Hello everyone I'm XboxClown89, I usually don't do fight predictions on battle royales. There's a lot of great reasons I often stay away from covering them. But a particular battle royale request I kept seeing. I figured to take a chance to cover what going to be one of the biggest with the amount of characters. I ever cover within a single Death Battle Fight Prediction blog.
I used to play Dead by Daylight. To be honest, I officially left the game. I still kept a close eye on it since then. I also need to point out this isn't every killer in the game. Just all the original killers the team created. Currently a little over twenty characters. Even if I were writing this the classic style I used to do. Just covering them would be majority of that fight prediction blog.
Honestly, I don't think anyone wanna take the time to read about every killer. In fact, I'm convinced most people going to read this rather go straight to the verdict section. People wonder why I go straight to just writing the verdict after the introduction? This has to be among the most ridiculous battle royale ideas for Death Battle I ever heard of.
I'm also excluding legacy skins that's another killer. We already have a lot of characters to consider. All of those legacy skin killers wouldn't change much. If anything further add confusion I don't want that. I don't think this is going to be close neither balanced. A major issue I often have with battle royales. I will say this is rather unexpected of an idea.
Dead by Daylight Killers Battle Royale
1. The Trapper
2. The Wraith
3. The Hillbilly
4. The Nurse
5. The Hag
6. The Doctor
7. The Huntress
8. The Clown
9. The Spirit
10. The Legion
11. The Plague
12. The Oni
13. The Deathslinger
14. The Blight
15. The Twins
16. The Trickster
17. The Artist
18. The Dredge
19. The Knight
20. The Skull Merchant
21. The Singularity
22. The Unknown
23. The Houndmaster
24. The Krasue
Verdict
The Dredge
Let's hope the team doesn't add a killer that completely changes everything. A lot of killers going out fast in this battle royale. An handful of them aren't working alone. Yet I think those killers aren't going to last long either. Majority of the killers can be harm like anyone else. I do have a final three in mind it should come down to.
The Spirit can travel in between a few plains of existence. She also is a fast moving killer making her difficult to avoid. The Unknown lacks stuff to the imagination. Even in his bio, they don't confirm what exactly is The Unknown. They left some ideas people might expect though. The Dredge was created from a cult's composite fear that became an actual being.
This thing also can teleport especially going inside lockers you heard that correctly. I don't think majority of the killers can do much to these three killers. I'm also aware The Krasue is another evil spirit killer. I don't think she has anything to affect those three either. I'm also excluding perks since they're more meant to be used against survivors.
Even if there was a way to twist some of them to work against other killers. I don't think that could go far making that a huge waste of time. Officially all of them plus more are serving The Entity. They hunt the survivors in an endless loop for The Entity's amusement. The sad thing is we don't know if The Spirit could harm possibly kill The Unknown.
Which also could rule out The Krasue as well. Therefore, it's inevitably going to be The Dredge taking on The Unknown. I think despite not knowing what The Unknown actually is. The Dredge does have something that could work in theory. By now, most that played Dead by Daylight knows every killer has at least one mori.
In The Dredge's case, his mori ends by pulling in dying survivors devouring possibly absorbing them. This could be game changing if it actually works on The Unknown. Sadly only the team could confirm or deny such a claim. The other big issue I have with this idea is almost a major lack of stuff to go on. Feats wise plays a major role in determining who wins a fight.
I know a lot of these killers were given more back stories in another mode through cutscenes. They also make players work for them. Honestly, this just doesn't work as a whole for the show. Let's look at The Boys Battle Royale bonus episode. The analyze portion was so big, they made that portion it's own video.
If they were to do this battle royale they likely do it again. Otherwise who in their right mind actually sit there for every single killer getting breakdowns? Possibly around half an hour of your life gone maybe more. Yeah imagine an analyze portion longer than most actual Death Battle episodes it's ridiculous!!! It's just incredibly unbalanced with an handful of killers being broken.
For me at least instantly makes what should've been interesting into something incredibly boring. Let's be honest, stats almost doesn't matter here. If you have no solid kill method to put some of them down. You are just waiting to get put down yourself. For the moment, I'm siding with The Dredge to win the battle royale.
Winner: The Dredge (Dead by Daylight)
Conclusion
I really don't wanna have to recover this due to a killer or two that completely changes everything. I can only hope this remains my only take on the battle royale. Personally, I could see the appeal some people have for the idea. I think the very moment it starts, it'll be too obvious whose going to be among the last killers standing.
Not only that, the episode's possible length going to be too long for anyone to properly enjoy it. Even if they skip to the fight while recording their reactions to it. I just don't think there's much they could do. They don't even have the usual freedom of editing like in most episodes. Even if they sped up covering every killer in the battle royale.
The episode in question still going to be too long for a lot of people. I simply can not support such an idea. This was the most direct way to reveal my thoughts on the battle royale. They would have a huge head ache trying to find actual feats to use to base any arguments on. In all honestly, this episode is simply doomed to fail bad.
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