Friday, February 2, 2024

Further thoughts on Silent Hill 2 Remake

Hello everyone I'm XboxClown89, I took extra time considering many things regarding Silent Hill 2 Remake. Silent Hill 2 always been my favorite Silent Hill game for a long time. It really set the standard for not only the franchise but that particular horror genre within video games too. I love hearing Silent Hill 2 still among the greatest horror games ever made, it truly deserves that reception.

Silent Hill 2 Remake
I have many red flags with this remake. Overtime the list kept pulling up towards the negative. There isn't much positive things I could say about the game. I do like the artwork as well as keeping several things from the original game. I also liked some of the original team members came back for this. How do they got used haven't been fully revealed at this time.

What we do know is everything else about the game actually turning me off badly. They are doing the stupid platform exclusively which usually doesn't work for the most part. It's quite rare when it actually does work more than having the same game on multiple platforms. A year on PS5 then there's going to be the PC version.

For those that doesn't know Konami doesn't do decent SH PC ports. In fact, Silent Hill 2 gotten a mod that acts as a more fixed, updated version with some cool extras. Silent Hill 2: Enhanced Edition might be the single best way to play SH2 since the original PS2 version. Both are much better options than Silent Hill HD Collection on Xbox 360 that never gotten fixed.

There's no sign of other platforms that could've had the game either. There are Silent Hill games on Xbox consoles including the original Xbox that had no Resident Evil games at all. The graphics seems more lackluster than RE3 Remake's. Konami desperately trying to cash in on Capcom's Resident Evil money.

This is strongly supported by how the game going to play similar to the newer RE remake games. But they changed the combat in a way that makes the game repetitive. Silent Hill was never about combat, I never understood all of a sudden SH games tried "improving" combat but failed. Sure you could make melee weapons breakable.

At the same time, they should be a good alternative option against regular creatures. When you are low on ammo and unable to run past em. So I don't like the gun game play is directly ripping off RE Remake games. Even going by the new trailer, we all can agree they didn't nail it. The gun sounds were notably off especially compared to the original sounds.

Not only that, we got a team that isn't actually known for horror games. They so happened to made a couple games people found scary. I guess gaming has lowered their expectations on stuff like that over the years. Personally I would rather have a new company made of former Team Silent making this.

James' hair is a little too bright among a closer look. I also don't like the enemies sorta act like Silent Hill: Homecoming enemies. A particular Silent Hill game I really don't like. Silent Hill: Ascension already making the return look bad. Silent Hill: The Short Message is a questionable, dated concept that's an free game.

I'm not here to talk about those neither Silent Hill F which had no recent news in awhile. I am already worried the Silent Hill 2 characters wouldn't be faithful to the original game. There's a possibility the voice cast being better than the new voice cast in the HD Collection. Yes wooden plank swung lol honestly I only want what's best for the game.

So we got combat similar to Homecoming with some enemies mostly the nurses acting like that. Which is already a huge problem. Originally using melee weapons was much easier. Sure some melee weapons especially the Great Knife took some effort to use. But for the most part they work very well to move through areas faster.

These don't break the original game's difficulties. Keep in mind, there's also puzzle difficulty levels as well. I would be surprise if they included that in the newer version. Which means if it isn't a huge problem that's going to turn a lot of SH fans off. The point is we can be challenged by the enemies as well as using our wits to figure out the puzzles.

Lacking one of those could actually break the game's difficulties. The fog needs to be heavily presented. A lot of people wanna struggle trying to see what's ahead of them while exploring the town. Oddly if it isn't that difficult to see through. A lot of people are going to be heavily disappointed.

Some of the more recent SH games didn't nail the fog. Which was an huge factor why they weren't great SH games. I hate to say the best of last gen SH was a dlc for the video game, Dead by Daylight. Also considering they canceled Silent Hills. Decisions like that does bag a lot of questions. Personally I think it's very obvious Konami doesn't even know it's own franchise!!!

The perfect example being Silent Hill: Ascension. Also Silent Hill: Book of Memories being the next best example. Also Silent Hill: The Arcade or their casino SH games. Yes Konami also has an casino business too. I would say Silent Hill: The Short Message is way more of an SH game. The big problem that game has is a lot of indie horror games previously done a similar concept better.

Konami isn't even keeping up with the times. They aren't even paying attention to indie horror games. Especially throwing out Five Nights at Freddy's franchise. Easily, one of the biggest indie horror franchises to date. Clearly judging things Konami is too obsessed with ripping off Capcom. Enough to openly rip off another RE's game play style.

They previously done that with Silent Hill: Homecoming. Which obviously didn't work at all for many reasons. I know some people don't like what the concept Silent Hill becoming. I felt they should've done that right off the bat. No disrespect to Silent Hill 3, I absolutely loved that game!!! I just felt every major SH game should be it's own thing.

Every entry should have back stories, how the concept differs game to game. It's kinda like stories from The Twilight Zone. I also felt we done too much with the famous town, it's time to move on. I do wish Silent Hill some luck. My toxic side simply wants the franchise to fail hard. Silent Hill always been the one franchise people compared to Resident Evil.

Despite how vastly different the two franchises are. Then again Resident Evil Village almost came a little too close being an SH game. No really Shadows of Rose was almost them ripping off SH3. Both involved daughters of a previous game's protagonists. They discovered the truth to eventually confront the women behind everything regarding their pasts.

Of course, some already threw similar arguments how RE7 ripped SH2 too. Which there's some truth to that as well. Both games involves an husband trying to find their wives. I also can say there's plenty of differences to say RE7 isn't ripping off SH2. I do hope Capcom stops risking making RE more like SH, I feel it disgusting in a bad way.

Sadly in it's current direction I think this could be the most disappointing SH game since well the HD Collection. The team already confirmed the game in finishing states. Yet there's still no release date over than Sony confirmed it's coming out this year. Which wasn't even in the new trailer to clarify, this was from an official Sony website post.

I also don't like how Konami been recently towards Metal Gear franchise. They already shown their greed in Silent Hill: Ascension. I wouldn't be surprise Konami got greedy again to ruin SH2 Remake. Let's be honest I already considered the original game better. I know that's rather blunt but this newer version going to be an huge disappointment.

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