Friday, March 12, 2021

Explaining my Turbo Spam Daniel Build

 Hello everyone I'm Jack Red, lollink42 covered my Turbo Spam Daniel Build. I figured to do my best to fill in any notable gaps. I actually got a lot to talk about than anyone even realizes. I will change a skill due to Sadist being more helpful as well as true to the concept. I will still list it as I created it originally including an mistake that happened during my long video I still won with.

Thank you so much lollink42 once again covering another of my builds man. I knew you were exactly the person to showcase this build other than myself. I also knew you would play Area 3 differently than I, believe it or not the one thing I wanted to see above everything else. Honestly, please keep up the great work man.

Original build's design that was finished in that live stream as it stands...

Turbo Spam Daniel Build Brutal Frenzy Mind Over Matter now Sadist Dealer-Regen or Overclock Equilirium Mod Unstable Generator Researcher's Brain Augmented Limbs Fresh Blood II Zombie Dog Zombie (2) Dealer Detonator Enhancing Vapor-Berserker Enhancing Vapor-Infection Enhancing Vapor-Energy Leech Discount Conventer Mod-Creatures Efficiency Mod-Creatures

I actually created this build within one live stream late at night. I changed it a few times within the same stream. By the end of it was the very version you see today. Well almost because of that great suggestion of a skill change making it even more fun lol. Let's be honest this is exactly the kind of builds I love the most.

I really love the creativity of similar builds but this was more meant to combine two concepts together. A super speed with spam thus creating Turbo Spam Daniel Build. Also because someone else used the original name I had for the build, I wasn't angry about it. Turbo Spam Daniel came very fast to me.

I kinda selected Mind over Matter by random. But having Sadist there instead would play out much better. Also because that same skill was in my other Daniel build. This too has held up against a few swat teams recently. I even gotten direct praise for this very build. It's often I see GGs but not often when someone tells me they loved my build.

Turbo Spam Daniel Build's equipment was something I quickly figured out among the changing process. The deck itself also went through a few notable changes. But I knew for it to stand out come on Detonators lol. I am well aware they're among the easiest to kill.

Yet they also are among the fastest controllable creatures. Which in my case, I used as surprise attacks in some of my matches using this build. Also sometimes just having them there might help knock survivors off bounce as well as some creatures.

It's no brainer for most of the creatures why I chose them. To be honest, this build got me to actually like Dealers. Now they are among my favorite zombies. Yes as lollink42 explained this is in fact an Area 3 build. I wanted an spam build that I could get as many creatures out in Area 1 as possible.

Most similar builds regularly do it in Area 2 and Area 3 respectively. Area 3 with this build can be a nightmare for the survivors. Not only the creatures are notably faster but now so is the rate I can spawn em making things potentially worse. Yes, you can actually wore down teams using this build.

Turbo Spam Daniel Build is virtually Daniel's endless horde of creatures build. Of course, January has a few ways to counter this build which can't be helped. But at the same time, she might be at a disadvantage herself trying to screw you over as well.

If you end up trying this with Overclock. Here's what I recommend you do. Unless you're low on energy in Area 2 with a horde keeping the team busy long enough. You can just ignore it for the most part. I do recommend using Dealer-Regen way more since she can heal herself when not taking damage.

Yes I also aware there's ways to recreate that exclusive card. The fact I created a build within a few hours to work this good is impressive. I felt this build works perfectly for Daniel. This is hands down one of my strongest builds I ever created.

Obviously I put a lot of thought into how to get the creatures out faster. Of course, Ivys can be helpful at times. Especially to help wore down some of their better stuff. I wanted a build that could hold up to swat teams, still surprised when I win those matches.

I should also point out this build is simply too much on a group of low ranks. I virtually destroyed them in Area 1 in a few minutes no lie. This build really does work in getting you an horde. I also loved it's possible to win in Area 3 when the survivors have that much time left on the clock.

Which I personally have done myself against a swat tank. The very match I'm talking about, the last tank got destroyed. They were almost out of time, I got Mr. X out & timed out lol. I kid you not that's how such a long, intense match ended a few days ago.

Turbo Spam Daniel Build is literately no joke at all. Yeah I can understand how some view it being hilarious possibly a meme build. Which technically speaking it kinda is lol. But it is more of a game changer type of builds especially when the odds are against you.

Now originally I was planning to link my most recent video showcasing this build. But it's in my longest video early on. So here's what I'll do instead, my second most recent video with that build I'll link along with lollink42's video.


Two more Turbo Spam Daniel Build matches

https://www.youtube.com/watch?v=jjgdbW_o9Ow

lollink42's video it's a good one

https://www.youtube.com/watch?v=lGsg3xHPZgA


Earlier I stated we both played Area 3 with the same build differently. He was more about ambushing them early on not giving them much room to do anything. How I personally use it is I let them explore. I quickly go straight to the camera closest to the tank they need to destroy.

I plan an ambush at that spot because there's no avoiding the ambush. They have absolutely no choice but to go in there literately going straight through hell. I am aware a few Area 3 locations isn't going to be as friendly to MM players.

At the same time, the ultimate goal is getting them to run out of time. Which can be quickly done with this build. Even if that takes a while to do, you are more likely forcing them to burn through their resources.

The very purpose I created this build for. Along with curious to see if both speed type builds could become one ridiculous build. Clearly, I have achieved it & very proud of it if I say so. Turbo Spam Daniel Build. is surprisingly stronger than what many would expect it to be.

Truthfully to fully know how strong it actually is, you have to face it in Area 3. I actually was told by someone through a message. "I was sweating lol." Let me tell you, he had every reason to sweat. They had time on their side until one card completely caught them off guard to steal the victory.

The true power of this build is essentially wearing down the survivors. It is very easy from the start to over whelm them with this build. Area 3 is like that with virtually no where to run. Of course Mr. X using Brutality can quickly down survivors with most of his attacks fitting the theme.

Update: late last night, I done a few matches with the change of Sadist. I only won the later, last match but this truly shows how potentially dangerous my build actually is. Thank you lollink42 for pointing out such a flaw in my build.

Personally I don't plan to further change both Brutal Vampire Daniel Build and Trickster Annette Build respectively. Now thanks to him, this too no longer requires any additional changes. I am a lot happier with the new, updated version of my build.

Here is a video I just uploaded a little while ago that was from last night that's worth checking out down below...

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