaying them a lot more fun.

1. In older games I feel like I have to defend myself way more often
I don't feel like a lot of newer RE fans will like this being my number 1 reason. Just remember this is my list thus whatever I say or do goes here. If you are simply not happy with my choices. Instead of trying to put on a show why don't you go make your list please. Personally I always had strong nostalgia.

You had to take chances hoping to not die. Back then you had to collect ink ribbons that tells you how many times you could save up to. Obviously more recently you get infinite chances with a checkpoint system. Back in the day if you die especially after doing a lot without saving. It is almost the same sometimes as starting over I'm not kidding.

In fact we went several years without getting poisoned. Back then you better hope you can find a blue herb before your character dies. Depending how long you been poisoned for determines how much overall damage you took. It is possible to barely survive on danger level. You had inventory boxes to help make up for a smaller inventory your characters holds.

Sure this was recently brought back by RE7 & more recently RE2 remake. But I highly doubt it will come off the same way. Remember back when you had to directly carry key items while having your guns & ammo too? Yeah ever since RE4, the knife for the most part acts separate from that. Key items are automatically given a different slot altogether making the overall process a lot easier.

Honestly I kinda prefer the challenge of carrying what I mean with the stronger possibility of dying over some of the newer RE games. The entire point I'm saying is sure it made things tougher possibly more tedious. At the same time to me it came off as being more rewarding in the end. You don't even have to fight some bosses if you know how to.

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