Wednesday, March 31, 2021

Explaining my Violator Daniel Build

 Hello everyone I'm Jack Red, another user on YouTube named Doc Holliday covered my newest Daniel build. I quickly decided not long after creating my Carnage Daniel Build. Why not go for it to help me stand out from the rest. Also like Carnage, the Violator was one of my favorite comic book villains.

I know some of you are probably wondered about my mental health like I'm insane or just don't understand why. Honestly, I have a thing for evil clown characters I knew this since my child hood. I love a lot of clown characters you possibly name. I remember having a Violator figure back in the day. I actually enjoyed the character in the live action movie myself.

I would like to personally thank Doc Holliday for making his video last night. I was just as surprised as when lollink42 done his Carnage Daniel video I'm not kidding. I got a lot to explain how this build plays into the character. Yes I do plan directly linking this to the creator of Spawn himself. I do respect his work based on what I seen.

There's no question in my mind, Daniel was the perfect Mastermind for this theme. A lot of his lines would be similar to that of the Violator's. Both of them have a similar role where they are willing to do anything for someone evil with no remorse at all. I will fully write down the build to help paint a picture in your minds.

Violator Daniel Build


Daniel


Brutality

Unnatural Selection

Sadist


Razor Claws III

Miniature Reactor

Beta Strain II

Virulent Claws


Detonator-Berserker

Remove Shell


Detonator-Infectious

Imposter Zombie

Jester

Ne-a

Partially Armored Zombie

Airburst Trap

Air Cannon

Enhancing Vapor-Infection

Enhancing Vapor-Energy Leech

Energy Booster-Creatures


I don't think I even need to explain why both Brutality and Sadist since they perfectly fit the character. But I do have to explain Unnatural Selection. Yes, it does have a few creatures in some ways. Sorry to jump a little head here but it connects to this. Along with Imposter Zombie & Jester, all three play directly on the character.

Of course, I wanted the character's violent rage to be represented as well. I actually chosen two versions of Detonator for a few reasons. Let's get the most obvious out of the way, out of all the creatures. Detonator looks & acts the most like the character. Both versions represents different traits of his.

In a way, I almost played on his four brothers as well. Partially Armored Zombie is essentially representing hell spawns. It makes sense since both of them do in fact wear armor. Enhancing Vapor-Energy Leech isn't just there to help with Bio Energy. It also plays on his ability to absorb negative energy since he's an ancient demon from hell.

Both Airburst Trap & Air Cannon also plays on his clown disguise. Also the most likely ways they can be use I do imagine the character doing himself. Remove Shell represents his nemesis Spawn who later became god like with a lot of powers. Now let's talk about the equipment set up since that might be a little confusing.

Most of the equipment is creature theme. There's no question Razor Claws III because that's fitting of the character for being over powering at times when he's serious. Virulent Claws this slightly increases infection as well as creatures' attack power making it even more dangerous. Miniature Reactor helps with Bio Energy as well.

I actually won a difficult match using this build a few nights ago. I am not going to lie, the Violator always been my favorite Spawn character. I can not even enough of him personally. I know some people won't like the build possibly more if they knew the character it's based on. Honestly, it is better than my Carnage Daniel Build.

Now like I always do I'll link my most recent video on the build. Then I'll link his below... for comparison reasons. Personally, I was happy how he used it. This build can be a bit tricky at times but can be a lot of fun. I don't see it holding up well against a swat team. Unless that team isn't paying attention enough lol.

My video

https://www.youtube.com/watch?v=dd1-5dWhL0s

Doc's video

https://www.youtube.com/watch?v=jtAbRXvvU-Q&t=305s

Thank you once again Doc for covering this build. I can't wait for you to try most of them myself. I felt so far that's your best usage of my work by far. I was just happy watching you play. Honestly this build can be a little deception at times. Which is why I love it so much plus I nailed the character.

Update: as of April 11th, 2021. My friend lollink42 covered my Violator Daniel Build. It just seems like everyone I personally ask to play that build, they loved it lol.

Here's lollink42's video

https://www.youtube.com/watch?v=40rk3-honcQ

Saturday, March 27, 2021

Explaining Maximum Carnage Daniel Build

 Hello everyone I'm Jack Red, before I get to today's topic. I had a difficult time uploading my Sega Genesis Classics challenge video. I had to restart the uploading process three times with one from power outage. I had a few surprises later on that helped cheered me up. My friend lollink42 covered my Carnage Daniel Build.

Thank you so much lollink42 once again covering one of my builds man. It really did put a huge smile on my face. It was something I really needed at that point in time.

My newer Daniel build won against a great team surprisingly close. This build I will talk more into details at a later time. But both those builds are inspired by very evil comic book characters. Today, I will be explaining the process behind my Carnage Daniel Build. By the way, I loved it he called Maximum Carnage Daniel Build.

His first major story so happens to be called Maximum Carnage. Which also inspired an beat em up game I had as a kid. I also had it's follow up on the same console, my good old Sega Genesis. I always been a huge fan of Carnage for a long time. I knew early on, if making builds was still possible. I had to eventually create my own Carnage build.

There is no question Daniel was the perfect Mastermind for this build concept. Honestly, even with it's problems I do enjoy using my build. I am considering his advice on removing Generator Mod-Small with Enhancing Vapor-Energy Leech for a few reasons. I'm just worried if I do that suddenly I'm using someone else's build.

Maximum Carnage Daniel Build


Daniel


Brutality

Vampire

Sadist


Detonator-Berserker

Remove Shell


Bio Energy Tank II

Razor Claws III

Researcher's Brain

Bloody Fangs II


Imposter Zombie

Licker

Ne-a

Ne-a-Infectious

Enhancing Vapor-Regen

Enhancing Vapor-Berserker

Energy Booster-Creatures

Efficiency Mod-Creatures

Discount

Generator Mod-Small


This build also serves as my tie in for the upcoming Venom movie. Stuff like Vampire, Bloody Fangs II and Enhancing Vapor-Regen plays on Carnage's regeneration ability. Most of his skills perfectly fit the character not much to say there. He is widely known for being an wrath character. Of course, I had to use Detonator-Berserker for that purpose.

Most creatures in this build fit Carnage in some ways. Obviously two particular creatures came the closest. In terms of an appearance, the way it acts and does that thing with it's tongue. Licker is similar to some symbiote characters. But in terms of majority of Carnage's powers as well as rage that honor easily goes to Remove Shell.

Essentially Remove Shell would be Carnage himself if you think about it. Considering how he fights in both those licensed beat em up games from my child hood. I felt that was fine by me. I know there's some confusion to why I chosen to do both versions of Ne-a in my build. Ne-a has a tentacle that would play off some symbiotes especially Carnage using tentacles.

By having two of them in the same build, I could cover two somewhat similar symbiotes at the same time. Obviously, each symbiote has their own strengths as well as weaknesses. Speaking of rage, Enhancing Vapor-Berserker was a must here. I had to use Discount with Energy Booster-Creatures because some of these creatures are a bit expansive, yes I'm looking at you Licker lol.

Now I can talk about the equipment selection. I knew I had to go with Bio Energy Tank II because some of my choices being more expansive than others. Also I might have a chance if the final exit opens I know very risky. I already explained how Bloody Fangs II fits in this build. Both Razor Claws III with Researcher's Brain made all the creatures more like symbiotes in some ways.

Yes I do agree this isn't my best Daniel build. To be honest, I kinda felt my Violator Daniel Build is a bit better. I was going to surprise you at a later time by confirming it but too late lol. I would say my Turbo Spam Daniel Build is still my best creation yes even more so than my Trickster Annette Build. I figured it's unusual no one was aiming with such concepts for builds.

Maybe going this route might help me stand out a bit or just make me look like a huge moron who really knows. I really proud of my Maximum Carnage Daniel Build. He always was my favorite Spider-Man villain to this day. Thank god they chosen the perfect actor to be the character too or I would've been deeply angry.

I know to some this looked like I just took pieces of my older builds. At the same time, it was a fun challenge attempting to recreate Carnage in this game. Just watch some of my matches or his video to see how crazy this build can be at times. Don't worry it virtually screams Carnage!!!. Also I knew someone else recently done Joker Spencer Build that may inspired me to go full speed ahead on this.

Now like I always do, it is time I link one of my videos using this build with another link representing how he used my build. Keep in mind, this build can be a bit tricky at times due to some of my choices. But oh man it's so satisfying when you have the right cards with enough Bio Energy. It will be a mad house lol.

My video

https://www.youtube.com/watch?v=SajcgPQ8H04

lollink42's video on my build

https://www.youtube.com/watch?v=RO_xAAomTIY&t=151s


I would like to once again thank lollink42 for covering one of my newer builds. I knew this build had to be ugly like this. I also knew not enough people knew about Carnage. But once you see this in action, you kinda wish you did lol. Honestly, I am very happy after a rough upload video day to see this. I dropped everything to fully watched the video, I loved most of it.

One more thing, I do consider soon making that deck soon. Thus it will work better plus being even more faithful to the character. Nothing is worse than creating a build based on someone but it's virtually nothing like it at all. So I know there's more of a mixed reaction to this build, I kinda expected this. At least, you know I have better Daniel builds if you aren't happy with that one.

Monday, March 22, 2021

Update on Sega Genesis Classics

 Hello everyone I'm Jack Red, I covered Sega Genesis Classics a couple of times. More recently, I gotten it again on Xbox One. Just within a few hours, I gotten every achievement. This is my second time doing that, I'm a huge Sega fan. There isn't much to discuss here. In fact, I am talking about what isn't here more.

Five Sega Genesis games aren't included in console versions as they follow down below...

1. Ecco the Dolphin

2. Ecco: The Tides

3. Ecco Jr.

4. Eternal Champions

5. Sonic 3 & Knuckles

This version doesn't have VR support either. Also no rom hack support meaning no altered versions or lost Genesis games to play. You only have one controller option as well. But trust me, for a console counterpart it's still good. Personally, I have more reason to care for Sonic's Ultimate Genesis Collection.

Some achievements will be a little harder since you can't use rom hack support for cheated versions. Although, most versions still allows you to get achievements with cheat codes. It is possible to do this within an day. Honestly, this is one of my favorite game compilations. But it just made the mark in a few key areas that the previous Genesis collection nailed perfectly.

Also parts of the emulation can be a little slow at times. Mostly getting them up at times but for the most part great. Clearly you are using the newer emulator. I made it clear, the older emulator that's exclusive to the PC version is way better. Everything else is virtually identical despite those major changes.

I do prefer the PC version but it's still fun to have on consoles. It's a shame Sonic's Ultimate Genesis Collection didn't make the cut though. Of course, I love Sega Genesis with an passion. I didn't mine owning this again sorry it took so long to finally get it on Xbox One. Other than that, you are guarantee to have a lot of fun regardless which games you play.

Update on AVGN 1 & 2 Deluxe

 Hello everyone I'm Jack Red, a few days ago Freakzone Games with Screenwave Media brought AVGN 1 & 2 Deluxe to both PlayStation 4 and Xbox One. This isn't going to be me redoing an review but rather talking about the changes. Keep in mind, the PC version quickly gotten these changes as well.

Thank god, they allow you to be able to replay the tutorial stage from AVGN 1. Just imagine that's the only stage you haven't completed without dying. You would have to start fully over to get another chance at it. Now that's no longer a problem. They also made the process known on AVGN 1's stage selection screen.

Now this was a much needed change in my opinion. It was so frustrating doing everything prior to the first one. Yet you had little to no way to keep track of your process in terms of the secrets. I am very happy they fixed that problem. They also added a nice intro for the bonus game, I absolutely loved it guys.

They also added an auto fire option. This is largely taken from times he stated games would've been easier if you could hold down the fire button. Not always the case with many games though. The last major change I noticed was they added three new outfits in the game. Which can be used on all the games.

You have Justin Bailey, Board James and Rex Viper Rigs, Personally Rex looks the best but Justin ends up being largely help firing wise. Board James is kinda in the middle. I do prefer the classic Nerd look more. Honestly, I am very happy I preordered the Xbox One version. I also have an announcement as of a few hours ago, I gotten every achievement.

This is officially the second time between two versions I done that. I really enjoyed playing this game a lot. Now it felt even more complete than it already was. I can only hope we get more AVGN games. I'm happy I finally can experience these on an Xbox console. I felt they did an amazing job bringing it to the console.

My entire live stream run of AVGN 1 & 2 Deluxe

https://www.youtube.com/playlist?list=PL8vGuhRohK-KRTWM5JiM1thg0_xRanZ7u


I showed how to beat six of the toughest stages without dying

https://www.youtube.com/watch?v=D7ZXeFCMkBQ


All bosses in one video

https://www.youtube.com/watch?v=cMB5Jgj9YNM

Sunday, March 14, 2021

How I got into Resident Evil: Resistance?

 Hello everyone I'm Jack Red, I figured I should tell you a story. How exactly did I get into playing Resident Evil: Resistance in the first place? It started last year, I knew Resident Evil 3 remake for sometime. I was still very happy with Resident Evil 2 remake. Which is among my favorite Resident Evil games.

Then they started to show what originally got called Project: Resistance. But a lot of people quickly realize it's an Resident Evil game. Closer to RE3 remake's release, we get a new trailer confirming that along with being bundled together. I didn't think much of Resistance at the time. Like many I too quickly wrote it off as something I wouldn't play.

Over the following months, I looked at videos from several users. I also talked to a friend whose very good as Alex on PS4 version. I would even go as far to say he's the grand master for her. I gotten a lot of tips during this process. At the time, I was playing Dead by Daylight which was the closest thing I played to that.

I gotten caught up with both Tekken 7 and Soulcalibur VI later last year. Two of my favorite fighting games without question. I didn't have many opportunities to actually buy Resident Evil 3 remake. More people told me about that as well. I kinda figured they were going to rush it just not as much it actually turned out to be.

Early January, I finally decided to play Resident Evil: Resistance. Keep in mind, I got this on Xbox One. So I had to pay for gold to be able to play online with or against people. Which is one of the reasons I didn't get to play it late last year. I ran out of time prior to finally getting RE3 remake. I ended up getting lucky with both Daniel & Spencer with a win S rank no lie.

Sadly, I missed out on all the updates most content makers were making videos about this. Not many of them are still doing so. I decided earlier this year, I would keep getting gold to play this game. I ended up absolutely loving this game. Honestly, this is one of the finest Resident Evil spin off games I ever played. Resident Evil: Resistance to me was well worth the wait.

I am glad I gave this a try before what's left of it's Xbox fan base got too low. I am happy more people are getting into it. Although with Resident Evil RE:Verse, a lot of them likely leave. Personally stick with this game, it does plenty to stand out from DbD itself while RE:Verse isn't going to do that. I do recommend you give this online multiplayer game a try.

Friday, March 12, 2021

Explaining my Turbo Spam Daniel Build

 Hello everyone I'm Jack Red, lollink42 covered my Turbo Spam Daniel Build. I figured to do my best to fill in any notable gaps. I actually got a lot to talk about than anyone even realizes. I will change a skill due to Sadist being more helpful as well as true to the concept. I will still list it as I created it originally including an mistake that happened during my long video I still won with.

Thank you so much lollink42 once again covering another of my builds man. I knew you were exactly the person to showcase this build other than myself. I also knew you would play Area 3 differently than I, believe it or not the one thing I wanted to see above everything else. Honestly, please keep up the great work man.

Original build's design that was finished in that live stream as it stands...

Turbo Spam Daniel Build Brutal Frenzy Mind Over Matter now Sadist Dealer-Regen or Overclock Equilirium Mod Unstable Generator Researcher's Brain Augmented Limbs Fresh Blood II Zombie Dog Zombie (2) Dealer Detonator Enhancing Vapor-Berserker Enhancing Vapor-Infection Enhancing Vapor-Energy Leech Discount Conventer Mod-Creatures Efficiency Mod-Creatures

I actually created this build within one live stream late at night. I changed it a few times within the same stream. By the end of it was the very version you see today. Well almost because of that great suggestion of a skill change making it even more fun lol. Let's be honest this is exactly the kind of builds I love the most.

I really love the creativity of similar builds but this was more meant to combine two concepts together. A super speed with spam thus creating Turbo Spam Daniel Build. Also because someone else used the original name I had for the build, I wasn't angry about it. Turbo Spam Daniel came very fast to me.

I kinda selected Mind over Matter by random. But having Sadist there instead would play out much better. Also because that same skill was in my other Daniel build. This too has held up against a few swat teams recently. I even gotten direct praise for this very build. It's often I see GGs but not often when someone tells me they loved my build.

Turbo Spam Daniel Build's equipment was something I quickly figured out among the changing process. The deck itself also went through a few notable changes. But I knew for it to stand out come on Detonators lol. I am well aware they're among the easiest to kill.

Yet they also are among the fastest controllable creatures. Which in my case, I used as surprise attacks in some of my matches using this build. Also sometimes just having them there might help knock survivors off bounce as well as some creatures.

It's no brainer for most of the creatures why I chose them. To be honest, this build got me to actually like Dealers. Now they are among my favorite zombies. Yes as lollink42 explained this is in fact an Area 3 build. I wanted an spam build that I could get as many creatures out in Area 1 as possible.

Most similar builds regularly do it in Area 2 and Area 3 respectively. Area 3 with this build can be a nightmare for the survivors. Not only the creatures are notably faster but now so is the rate I can spawn em making things potentially worse. Yes, you can actually wore down teams using this build.

Turbo Spam Daniel Build is virtually Daniel's endless horde of creatures build. Of course, January has a few ways to counter this build which can't be helped. But at the same time, she might be at a disadvantage herself trying to screw you over as well.

If you end up trying this with Overclock. Here's what I recommend you do. Unless you're low on energy in Area 2 with a horde keeping the team busy long enough. You can just ignore it for the most part. I do recommend using Dealer-Regen way more since she can heal herself when not taking damage.

Yes I also aware there's ways to recreate that exclusive card. The fact I created a build within a few hours to work this good is impressive. I felt this build works perfectly for Daniel. This is hands down one of my strongest builds I ever created.

Obviously I put a lot of thought into how to get the creatures out faster. Of course, Ivys can be helpful at times. Especially to help wore down some of their better stuff. I wanted a build that could hold up to swat teams, still surprised when I win those matches.

I should also point out this build is simply too much on a group of low ranks. I virtually destroyed them in Area 1 in a few minutes no lie. This build really does work in getting you an horde. I also loved it's possible to win in Area 3 when the survivors have that much time left on the clock.

Which I personally have done myself against a swat tank. The very match I'm talking about, the last tank got destroyed. They were almost out of time, I got Mr. X out & timed out lol. I kid you not that's how such a long, intense match ended a few days ago.

Turbo Spam Daniel Build is literately no joke at all. Yeah I can understand how some view it being hilarious possibly a meme build. Which technically speaking it kinda is lol. But it is more of a game changer type of builds especially when the odds are against you.

Now originally I was planning to link my most recent video showcasing this build. But it's in my longest video early on. So here's what I'll do instead, my second most recent video with that build I'll link along with lollink42's video.


Two more Turbo Spam Daniel Build matches

https://www.youtube.com/watch?v=jjgdbW_o9Ow

lollink42's video it's a good one

https://www.youtube.com/watch?v=lGsg3xHPZgA


Earlier I stated we both played Area 3 with the same build differently. He was more about ambushing them early on not giving them much room to do anything. How I personally use it is I let them explore. I quickly go straight to the camera closest to the tank they need to destroy.

I plan an ambush at that spot because there's no avoiding the ambush. They have absolutely no choice but to go in there literately going straight through hell. I am aware a few Area 3 locations isn't going to be as friendly to MM players.

At the same time, the ultimate goal is getting them to run out of time. Which can be quickly done with this build. Even if that takes a while to do, you are more likely forcing them to burn through their resources.

The very purpose I created this build for. Along with curious to see if both speed type builds could become one ridiculous build. Clearly, I have achieved it & very proud of it if I say so. Turbo Spam Daniel Build. is surprisingly stronger than what many would expect it to be.

Truthfully to fully know how strong it actually is, you have to face it in Area 3. I actually was told by someone through a message. "I was sweating lol." Let me tell you, he had every reason to sweat. They had time on their side until one card completely caught them off guard to steal the victory.

The true power of this build is essentially wearing down the survivors. It is very easy from the start to over whelm them with this build. Area 3 is like that with virtually no where to run. Of course Mr. X using Brutality can quickly down survivors with most of his attacks fitting the theme.

Update: late last night, I done a few matches with the change of Sadist. I only won the later, last match but this truly shows how potentially dangerous my build actually is. Thank you lollink42 for pointing out such a flaw in my build.

Personally I don't plan to further change both Brutal Vampire Daniel Build and Trickster Annette Build respectively. Now thanks to him, this too no longer requires any additional changes. I am a lot happier with the new, updated version of my build.

Here is a video I just uploaded a little while ago that was from last night that's worth checking out down below...

Sunday, March 7, 2021

Tips how to be every Mastermind character in Resident Evil: Resistance

 Hello everyone I'm Jack Red, I know a people previously given tips how to play as the Mastermind characters. But most of them are overall rather than strictly based on just one of them. Which is exactly why I decided to write this. Also, this will be my final Resistance blog for awhile. I figured to help others trying to get better as any of the Masterminds, this blog entry is for you.

Nicholai

Nicholai specializes in both tracking & guns. He is a more tactical Mastermind with the slowest rate of Bio Energy. For him, focus more on camera & gun equipment to do better in matches. The better equipment will increase your reaction time as well as the amount of damage. But keep in mind, most guns doesn't do much damage.

Of course, you could do trap builds for Nicholai. I recommend if you have to go that route do one or two traps. More than that you'll need better Bio Energy equipment that will come at the cost of your chances in the matches. Sure, you can get more guns out. At the same time, some guns are among the most expansive cards in the game.

There's a skill Nicholai has that automatically reduces all gun cards down by one. A few cards could be use to further decreasing the price. It is a bit tricky doing a spam build with him. My point is you may not have what you'll need to handle better teams especially Swat teams. Everyone has a method how to use characters in this game.

Personally, I prefer using turrets with each section of the map giving me another turret. By Area 3, I'll have three turrets that may or may not be in hand. For this type of strategy, you'll need better Bio Energy equipment with just enough energy to pull it off. January has ways to counter strategies like this however. Everyone knows the best part of being Nicholai is Nemesis regardless of which Nicholai build.

Alex

Alex specializes in both traps and infection. She is more of a strategist because of traps as well how she uses infection against the survivors. It is easier to make spam builds for her than Nicholai. Yateveo can be placed in the direction path of a few objectives for the survivors. Keep in mind, once placed you can't move Yateveo anymore.

Unlike Mr. X, Nemesis and William however the Mastermind can still keep Yateveo around while doing other moves. Which is critical you know you can use that to your advantage. There's a few variety of traps you can use. Personally I recommend using the more damaging traps. Especially at a critical moment during matches because if you play your cards right.

You could use claim victory just like that. Some of her exclusive cards are infection based including Efficiency Mod-Infection that actually lowers all infected creature cards down by 3. One of my favorite exclusive cards is Landmine (3). Both Valerie & Martin counters Alex in a few ways. Which means you may have to take risks to win.

Equipment wise focus mostly on what applies to the traps. Which can be a little confusing at first trust me I know. I also say Yateveo has limits in what it can do like at some angles can't directly attack survivors. Sometimes, they might try getting around Yateveo which could get them eaten instead. Yateveo can instantly kill any survivor the fastest.

Alex is best at getting survivors sick unless you have a build to make getting more expansive infected creature cards cheaper. I don't recommend you use those cards. On the plus side is you'll get more infected creatures at a faster pace. Traps wise, it depends which strategies you plan to use. You may also like stuff such as Flashbang Trap, Airburst Trap (love it), Leghold Trap or Lockdown Trap.

Not all the traps harms or downs survivors. However, you still have ways to slow em down. Personally, I see Decoy Trap as a waste of a card no offense to the developers. The best part being Alex is using infected creatures. Why because you won't need to include additional stuff to apply infection to those creatures.

They spawn with the infection effect which you'll need in a game like this. Infection if left unchecked for the survivors can make it even easier to down them. Not only that, Alex has another skill where an infected survivor just being nearby another survivor becomes infected too. Even Yateveo has a poison theme skill.

Although it needs to die either by time out, killed by the survivor or it's self destruct move. One of three skills for Yateveo doesn't require eating an survivor to do self destruct plus more damage for that attack. I think Alex is often overlooked by a lot of people or a good amount of them just doesn't know how to properly use her at all.

Spencer

Spencer specializes in mods and time stalling. There's plenty of mods Spencer could use in matches. Some of them helps in some way. For example, all Viral Mod cards will automatically spawn creatures with that effect but will cost one more to get. Efficiency Mod cards in hand will lower most cards in those category by 1.

Some mods helps with getting more energy at a faster pace or getting that camera back up fast. Conventer Mod cards starts at 18 Bio Energy. If you aren't using something like Unstable Generator or either Bio Tank equipment, you can't go pass the maximum of 10 Bio Energy. However the more you use of those cards, the lower those cards will become.

For Spencer, it is best to aim for camera & bio energy theme equipment. By having better camera equipment makes things much easier especially against great teams. There's a few great equipment you could select that's a bit high in points but does multiple helpful things like Water Cooled Radiator. Spencer does have alternate methods exclusive to him through his skills to getting bio energy faster.

You probably notice we haven't talk about time stalling yet. There isn't much cards that counts as that or at least at first. Then overtime you'll realize time stalling in this game is almost everything you possibly could do to the survivors. Which means everything else the other MMs can do, Spencer can potentially do better.

Oh wait, we haven't even gotten to what makes Spencer so broken as a MM character yet. He also has a particular Area 2 exclusive card called Omniscience. This card once used will transform into a random exclusive card that belongs to another MM character. There's a couple great exclusive cards in the selection.

Sadly, there's also a couple of them that aren't as helpful or in a handful exclusive cards' case useless. Spencer's Disintegration Field is hands down one of the best Ultimate cards in the game. This is essentially the most powerful trap card in the game. It also has the most direct differences for skill variations out of all the Ultimate cards too.

Generator skill is one long laser grid, Clone being two slightly shorter variation and Refract having eight shorter range laser grids. Keep in mind, the first two skills last a lot longer than Refract but the last one technically covers the most ground. Not only that any survivor caught between that are likely getting down unless they somehow escaped it in time.

Two of them works great to downing survivors fast as well as blocking some objectives. The survivors can't shoot through it. You also can control creatures while others may continue attacking the survivors. I personally done that myself recently. Spencer can use any build for the most part which exactly gave him the S spot in my personal MM ranking.

Annette

Annette specializes in Buffs and Creatures. Two things that's very important to use in this game. Buffs is essentially enhancers that comes in a few forms. There's five different effects you can give most creatures. Trust me, using these just right can handle great teams maybe even give you the win. Of course, you could take a risk by spawning V-Act Zombie that has four out of five effects being 1 bio energy.

But using that card will cause a delay in your recharging of bio energy. Which could be increase by a few cards if used afterwards. Honestly, for me it's worth the risk. Annette can use creatures the best in theory just not directly controlling them. One of her skills automatically lowers most creature cards down by 1.

She also has some great exclusive cards as well. It can be challenging to play William right. His instant death move has the longest range but kills survivors the slowest. I highly recommend sticking to his melee weapons especially against better teams. Beastmaster skill while William being used every 15 seconds an zombie dog spawns.

Personally, Fury ends up being the most helpful because if you exit William early. You'll gain access to him faster which could be critical late into a match. Most of Annette's skills applies to the creatures themselves. She surprisingly a well rounded MM character. My favorite Annette skill hands down is Buffs because all effects are notably increased.

This means infection on survivors will be increased. You'll get more energy from Energy Leech effected creatures. Regen works faster in creatures that could help sometimes. Berserker makes creatures faster as well as more aggressive. For some creatures like Dealers or Detonators, the speed difference is scary. I recommend using Zombie Dogs (3) & Licker-Regen Aura the most.

One zombie dog would be too easy for the survivors. It is possible in a while to summon two or more. But why does that if you could get three of them at the same time. Plus faster if you are using cards to making them cheaper with Clone card. You would be amaze how many zombie dogs you can get within a match.

Licker-Regen Aura is a licker that can give Regen effect to other nearby creatures making them tougher to kill. Most creature builds works the best with Annette & Daniel respectively. The best part is there's plenty of ways how to go about using Annette. Which makes her one of the most fun MMs to play. I even created Trickster Annette Build that's unique among many Annette builds you'll see on YouTube.

Daniel

Daniel specializes in Buffs and Creature Control. I already explained how Buffs works except for Invulnerability. There's a handful of ways to get that effect including an exclusive method for Spencer. Of course!!! lol anyway this temporary makes any creature or a small group of them invulnerable. Which can helpful sometimes in a match.

Why am I bringing this up all of a sudden? Remove Shell is like V-Act Zombie with that fifth effect with increase health & damage. But you have to direct control Remove Shell. Thankfully when you aren't invulnerability effect prevents survivors for destroying it. Yes, all creature theme equipment effects Remove Shell too.

Mr. X mostly has Brutality that ends up being the most helpful out of his three skills. As for controlling creatures, some of them have exclusive attacks like Ne-a, Detonator or Dealer. As stated before, most creature builds works with Daniel. I also don't want to resay what was already said for Annette. Daniel does notably have the best control over the creatures out of all the Masterminds.

Mr. X does have a fast instant death move. Sometimes, he could prevent getting stunned. If he gets defeated, there's a notable waiting process. Most likely you are putting at a huge disadvantage against great teams when that happens. Honestly, just listening to some of his lines gets me laughing lol. Regardless, Daniel does also have Overclock that can help getting extra Bio Energy but a long waiting process.

If Clone card gets used you could use the same card twice in a row making the wait longer. In a hurry it can help sometimes like getting what you'll need faster. You just got to hope you can come back in time to slow em down. Also when low on energy, I recommend using any creature you have on the map. If you play your cards right, you could down some of them before that creature dies.

At the same time while you're doing that, your Bio Energy will be increasing. Which means when you do get back to the cameras, you are ready to cause some chaos. I consider this an advantage because Daniel does have a good recharge rate. Also you may not directly deal with anything January's hacking. Which means she isn't actually slowing you down if you already taken control of a creature.

For example, she could increase Bio Energy costs, take down cameras or on the verge to or even stop camera rotations. Daniel could use Overclock to get partly around higher Bio Energy costs. It is recommended you mostly focus on using creatures. Although it is possible to use other stuff with him just doesn't play well into his strength.

Saturday, March 6, 2021

The making of Grand Finale Twenty Five Mastermind matches video

 Hello I'm Jack Red, I been playing a lot of Resident Evil: Resistance. Mostly as the Mastermind especially Daniel because he's my favorite lol. I even contacted his voice actor through Twitter telling him that no lie. Yes he did reply which made my day. I decided to officially stop live streaming this game in a way I knew I was going to stand out.

I'm XboxClown89 for those who might know me from it. From March 1st to 3rd, I nearly put twenty hours into making my final Resistance videos. I will explain everything about that video. I am very proud how it came out from start to finish. A project like this was ambitious with several problems but I handle it like a champ.

https://www.youtube.com/watch?v=fEqQYlzCxKo

I know some of you are wondering why it is so long? I knew even before I got started a few things. Some matches depending on several factors either could be short or long. Also, it seem like a respectable length for twenty five matches. During this process I got hit hard by a lot of great teams I couldn't do much against.

To be honest, most of nearly twenty hours worth of live streams was that. Very few were close matches I loss with even fewer being wins against lower rank teams. I was very driven to see if I could get five great S rank matches as all five Mastermind characters. The editing process was a bit time consuming.

At the same time, I had a plan from the start how to make editing it a little easier. But it doesn't help the more footage I added later on in the process made it trickier to accurately find the footage I needed. I knew this was going to be the most difficult video I ever made. Truthfully, I wasn't happy originally ending with five matches as Alex video.

In fact, I dropped any further Resident Evil mini game plans for this. I really wanted to show how much I truly love playing as the Mastermind. I only have one survivor match on my channel where I survived as Sam with an S rank. A friend of mine was also in that match, I felt bad for him though. I originally had a different order on which Mastermind character to play.

Unexpectedly, I ended up doing the most interesting line up instead. A few days prior, I did work on some concept builds for Nicholai, Spencer and Alex respectively. I didn't just dive straight in thinking I was going to win every single match. I really didn't win every match during this period. I did surprisingly had a six wins streak at one point.

There's a reason why Spencer's picture appears twice in my video. I actually done a few Nicholai & Spencer matches out of order during live streams. Therefore, the last two Nicholai matches with four matches as Spencer were that winning streak. It was during this period, I realized Alex was my worst MM character.

I also knew by adding in their pictures would work better than trying to create something with their names. I only used my Trickster Annette Build for her matches. I did change up most builds I used in this long video. I didn't take too long of breaks during this process as well. I really was committed to giving my viewers an amazing showcase of every MM character.

Sadly, dc of survivors before or during matches couldn't be helped. I was mostly nice to people messaging them with GG. Very few people I gotten nasty with, such as the case with a January player. Which is also in a video if you wanted to see the match. This community has been very welcoming & kind to me more than DbD's in fact.

In a way I felt sad because it's over but at the same time I'm way happier how I ended these videos. For me, being forced to upload it into five videos would've left me disappointed me. I am not that great as a survivor player. You will learn a lot from each match. There's a few surprises that just happened. Oh okay, the time I took control of a Supply Zombie doing "You Got Me" gesture right before it exploded was a joke.

Funny enough, one survivor player saw me then got quickly attacked afterwards. I knew there's no way they could come back in that match. I wasn't doing that to make front of them, I just wanted to have a little fun. I previously done a smaller version of this video with just one match as each Mastermind character.

I also previously done five matches as each Mastermind in their own videos. I felt this was the perfect way to end my Resistance videos. I also wanted none of the matches to have any survivors escape. Which can be tricky sometimes in Area 3. Some exclusive cards doesn't help much. I made sure to use the more helpful ones in this video.

A perfect example being three turrets for Nicholai. Two of them are exclusive cards. I knew I needed a solid way to recharge bio energy faster with the right amount. Of course, some Area 3 locations makes this following strategy difficult. I prefer from Area 2 to the end having two well placed turrets. This also gives me time to plan ahead ambushes or possible trap locations.

In fact, I actually think like The Punisher as Nicholai during this process. But how can you blame me? Both of them have a military background that are widely known for guns. Also Nemesis wields a rocket launcher come on lol. For Alex, sometimes using her plant can be tricky. Especially when that team can quickly kill it.

Being the Mastermind is a different level of pressure than that of a survivor. As a survivor, you possibly could be facing anything. But as the Mastermind, it is your job to do anything necessary to prevent their escape. Therefore, you really need to consider many possible scenarios in your head during matches. Otherwise, you are more likely not going to win much.

I also made sure I played to their strengths in each match. To be honest, more on guns than tracking as Nicholai. As Spencer, I wanted to focus more on how ridiculous he could be at times. More in spamming zombies often when you have a build for that. I know it seems like I used mostly those style builds in these matches.

I prefer to be over whelming, chaotic theme builds than the slower, riskier builds like Anti-Knockback Annette Build no offense to lollink42. I really wanted to be true to myself while making this. Otherwise I felt like I'm ripping all of you off which wouldn't be right. I am very proud with how the video came out especially from the editing's point of view.

I mostly played a mix of low and high rank teams during this process. I am still surprised I beaten a high rank team that should've wiped the floor with me as Alex. I really didn't expect to see another rank -1 as well. Honestly, I felt like with many stuff coming up soon. To me, it felt like the perfect time to end it.

The uploading part of the process was painful. I knew this was going to take hours that's no surprise to anyone. But I had to restart the upload once. Thank god, the editing program allowed me to resume from the half way mark. I was so angry when that happened but I was determined to get it out in one piece.

It also couldn't rewatch the actual footage I was uploading. Yeah I technically could've through the long videos from Twitch I made. But it wasn't the same not being sure which matches were actually included in the video. I did make sure a few things during the editing process. I show the screen right before the match begins.

I also shown the results with every S rank you'll see in the video. Every section begins with a picture of that Mastermind character. Which I previously haven't done before to help it out more. More importantly, I made sure every match was actually the right matches. I really didn't want by accident putting the wrong results on the wrong match.

Now that would be lying to you all. Of course, prep screen with loading screen got removed. Just imagine I didn't edit all of that, nearly twenty hour long video no thank you. Not only that, I really wanted to have fun during the matches too. Even in close matches where it really comes down to things.

It is up to those who watch my videos, which one ends up being their favorite. I really don't want this because of it's length alone being considered the worst. Especially when I went through the most matches, editing & upload time overall than a lot of my videos combined. Ultimately what I want for my viewers is simply have a great time.

If I inspire you in anyway then I'm glad to do stuff like this. I am Autistic but you wouldn't know that if you just met me in person. My point is you shouldn't judge a book how it's covered. We all are different yet unique in our own way. This video really meant so much to me. It probably would've greatly upset me to not even release it at all or not even telling people these videos are over without a proper end.

I just wanted people to know this video was very special to me. I never felt this with five matches as Alex video. By the way, those who watch my Tekken videos. Yes I do plan on doing an arcade mode run with the new character after she gets added. I have a lot of great memories playing this. I also met some amazing people even before I started this process.

I never once claimed to be the best Mastermind, I'm positive I'm no where near the best of them. Sure I gotten plenty of S rank as them. Even I confess, I just not that good. I do still really enjoy this game way more than I possibly expected. I don't plan leaving it in terms of not playing it anymore. I do plan on getting the cosmetics.

I do prefer this over Dead by Daylight in many ways, I wrote a few blogs to confirm that. But I do truly love both those games. This video did take so much out of me both positively and negatively. Obviously the negative side was losing much more than I regularly do as a MM player. But I have gotten some nice messages from people even not from this process.

I actually gotten a very nice comment on this video. For me, being the Mastermind is like me being true to myself. I used to be more social but I later gotten use to doing stuff by myself in life. Also I prefer the challenge of facing four people instead of in vice versa. You got to use your wits against any team to win.

I will confirm a few other Resistance facts that's directly myself that others may find interesting down below...

1. Nemesis is my favorite Ultimate card

2. My favorite exclusive Area 2 card is Omniscience

3. My favorite exclusive Area 3 card is Remove Shell

4. My favorite supply zombie card is Ivy

5. Both Abandoned Park and Bemusement Park are my favorite maps

6. My favorite trap card is High Explosive Landmine

7. My favorite effect card is Infection

8. My favorite mod card is Efficiency Mod-Creatures

9. My favorite gun card is Air Cannon

10.  My favorite creature card is Imposter Zombie

11. Trickster Annette Build is my favorite build I created

12. I consider Supply Zombie the worst creature card

13. I prefer using Enhancing Vapor over effect shoots through guns on cameras

14. Nicholai is my least favorite Mastermind character

Also I want to thank everyone I played with or against in this game. It might not mean much but I do care. I know for some of you I was rougher than others. You are always welcome to a rematch. Honestly, I never been this happy playing an Resident Evil spin off game in my entire life. I am thankful to giving this a try when I did.