Hello everyone I'm Jack Red, I put a lot of thought into what my biggest composite license request for Dead by Daylight would be. I strongly felt nothing else even came close to a particular license. Stephen King, one of the greatest authors of all time whose a huge name in the horror community. He created a multiverse in his books that makes things rather interesting to talk about.
I will talk about a handful of potential survivor choices from his works I felt could end up in that game. Keep in mind, all of this is strictly my opinion alone.
Survivors
Mike Hanlon
Mike was a member of the Losers club that band together against a mysterious threat that was secretly terrorizing their own town. He was the only member to remain in Derry, Maine to see if Pennywise ever returns or not. Eventually, he does that led him to bringing the club back without Stanley due to committed suicide.
Roland Deschain
Roland was on a quest to get revenge on the Man in Black for what he's done. He also was seeking the Dark Tower that turned out to be the nexus of that multiverse. He had to travel through several universes to get there. Even on the verge of dying, this man is tough as nails. One time, he was even forced to kill an entire town's population.
Killers
Jack Torrance
Jack was an abusive father who tried to stop drinking. He also used to be a school teacher until an incident occurred. He later became the caretaker of the Overlook Hotel in Colorado. He spent months slowly going into madness with some help from the ghosts. He attempted to kill his own family but ended up giving his life in the book while in the movie version he froze to death.
George Stark
A fictional character that made the author Thad Beaumont famous since he wrote under that name as well. Eventually, he decided to make the decision to kill off his character. However, he didn't want to be dead so he possessed the author's deceased brother. He essentially is the author's dark side that's very ugly in the inside.
Pennywise
Pennywise is a being who goes back to the beginning. He is several millennia years old living in another universe's Derry, Maine. Secretly devouring children while getting away with it. He uses fear of his prey to transform into what they're afraid of. This being is easily one of the most powerful villains in this multiverse.
The Man in Black
Of course we have to talk about the mysterious The Man in Black. He goes by many names but he usually manipulates people into doing stupid things leading to their destruction. He is known for destroying civilizations. We do know he's a magic user that can revive the dead. He also can travel behind universes.
Carrie White
Carrie was a high school student that had telekinesis. But up to her rage, no one knew that. They made the mistake of pranking her with pig's blood on prom night that led to a lot of deaths afterwards. She also confronted her that led to an unpleasant solution. In a way, she could relate to The Wraith and The Spirit since it took someone to push them over the edge.
Wednesday, June 24, 2020
Monday, June 22, 2020
Jack Red reviews Crash Bandicoot N. Sane Trilogy
Hi everyone I'm Jack Red, I can finally talk more directly about my child hood. Directly about the times I played several Crash Bandicoot games. I actually been around all five PS1 Crash games. We are here to talk about three of them being remastered for several platforms. Is it worth getting these classics again or was this series doomed to fail?
Originally you could only save in Crash 1 during bonus sections. I am very happy to say that's been changed. In both Crash 2 and Crash 3 finding Coco to play as her is much easier than in Crash 1. Yes you heard correctly, you can play as Crash's sister in all three games. Can I be honest like Rare Replay being my favorite Rare game ever.
This sorta follows suit with Crash games. Yes, as great the new version of CTR truly was. There's just something about three amazing platformers. I went to a friend's house to watch him play a little of Crash 1. I spent most of my time with Crash 2 since my family owned a copy. A friend let me try Crash 3 out for a spin no pun intended.
For me, simply because they took three of the absolute best Crash games remastered them for this game compilation. I really don't think anyone could possibly top that. This is as much Crash as you could possibly want. Just imagine going the completionist route with all three games. In fact, I wish I could everyone person regardless of platform would get an expansive dinner on the house.
The save feature is very easy to use, you technically get four save slots. Unless you keep automatically saving, you can only use three of them. They did a terrific job recreating all three of these games. The controls are perfect as well as faithful to the original games. Yes, there is a different cast from those of the original trilogy.
You honestly wouldn't really notice it much even just by listening. I do like how the main menu for this compilation was done. I just felt something just feels missing. I got to be honest, Spyro Reignited Trilogy putting the current in game processes on their main menu was a smart idea. Crash 1 has some difficult levels especially the broken bridges.
The original Crash uses a map screen with a few island. It sorta reminds me of Super Mario World. Both Crash 2 & Crash 3 uses a couple smaller hub worlds instead. Personally, Crash 1's map isn't bad for what it is. I simply prefer MediEvil's map more. Also, by putting all the levels very close by each other while giving you the option to choice in any order you want was a great idea.
It is so frustrating, Crash 1 forces you to replay levels after game overs while if I had that problem with Crash 2 & 3 respectively. All I have to do is exit the level then go do another level instead. You need to complete all the levels in order to get to a boss level. There's a lot of great audio overall to keep you busy.
I know this isn't fair for me to complain about. But both Spyro Reignited Trilogy & Crash Team Racing Nitro-Fueled allowed you to change soundtracks. I kinda felt having the original versions of those songs might be nice. There is a handful of free dlc levels. Crash Bandicoot N. Sane Trilogy is easily one of the best game compilations I ever played.
I liked there is notable changes as these games goes on. There's a couple chase levels that mostly faces Crash towards the screen rather than away from it. Crash 3 add a few vehicle levels that has it's own variety. Of course, there is bonus levels if you know how to find them. I didn't get far in Crash 3 as a kid.
At one point, in Crash 2 I made it to the second to last hub world. I also liked some of the jokes you might not notice as well. All three of these games will not hold back from being a challenge. But no sir neither of them are what you would call Dark Souls hard lol. For me, this was a critical part of my life.
I do like the game selection screen taking three images you can clearly see where they separate. At the same time, it looks interesting yet unique rather than terrible or possibly misplaced. Crash Bandicoot N. Sane Trilogy packs plenty of great levels to keep you going. It is no wonder why Crash held his own against both Mario & Sonic.
Keep in mind, a lot of gaming mascots were trying to beat Mario or getting close to Sonic. A couple of them are flat out Sonic rip offs like Bubsy & I dare to say Awesome Possum. Oh someone please blow my brains out lol. The fact Sony had the balls to doing a particular commercial insulting Nintendo was mind blowing to me.
I felt all three of these amazing games will forever remain in your hearts. I been gone from playing his games for too long. This made me wanna come back but I held off for so many reasons over the last few years. I always had a thing for Crash Bandicoot since my child hood. There is no question in my mind, he was one of my favorite gaming mascots ever.
Now there's a real fact that might be mind blowing to people. I actually made sure the information I got was accurate. The original Crash came out a few weeks before Super Mario 64. Two legendary 3D platformers came out the same month of 1996. Obviously, both of them are widely well received & still inspiring people today.
I really can't say enough to further justify how damn good this compilation actually is. It really is that damn good I'm not kidding. You might get a few spots where the camera can be a little bit of a pain. Thankfully, it doesn't break the challenge of these games. I also liked they added more Fake Crash cameos.
Originally, only Crash 3 had a handful of them. They added a few more to Crash 3 but also the first two games got more cameos as well. You just need to get an 100% completion. Then you have to know which levels to revisit. Finally, you have to be patient searching all the locations he is spotted at.
Fake Crash does become a playable character in Crash Team Racing as a hidden character. True story, one of the developers came across an unofficial Japanese Crash doll. This quickly became the inspiration for Fake Crash character. It sucks Sony & Microsoft kept changing their mascots. I will say Crash is a very different experience from Sonic.
In Sonic series, usually you run very fast but sometimes you have to slow down for different reasons. In Crash series, it really depends on which levels. You could be doing a chase level or levels you are riding animals or vehicles. Where you are constantly moving & must take risks to get far. You could do a jetpack level very late in Crash 2.
Regardless which level unless you get Aku Aku, almost everything kills you in one hit. But unlike Bubsy actually worked with that concept very well. Also, he does plenty to not being called a Sonic rip off character. Despite, both developers used a similar method as Looney Tunes with Tasmanian Devil.
They chose an animal so many people weren't aware of at the time. These games actually got people interested in them. Crash collects Wumpa Fruits, although in some cases he does use them as weapons. In Crash 2 & Crash 3, you can go through most of them just collecting the power crystals. The original Crash didn't require anything.
Of course since we are talking about Crash Bandicoot. We gotta talk about those death animations. There's a variety of entertaining to watch death animations. Clearly, a lot of these game's humor is found here. On one hand it sucks to die a lot. I should mention, you will die a lot in these games. But on the other, you get to see some amazing death animations.
Most platformers would've done one or two animations at the most around that era for just death animations. Crash 1 itself has a lot of death animations. I think Crash 2 has some of my absolute favorite death animations period. I know the newer versions was done by a different team. They did an amazing job fully recreating three amazing games.
Originally you could only save in Crash 1 during bonus sections. I am very happy to say that's been changed. In both Crash 2 and Crash 3 finding Coco to play as her is much easier than in Crash 1. Yes you heard correctly, you can play as Crash's sister in all three games. Can I be honest like Rare Replay being my favorite Rare game ever.
This sorta follows suit with Crash games. Yes, as great the new version of CTR truly was. There's just something about three amazing platformers. I went to a friend's house to watch him play a little of Crash 1. I spent most of my time with Crash 2 since my family owned a copy. A friend let me try Crash 3 out for a spin no pun intended.
For me, simply because they took three of the absolute best Crash games remastered them for this game compilation. I really don't think anyone could possibly top that. This is as much Crash as you could possibly want. Just imagine going the completionist route with all three games. In fact, I wish I could everyone person regardless of platform would get an expansive dinner on the house.
The save feature is very easy to use, you technically get four save slots. Unless you keep automatically saving, you can only use three of them. They did a terrific job recreating all three of these games. The controls are perfect as well as faithful to the original games. Yes, there is a different cast from those of the original trilogy.
You honestly wouldn't really notice it much even just by listening. I do like how the main menu for this compilation was done. I just felt something just feels missing. I got to be honest, Spyro Reignited Trilogy putting the current in game processes on their main menu was a smart idea. Crash 1 has some difficult levels especially the broken bridges.
The original Crash uses a map screen with a few island. It sorta reminds me of Super Mario World. Both Crash 2 & Crash 3 uses a couple smaller hub worlds instead. Personally, Crash 1's map isn't bad for what it is. I simply prefer MediEvil's map more. Also, by putting all the levels very close by each other while giving you the option to choice in any order you want was a great idea.
It is so frustrating, Crash 1 forces you to replay levels after game overs while if I had that problem with Crash 2 & 3 respectively. All I have to do is exit the level then go do another level instead. You need to complete all the levels in order to get to a boss level. There's a lot of great audio overall to keep you busy.
I know this isn't fair for me to complain about. But both Spyro Reignited Trilogy & Crash Team Racing Nitro-Fueled allowed you to change soundtracks. I kinda felt having the original versions of those songs might be nice. There is a handful of free dlc levels. Crash Bandicoot N. Sane Trilogy is easily one of the best game compilations I ever played.
I liked there is notable changes as these games goes on. There's a couple chase levels that mostly faces Crash towards the screen rather than away from it. Crash 3 add a few vehicle levels that has it's own variety. Of course, there is bonus levels if you know how to find them. I didn't get far in Crash 3 as a kid.
At one point, in Crash 2 I made it to the second to last hub world. I also liked some of the jokes you might not notice as well. All three of these games will not hold back from being a challenge. But no sir neither of them are what you would call Dark Souls hard lol. For me, this was a critical part of my life.
I do like the game selection screen taking three images you can clearly see where they separate. At the same time, it looks interesting yet unique rather than terrible or possibly misplaced. Crash Bandicoot N. Sane Trilogy packs plenty of great levels to keep you going. It is no wonder why Crash held his own against both Mario & Sonic.
Keep in mind, a lot of gaming mascots were trying to beat Mario or getting close to Sonic. A couple of them are flat out Sonic rip offs like Bubsy & I dare to say Awesome Possum. Oh someone please blow my brains out lol. The fact Sony had the balls to doing a particular commercial insulting Nintendo was mind blowing to me.
I felt all three of these amazing games will forever remain in your hearts. I been gone from playing his games for too long. This made me wanna come back but I held off for so many reasons over the last few years. I always had a thing for Crash Bandicoot since my child hood. There is no question in my mind, he was one of my favorite gaming mascots ever.
Now there's a real fact that might be mind blowing to people. I actually made sure the information I got was accurate. The original Crash came out a few weeks before Super Mario 64. Two legendary 3D platformers came out the same month of 1996. Obviously, both of them are widely well received & still inspiring people today.
I really can't say enough to further justify how damn good this compilation actually is. It really is that damn good I'm not kidding. You might get a few spots where the camera can be a little bit of a pain. Thankfully, it doesn't break the challenge of these games. I also liked they added more Fake Crash cameos.
Originally, only Crash 3 had a handful of them. They added a few more to Crash 3 but also the first two games got more cameos as well. You just need to get an 100% completion. Then you have to know which levels to revisit. Finally, you have to be patient searching all the locations he is spotted at.
Fake Crash does become a playable character in Crash Team Racing as a hidden character. True story, one of the developers came across an unofficial Japanese Crash doll. This quickly became the inspiration for Fake Crash character. It sucks Sony & Microsoft kept changing their mascots. I will say Crash is a very different experience from Sonic.
In Sonic series, usually you run very fast but sometimes you have to slow down for different reasons. In Crash series, it really depends on which levels. You could be doing a chase level or levels you are riding animals or vehicles. Where you are constantly moving & must take risks to get far. You could do a jetpack level very late in Crash 2.
Regardless which level unless you get Aku Aku, almost everything kills you in one hit. But unlike Bubsy actually worked with that concept very well. Also, he does plenty to not being called a Sonic rip off character. Despite, both developers used a similar method as Looney Tunes with Tasmanian Devil.
They chose an animal so many people weren't aware of at the time. These games actually got people interested in them. Crash collects Wumpa Fruits, although in some cases he does use them as weapons. In Crash 2 & Crash 3, you can go through most of them just collecting the power crystals. The original Crash didn't require anything.
Of course since we are talking about Crash Bandicoot. We gotta talk about those death animations. There's a variety of entertaining to watch death animations. Clearly, a lot of these game's humor is found here. On one hand it sucks to die a lot. I should mention, you will die a lot in these games. But on the other, you get to see some amazing death animations.
Most platformers would've done one or two animations at the most around that era for just death animations. Crash 1 itself has a lot of death animations. I think Crash 2 has some of my absolute favorite death animations period. I know the newer versions was done by a different team. They did an amazing job fully recreating three amazing games.
Thursday, June 18, 2020
My thoughts on The Archives (Dead by Daylight)
Before I get to today's blog, yes I know I been writing a lot of DbD blogs. I do have a few planned ones that aren't DbD related in the works. I will try to put more time into making blogs than playing DbD. Although, I did write adept killer tip blogs to help others to getting those achievements themselves.
Hello everyone I'm Jack Red, I put a notable amount of time into The Archives. This is essentially a mode filled with challenges. But it also reveals more story about the characters. There is also a limited time rift prizes. I will break this mode down to the best of my ability. Personally, I loved it's addition to the game.
The Observer is essentially the survivor to The Entity. This mysterious figure is safe within his own realm. By doing challenges rewards you with blood points. It is virtually similar to Rituals except you got more range of challenges to choose from at a time. It has plenty of challenges for both sides to put your skills to the test.
You also have rift that has different prizes depending if you bought rift pass or not. There is also a leveling system in this mode, it won't affect anything else. You mostly earn charms for your characters. But on the premium version, you also can go for character outfits that are rare. You also can choose which book you want to do.
If you finish the book, it doesn't have to be every challenge. You will automatically be move to the next page. There's four pages worth of challenges per a book. Now that's a ridiculous amount of blood points you can go for. Not to mention during double blood point events. This realm is mostly a library of knowledge thus the name.
The Archives is a mode to help you get more blood points to level up characters faster. Just remember among completing a challenge to go back into the mode to claim your prizes. You actually can hold off for a short period to claim even more blood points in a short period of time. Now that's exactly wonderful guys.
The team did promise eventually we'll get more direct information about The Observer. But what I really want to know since The Entity got killers like Freddy & Pyramid Head. How exactly is he safe from a being that powerful? The Archives does have actual cut scenes too. They will bring out more information on the characters to give you an even better idea who they truly are.
This mode is essentially what this game needed for a long time. You can also gain a lot of scraps over time. Of course, that's more of something that occurs over time not directly from this mode. Leveling up characters is even more addicting than it ever has been. We all knew Rituals aren't enough neither the max cap remaining at one million caps, let's get crazy in here.
Hello everyone I'm Jack Red, I put a notable amount of time into The Archives. This is essentially a mode filled with challenges. But it also reveals more story about the characters. There is also a limited time rift prizes. I will break this mode down to the best of my ability. Personally, I loved it's addition to the game.
The Observer is essentially the survivor to The Entity. This mysterious figure is safe within his own realm. By doing challenges rewards you with blood points. It is virtually similar to Rituals except you got more range of challenges to choose from at a time. It has plenty of challenges for both sides to put your skills to the test.
You also have rift that has different prizes depending if you bought rift pass or not. There is also a leveling system in this mode, it won't affect anything else. You mostly earn charms for your characters. But on the premium version, you also can go for character outfits that are rare. You also can choose which book you want to do.
If you finish the book, it doesn't have to be every challenge. You will automatically be move to the next page. There's four pages worth of challenges per a book. Now that's a ridiculous amount of blood points you can go for. Not to mention during double blood point events. This realm is mostly a library of knowledge thus the name.
The Archives is a mode to help you get more blood points to level up characters faster. Just remember among completing a challenge to go back into the mode to claim your prizes. You actually can hold off for a short period to claim even more blood points in a short period of time. Now that's exactly wonderful guys.
The team did promise eventually we'll get more direct information about The Observer. But what I really want to know since The Entity got killers like Freddy & Pyramid Head. How exactly is he safe from a being that powerful? The Archives does have actual cut scenes too. They will bring out more information on the characters to give you an even better idea who they truly are.
This mode is essentially what this game needed for a long time. You can also gain a lot of scraps over time. Of course, that's more of something that occurs over time not directly from this mode. Leveling up characters is even more addicting than it ever has been. We all knew Rituals aren't enough neither the max cap remaining at one million caps, let's get crazy in here.
Tuesday, June 16, 2020
Tips on How to get Adept Executioner achievement (Dead by Daylight)
Earlier today, I gotten Adept Executioner achievement on Xbox One. It took a few attempts but I got it quickly. Honestly, he is one of my favorite license killers in the game. I absolutely love this guy with an passion. I just hope my tips help you get this particular adept killer achievement. Trust me, some of these will improve your chances.
By now, you should know my basic killer tips that applies to all of them. I will be strictly focusing on this guy. Pyramid Head has two different attacks that survivors can avoid especially at close range. You will be amaze how fast he swings his great knife. He isn't fast for a killer but he greatly makes up for it.
Punishment of the Damned can work from Rites of Judgment. Which means you can focus on one thing or quickly switch to the mid range attack. There are conditions to give you the option of Final Judgment. His second, shorter mori you will need to pay extra attention since moris do take away from adept killer achievements.
Not only that, the same attack can work through pallets. There are parts of the map that will block it. Sadly, none of his perks will help you out much. Forced Penance puts an effect on survivors protecting another from taking hits. Trail of Torment temporary makes your terror radius go away to maybe sneak up on survivors.
Although, it is very unlikely since he does make noise. Deathbound causes a survivor healing another survivor within range to scream. You need to pay attention or you'll likely not find em. Keep in mind, Rites of Judgment doesn't stay forever on the ground. Even the best variations will disappear over time.
I do think using some of his best better add ons that effect stuff he does. Pyramid Head can also use Rites of Judgment to track survivors in close range. The best part is exclusive to this particular killer. He has an alternate method to sacrifice survivors called Cage of Atonement. Although when they die, the game reuses the same death picture as a mori.
Over time, this will have skill checks. Among failing them will cause their death. Now this is a much faster way to sacrificing survivors. There are set spots around the map but they're a great distance between them. It is possible to use Cage of Atonement on multiple survivors. Just not at once, but you can use Punishment of the Damned to down multiple survivors at once.
By now, you should know my basic killer tips that applies to all of them. I will be strictly focusing on this guy. Pyramid Head has two different attacks that survivors can avoid especially at close range. You will be amaze how fast he swings his great knife. He isn't fast for a killer but he greatly makes up for it.
Punishment of the Damned can work from Rites of Judgment. Which means you can focus on one thing or quickly switch to the mid range attack. There are conditions to give you the option of Final Judgment. His second, shorter mori you will need to pay extra attention since moris do take away from adept killer achievements.
Not only that, the same attack can work through pallets. There are parts of the map that will block it. Sadly, none of his perks will help you out much. Forced Penance puts an effect on survivors protecting another from taking hits. Trail of Torment temporary makes your terror radius go away to maybe sneak up on survivors.
Although, it is very unlikely since he does make noise. Deathbound causes a survivor healing another survivor within range to scream. You need to pay attention or you'll likely not find em. Keep in mind, Rites of Judgment doesn't stay forever on the ground. Even the best variations will disappear over time.
I do think using some of his best better add ons that effect stuff he does. Pyramid Head can also use Rites of Judgment to track survivors in close range. The best part is exclusive to this particular killer. He has an alternate method to sacrifice survivors called Cage of Atonement. Although when they die, the game reuses the same death picture as a mori.
Over time, this will have skill checks. Among failing them will cause their death. Now this is a much faster way to sacrificing survivors. There are set spots around the map but they're a great distance between them. It is possible to use Cage of Atonement on multiple survivors. Just not at once, but you can use Punishment of the Damned to down multiple survivors at once.
Friday, June 12, 2020
My thoughts on Resident Evil 8: Village trailer
Hello everyone I'm Jack Red, WOW Capcom just announced Resident Evil 8. I been hearing rumors on and off recently. Now I know a huge amount of what I heard is in the actual game. They confirmed it isn't coming to Xbox One but is coming to Xbox Series X. Unless, we get an unexpected surprise Resident Evil 3 remake with Resident Evil: Resistance are the last Xbox One RE games.
The actual trailer looked absolutely mind blowing. They stated recently they heavily cut down the load times. To me, this felt more like an Castlevania trailer than an actual Resident Evil one. You see a werewolf as well as witches that doesn't exactly fit the theme. Although, I do think there are ways it could work.
At the end of the trailer, Chris gunned down someone likely Mia from RE7. They also confirmed Ethan from RE7 will be the main protagonist. Yes this game will be done in FPS, I am very excited to see what they'll do this time. I was blown away by RE7 and more so from Resident Evil 2 remake. Obviously, the RE engine will be used again.
There will be a village, it may or may not be the same one from RE4. I can kinda hoping it's not to stand out more. We knew from Not a Hero dlc of RE7 that Chris wasn't happy to work with Blue Umbrella. Resident Evil 6 likely started showing his mental state going down. It wouldn't surprise me if we were force to kill Chris Redfield.
I do think there's a great reason why we seen that probably cut scene. I don't think he actually did it without a great cause to save humanity. I am curious to see how this game will play out. DLCs are likely going to be a huge part of the experience. I am still surprised there's little to no dlc for Resident Evil 3 remake.
I am happy you don't have to pay for anything extra for Resident Evil: Resistance. Except for gold or PS subscription to be able to play online. Resident Evil 8 looks like it's going to a truly dark place. Ethan is once again going through hell for what seems to be like vengeance might actually be something else entirely.
There is no question, the actual game without dlcs will be massive in size taking a long time to install. I do think it will be worth the wait. I am a bit happier with Chris' look this time around. I think the witches will act as secondary antagonists since they likely rule something. I am more curious to see how werewolves fit into this.
I found out last night while looking into this game. The comic series once had a werewolf that got killed by Jill Valentine. This is essentially the second time this franchise used werewolves. Damn is this suddenly becoming Underworld franchise lol. I hope we get a bigger variety of enemies. Even if none of the older ones shows up.
I also hope they give us some great mechanics to work with. It better have a mini game unlike RE3 remake. I still say Konjac is one of the craziest joke characters I ever seen lol. Resident Evil 8 is clearly pushing the limits in more ways than one. Of course, if I get the chance to play this game. I likely got a lot to talk about.
As a life long fan, I want what's best for this franchise. A huge part of my gamer life came from these games. I couldn't be any happier with this announcement. I can't even say it not coming to Xbox One is a disappointment because they need to build a strong presence on newer consoles. Also, there's twelve RE games if you count Xbox 360 version of Code: Veronica X you can play on Xbox One.
Honestly, that's way more than I'll ever need for a life time. I also hope they don't over do it with dlcs. Even if they do the next best thing is a few ways to speed up getting them all would be nice. I do think this game has potential of being one of the greatest horror games ever made. I am just worried the expectations of this franchise is incredibly high for it's own good.
RE8 should be quite an experience even without VR support. I do want them to be creative with expanding the story this time. Obviously, this is likely getting residentevil.net support. Always a great thing in my book just remove RE6 and Umbrella Corps then we're good. This game looks very realistic, it's very impressive work.
The actual trailer looked absolutely mind blowing. They stated recently they heavily cut down the load times. To me, this felt more like an Castlevania trailer than an actual Resident Evil one. You see a werewolf as well as witches that doesn't exactly fit the theme. Although, I do think there are ways it could work.
At the end of the trailer, Chris gunned down someone likely Mia from RE7. They also confirmed Ethan from RE7 will be the main protagonist. Yes this game will be done in FPS, I am very excited to see what they'll do this time. I was blown away by RE7 and more so from Resident Evil 2 remake. Obviously, the RE engine will be used again.
There will be a village, it may or may not be the same one from RE4. I can kinda hoping it's not to stand out more. We knew from Not a Hero dlc of RE7 that Chris wasn't happy to work with Blue Umbrella. Resident Evil 6 likely started showing his mental state going down. It wouldn't surprise me if we were force to kill Chris Redfield.
I do think there's a great reason why we seen that probably cut scene. I don't think he actually did it without a great cause to save humanity. I am curious to see how this game will play out. DLCs are likely going to be a huge part of the experience. I am still surprised there's little to no dlc for Resident Evil 3 remake.
I am happy you don't have to pay for anything extra for Resident Evil: Resistance. Except for gold or PS subscription to be able to play online. Resident Evil 8 looks like it's going to a truly dark place. Ethan is once again going through hell for what seems to be like vengeance might actually be something else entirely.
There is no question, the actual game without dlcs will be massive in size taking a long time to install. I do think it will be worth the wait. I am a bit happier with Chris' look this time around. I think the witches will act as secondary antagonists since they likely rule something. I am more curious to see how werewolves fit into this.
I found out last night while looking into this game. The comic series once had a werewolf that got killed by Jill Valentine. This is essentially the second time this franchise used werewolves. Damn is this suddenly becoming Underworld franchise lol. I hope we get a bigger variety of enemies. Even if none of the older ones shows up.
I also hope they give us some great mechanics to work with. It better have a mini game unlike RE3 remake. I still say Konjac is one of the craziest joke characters I ever seen lol. Resident Evil 8 is clearly pushing the limits in more ways than one. Of course, if I get the chance to play this game. I likely got a lot to talk about.
As a life long fan, I want what's best for this franchise. A huge part of my gamer life came from these games. I couldn't be any happier with this announcement. I can't even say it not coming to Xbox One is a disappointment because they need to build a strong presence on newer consoles. Also, there's twelve RE games if you count Xbox 360 version of Code: Veronica X you can play on Xbox One.
Honestly, that's way more than I'll ever need for a life time. I also hope they don't over do it with dlcs. Even if they do the next best thing is a few ways to speed up getting them all would be nice. I do think this game has potential of being one of the greatest horror games ever made. I am just worried the expectations of this franchise is incredibly high for it's own good.
RE8 should be quite an experience even without VR support. I do want them to be creative with expanding the story this time. Obviously, this is likely getting residentevil.net support. Always a great thing in my book just remove RE6 and Umbrella Corps then we're good. This game looks very realistic, it's very impressive work.
Monday, June 8, 2020
Dead by Daylight Characters Part 2 (From Ghost Face to Silent Hill)
Hello everyone I'm Jack Red, I realized I haven't did a follow up to this blog entry in a while. So I will be covering characters from survivors then I'll cover the newer killers added to Dead by Daylight. Considering a little over a week from now, Pyramid Head is coming to the game. I think the time to do this is perfect.
1. Nancy Wheeler
Nancy was a journalist around the time she appeared in the fog. She used to be a normal teenager until weird things started happening. She is thirty as well as desperate to get what she wants. I wouldn't say she's among my favorite characters on that show. I will say the later portions of it, she is alright.
2. Steve Harrington
I felt Steve's story from Stranger Things show was dramatically different. He went from being the top cool kid of his school to being someone surprisingly relatable. He had guts wanting to face an actual Demogorgon. I will say I like the new him a lot more than how he started on that show. I also liked they took some of his famous outfits from that as well.
3. Yui Kimura
Yui is a street racer that had good intentions. She helps brings more of that culture into the mix. But from the survivor's side. She has an attitude as well as determination to go longer than some in the fog. I would say I didn't think I was going to love her this much. Easily, one of my favorite survivors in the game.
4. Zarina Kassir
She had a rough past due to kids not taking her well over her heritage. Eventually, she caught on to a secret that actually connects to The Deathslinger. But The Entity got her before she could escape. She also made a film about her father that's critically acclaim. I would say she's an indie film maker. Personally, I think she is okay among the survivors.
5. Cheryl Mason
I already talked a little about her not long ago. Cheryl was connected to Alessa who a cult seen as a god. But Harry Mason stopped Alessa to end up leaving with a new version of her. Eventually, she renamed Heather for protection. Following the normal ending of Silent Hill 3, she went back to being called Cheryl to honor her deceased father Harry.
Now the killer's side, keep in mind this is quick thoughts on the characters. I heavily covered the killers in their Adept Killer achievement blog entries.
1. The Ghost Face
To clarify, this is an original take of a classic horror movie villain. They got the license to the mask but later the original costume for this new character. His trailer still comes off like classic Dead Rising games to me. I still love rewatching his mori animations lol. I would even say among the licensed killers, he's among my favorites.
2. The Demogorgon
WOW, they actually had the balls to go for The Demogorgon. Closer to the actual announcement, I watched a lot of Stranger Things episodes for the first time. I heard on and off about that show. I was curious to know why a lot of people wanted The Demogorgon in the game so bad. I got to be honest, he has some differences from The Hag but still a lot of fun to play.
3. The Oni
He has a rather violent back story even for a killer of this game. He was suppose to rule his country in peace. Instead, he allowed the rage to tear people apart with absolutely no mercy at all. This led to him being exiled then waves of people attacked him. He nearly died from that encounter. He so happens to be The Spirit's great-great-great-great-great grandfather that started a cursed legacy.
4. The Deathslinger
Caleb has a very interesting story. He attempted to murder someone, in those days that would be a death sentence. Yet this man ended up surviving, Caleb was sent to the first private prison in Nebraska. The warden made him a deal to help bring in more prisoners. Which also led to getting his own gang to eventually murder his employer over betrayal.
5. The Executioner
Pyramid Head is mostly a popular Silent Hill belief about executioners back then. Keep in mind, this particular Pyramid Head was created by James Sunderland's mind. His appearance as well as what he can do all comes from that. Pyramid Head is a terrifying creature that wields a very heavy knife. Everything about his very design brings out terror in people.
Eventually I'll do another part covering more characters. Hopefully around the same number of characters unless stuff comes up delaying me coming back as well as getting caught back up on characters. Anyway this was quick thoughts on the newer characters since my previous entry.
1. Nancy Wheeler
Nancy was a journalist around the time she appeared in the fog. She used to be a normal teenager until weird things started happening. She is thirty as well as desperate to get what she wants. I wouldn't say she's among my favorite characters on that show. I will say the later portions of it, she is alright.
2. Steve Harrington
I felt Steve's story from Stranger Things show was dramatically different. He went from being the top cool kid of his school to being someone surprisingly relatable. He had guts wanting to face an actual Demogorgon. I will say I like the new him a lot more than how he started on that show. I also liked they took some of his famous outfits from that as well.
3. Yui Kimura
Yui is a street racer that had good intentions. She helps brings more of that culture into the mix. But from the survivor's side. She has an attitude as well as determination to go longer than some in the fog. I would say I didn't think I was going to love her this much. Easily, one of my favorite survivors in the game.
4. Zarina Kassir
She had a rough past due to kids not taking her well over her heritage. Eventually, she caught on to a secret that actually connects to The Deathslinger. But The Entity got her before she could escape. She also made a film about her father that's critically acclaim. I would say she's an indie film maker. Personally, I think she is okay among the survivors.
5. Cheryl Mason
I already talked a little about her not long ago. Cheryl was connected to Alessa who a cult seen as a god. But Harry Mason stopped Alessa to end up leaving with a new version of her. Eventually, she renamed Heather for protection. Following the normal ending of Silent Hill 3, she went back to being called Cheryl to honor her deceased father Harry.
Now the killer's side, keep in mind this is quick thoughts on the characters. I heavily covered the killers in their Adept Killer achievement blog entries.
1. The Ghost Face
To clarify, this is an original take of a classic horror movie villain. They got the license to the mask but later the original costume for this new character. His trailer still comes off like classic Dead Rising games to me. I still love rewatching his mori animations lol. I would even say among the licensed killers, he's among my favorites.
2. The Demogorgon
WOW, they actually had the balls to go for The Demogorgon. Closer to the actual announcement, I watched a lot of Stranger Things episodes for the first time. I heard on and off about that show. I was curious to know why a lot of people wanted The Demogorgon in the game so bad. I got to be honest, he has some differences from The Hag but still a lot of fun to play.
3. The Oni
He has a rather violent back story even for a killer of this game. He was suppose to rule his country in peace. Instead, he allowed the rage to tear people apart with absolutely no mercy at all. This led to him being exiled then waves of people attacked him. He nearly died from that encounter. He so happens to be The Spirit's great-great-great-great-great grandfather that started a cursed legacy.
4. The Deathslinger
Caleb has a very interesting story. He attempted to murder someone, in those days that would be a death sentence. Yet this man ended up surviving, Caleb was sent to the first private prison in Nebraska. The warden made him a deal to help bring in more prisoners. Which also led to getting his own gang to eventually murder his employer over betrayal.
5. The Executioner
Pyramid Head is mostly a popular Silent Hill belief about executioners back then. Keep in mind, this particular Pyramid Head was created by James Sunderland's mind. His appearance as well as what he can do all comes from that. Pyramid Head is a terrifying creature that wields a very heavy knife. Everything about his very design brings out terror in people.
Eventually I'll do another part covering more characters. Hopefully around the same number of characters unless stuff comes up delaying me coming back as well as getting caught back up on characters. Anyway this was quick thoughts on the newer characters since my previous entry.
Saturday, June 6, 2020
Tips on How to get Adept Deathslinger achievement (Dead by Daylight)
On June 6, 2020 I gotten Adept Deathslinger achievement. I really had to step up my game to caught up. In fact, it even came down to the hatch I'm not kidding. I ended up loving this guy the more I play as him. Without question, one of my favorite killers in the game. I hope my guide helps you getting this achievement/trophy.
Hello everyone I'm Jack Red, today I'm giving tips on how to get Adept Deathslinger achievement/trophy. Now, he brings in FPS style into a game like that. Of course, a lot of people made memes about it lol. Personally, it really helps making this guy stand out from the other killers. You would be amaze how much fun he truly is to play as.
The Deathslinger uses one weapon but has a few attacks. By default, he'll hit you with the speargun's blade. Now I get to talk about one of my personal favorite killer mechanics ever. His secondary attack is more meant for close to mid range. He fires a spear with chains that can work around anything. Then after it hits an survivor starts pulling them in like pulling a fish out of the way with a fishing pole.
Trust me, it is critical to master using this attack. You can even use it from the ground with a survivor high up. If there is a notable empty gap they so happen to be close to, you can reel them onto the ground. Of course, it is possible for them to break free or you simply can't connect to hit em. Although, if they are within range you can hit em quicker.
His perks won't help much but one of them does slow down a nearly finished generator from getting up. Another perk helps you tell which generators to go towards. I hate to say it despite those you still mostly using raw skill to win this achievement/trophy. The Deathslinger isn't fast but his reflexes greatly makes up for it.
I recommend trying to keep most survivors injured to the best of your ability. It is so easy to learn how his speargun works. You also can use his secondary attack to pull them towards a windows to hit them. If you can use your speargun well enough, you can use their looping strategy against them. Of course, he gets add ons to help improve his chances.
The Deathslinger will laugh after hitting a survivor. Thankfully, it isn't as loud as some of the killers. This guy can potentially take down a group of skilled players. I also liked you can use his secondary attack to quickly grab survivors when you need to. Keep in mind, they can avoid contact with your weapon.
I am surprised his reloading by default isn't that bad either. I highly recommend when possible to reload your gun. This alone could make or break your chances at getting Adept Deathslinger achievement/trophy. He does technically has a perk that sorta helps tracking survivors. But let's be honest there's better tracing killer perks.
The basic guide lines I say in majority of these. Pay attention to how the survivors interact is critical. Also you need to hook them a lot as a requirement. If they disconnect during a hook as long you got enough hooking with the other survivors. Then you should be fine here. Practice as much as you need to learn not only how your killer plays but also how to think like a survivor.
If you can quickly figure out their strategies. This will greatly increase your chances. The Deathslinger is a very well thought out character in my opinion. He has one of the best reload rates out of the killers. It is important to down two survivors when they're the only ones left. Also during that period, you need to locate the hatch then carefully go about hooking them.
Bonus
Maybe this is just me but when I heard The Deathslinger's first name was Caleb. The first thing that popped up in my mind was Caleb from Blood series. Which also references A Nightmare on Elm Street and Evil Dead franchises respectively. Now I also did think of Roland from The Dark Tower series since he does seem like an evil version of him.
Hello everyone I'm Jack Red, today I'm giving tips on how to get Adept Deathslinger achievement/trophy. Now, he brings in FPS style into a game like that. Of course, a lot of people made memes about it lol. Personally, it really helps making this guy stand out from the other killers. You would be amaze how much fun he truly is to play as.
The Deathslinger uses one weapon but has a few attacks. By default, he'll hit you with the speargun's blade. Now I get to talk about one of my personal favorite killer mechanics ever. His secondary attack is more meant for close to mid range. He fires a spear with chains that can work around anything. Then after it hits an survivor starts pulling them in like pulling a fish out of the way with a fishing pole.
Trust me, it is critical to master using this attack. You can even use it from the ground with a survivor high up. If there is a notable empty gap they so happen to be close to, you can reel them onto the ground. Of course, it is possible for them to break free or you simply can't connect to hit em. Although, if they are within range you can hit em quicker.
His perks won't help much but one of them does slow down a nearly finished generator from getting up. Another perk helps you tell which generators to go towards. I hate to say it despite those you still mostly using raw skill to win this achievement/trophy. The Deathslinger isn't fast but his reflexes greatly makes up for it.
I recommend trying to keep most survivors injured to the best of your ability. It is so easy to learn how his speargun works. You also can use his secondary attack to pull them towards a windows to hit them. If you can use your speargun well enough, you can use their looping strategy against them. Of course, he gets add ons to help improve his chances.
The Deathslinger will laugh after hitting a survivor. Thankfully, it isn't as loud as some of the killers. This guy can potentially take down a group of skilled players. I also liked you can use his secondary attack to quickly grab survivors when you need to. Keep in mind, they can avoid contact with your weapon.
I am surprised his reloading by default isn't that bad either. I highly recommend when possible to reload your gun. This alone could make or break your chances at getting Adept Deathslinger achievement/trophy. He does technically has a perk that sorta helps tracking survivors. But let's be honest there's better tracing killer perks.
The basic guide lines I say in majority of these. Pay attention to how the survivors interact is critical. Also you need to hook them a lot as a requirement. If they disconnect during a hook as long you got enough hooking with the other survivors. Then you should be fine here. Practice as much as you need to learn not only how your killer plays but also how to think like a survivor.
If you can quickly figure out their strategies. This will greatly increase your chances. The Deathslinger is a very well thought out character in my opinion. He has one of the best reload rates out of the killers. It is important to down two survivors when they're the only ones left. Also during that period, you need to locate the hatch then carefully go about hooking them.
Bonus
Maybe this is just me but when I heard The Deathslinger's first name was Caleb. The first thing that popped up in my mind was Caleb from Blood series. Which also references A Nightmare on Elm Street and Evil Dead franchises respectively. Now I also did think of Roland from The Dark Tower series since he does seem like an evil version of him.
Friday, June 5, 2020
Tips on How to get Adept Oni achievement (Dead by Daylight)
On June 5, 2020 I officially in my first match of the day gotten Adept Oni achievement. It took me a little over half an hour in one match. But I done several attempts for it last night. I only have two killers left to do the process with. This is one of the toughest matches as a killer I won in a long while.
Hello everyone I'm Jack Red, today I get to talk about tips on how to get Adept Oni achievement. I will be honest, for me this was a lot of fun. I quickly adept to this character, he's already among my favorite killers. I will be making a few killer comparisons to help give an idea what's it's like to play as him.
No not this Oni lol now that would be over killing the survivors even for The Entity.
The Oni's speed isn't too bad but when you start using Demon Dash. It can be frustrating to make turns while using it. I quickly realize you need to quickly turn left or right to make the turns faster. During using Demon Dash, you get to use his club. Either use it manually that takes some time getting use to.
But you can use it as a surprise short range hit if you time it correctly. Using his club acts as an alternate method for breaking pallets. Now using the club while in Demon Dash is the automatic usage of your club. It won't take as long to come back from hitting anything other than the survivors or at all.
There are a few possible manual usage of your club. The one you need to time just right can instantly down survivors. But it is easier to use his club during a Demon Dash. Sure, hitting your mark will be more difficult but you're also more likely to hit em as well. You need to absorb red orbs that often appears.
Sometimes, you can use them to track survivors when you loss them. He does attack much faster you expect him to. Also late into matches trying using Demon Dash to quickly speed around the map. You might spot a survivor or two or start hearing a generator being worked on. The Oni has a little bit of a learning curve to him.
Once, you figure out how to use him properly it is your match to lose. He has virtually everything he'll need. Zanshin Tactics gives you foresight of most survivor loop spots within your radius. Blood Echo will temporary slow down survivors. Sadly, his last perk won't help you much since it just makes another survivor become your Obsession that's it.
I would say he is surprisingly one of the fastest killers in the game. I still prefer using both The Spirit & The Wraith since I got more control over their speed even after using a ability. The Oni is almost in a way like The Spirit's version of The Hillbilly to Leatherface if that logic makes any sense. Like The Hillbilly, he has an ability to quickly increase speed with having trouble making turns.
At the same time, both killers can instantly down survivors using those abilities. After all this is The Spirit's great-great-great-great-great-grandfather we're talking about here. Yes I looked up his exact relationships to her in advance. When you activate his club, he'll make a loud noise. Keep in mind, survivors could hear it especially when they're close by.
Other than that, keep an eye on how the survivors interact with each other. You can actually tell you're close of getting this achievement/trophy by maxing out most of the scores during a match. It is okay for the last survivor to escape through the hatch. Only if you maxed most of your scores out prior to that.
The Oni isn't difficult to master but it likely take time getting use to his club. His sword is like most default killer's attacks. I would say he has a longer range in close radius than a lot of killers. He is honestly a lot of fun to simply play as. Of course, you can close the hatch to forcing survivors to go to the exit gates unless you already down whose left.
Hello everyone I'm Jack Red, today I get to talk about tips on how to get Adept Oni achievement. I will be honest, for me this was a lot of fun. I quickly adept to this character, he's already among my favorite killers. I will be making a few killer comparisons to help give an idea what's it's like to play as him.
No not this Oni lol now that would be over killing the survivors even for The Entity.
The Oni's speed isn't too bad but when you start using Demon Dash. It can be frustrating to make turns while using it. I quickly realize you need to quickly turn left or right to make the turns faster. During using Demon Dash, you get to use his club. Either use it manually that takes some time getting use to.
But you can use it as a surprise short range hit if you time it correctly. Using his club acts as an alternate method for breaking pallets. Now using the club while in Demon Dash is the automatic usage of your club. It won't take as long to come back from hitting anything other than the survivors or at all.
There are a few possible manual usage of your club. The one you need to time just right can instantly down survivors. But it is easier to use his club during a Demon Dash. Sure, hitting your mark will be more difficult but you're also more likely to hit em as well. You need to absorb red orbs that often appears.
Sometimes, you can use them to track survivors when you loss them. He does attack much faster you expect him to. Also late into matches trying using Demon Dash to quickly speed around the map. You might spot a survivor or two or start hearing a generator being worked on. The Oni has a little bit of a learning curve to him.
Once, you figure out how to use him properly it is your match to lose. He has virtually everything he'll need. Zanshin Tactics gives you foresight of most survivor loop spots within your radius. Blood Echo will temporary slow down survivors. Sadly, his last perk won't help you much since it just makes another survivor become your Obsession that's it.
I would say he is surprisingly one of the fastest killers in the game. I still prefer using both The Spirit & The Wraith since I got more control over their speed even after using a ability. The Oni is almost in a way like The Spirit's version of The Hillbilly to Leatherface if that logic makes any sense. Like The Hillbilly, he has an ability to quickly increase speed with having trouble making turns.
At the same time, both killers can instantly down survivors using those abilities. After all this is The Spirit's great-great-great-great-great-grandfather we're talking about here. Yes I looked up his exact relationships to her in advance. When you activate his club, he'll make a loud noise. Keep in mind, survivors could hear it especially when they're close by.
Other than that, keep an eye on how the survivors interact with each other. You can actually tell you're close of getting this achievement/trophy by maxing out most of the scores during a match. It is okay for the last survivor to escape through the hatch. Only if you maxed most of your scores out prior to that.
The Oni isn't difficult to master but it likely take time getting use to his club. His sword is like most default killer's attacks. I would say he has a longer range in close radius than a lot of killers. He is honestly a lot of fun to simply play as. Of course, you can close the hatch to forcing survivors to go to the exit gates unless you already down whose left.
Thursday, June 4, 2020
Jack Red reviews Pac-Man 256
Hello everyone I'm Jack Red, I apologize this particular Pac-Man game wasn't included in my big Pac-Man review blog. This is unusual even for a Pac-Man game yet this is one of my favorites. I don't want to start too strong with why I enjoy it. I will say this does change how you would view those games.
Pac-Man 256 is a play on a famous glitch where you need to play a near perfect game of Pac-Man. The game originally was meant to have 255 stages but a glitched stage appears after stage 255. Thus, it technically has 256 stages in total. This was originally a mobile game with dlcs you had to pay for. When it got ported to many platforms, you automatically get all the dlcs in those versions.
You play as Pac-Man in a never ending maze filled with ghosts. You also get a couple power ups to spice up the game play. Imagine a very long maze but the bottom becoming glitchy at a fast pace. Essentially, you are trying to out ran the glitch as well as getting a high score. Yes, you can play this with people online.
Sadly, that's the only way to change who you're playing as. I do like you can change the overlook of the maze itself. A particular look is taken from the same team behind this game called Crossy Road. My favorite looks is the default, 80s, Arcade and Pac-Mania respectively. This is also a very colorful but addicting Pac-Man game.
They also introduced a ghost named Glitchy whose rainbow color flashing ghost that can teleport. You can earn money in game as well as power ups to go into later attempts with. But you can only hold up to three power ups at a time. The continue system is a bit confusing to discuss, I don't know the full thing on that sadly.
For the most part, you only have one life that's it. Honestly, having multiple lifes in a game like this would easily ruin it's very process. Pac-Man 256 is a game that shouldn't work but it does. They went out there with such an unique concept even for a Pac-Man game. Overall, I do highly recommend playing this game especially you love Pac-Man like I do.
Pac-Man 256 is a play on a famous glitch where you need to play a near perfect game of Pac-Man. The game originally was meant to have 255 stages but a glitched stage appears after stage 255. Thus, it technically has 256 stages in total. This was originally a mobile game with dlcs you had to pay for. When it got ported to many platforms, you automatically get all the dlcs in those versions.
You play as Pac-Man in a never ending maze filled with ghosts. You also get a couple power ups to spice up the game play. Imagine a very long maze but the bottom becoming glitchy at a fast pace. Essentially, you are trying to out ran the glitch as well as getting a high score. Yes, you can play this with people online.
Sadly, that's the only way to change who you're playing as. I do like you can change the overlook of the maze itself. A particular look is taken from the same team behind this game called Crossy Road. My favorite looks is the default, 80s, Arcade and Pac-Mania respectively. This is also a very colorful but addicting Pac-Man game.
They also introduced a ghost named Glitchy whose rainbow color flashing ghost that can teleport. You can earn money in game as well as power ups to go into later attempts with. But you can only hold up to three power ups at a time. The continue system is a bit confusing to discuss, I don't know the full thing on that sadly.
For the most part, you only have one life that's it. Honestly, having multiple lifes in a game like this would easily ruin it's very process. Pac-Man 256 is a game that shouldn't work but it does. They went out there with such an unique concept even for a Pac-Man game. Overall, I do highly recommend playing this game especially you love Pac-Man like I do.
Wednesday, June 3, 2020
Tips on How to get Adept Demogorgon achievement (Dead by Daylight)
On June 3, 2020, I gotten Adept Demogorgon achievement.
Hello everyone I'm Jack Red, now I recently got caught up on the characters. Plus I got enough Auric Cells to get both Silent Hill characters when they come out. I really didn't think I was going to get Adept Demogorgon this fast truthfully. I was quickly learning the controls of this creature. I will be honest, I actually gotten this in his second match on his chapter's map.
Sorry any picture of The Demogorgon seems to not stay up long so I decided I won't be replacing it anymore.
Like The Hag, it is critical to put spots on the ground you can teleport from & going to another hole during a match. If you can quickly land a shred, I recommend doing it from close to mid range. Don't always rely on it during mid range though since the survivors can avoid contact with you. Almost like both Leatherface & The Hillbilly's chainsaw in a sense.
For the most part, the perks works well enough to help you out. I wouldn't say rely on them but they'll help you out. The key is paying attention to how the survivors interact with each other. Simply knowing this could make or break your chances at getting Adept Demogorgon achievement/trophy. You got to quickly to attack when areas survivors could loop you likely a possibility of happening.
Thankfully, his shred ability is an alternate method of destroying pallets that's actually faster than your default breaking animation. I do strongly recommend use shred on fallen pallets to stay closer to any survivor you're following. Of course, the add ons do affect how his powers works. You still take a notable amount of time, not long but a little longer you are expecting to teleport.
The Demogorgon can be quite loud at times making it difficult to get in close against the survivors. I also recommend, keeping an eye on any generator you notice they're after. Make sure you place a hole or two close by in some cases to maybe get them by surprise. It is important to note as you're teleporting, your terror radius is virtually gone.
I would say you need to play somewhat like The Hag. If you mastered The Hag then you should quickly get this achievement/trophy like I did. Just remember, survivors can get rid of your holes to limit where you teleport to. But you will gain them back just like Freddy & The Hag. Other than that, you should've been golden to attempt this particular Adept Killer achievement.
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