The main GBA Castlevania protagonists. I didn't think do the DS version would work nearly as well. These three are vastly different from each other. I'm literately picking hairs who wins this fight. I also plan to dive straight into things. Let's be honest, trying to cover all three characters in the usual DB prediction blog.
Well it would make a long blog entry notably longer. I wanna try to cut down the length as much as possible. At the same time, I also wanna focus on what's important too. Personally I don't often get excited for three way matches myself. This one I felt is a rare exception I would love to see happen. Non canon in the animation during the ending credits for Castlevania Advance Collection.
They worked together with Richter from Dracula X. I couldn't think of a more perfect match to cover for Halloween myself. Especially what these guys brings to the table. This is a surprisingly fun match for three people facing each other. In the end, only one of them can win. Regardless who that might be, I still give respect to his opponents.
Yes I'm also adding Dawn of Sorrow into this. Just in case anyone was wondering if I was excluding that or not.
Games concerned for this following Death Battle Fight Prediction blog following down below...
Castlevania: Circle of the Moon
Castlevania: Harmony of Dissonance
Castlevania: Aria of Sorrow
Castlevania: Dawn of Sorrow
Verdict
Soma Cruz
I figured the most direct way to get my point across. Especially considering three amazing Castlevania characters. I will start to break down the one with the least critical advantages. I'll be working up to the one with the most critical advantages in this fight. I will start with Juste, some of his relics could be seen as possible game changers.
Three of them directly affects his stats. All three of them do have access to stuff they wear that affects stats. Soma can do the same through some of his souls. Juste would be safe from Soma's stone turning or poison based attacks. Soma also can alter his stats through some of his souls to counter this. Sadly Nathan comes up nothing except for having items that cures him from such states.
I should point out both Nathan and Juste can hold up to ninety items compared to Soma being limited down to nine items a slot. Obviously Juste would be covered even without those relics. I know some might see this being an unfair comparison. Juste defeated Dracula Wraith who isn't Dracula. Both his opponents defeated beings more powerful.
It's an famous misunderstanding of the story for Harmony of Dissonance. A lot of people including some big name streamers mistaken Dracula Wraith as Dracula. But a few particular lines of dialogue proves he isn't Dracula. I figured despite being a small thing I should say something about it. Dracula Wraith kinda a down grade from the Dark Lord anyway.
Nathan defeated Dracula while Soma defeated both Chaos and Menace. Juste does have access to spell books that gives him elemental attacks. Which also directly affects his sub weapons. All three of them defeated Death. Only one of them has done that twice being Soma. Juste does have some attachable parts of his whip that could beat out Nathan's whip.
Another interesting advantage is Juste was force to explore two castles across two plains of existence. In comparison, both of his opponents finished their adventures in another plain of existence. Also Juste having an unique heritage has superior magic usage from majority of the Belmont clan. He could out perform Nathan to a degree.
Sadly I don't think Juste going to outlast neither of his opponents in this fight. Nathan possibly has the best overall stats at Level 99 for best possible match here. Majority of his moves he earns helps with him getting further in the castle. Although, his wall jump ability could help him to a degree in combat. We're also leaving out merchants for fairness reasons.
Not to mention, Nathan's adventure lacked em altogether. It wouldn't be fair to allow both his opponents a visit to their merchants. This also gave him a surprising advantage. He had to work even harder to find stuff to better his chances. This means he's more determine than he appears to be. Of course we gotta talk about his cards.
The Dual Set-Up System aka DSS for short, Nathan pairs two cards together. There's a lot of interesting stuff he can do. Such as adding effects to his whip, change out weapons and summons. This is a rather complex card system. Nathan has up to an hundred possible combinations he can do. One entire set directly alters his stats.
Another set acts as protection to make things easier for him. Sadly none of his poison based combos would work on his opponents. Another set adds projectiles among using the whip. This is better than Juste's one whip piece that requires him to be at max health to use it. Another set gives Nathan special moves almost like an fighting game.
Here's a crazier set not only they give elemental effects to Nathan. They also allow him to heal any element attacks from enemies at the cost of his mp. He also can summon elemental beings to damage every enemy on screen. One entire set has several interesting effects. Such as being invulnerable until he runs out of mp.
He also has another combination depending on how much time spent. The stronger Nathan becomes which could be game changing here. He also has speed boost that doesn't increase his jump. He even came swap mp out for hearts among using his sub weapons too. He also has the defense version of that time stats increase ability.
Nathan can double the amount of sub weapons he's using too. Juste's spell books could easily be used against him. After all, Nathan got a lot of combinations to memorize. I think it's finally time to break down Soma. If you aren't mind blown already very soon that's going to change. I do wanna focus more on their main canon with Nathan's canon being exclusive in it's own right.
He just isn't flat out non canon, his universe simply exists outside the main Castlevania canon. There do exist stuff like Kid Dracula that's a more comical canon. He's technically more canon than Dracula X Richter if that makes any sense. There is non canon stuff for Soma that's rather interesting. For right now I wanna talk more directly what actually happened.
All three of them get the same abilities. Improved sliding, double jump and a more broken jump respectively. Obviously, all three of them have alternative method to increase their stats. In Soma's case, he has a lot of souls that directly alters them. He also has an easier time moving in water or sand. Another soul allows Soma to swap set ups.
This is possibly game changing because he easily swap out his souls as well as his equipment on the fly. Considering he has over an hundred souls that's not good for his opponents. Soma also has plenty of other abilities they lack altogether. Some souls throws projectiles while Soma something else. He also can summon enemies he's claimed to help too.
Some souls directly makes his punch a lot more powerful. Killer Mantle can swap an enemy's hp and mp. One of many game changing abilities Soma has. Basically among using this he can instantly one shot enemies he normally couldn't like Iron Golems. He directly alters stats as well as bypass durability at the same time.
He also has the ability to stop time with two souls. Again another scary ability his opponents lacks counters for. One soul allows Soma to heal by drinking blood. Another soul he can tank damage that normal causes Soma to flinch I'm not kidding. He also can walk on water, yeah eat that Jesus!!! He also can deflect normal attacks with ease too.
This by itself would force his opponents to get creative. Here's a strangely interesting ability, another soul among getting damaged. Soma takes some of their hp instead, Ultra Ego Soma!!! Another weird soul allows Soma to eat bad food to heal him instead of harming the guy. We also have a soul that notably increases the rate his mp charges.
Soma also can get stronger by getting poisoned. Another soul among getting damage to gain strength. What Soma actually an Saiyan!!! Here's an even crazier soul, the more souls he collects. The stronger he becomes, that could be game changing too. He also can take damage while gaining more mp. Soma through another soul gains immunity to poison.
I apologize if this getting confusing fast. I still got a lot to talk about regarding those souls. Another soul prevents getting turn to stone. As stated before, Soma got a lot of souls that directly alters his stats. A weird soul allows Soma to heal while sitting down in a chair I'm not kidding. He also can enhance plant based attacks too from a soul.
Soma even has immunity to curses. Which surprisingly Juste himself lacks. Soma can also enhance his throwing ability. He also can gain more hearts to use for his sub weapons. He also can increase damage to enemies while attacking em from behind. He also gains resistance to lightning. Which directly counters every lightning theme card combination Nathan could draw.
He also can reduce the amount of damage he takes too. Soma also can gain resistance to dark theme attacks & spells. Which again directly counters a particular theme Nathan could draw. Soma also can transform into a bat that can breath fire. He also can slow falling down during crazier jumps. He also can dash while generating shock waves.
Soma also can have a barrier to protect himself. Another soul guards against enemy attacks. He even can breath in gases that normally turn people to stone as if it was air. Even his shadow can help him in this fight. He can also stop while in mid air, why some of this sounds like an Dragon Ball character. Soma also can absorb enemy's hp through a magic item.
Soma got a lot of transforms outside the bat too. He even can separate his soul from the body. Now he's sounding strangely like Brook from One Piece. Soma can also create tornadoes too. He also can use the Magic Vacuum to suck up enemy's hp. Soma can hover for a short period of time. He also can breath poison gases with ease.
Some souls adds traits onto Soma. Usually a long tail with a stringer including a poisonous version. Again he could be doing something else while the tails doing all the work. He also can transform into an invincible Iron Golem. Soma also can fire beams as well. He even gains scythes from the Grim Reaper!!!
Now notice I haven't even talked about Soma's weapons yet. He possibly has all these advantages through swapping out souls. Soma gets a great variety of weapons. He even can fight without any of them. He can fight from short to much longer distances. All of a sudden, his opponents mostly having whips doesn't matter.
Believe it or not, I also got something regarding the souls to bring up. It's kinda game changing as well, Soma should've made that his middle name!!! He also can do several soul combinations. Which are quite damaging attacks that's very difficult to avoid. Adding in being able to swap his set out on the fly makes trying to predict him close to impossible.
It's true Nathan through a particular lineup of card combinations can swap his whip out for a different weapon. Soma simply has a lot more weapons in comparison. This allows Soma so many ways to go about this fight. Yes he can do virtually everything during a fight if he wants to. He quickly becomes over whelming for his opponents.
Surprisingly Soma almost doesn't have holy in his arsenal. Well it turns out Nathan also has a lineup of card combinations for that too. I'm even prepare for comparing Level 99 stats minus anything that increases or decreases any stats. One of them held a surprising best overall stats without anything additional.
Either through weapons or souls, Soma can easily held the distance advantage. Some souls simply attacks while he does something else entirely is a huge advantage in this fight. It's insane some of the weapons Soma gets. Some are notably larger than the man himself pun very intended!!! He's even dangerous without weapons with plenty of ways to heal as well as regain mp.
Speaking of mp, Nathan needs that to use his cards. I think most could argue there's no way Juste going to wore down Nathan's mp. Soma very easily could do the opposite. Even a few methods Nathan wouldn't know Soma could do until it's too late. This also means Soma always be ahead of his opponents in either aspect during the fight with ease.
Nathan
1490 HP
1408 MP
450 Hearts
STR 1317
DEF 1080
INT 1080
LCK 1080
Juste
994 HP
999 MP
999 Hearts
STR 999
DEF 999
INT 999
LCK 999
Soma (Aria of Sorrow)
1496 HP
1350 MP
STR 198
CON 170
INT 165
LCK 103
ATT 198
DEF 85
Soma (Dawn of Sorrow)
1100 HP
766 MP
ATK 24
DEF 36
STR 77
CON 73
INT 74
LCK 52
Quick note: yes Soma also collects hearts too.
Depending which stats given with Aria of Sorrow being better. Nathan ultimately held most of the stats advantages. Yes all three of them does allow you to remove equipment. For Soma that also included his souls as well as his weapons. By now you can see how all of that plays heavily into their stats. Soma has a friend that can infused souls & weapons together to make stronger weapons too.
For fairness Yoko's services won't be required.
I should mention to some degree, all three of them fought hunters in their journeys. I'll start with Juste facing the body of his friend Maxim while it's possessed by what became Dracula Wraith. It's tricky to count that as an encounter against an hunter since he wasn't fighting his friend. Nathan fought his training partner, Hugh that was jealous of Nathan becoming the successor of the whip.
Sure Dracula manipulated Hugh's emotions to buy himself more time with the ritual. This was still more of a fight between hunters. Soma late into Aria of Sorrow fought Julius Belmont. The same Belmont that put Dracula down for good. Soma ended up winning this fight to gain him as an ally. Soma could possibly be as powerful as Dracula at full power too.
Indirectly we know this from the non canon campaign in Dawn of Sorrow. Which took three people to bring evil Soma down. One of them being Alucard who previously defeated his father twice. The first time Alucard had help from Grant, Sypha and another Belmont, Trevor. Keep in mind, Dracula was at full power.
Later on in Symphony of the Night, Alucard defeated him again after defeating Shaft. Obviously with the short time gap of Rondo of Blood, Dracula wasn't at full power this time. Therefore, Alucard has a good idea what his dad at full power to not even close feels like from combat experience. I could argue considering Nathan did defeat Dracula in his universe.
This suggests Nathan could hold his own against Soma. Juste simply falls short of these two amazing characters. Especially his greatest aspect of using magic won't matter in the long run. He could attempt to rival Nathan's attack force with his whip. He does have a few attachable pieces that increases attack power to a degree.
Soma also took down Menace whose created from all the souls Soma claimed in Dawn of Sorrow. Which could be considered close enough to him facing Dracula. Although he previously defeated the god whose the source of his powers, Chaos by himself. This alone put everything his opponents ever done to shame.
If we talk boss numbers Soma defeated the most bosses in canon. Nathan sadly defeated the least among them. I still think this is a rather interesting three way fight. For what it's worth I would love Death Battle to do this fight myself. Ultimately in every possible way, Soma has exactly what he needs to win.
In the long run, Juste simply can't handle either of his opponents for long. Nathan absolutely destroys with superior stats as well as being very versality with his cards. Notably limiting Juste's options in this fight. It's a similar situation in reverse against Soma who can easily pick which advantages he wants. A rather crazy version of the classic rock, paper, scissors!!!
It's safe to say this ultimately comes down to Nathan and Soma. This should be a close fight with everything considered. I'm actually excited to see how this would play out. Honestly, both have just what they need to win. At the same time, Soma has more ways to win the fight than Nathan. Therefore, Soma is hands down the unquestioned victor of this epic three way fight.
Winner: Soma Cruz
I felt this was the more balance three way match up for Soma. Also there'll be more confusion if I had covered that match up too. I'm not saying this being Soma's best match. It might be for an Castlevania fight though. I did enjoy the added challenge of considering three characters too. To me, this match was personal that led to my love for the franchise.
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