Monday, February 10, 2020

Jack Red reviews Sonic Forces

Yes, I am well aware Sonic movie comes out this week. I already figured this month's big review had to be a Sonic game. Honestly, a lot of people judged this game the wrong way.

On February 11, 2020 I got all the collectibles. Silver Moon Rings really aren't my friends lol. I felt the collectible portion was better than several Sonic games. The stages are right around the perfect length to constantly replay them as much as I needed to. Honestly, I had a ball going for these even with Silver Moon Rings pissed me off.

Hi everyone I'm Jack Red, the day has finally arrived. I get to play Sonic Forces, I remember being more excited for it than Sonic Mania. I figured Sonic Mania was going to be a great Sonic game. Then on launch day, I heard a lot of people were heavily disappointed with Sonic Forces. Of course this had a major effect on me.



I got to be honest, this Sonic game isn't bad. I would say it is good  enough to be satisfying. What's a better way of saying I like the game. I kinda liked it more than Sonic Lost World. Especially if we compare the speed it's no contest. Sonic Forces finally brought in the resistance against Dr. Robotnik concept.

Which originated in Sonic SatAM cartoon that continued through a long running comic book series. You get three characters to play as. Two versions of Sonic similar to Sonic Generations. The last playable character is your avatars. Yes you can own more than one of them but the game itself sees any of them as just one character.

I know that's kinda confusing but whatever it works. You also can use avatars created by other players too. In fact, this game is packed with stuff for your avatar. You still need to download free dlcs with Episode Shadow being the only major dlc. Sonic Forces is made by the Sonic Team with a great sound track.

If you have Episode Shadow installed, you actually can select Shadow in Modern Sonic's levels. You also can get Super Sonic dlc for free. Originally, it wasn't that quickly led to a lot of Sonic fans being angry. Personally, that was a horrible idea like Dead Rising 4 making the true ending as dlc bad. Surprisingly, by default you get thirty levels to play.

Yet the overall length of this game is much shorter you would expect even for a Sonic game. It is one of the easiest Sonic games to getting S ranks in as well. Yes, there's a major connection to Sonic Mania. Although, you should look into it on the internet since how they go about that isn't going to be exactly clear.

The learning curve is mostly fair. Although some collectible's placements can be painful strict or cruel to get. Sometimes, you need to equip the right wispon. I will be honest, I used a few video guides for the collectibles. On one particular stage, they used the lightning wispon. Yes I am aware all types have notable differences just for one type.

You can own a lot of the same weapons but most has two to three possible effects to help you out. I ended up trying something to see if I could do this with a burst wispon. Surprisingly, it worked on the spot. Most stages are easily to memorize. Both Red Star Rings & Numbered Rings aren't too bad. But Silver Moon Rings are a real pain to collect.

Red Star Rings are usually placed a notable distance from each other. Some are closer than others to another one at times. Numbered Rings has to be collected from the number #5 ring to the number #1 ring. If you collect them out of order, the remaining ones disappears. At the same time, two of these collectibles are very fair for the replay value department.

Now when it comes to Silver Moon Rings. These damn rings are a little too strict. Majority of these are close by each other. You could collect them in a different order sadly I haven't pulled that off. As soon as you collect any of them, you have to rush through wherever the remaining ones are. Trust me, slowing down or for the most taking a hit pretty much guarantees you won't collect them.

You got a very short period of time to collect all five of them. It also doesn't help as soon as you collect one. The remaining ones suddenly turns transparent making them more difficult to spot. We are talking about a game that does change up the stage designs often enough to notice. Maybe not bring in as many game play styles as both Sonic Adventure games.

What does happen is not many stages has a water theme or particular stuff that doesn't happen often. You could learn faster routes to finishing the stages. Which usually doesn't work well with the collectibles. You need to pay attention to sudden changes in some stages to get far in this. I found out, one stage has two possible ways of finishing.

A warning for those like me who got the game a few years too late. If you gotten this shortly after it's release. You had a much higher chance going for the ranking achievement/trophy. Keep in mind, you have to play on hard difficulty since ranking doesn't apply to normal difficulty. Almost everything you'll do will unlock stuff for your avatar.

Infinite & Dr. Robotnik are using the same gem that was used in Sonic Mania complete with the same sound effect. In the true ending of Sonic Mania, Past Sonic got sent into the future. Which led to him being in Sonic Forces. Dr. Robotnik used this gem to create a false army of doppelgangers. Some of Sonic's worst enemies kinda like a particular Dragon Ball Z OVA you know the one.

Speaking of Dragon Ball, not to cause any flames here. I strongly felt Jump Force in a way did telepathically ripped this game off. Both of them has an avatar character being one of the most capable in their universe by late into the campaign. Also, you can customize the hell out of them. Let's be honest, it's an excuse for you to co-exist within their universes.

Obviously, Jump Force is more directly ripping off Marvel's Avengers concept. The same concept Universal's Dark Universe quickly shut down with just one movie lol Sonic Forces does have some interesting level designs. I got to be honest, the visuals in this game are amazing. Sadly, I am heavily disappointed in the boss fights.

Two particular boss fights are strikingly similar to each other. Usually most bosses within a Sonic game being more different then the last. Also the collectibles aren't in those stages. Some previous Sonic games did place some collectibles during boss stages. I am happy they don't so I could just focus on the boss.

Well oh okay, Dr. Robotnik's final boss fight was alright just a little repetitive. Sonic Forces also brought back the famous red star rings. You can do secret levels as well as EX levels. You need to collect the red star rings to unlocking EX levels though. They also have Sanic dlc shirts as well in this game.

For those that doesn't know, Sanic is a meme of a poorly drawn Sonic the Hedgehog. Honestly, the entire method they used for most of the in game texts was a major lackluster mess. I felt more cut scenes worked better simply because of that problem. I should mention, avatar characters do get weapons.

You can create a lot of avatar characters or brought someone else's. Episode Shadow only adds three more trophies/achievements to the game. Thankfully, you can take some time getting them quickly in three levels. This is a trophy/achievement friendly game, it's virtually throwing them at you. Not only that, you also get to do optional SOS missions.

I could say a few nice things about Episode Shadow. Like despite being a level shorter than Sonic 4 Episode Metal, it actually was fun to play. Yes both of them lack boss fights that every stage represents a different section of the game. Also, I do like you can play as Shadow in some of the main levels.

I also could've said you had to buy both Sonic 4 Episodes 1 & 2 to even play Sonic 4 Episode Metal. The ending isn't much better in comparison. For me, Sonic Forces is going more in the right direction. Sure it isn't perfect then again what exactly is the perfect Sonic game. Honestly, Episode Shadow does make a few revisited stages a little more fun than it originally was.

For the most part, they are unaltered versions of levels. A few occasions, you actually have to rescue little animals from a capsule. Otherwise, just replay the levels without dying. I do love most of customizing your avatars aspect of the game. On the surface, this game might look like a disappointment but hidden beneath is a gem.

Sonic Forces does hit a lot of high notes but ultimately falls short. I would probably say this is more of a gem among the main Sonic games if anything else. Not to mention along with Sonic Mania were continuing an anniversary of the franchise. Personally, it is way better than Sonic 06. I do think there's a good Sonic game in there.

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