Monday, July 27, 2026

My Joke choices for a future license Dead by Daylight survey

Hello everyone, I just gotten a rather fun idea. Regarding a lot of blogs inspired by DbD's recent license survey. More recently, I decided to do a what if joke choices for a future license DbD survey? I ended up having a lot more fun than I could ever expected.

I will go over every joke choice from many franchises. Once again in alphabet order to keep things interesting. Trust me, if you need a few laughs this might be exactly what the doctor ordered. Mostly I'm viewing all of them as a possible cosmetics collection.

1. Axe Cop

Axe Cop is a rather ridiculous cop character. He virtually can do anything even stuff that shouldn't be possible through his axe. At his core, he's a joke character with no real limits. I easily could see the character coming in as a legacy skin for The Huntress.

2. Barney the Dinosaur

You love me!!! I love you!!! I mean wow a few license surveys. They never had Barney as a joke choice in any of them is mind blowing. A huge talking/singing dinosaur that teaches kid many things. I could see an survivor wearing an outfit inspired by the character.

3. Burger King

Burger King is a bit creepy in anything he's appeared. He's a stalker with a creepy smile giving people food from Burger King. Keep in mind, kids at some locations can play together. I think this king showing up is the last thing they wanna see.

4. Courage the Cowardly Dog

I will be honest very surprised this franchise never appeared on any of those surveys. This small dog took on a huge variety of beings. Not to mention some rather unusual situations including Scooby-Doo crossover. Just imagine some amazing cosmetics for both sides from this cartoon show.

5. Daffy Duck

Some of you might've figured out before you started reading. I had to do an Looney Tunes character. I kept coming back to Daffy because of a particular parody Ghostbusters movie he starred in. I wouldn't mind seeing his famous devil costume coming into the game.

6. Fred Flintstone

Yeah the famous cartoon caveman himself. The idea was silly before it had to be Fred. Of course, he could come with his bowling outfit. I would love to see him bowl as a waiting screen animation. Maybe the small alien cameo as well. I do think Fredy would help lighten things up a bit.

7. Gumby

Yes as in the famous clay stop motion show. Who else remembers that show? All the weirdness that concept could bring to Dead by Daylight. I do think they can get quite creative with the character. I hope the horse makes a cameo as well.

8. Judge Doom

The main antagonist of Who Framed Roger Rabbit? movie. Whose also among my favorite characters Christopher Lloyd played. Essentially an evil cartoon character that's disguised as a real person. The concept itself is a little out there from the usual DbD deals with.

9. Inspector Gadget

This is another obvious joke choice that's surprisingly not in any of those surveys. He is a parody of the Billion Dollar Man. The character has so many features that doesn't make any real sense. Just curious to see how they would attempt animating Inspector Gadget.

10. Invader Zim

Of course, a personal favorite Nicktoon I always enjoyed. Invader Zim was an alien that was tasked to conqueror Earth. But he was assisted by not bright smaller robot named Gir. Look the actual concept ended up being a surprisingly fun cartoon show.

11. Mask

Mask is a famous comic book character. The actual character in question so happens to be the mask itself. In the comics, a lot of people wore the mask to all kind of chaos. Mask virtually could do anything including reality warping. Honestly, I wanna see some crazy animations!!!

12. Meatwad

Yes from Aqua Teen Hunger Force show. Meatwad is a member of a trio that deals with all kind of crazy situations. Being shape shifting ground beef is already disgusting to think of. Yes he can easily remove his own brain. Meatwad actually could bring a lot of humor to the game.

13. M&M characters

M&M does a lot of commercials over the years. In majority of them are red regular M&M guy and yellow peanut M&M guy respectively. But there's a few more of them that often plays on them possibly getting eaten. Considering a couple licensed games, I could see the candy brand crossing over soon.

14. Oscar the Grouch

Yes the guy whose living inside a trash car. I could see a random trash can moving slowly around a map. Occasionally he pops up the lid to insult the killers. Some possible crazy cosmetics the character could have makes this even more of a fun idea.

15. Slapstick

He's a Marvel comic character that's more like a classic cartoon character. I know imagine he gets allowed to do slapstick comedy with a killer. Which regularly would be against how DbD works. At the same time, they could do a lot of crazy animations with the character.

16. Slim Jim Guy

Not to be confused with the late wrestler Randy Savage. Slim Jim Guy for a short period was the mascot for the brand. Often showing up in some crazy commercials. Even cameo as a hidden rider in Dave Mirra Freestyle BMX 2. The brand never been the same after he's replaced.

17. SpongeBob Squarepants

This was actually among the first joke choices I thought of. SpongeBob is a rather ridiculous cartoon character. His cartoon show being on the air for so long allows many crazy possibilities. He recently crossed over in Sonic Racing: CrossWorlds.

18. The Tick

The Tick is a super hero that's on the weird side. How many people remembers the classic cartoon show? The Tick is over the top comedy super hero franchise. I am curious to see what insanity this crossover could bring? Honestly, this might be too weird of an idea!!!

Conclusion

I really wanted to get this out my system. I hope anyone that took the time to read all of this had a good time. I tried to be creative with each joke choices. Some possibly even funnier than anything I actually written lol. Regardless, I would be interested in seeing majority of these franchises coming to the game. Honestly, I wish the DbD community was this open minded about the possibilities.

SoulCalibur II or SoulCalibur VI which one is the best?

Hello everyone I'm XboxClown89, two of my favorite entries from SoulCalibur series. Still among my absolute favorite fighting games to date. I knew before going in this is going to be a difficult comparison. SoulCalibur II against SoulCalibur VI, it took a long time for a worthy challenge to show up. I do think most would absolutely enjoy playing both of them for hours.

The real question though is which SoulCalibur game I personally find to be the overall better fighting game? Of course, I got several major things I need to mention. By now I'm going to sound like a broken record. But for a comparison blog this needed to be stated again. SoulCalibur II had three guest characters that's exclusive to a particular version of the game.

The one exception being SoulCalibur II HD Online version that used to be available on a few platforms. Which had two of three guest characters along with online play. I been around four different ports of the same game myself. I know some might view me being bias towards SoulCalibur VI. Hell no that's a fantastic fighting game in it's own right.

Technically there's more actual modes to play in SoulCalibur II. I felt a bit more actual depth within SoulCalibur VI's. Yes that would include Weapon Master mode. Which is among the best modes in the series to play. SoulCalibur II has endings for every character. Even Necrid who was created by Spawn's creator Todd McFarlane.

Keep in mind, Necrid with the guest characters aren't in the Arcade version. SoulCalibur II took what made SoulCalibur I great while making the right improvements. I'm aware some still view SoulCalibur I the best in the series. I know people are a bit mixed towards DLCs especially for a fighting game. To be fair though I actually felt SoulCalibur VI done an amazing job with those additional stuff.

The summary of what they actually are is more characters, more customization stuff added and the previous SoulCalibur game soundtracks. Which can be swapped in every section of the game. Arcade Mode both versions in SoulCalibur II's case differs in a few ways. Extra Arcade Mode adds in hidden stages, a few hidden characters you could face and weapon selection respectively.

The hidden characters I speak of are Assassin, Berserker and Lizardman. Who all play similar to an handful of characters in the game. But they aren't in many modes compared to the rest of the roster. This is never an issue for SoulCalibur VI. Yes Arcade Mode may not given you endings there. Thankfully the game greatly makes up for this.

There's two different story modes that vastly differ from each other. The main story mode covers almost the entire roster with the possible exception of two guest characters. The main section is right at the top of the story section. Some characters has additional portions to their own story sections. Yes The Witcher himself is canon to the events of the game confirmed in this mode.

The other story mode is called Libra of Soul. Which centers around your custom character. There's a few notable issues I found. Like you have to make another custom character. If you wanna play the opposite route to your previous playthrough. The decisions doesn't seem to impact in a way most players understands.

It makes about to finish a run in this mode frustrating. If you're trying to do a few runs with both paths. Also get use to select few repeating to a degree. Otherwise it's a fun story mode that will take a couple hours. Customization starts prior to DLCs, a little more limited than expected. I will say they sure add in a lot of stuff to help with that.

Going back to guest characters, SoulCalibur II it depends which version you're playing? Not an issue for SoulCalibur VI since every guest character presented on every version of the game. We have The Witcher, 2B and Haohmaru that all plays amazing!!! I know this might get seen as a hot take. I actually felt Link was fine despite additional portions to his arsenal being a bit overwhelming.

In Link's case, he has a lot of weapons but four times everyone else not kidding. They made sure Link can swap between his weapons during matches. I still think Link is just a little short behind Heihachi. Who ended up being SCII's best guest character. I know it's a bit unfair to include a famous fighting game character.

This was prior to a lot of franchises doing that. Literately nearly every major fighting game franchise has crossed over with each other. Heihachi plays like Tekken yet altered to better suit SoulCalibur's unique fighting style game play. In all honestly, it just works perfectly. I also know some people wanna know my thoughts on Spawn.

The short version is go play Mortal Kombat 11 making sure you bought Spawn. Now that's a more accurate, fun version of the character to play as in a fighting game. Yes I do like his voice actor in SCII but come on it's Keith David in Mortal Kombat!!! Who previously voiced the character on the cartoon show.

The longer version is Spawn's cape altered in an axe by default. He doesn't seem to use his chains especially compared to his MK11 appearance. To me, out of respect for all parties involved here. I do like playing as Spawn in the game. He just doesn't felt quite right with a sluggish usage of the weapon. Not using his many powers during game play doesn't help either.

I do understand it wouldn't be right to give Spawn guns in SoulCalibur II. Yet I also could argue against it because Cervantes has a gun!!! Oh okay it's more of a dagger that also can be use as a gun. Personally I'm glad they didn't give Spawn guns this one time. It could've easily broken the game I felt that was a smart decision.

Considering Spawn has a lot more actual lines in MK11. Some being rather amusing it makes even his finest in SoulCalibur II not matter at all!!! Not only that, his overall weapons selection was alright compared to the other two guest characters. Yes I know Heihachi mostly using armguards with one notable exception being his ultimate weapon.

Which doesn't include any of them while he goes all out from the start. Link simply offers more variety to what Spawn brings to the table. Xbox version wise ran the overall worst at times. In vice versa, two of the guest characters fights vastly different from the rest of the roster. Especially true in 2B's case since she can swap between a few weapons during matches.

Haohmaru is a bit similar to Mitsurugi. Don't worry he does differ in his fighting style. I actually ended loving playing as the character in SoulCalibur VI. My least favorite among the three was The Witcher. No I still haven't played any of his video games neither seen much of the show. I felt all three of them were done better in comparison.

There's also a few options during matches to attempt coming back to possibly win a match. Soul Charge will use up your meter but improves your damage dealt to enemies. Critical Edge are essentially finishers that every character has. It's possible to use them more than once during a round. Yes you can ring out in many stages within both SoulCalibur games.

I felt the actual stages to me were notably better in SoulCalibur VI. I also felt the difficulty was better balanced there as well. SoulCalibur VI has slightly more characters excluding custom ones. Speaking of them, you can customize existing characters making each character many outfits. You also can create custom characters that could be used to recreate famous characters.

They do give you a lot of slots but ends up being shared. Yes you can even customize how a character slot looks on character selection screen. Even before we go back to that screen in fact. I actually made some rather sick character slot designs. What's a little weird is SoulCalibur VI lacks any form of Survival Mode.

It is a small thing with everything considered. SoulCalibur VI without question looks, sounds and plays better than SoulCalibur II!!! Sure SoulCalibur II being a much smaller in size fighting game loads faster. Even faster on Xbox Series X but a little bit. It's almost not that notable I just felt like pointing it out.

SoulCalibur VI even made all the characters shared between the two fighting games better!!! All of them stands out even more in that game!!! You also get a mode you can look up stuff. SoulCalibur II does have a mode that shares every characters bios. You also can see a showcase what that character could do in the game.

SoulCalibur VI may not have that. What it does have is allowing you to test out your custom characters. Before you finish making them in a section of the same mode. Which was a rather cool idea. Sure in Extra variations of the modes, SoulCalibur II allows you to swap out weapons for every character. Except for Charade who is a mimic character.

To clarify, mimic characters can swap out fighting styles between rounds. Which is similar to Combot in Tekken 4 respectively. In this case, those characters can have any character's weapons. Yes it does allow any additional weapons they have to be among the random weapon selection. Easily among the most unique to play as in the series.

Customization you either have to swap out weapons for that character or use a different one with a new custom outfit. What's even better is you actually get a much better look at everything!!! If you want a better look at the weapons that's the mode. If you want a better view of each character's outfits you can. Yes you can nearly see everything behind what they're wearing for all genders.

I also felt Inferno was more awesome in SoulCalibur VI as well. Not only you can play as the character. Whose virtually Nightmare on steroids!!! Compared to his SCII counterpart being a mimic character. His actual appearance is absolutely menacing. SoulCalibur VI simply does so many things right. SoulCalibur II is still a huge recommendation to play.

I just felt bad the only version digitally you can play right now is on Switch 2 being the GameCube version. It's a real shame Nintendo not going to give us a version with all three guest characters. SoulCalibur VI is ultimately more actual fan service. The few areas it falls a little flat in. In the other areas truly shines possibly above the skies!!!

SoulCalibur VI absolutely nails everything insanely well. Even the newer characters that isn't guest characters heavily impact the game in a good way. There's more actual fighting styles to keep things interesting. There's a ridiculous amount depth to this fighting game. I really can't believe the franchise is buried again.

This time following SoulCalibur VI that gotten DLCs in two seasons worth of content. Yes I know the actual story is largely similar to SoulCalibur I. In a strange way this even made more clear to compare the two fighting games. SoulCalibur II was a direct follow up while SoulCalibur VI followed everything gotten rebooted following SoulCalibur V.

SoulCalibur II made the guest characters across platforms work for it's time. It was a bad idea to do that concept again with SoulCalibur IV. Especially when the only DLC character was the other platform's exclusive guest character. Majority of which were pulled from Star Wars. I felt because two of three guest characters came into SoulCalibur VI at later times worked out better.

By the last DLC, SoulCalibur VI was a fantastic fighting game. Sadly, other successful fighting games including Tekken 7 overshadowed it's success. End of the day, SoulCalibur VI deserves to be among the greatest fighting games ever made!!! It fully brought the franchise back better than ever before. Considering a lot of hours I put into SoulCalibur II across versions.

Yeah that's a rather impressive feat. SoulCalibur VI didn't just go beyond SoulCalibur II. Like SCII previously done with SoulCalibur I. It went even further blowing majority of the franchise away!!! The team really tried to deliver a proper return of the franchise. I do strongly felt the game justified that to a degree.

SoulCalibur II may had better overall commercials. But SoulCalibur VI at it's core is the true complete package. Yes you may have to buy a lot of DLCs. but trust me, majority of them do notably make the game even better!!! Especially if you love customization mode it's a must have. SoulCalibur VI made the entire experience in a truly unforgettable one I'll treasure for a long time.

Thursday, July 23, 2026

What's the Difference between Resident Evil and Dead Rising?

Hello everyone I'm XboxClown89, I wanted to write another horror comparison blog. What's better than two of my absolute favorite Capcom horror game franchises? Some people might be very surprise how vastly different the two franchises are from each other. To clarify, I mostly wanna focus on the main canon stuff.

I may make a few references to some of their non canon stuff to a degree. First I got to discuss what they both got in common. You have survivors trying to survive viral outbreaks. In some of their games they deal with zombies. There's a corrupt corporation that's secretly involved with these outbreaks. Yes they also had some strong ties within the government.

More recently Dead Rising 4 went back to Colorado where the events of the original Dead Rising took place. In Resident Evil Requiem, Leon returns to a destroyed Raccoon City. He last been there prior to the city getting nuked back in Resident Evil 2 both versions. To a degree, one of the protagonists gets infected.

They later get cured with Frank going through two different variations of the parasites. Some of the protagonists joins a group that's against corporations responsible for the viral outbreaks. In some of the games, there's a further mutated variation of zombies. Both had different takes on a cure with majority of Resident Evil antidote being experimental.

Some of the protagonists team up in a later entry. Eventually the main corrupt corporation falls ending an era. Inevitably other groups of people continued in some way what they started. Isabela forced to work for the corporation helped a role in saving humanity. In Resident Evil: Vendetta movie, Rebecca created a cure to a virus.

Now I can finally discuss how different these two franchises really are? Resident Evil is the more overall serious tone survival horror game franchise. Which is also represented within the game play canon wise. Dead Rising is notably more comical in the actual game play. Resident Evil uses for the most part real life guns as well as explosives.

Dead Rising literately lets you use anything as a weapon. I do mean anything with toys, sports gear and so much more!!! In some of the games allows has combo weapons mechanic. Which allows the player to create two or more things together. To be honest, a lot of these combinations gets very crazy!!! Resident Evil usually has survivors wearing uniforms in most of the main entries.

Dead Rising actually allows the player to dress up anyway they want. Which does include dressing up like a kid or a woman as a male character. Which also means there's more outfits in Dead Rising series. This is excluding DLC outfits as well. Resident Evil can notably differ among the main entries. The first three Resident Evil games are classic survival horror style with more puzzles to solve.

Resident Evil 3: Nemesis differs with more actual getting chased by a monster among a few other things. Resident Evil 4 & Resident Evil 5 are more action based with a shop feature. Resident Evil 6 was a train wreck with a lackluster shop feature. Resident Evil 7: Biohazard goes first person view direction while being more like the actual franchise.

Resident Evil Village felt like a mix between RE4 and RE7 respectively. I still haven't played Resident Evil Requiem prior to writing this. Yes I seen a large amount of the game. Grace's portions more first person view by default while Leon's portions more like Resident Evil 4 Remake. Leon's portions done in third person view by default.

Dead Rising doesn't shift the game play that much in comparison. Resident Evil in some main entries has a limited inventory slots. Some do get bigger to a degree through buying them. Dead Rising heavily centers on a leveling system. Every time you level up some aspects of the experience changes. Like getting another slot to hold something, earned a move or your overall health amount increases.

Majority of main Resident Evil games is linear at best. But it's non linear more smaller scale open world for Dead Rising series. For the original Dead Rising as well as the newer version takes place inside a mall. Dead Rising 2 takes place in Fortune City based on Las Vegas. The last two entries does much bigger than those.

Resident Evil has a lot of zombies while that pales to Dead Rising. Just in the original Dead Rising alone could have eight hundred zombies on screen at once. Yes the numbers kept getting bigger with each installment. Resident Evil also deals more with infected creatures. Sticking to the main canon stuff of Dead Rising there aren't any at all.

Resident Evil offers more of a variety in terms of the monsters. Dead Rising does Psychopaths later Maniacs that acts as majority of optional boss fights. This is a notable aspect Resident Evil doesn't cover. Where many people through tragedies during those incidents went insane. This by itself does get a little weird with some of the boss characters.

Resident Evil has a few characters cured from a few viral diseases. Dead Rising had a surprise cure inside Dead Rising 3's protagonist Nick Ramos. The closest Resident Evil gotten to this was Jake Muller whose Albert Wesker's son funny enough. Yes some of those were parasites like Las Plagas. Raccoon City later Terragrigia gets destroyed.

Terragrigia gets basically the famous magnifying glass burning method through using satellites. I don't know if that concept came from Batman or not, Batman & Robin movie reference. Chuck was able to call off fire bombing to save what's left of Fortune City. For those not aware, fire bombing is the next best thing to nukes to make sure everything dead during a crisis.

Dead Rising is more directly focus on working with other survivors. Most of the protagonists never joined an organization like The BSAA in Resident Evil universe. We actually get to see how everyone else gets effected by these incidents. Yes Resident Evil is bigger scale in some of the main entries. Like Resident Evil 6 occurred over three continents.

Resident Evil is more of the grand scheme of viral outbreaks. You get a clear idea how fast populations could crumble. Resident Evil is more of people trying to stop organizations or those allied with them altogether. Dead Rising also offers more variety of health items. Yes you can use a blender to make mixed drinks that differ in effects.

A personal tip if you ever get randomizer, throw it away!!! Dead Rising is more about directly using your environment to survive. Great players can quickly adapt on the fly. You also have more freedom to drive vehicles. Very few vehicle placements doesn't give you much to work with. In majority of Dead Rising series has a huge time limit.

Yes it does come into play to determine which ending you get? It's even possible to wait the entire time limit being a couple hours in the first two entries to get an ending. Some of the main Resident Evil games has multiple endings. Personally I felt this aspects was notably done better in Dead Rising series. Sure some of the instructions for the original Dead Rising you may not properly understand at first.

After a couple runs memorizing stuff down you'll better understand how to go about some of these endings. You also need to know which ending will lead you to the true ending in most of them. This doesn't matter for Dead Rising 2 since Overtime Mode actually non canon there. We know this because parts of Ending A that actually goes into the beginning of Dead Rising 2: Case West confirmed this.

I recently mentioned in another blog entry about how endings were done in Dead Rising 4. Which is such a questionable, bad decision for a video game. Dead Rising also allows the player to place masks on zombies. In some of the games, you also can take pictures. Yes there's a few categories with a particular one removed from Dead Rising Deluxe Remaster version.

There's a lot of ways to earn experience to level up. If you get creative actually could sped through a lot of the leveling. Yes whatever level you're on does carry over into newer playthroughs. Even if you never gotten an ending prior. As long as you saved your process you keep whatever process you have. Restarting runs does not reset your level.

Like some of the main Resident Evil games, there's a shop feature. I felt Dead Rising 2 went about the concept the best. You run into more looters that's interested in selling you things. You can easily stock up on them. in Dead Rising 2's case, you have a few ways to get Zombrex. Which is required to be given to Katey whose a little girl or Frank in 2: Off the Record version.

Umbrella never officially completed a cure while Phenotrans created Zombrex as a temporary cure geez thanks!!! You also could combine vehicles or add particular weapons to a few vehicles. Which is called combo vehicles in the series. In most Dead Rising games, you have the option to go out your way to rescue other people.

Some of them does give you a reward. But to be honest, a few of them requires additional stuff that's a bit frustrating. Like this guy refuses to go with you unless you give him something to eat. In Dead Rising 2's case, some of the possible people you could've rescued starts trouble in the safe house. You could go out your way once again to fix the problem or not.

Hell Dead Rising 2 with a few people saved gives you a card game mini game in the safe house. Yes you can gamble a few ways in the same game. Another notable difference is carrying magazines around. If you go to use them will affect aspects to particular actions making things a little easier. Yes that also would include gambling in Dead Rising 2.

You could stock up on vehicle's health making them last a few times longer than normal. Even the crappier vehicles doesn't go out too quickly. But the more decent vehicles you may don't wanna stop driving lol. There's a magazine to help translate what a small group of foreigners are saying. I wish learning another language was that easy!!!

In most Dead Rising games, there's plenty ways around the maps. Trust me when I say even the smaller Dead Rising games that's exclusive to Xbox consoles. Their map sizes is a little bigger than expected. But still doesn't even come close to the main entries. You actually feel like you're in a city in some of them.

The military shows up never on the protagonists' side. Their main goal is kill everything then destroy all proof what happened there. I also should point out there's queens and kings among the parasites. Killing an queen kills a small horde of zombies in close proximity. A king parasite only shown up in the true ending portions of Dead Rising 3.

Zombrex was stated to be made from the queen parasites. The assumption is the king parasites are required for reproduction. Cloning has a more essential role within Resident Evil. Umbrella made clones from a man named Sergei because it's very rare for someone having the DNA. Among injecting the T-Virus into themselves instantly becomes an tyrant.

In Dead Rising 4's case, cloning made a newer parasite possible not much else. Most Resident Evil protagonists are very well trained among a few key groups including the government. Most Dead Rising protagonists are regular people. Resident Evil also has higher mutation among the monsters. By this point, you could get infected in nearly every possible angle you could think of.

Although not explained Zombie Frank in Dead Rising 4 somehow maintain his intelligence. Similar to Calder whose that game's main antagonist that wears an exosuit. In some Resident Evil games, intelligence showing up more often among a few viral agents. Capcom confirmed these franchises aren't in the same universe.

To a degree, both franchises involves uncovering the truth. In Dead Rising series, the protagonists figures out who started the viral outbreaks among many other important things. Some form of communication, someone else either giving the protagonist information. Either important need to know stuff or optional stuff they could do during the incidents.

The actual map systems is a little better in Dead Rising series. Resident Evil with some notable exceptions has more straight forward story telling. There are times the players choose what happens next? Very true if you played Resident Evil 3: Nemesis. The main actual stories in Dead Rising series is set in stone.

You only truly affect how the stories ends. Traditionally the main campaigns has multiple endings with a further, shorter campaign goes into the true ending. Capcom reversed this with Dead Rising 4 with Frank Rising being paid DLC. The only Dead Rising game that's canon with no multiple endings is Dead Rising 2: Case West.

There's some platforming you could do while exploring some of the maps. Dead Rising 2 had a couple mini games around the map mostly gambling. There's also riding an animal as well as getting blown up while collecting money to name a few. You also can get on a particular ride. Yes they even allow you to go down a water slide.

Occasionally there's a few Capcom references. Yes Dead Rising does reference Resident Evil a lot. Majority of character reference outfits is pulled from several Mega Man series. You even could dress up as Arthur from Goblins 'n Ghosts with the completed costume doubling your max health. Dead Rising has a few locations that's not even in any Resident Evil games.

A good example being a few movie theaters. A few malls that differ from each other. Resident Evil 3: Nemesis does give you a lot of Raccoon City to explore. Sadly that pales to Dead Rising 3's map. There's also a few toy stores you could mess around with. A notable variety of clothing stores that differs from each other.

Resident Evil Village you could make food dishes to give to The Duke for stuff. Dead Rising does more actual cooking in a few ways. You could use a microwave or a stove to cook something. You also could use a stove to heat up a frying pan!!! Hell leaving some food items causes them to thaw or spoiled. Yes they actually allow you to eat spoiled food in the games.

I hope by now you could see how much these two are? Resident Evil does allow exploring just not to the degree as Dead Rising. Even how they went about zombies is a little different. Resident Evil has a few variations of them in the series. I also could say that about Dead Rising as well. But they differ more on Resident Evil side.

Resident Evil 6 zombies has some of their intelligences with some of them wielding weapons. This is excluding other main enemy groups in the more action entries. Dead Rising truly allows your imagination to run wild!!! I also felt achievement hunting wise, Dead Rising is a little more creative than Resident Evil at times.

Dead Rising is already packed with content before DLCs. They were designed to be replayable despite the first two entries being around eight to nine hours long. Depending which ending you're going for? Thankfully you can go more your pace with the last two entries. Dead Rising 4 removed the main time line for it's main campaign was a huge mistake to begin with.

Frank Rising has a main time limit with each upgrade being timed themselves to go for. Traditionally in most Resident Evil games, a countdown occurs at the end of those games. Resident Evil is ambitious in it's own right. They focus on the more essential parties centering around the incidents. Dead Rising is basically representing people caught between them.

Dead Rising brings in more unexpected game play especially from Capcom. Resident Evil always aimed to be somewhat revolutionary. More recently, each newer main Resident Evil game constantly changing the horror genre. Dead Rising represents more pure messing around fun in it's game play. Unfortunately, Capcom limited what the team could do with the franchise that led getting buried.

I was happy to see Dead Rising Deluxe Remaster happened. Resident Evil always went bigger with the overall scope of things. Dead Rising was essentially life of a party that eventually died out. Some could argue Capcom was a bit too focus on Resident Evil. But in all honestly, they have so many franchises!!! We are lucky some of them eventually came back in some form.

I was surprised the first two Dino Crisis games came back. If franchises like Dino Crisis comes back. What's preventing some of their other franchises from doing the same? Resident Evil always was a huge money earner for the company. Dead Rising is among their most successful to date. These two franchises forever changed the world.

Even right now people can't believe the original Dead Rising still held up amazingly well. Especially for an early Xbox 360 game. The same entry was considered by many to be the greatest zombie game ever made!!! Microsoft themselves saved Dead Rising 3. I know some people are mixed about that entry. I always enjoyed that Dead Rising game myself.

Dead Rising was like an unique experiment. Possibly seeing if lightning could hit the same spot twice. They already had huge success with Resident Evil prior. Up to Dead Rising 3, it was going well. Then let offs with Capcom constantly turned down ideas. In fact, the only other game the team done that isn't an Dead Rising game.

Puzzle Fighter (2017 game) was a new installment for Super Puzzle Fighter II Turbo. From what I seen Super Puzzle Fighter II Turbo HD Remix was better!!! I hope Capcom listens to the fans. I know a lot of them wants Dead Rising 2 to get a remake soon. For all we know they easily could make a brand new reboot game.

Dead Rising was like modern Zombies Ate My Neighbors to me. Which also had zombies and chainsaw maniacs respectively. Not to mention, a huge variety of weapons that's meant to be comical. Dead Rising up to a point had faster load times than Resident Evil if you could believe that!!! They also allow you to beat up zombies or a few moves as if you're in an beat 'em up game.

One of my favorite moves is doing a weird walking animation on top of a lot of zombies!!! Yes you heard me correctly you actually can walk on a lot of zombies if they're close enough to each other. This really helps in areas filled with zombies. You even could throw zombies into more zombies. Dead Rising is a vastly different beast from Resident Evil.

Resident Evil shows a lot more of the world in comparison. It's safe to say most continents been featured in the franchise. Dead Rising takes place in North America. Although, an handful of characters came from another country prior to the events of the original Dead Rising. Of course that doesn't stop people wanting to go patriotic in Dead Rising either.

Dead Rising is more underrated than anything else. Resident Evil usually among Capcom's biggest hits. Maybe some people might be interested in trying out some of the Dead Rising games. Which would make me quite happy. Dead Rising is great if you are new to video games. I just don't recommend starting people with the original Dead Rising.

I actually felt either version of Dead Rising 2 or Dead Rising 3 would be better. Dead Rising 2 improved in a few notable areas from the original game. Dead Rising 3 is the most chaotic that could be a lot of fun for some people. Despite having a vastly different look from the rest of the series. To me, it's so filled with creativity despite some super combo weapons being very op.

Some of those easily destroys the challenge of the game. For some people though that's a good thing. You don't have to kill yourself to make small process. They really give you so much to work with. This is where Dead Rising 3 truly shines!!! None of the Resident Evil games canon or non canon are like this Dead Rising game at all!!!

I always felt Dead Rising 3 had the best overall zombies in the franchise. Melee is notably better in Dead Rising series. Resident Evil makes using guns more unique. Sure you also could say that about Dead Rising regarding guns. More of that involves some of the combo weapons than anything else. Dead Rising did beat Resident Evil to using an light saber!!!

Both these video game franchises means the world to me. But in vastly different ways, both constantly inspiring me. Resident Evil is more amazing at what they actually pull off. Dead Rising is more unpredictable what it may bring to the table. I always felt that's the franchise's greatest strength. You just never know exactly what you're getting with an Dead Rising game.

Saturday, July 18, 2026

Why I Absolutely Loved Fullmetal Alchemist: Brotherhood?

Hello everyone I'm XboxClown89, I previously done a few comparisons with both Fullmetal Alchemist anime shows. Even back then I made it quite clear I preferred Fullmetal Alchemist: Brotherhood more. Surprisingly beyond that, I never fully done an actual review of that show. You know what let's finally cover one of my absolute favorite remake anime shows in history!!!

Fullmetal Alchemist: Brotherhood (2009-2010)

Before I can discuss the actual show. It's important I point out a couple shared moments from the original anime show are still presented. A few of those moments were entirely removed that didn't affect the story. The earlier portions up to a point will be faster pacing to quickly get through those moments. There's also a new character that shows up early on created by the author.

Originally with the first anime show, the author allowed the team to change the story. At that time, she still was writing the manga series. Surprisingly it ended up being a lighter series with some dark moments. Close to her finishing up the manga series. She gotten Fullmetal Alchemist: Brotherhood anime to start in Japan.

The newer FMA anime show was intended to fully cover the entire manga series. Keep in mind, Fullmetal Alchemist was an monthly ran manga series. The author had notably more time to complete chapters for her story. In all honestly, it's a great story she written. Fullmetal Alchemist: Brotherhood had a lot more notable characters than the first FMA anime show.

At the same time, majority of those characters were portrayed incredibly well!!! Following most of what was previously shown ends, the overall pacing becomes notably slower. But not too slow to ruin anything major. The Homunculi are the main villain group that differs a lot from the original anime versions. Personally I prefer these versions including the second Greed character more.

The main protagonist is Edward Elric that's searching for a way to fully bring his brother back to normal. His brother Alphonse for majority of the story was an possessed suit of armor. Both gotten training following The Truth penalize the brothers from attempting to revive their deceased mother. Edward himself loss two limbs during the process.

I do like we get to see a few countries. Each one notably differs in how they do things. Edward does become an state alchemist working for Amestris. The story uncovers many deep secrets especially beneath Amestris. The Homunculi are led by an homunculus known as Father. Each member outside him represents a particular sin among the seven deadly sins.

Yes all seven of them were created from his very being. I do love the twist behind Wrath in a few ways. Wrath was originally a capable human warrior that ended up becoming an king of Amestris. Yes I'm talking about Bradley that's among my favorite members. One of his eyes given an philosopher's stone that further enhanced his combat prowess.

In the original FMA anime version, he was Pride recreated from a failed ritual to revive someone. In this version, anyone trying to revive people became targets to a particular ritual. The Homunculi were secretly behind everything over a few centuries. Yes Amestris secretly attempted to recreate the homunculus creating failed pale imitations of their species.

Some might be wondering what is a philosopher's stone right? Basically to create one, you sacrifice a lot of people. Fuse their souls into a philosopher's stone. Which means every homunculus has a lot of human souls inside them. The ritual I mentioned involved people that were marked. Following failed attempts to revive someone with a rather controversial moment.

The homunculus force Colonel Mustang to get the penalty after they perform a similar act against his will. The price to be paid was his eyes since he was the next person in line following Bradley. The moon itself was used as a circle to steal a lot of human souls. This was done for Father to claim God. Yes God gets taken by an homunculus was a scary moment.

Thankfully, Elric brothers' dad had a plan that screw him over using the same circle Father used against him. A lot of those souls returned to their respective bodies. Quickly putting a notable strain on Father that leads to the final battle. Yes there's a lot of death in this anime show. But there's some decent lighter moments as well.

The ending itself was done amazingly well for it's time. I will be very honest there is little to nothing to criticize. In every single category is done to perfection!!! Yes it's a little bit longer than the original FMA anime show. I felt most of the characters that's used in both shows was done better here. Some shared moments differ a little when they happened between the two versions.

Fullmetal Alchemist: Brotherhood also had a few chimeras. Either as experiments or a particular little girl fused with her dog that had a sad ending. Yes there was a movie that's non canon to the story. But it's still a decent anime movie to watch though. From start to finish you would be pulled in until the show ends.

It's very rare for me to say any show was that great. But in all honestly, anime wise it's still among the best I ever seen!!! Yes I watched this version on Toonami years ago. In a way, it's popularity led to a few remake anime shows or movies mostly Evangelion. There's a lot of complexity with some aspects being much easier to understand.

To me, every single episode felt like great anime movies is a great sign. Everyone involved absolutely nailed this adaptation!!! Yes this is notably darker from the original FMA anime in the later portions. I also preferred overall character designs more in this version as well. I'm talking more about their appearances to clarify.

For me it's a little weird when some parts of characters are colored a little differently. Yes that was a shot at Hellsing Ultimate to the original Hellsing anime show. The same also could be said for both Hunter x Hunter anime shows. Sure this is more of a nip pick thing. Father was a great antagonist for the story.

I took him much more serious than Dante whose the main antagonist in the original FMA anime show. I also noticed both of them had a personal connection to their father. Although in vastly different ways it still was quite interesting to point out. Fullmetal Alchemist: Brotherhood barely has any notable filler stuff.

Yes I know some people hated many older anime shows that were filled with filler content. This anime show is among the absolute greatest ever created!!! Fullmetal Alchemist notably differs from many Shonen manga franchises. Yes there's a lot of fights within the manga series. But the overall procession was more story focus than anything else.

It's not often when a notable upgrade in some form happened in Fullmetal Alchemist franchise. Despite some species as well as alchemy itself. Majority of how the world works is a little realistic at best. It's not too realistic to take away from the overall vision. Neither it's too unrealistic to turn people off. I felt the author found the perfect balance for everything.

Yes that was perfectly portrayed in Fullmetal Alchemist: Brotherhood show. I should point out in Japan, the series just called Fullmetal Alchemist like the first FMA anime show there. I personally respected they added Brotherhood to the title for overseas versions of the show. Brotherhood easily play out the story following two brothers on a journey to reclaim what was taken from them.

It also was a play on the Homunculi that acted as a secret group behind many tragedies. For me, it was the perfect title for this anime adaptation. On the side, there's a few OVA episodes that covered bonus chapters from the manga that act as side stories. Even these were well animated that followed those bonus chapters perfectly.

Fullmetal Alchemist: Brotherhood is a true master piece. This author studied looking up many people's views of alchemy while writing the manga series. Alchemy is a mix of magic with scientist. I know some experts would quickly disagree on that point of view. There's some religion with politics that never over stays it's welcome within the story.

There's so much people still could learn about the franchise simply by watching this anime show. I really felt this absolutely nailed what the franchise is at it's core. Honestly, I can't recommend this anime show enough!!! It's a great story with plenty twists on the way. I do think everyone could find something they like from watching this show.

This anime show is still among the most inspiring I ever seen!!! This is how you make a newer version of a classic but also don't disrespect it at the same time. Fullmetal Alchemist: Brotherhood brings in every possible emotions imaginable. Ultimately everything works out in the end despite some horrible things that happened.

Dead by Daylight pitch

I should quickly throw in what my possible licensed chapter pitch for this anime show going to be? Obviously Edward Elric deserves to be the survivor with everything he had endured. The killer could be either Pride or Wrath. I don't think many people would like Father since he taken God in the story. Some might misunderstand thinking he's God out of confusion.

I felt Pride easily could work since he manipulates shadows being a true monster. He also was the oldest of the Homunculi Father created. Wrath aka Bradley would be my other choice. Despite his appearance, he's actually the youngest among the seven excluding second Greed. I do see ways they both could easily change up the game play.

Pride could use areas with lights to reach survivors that's a notable distance away. He also could blend into the shadows to hide from the survivors. Of course, this would be temporary with a short time limit or he'll be force to leave the cover he's hiding from. He also could temporary block some vaulting spots with his shadows.

I would assume his main mori is devouring them. Similar to how he devoured Gluttony. Which added his abilities onto his own further spicing up the game play. Survivors could have a possible smell Pride can easily pick up on. If he can't find you the normal way with the scratches. This would be the next best option to tracking the survivors down.

As for Bradley, they need to heavily play off his Ultimate Eye. Yes it does have a flaw if something blocking his sight. It's possible to attack him for a short period of time. Considering his enhanced stats, Bradley going to be a fast killer. He likely be armed with two swords. But they might allow him to swap out weapons to a degree.

Mostly keep things melee for fairness purposes. I also think he could be given another ability to increase a few possible actions' effectiveness. Like if a survivor about to finish vaulting, he has more time than most killers to hit em. He also would have more time to open them in a few situations as well. Bradley could use his swords to charge through pallets.

I think some of his moris will be direct references to kills he's done on the show. Both of them easily could be given some brutal moris. They were among the highest among the Homunculi in command confirmed in the actual story. If it's obvious by now they simply would be called The Pride and The Wrath respectively.

I would be curious where in the story either of them could be taken from? I would assume Edward before the final battle a huge possibility. I also want some of the characters to be legacy skin cosmetics for several characters. I would appreciate all seven of the homunculus Father created could be in Dead by Daylight.

I do think the demand for this chapter is surprisingly higher than what some people thinks. I recently found out it's among a couple franchises listed in every licenses survey the team ever done. Now that's a testament to Fullmetal Alchemist: Brotherhood's greatness!!! I would absolutely wanna play as some of these characters in the near future myself.

Death Note is a true classic

Hello everyone I'm XboxClown89, I realized among checking my posts. I haven't surprisingly discuss much with a particular manga/anime franchise I always respected for a long time. Death Note blew a lot of people's minds for many reasons. I previously talked about The Simpsons parody Death Tome before. Now I get to discuss the actual franchise itself.

Death Note

Manga
2003-2006

Anime
2006-2007

Death Note was unusual in a few major ways. The author was Tsugumi Ohba who worked with artist Takeshi Obata. Following this they also worked together on Bakuman and Platinum End respectively. If you played Castlevania: Judgment on Wii, Obata drawn the Castlevania characters for that fighting game. Unlike a lot of manga series that involves direct combat.

Death Note was more of the famous cat and mouse theme. The cat of course being our protagonist whose named Light Yagami. He previously was a high school student until one unexpected event happened. A death note fell, he took the book with him. He had a strong sense of justice. He started writing criminal's names down in the death note.

Which actually kills people if following the rules correctly. In secret, Light was called Kira for taking a lot of people's lifes through out the story. Yes the death note can literately kill someone whose on the opposite side of the world from you. It doesn't even matter how protected you think you are. If he writes your name down you're already dead!!!

A shinigami named Ryuk allows Light to keep using his death note. Light was constantly making risky moves to avoid L from exposing he's Kira. Yes L quickly figured it out on his own. I know that bags the question how Light beat him in the end? There were a few other people that used either the same death note or another one in Misa's case.

Misa also made a deal to have Shinigami's eyes further simplifying the rules to take people out at the cost of loss half her life. L was hands down my favorite character in the story. Yes it did upset me the first time I watched him die!!! For a lot of fans that left the franchise after seeing that moment. L was set up to be the hero to only be among a long list of victims Light killed.

At the start of the story, Light had good intentions with the death note. At a point, the possibilities changed him into a monster. Just when things couldn't get more complex for Light. L had two people up to claim his position effectively being his possible successors. Near and Mello shared a rivalry while going after Light.

Obviously, both of them went about this in vastly different ways. Mello being more of a criminal while Near was more like L himself working with the authorities. Both of them were also among the smartest characters in the story. What sealed Light's fate is a well planned set up by Mello. Yes he did planned on Light taking him out.

Light didn't realize due to how that played out it was a message to Near who was Kira? Not long following Mello's demise was the end for Light. The endings differ between manga and anime versions of the story. It technically gets a bit weirder with the other adaptations. To prevent some of the confusion I'll focus on the two main versions before all that.

In the manga version, second to last chapter Light gets exposed. He tried to get away then Ryuk wrote his name down in the death note to kill him. A year later was revealed in the final chapter. Yes Near does become the next L in the conclusion. Some of the other characters going back to a normal life. A large summary of the story to save a lot of people time what's it's about.

A death note is a book that can manipulate death to a degree. Light himself does a few interesting experiments with that. Most humans can't see shinigamis unless they touch a death note or a piece of the book. The book itself has virtually infinite pages. Also every person killed by the book, their souls goes directly to the shinigami that owns that death note.

Death Note is a rather crazy story that instantly became a classic. Yes I'm also aware many people view it to be overrated. Yes I do see a few areas why they view it that way. Death Note was largely involving detectives trying to caught a murder who used a supernatural method to kill people. I am not even sure if Light's kill count every gotten confirmed or not.

Light can write names down fast enough to quickly kill a lot of criminals is absolutely terrifying. Yes he also killed other detectives through a death note to cover his tracks. He viewed himself as a true hero that's going to save the world. Sure he may lowered some locations crime radius to a degree. At a point, Light became obsessed with control that didn't want to lose.

Death Note I personally felt anime wise was slightly better in it's original Japanese language. No I'm not saying the English Dub was terrible by any means. But it was a huge difference how some characters stands out between language versions. Most of my favorite characters dies in this story. My least favorite always been Misa for a few reasons.

Officially she's the stupidest character according to a databook in the series. I still will say she's written just fine to get the job done. Death Note brings paranoia since you don't know if you're going to die or not? It literately can happen without warning. The default kill method from a death note is heart attacks. Death Note had a lot of complexity that kept things interesting.

Shinigamis look amazing in this franchise. Yes Ryuk always been my favorite shinigami character. I will give a little credit to the Netflix movie adaptation. William Dafoe playing the character was pure genius!!! Despite everything that happened because of a few death notes. Everything else was surprisingly realistic that worked amazingly well.

Death Note is something truly special at it's core. Somehow it made a crime story into one of the greatest things ever!!! The fact we see a previously innocent high school become a monster speaks volumes!!! I agree some additional stuff in the franchise isn't necessary great. I still think sticking with the two original versions goes a long way.

There was creativity through the usage of a death note. Easily among the scariest objects in manga/anime history!!! It may look like a normal notebook it's not at all!!! There was a school in China that banned students that altered their notebooks to look like death notes. Honestly, Death Note was such a concept that shouldn't work this well!!!

Death Note simply brings a rather unique perceptive to a lot of crazy situations. L being the closest thing to Sherlock Holmes in the story. I felt the story was at it's peak when those two were after each other. I did notice some decline following L's death. But it didn't necessary ruin the remainder of the story.

I also felt Death Note helped many people realize life was short. You better start living your lifes now. It blends reality with just enough supernatural elements that came together perfectly. Even considering the author had a planned amount of chapters to be written of the story. I still felt Death Note is a true master piece.

Death Note was simply ahead of it's time. The duo found a way to make notebooks among the scariest things ever!!! Not only that, most of the characters were well written. Shinigamis themselves allowed all of that chaos to happen was rather unexpected. Who ever though a pen would be responsible for ending so many lifes?

The worst part is Light easily could've gotten away with all those murders. If L or his successors didn't pursue going after him. By default, Light never been outside of Japan. In most cases, no signs of his DNA while in Japan around most locations his victims died at. Then you realize one day Ryuk was going to be the one to end him was something he's never going to escape from.

He technically could've gotten away but still end up dead not long following everything. Ryuk himself stated he wasn't willing to wait out Light's possible sentence in prison. Let's be honest, he could've ended Light before Near confronted him as well. Light was a great protagonist that becomes essentially what he originally was against prior.

He ended up becoming a worst monster than most criminals in the world. Death Note was filled with many surprises on the way. But some of the bigger surprises turned many people off. I still could say it's a well written story. At the same time, it does have some problems that prevents Death Note being the perfect story.

For some people, the pacing might be a little too fast more true in the anime version. Some moments are so quickly followed by other moments making it difficult accepting what all just happened? A great example of this was Watari and L's deaths. There's a few occasional light moments just not enough to properly balance the story out.

To be honestly, this is among the darkest manga stories I ever gotten into. Yes that also would include Chainsaw Man and Berserk to name a few. Death Note doesn't get as crazy as those two franchises. Death Note would be the perfect middle line of reality with supernatural aspects. Honestly, this franchise left a mark as permanent as some inks you could get for pens.

There haven't been many franchises similar to it. Death Note successfully brought in exactly what it needed to be a huge success. Yes I could see a possible crossover for Dead by Daylight. To be honest, a few other manga/anime franchises are higher among my most wanted franchises. Death Note forever changed the world in a way most didn't even believe was possible prior to it's existence.

Death Note is a story that kept getting more interesting the further you went. I know we have a great author backed by a great artist. The artist is doing majority of the artwork while occasionally discussing the direction of the story with the author. These two guys brought what their skills to deliver such an amazing story.

In all honestly, Death Note wouldn't been this great if one person was doing the heavy lifting. Unless it were Junji Ito writing the story despite being outside his usual horror manga style. I do think Death Note deserves most of the praise it received. I also think it's a huge inspiration to pop culture as a whole. If there were a horror manga variation of Horror Hall of Frame, it belongs to be in there!!!

Death Note also given us such an iconic rivalry between Light and L. Essentially representing two paths to the same goal. Both wants to be a true hero to save the world from bad people. L still believes in the law while Light became obsessed with control becoming a monster getting his way. Two sides to the same coin I can't be even more direct than that.

This is a franchise that took risks with some that didn't worked out well. For me, some of the follow ups just doesn't compare to the main story. Some even made you question did the team know exactly what was Death Note? Yes I'm directly referencing that L movie among a few others. My best advice is avoid most adaptations as well as a brief Kira killer that ended themselves in the same chapter.

End of the day, Death Note is at it's best with the two original versions. Both are highly regarded as classics I do recommend to people. You may not like everything else that's within the franchise though. As long you stick with the two original versions you're fine. Honestly, it was among the first shows that connected me to my wife.

For that reason, Death Note like The Crow (90s version) movie always had a special place in my heart. It isn't perfect by any means despite a lot of people saying that otherwise. Death Note was just the right kind of something different. Especially when you watch a lot of the same genre anime shows. Eventually you want something different, it could be Death Note who knows right?

Tuesday, July 14, 2026

My concept of Shaun of the Dead for a chapter (Dead by Daylight)

Hello everyone I'm XboxClown89, look I know a lot of recent blog entries inspired by a particular survey is getting a bit out of hand. Currently this is the last one I planned to write. Shaun of the Dead is a timeless classic that should crossover into Dead by Daylight soon. I hope more people see some of what I see within such a possible future crossover concept.

It's the first entry in Three Flavours Cornetto. Along with Hot Fuzz and The World's End are classified by particular flavored Cornetto ice cream cones. Shaun of the Dead being strawberry, Hot Fuzz representing classico and The World's End oddly being mint. I felt two of these movies could come together for a crossover.

Sadly the most successful among them, Hot Fuzz going to be excluded. It's the only entry not in any shape horror or a scenario that could scare people. I could respect all parties wants to keep it exclusively Shaun of the Dead for a crossover. After all, only Shaun of the Dead shown up in the listing for that survey recently.

I know some might view this being ridiculous. If a movie is made very well then you really can't get enough of it. Shaun of the Dead was a huge love letter to Romero's Dead series. Even the late Romero gave them respect for that comedy horror movie!!! Many comical zombie stuff wouldn't happened if it weren't for this zombie movie!!!

Z Nation, Dead Rising, Zombieland and many more to name here. I will get a few obvious problems out the way. There isn't anyone that could fit the role of the killer from this movie. I do agree Shaun needs to come into the game as a survivor. Especially if the actor reprise the role with voice overs. He's also close friends with Nick Frost who play Ed in the movie.

If he's on board, so will Frost giving us two of the main characters right off the bat. Yes I really would love for Zombie Ed to be a cosmetic skin in the game. Speaking of cosmetics they easily could reference a lot of scenes or characters from the movie. Officially they done an handful of chapters with just one character coming to the game.

More often they do half chapters with a lot of them being licensed. I do think they could work with that angle. I just can't justify a full chapter unless they plan to go even bigger than that. Then I'm on board with this crossover. Shaun of the Dead chapter would make a lot of people happy. I was quite happy to see it in the survey myself.

I know some rather get a few other franchises that actually has much more to pull off. Look I hear ya on that front but Shaun of the Dead is a rather unique comedy horror movie that justifies such a demand. It's a notable factor that led to many zombie franchises. They easily sneak in a couple jokes for fun. If I had to request a particular easter egg joke.

I wanna see Zombie Ed with a controller in his hands. Then he attempts biting towards us referencing a scene. I also wanna see a few cosmetics for Shaun. If they could fit some of the other characters as legacy skin characters. I do think that also would make a lot of people happy. Shaun of the Dead truly brought new life to the zombie genre that was declining in some ways at the time.

Let's be put we are due for a franchise like this coming to the game. It also would help more people that gets turn off by dark stuff to keep on playing the game. Shaun of the Dead should felt like a party you never wanna leave!!! I'm not expecting a map for this crossover. But assuming that could be on the table.

The famous The Winchester Tavern set up with a good amount of outside sections. Of course, you need to be able to go inside the place. Personally it would take a lot appeal away if we get this map. Yet for whatever reason can't actually go inside that place would been such a huge let down!!! Shaun of the Dead also would tie in more to the British fans.

I also wanna see the famous cricket bat get reference as well. It would be hilarious for an idle animation while waiting to get into matches. If Shaun suddenly gets out a record then throws it like a Frisbee. Just like a particular scene in the movie when he threw a few records at a zombie. Another funny idle animation they could do if they allow an zombie to briefly show up.

Shaun getting attacked with an zombie trying to bite him. Suddenly Shaun held the zombie's head up while Ed takes a picture with a camera. Stuff like this I hope may get reference in Dead by Daylight. For me, every little thing this movie does just sticks for a long time. Now that's a testament of a great comedy horror movie!!!

My concepts for Scary Movie chapter (Dead by Daylight)

Hello everyone I'm XboxClown89, I always been a huge fan of Scary Movie franchise for a long time. The original Scary Movie still among my favorite comedy horror movies I ever seen. Each entry with one notable exception has a different theme. But a lot of the same actors reprising their roles. Prior parody movies were in decline not doing well.

The original Scary Movie surprised a lot of people when it hit theaters. Also among my favorite Ghostface movies ever!!! Unfortunately most of them gotten rushed out by the Weinstein brothers. They also done a rather terrible move stealing the franchise from the Wayan brothers. I still found some enjoyment in majority of the movies.

There's a few notable road blocks including Paramount merged with Warner Brothers. Discovery. Scary Movie 2 parodied a lot more movies than the original. I felt this is the most mixed received entry in the franchise. Either you like it to a degree or dislike it altogether. Especially being bias in favor of the other Scary Movies films you like more.

Let's get something straight here there's another parody horror movie called Repossessed. Which is a full parody of The Exorcist with Linda Blair doing a similar character to Regan of that film. I felt how Scary Movie 2 parodied The Exorcist was done better!!! The only entry to have Tim Curry whose an amazing actor!!!

I could discuss Scary Movie 3-5 but the Wayans not going to include anything from those movies in a crossover. Due to respect I actually have to stand with them. I would refuse to buy anything from those movies after what the Weinstein brothers done after they taken the franchise from them. I know they won't receive a penny of this crossover.

It's like how some people felt about a few people found guilty of child stuff that's disgusting. Even if they aren't involve with newer entries, people still heavily against those franchises. I felt it would be a good idea to not use Scary Movie 3-5 for this crossover. Thankfully that leaves us with three Scary Movie films to work with.

My shortest pitch is for the original Scary Movie chapter. They already gotten Ghostface with the exact variation of the mask in the game. All that's missing is Cindy maybe Brenda to show up as survivors. Scary Movie 2 could give us the famous haunted location of that movie as a new map. They have two possible options for who the killer could be?

Hugh Kane who was a parody of Hugh Crain from The Haunting remake. Hanson the guy with a weird disfigured hand gets a parody Charlie's Angels fight scene. The character later came back as Shorthand being a parody of Longlegs. There's a few issues going with Kane. They have a few spirits among the killers.

Also considering we don't actually see much of the ghost in the movie. They are going to have a difficult time making him stand out from the other spirits. Scary Movie (2026 film) focuses on Ghostface again that gets a bit weird. Oh okay much weirder than how it was in the original Scary Movie.

They still have a few possible cosmetics for Cindy and Brenda. They also could be allowed to get the more high Ghostface mask into Dead by Daylight. The same characters that suddenly goes through different situations not possible in the other entries. This actually would help both of them to adapt against the killers.

Scary Movie also could easily sneak in a couple jokes. Just for fun, we need the Wayans' characters as legacy skin characters. Especially getting both of them to reprise their roles with voice overs. Hell getting voice overs in general would truly bring this crossover to life. I do think this crossover going to be better than Scary Movie 4 and 5 respectively.

Yeah we don't wanna talk about Scary Movie 5!!! This is going to be a surprisingly fun franchise to crossover into the game. They easily add in lighter aspects while still occasionally dark stuff. This is a comedy horror movie franchise that's meant to give people a good laugh. Even the controversial stand they had towards people regarding the newest entry.

They also could directly tie in Scary Movie 7. Which both sides could hype the hell up a lot. The fact people got that excited over Dead by Daylight cameo in the movie. The crazier direction from the little we do know. I felt this crossover going to do very well. Cosmetics is going to be such a high point. I already know all parties going wild for this!!!

This might be just me I also would like the googles that allows them to see ghosts. This device a parody of the the glasses in Thirteen Ghosts remake and the googles in Hollow Man 1 respectively. Personally I think some people would love to see those make it into the game. The Wayans being heavily involve is going to key for it's success.

They even could reference A Haunted House series. Which would technically be spiritual sequels to the first two Scary Movie films. More directly Scary Movie 2 since those parody horror movies has the same theme. Scary Movie is also going to make new cosmetics to some franchises still in Dead by Daylight.

Although they would need to get permission from those movie companies first. Assuming they do really opens up the door for this crossover. For me, Scary Movie was a huge YES for so many reasons. Scary Movie would bring so much to the overall experience. Somehow all the insanity comes together in a way that's like the original Scary Movie in a nut shell.