Thursday, December 9, 2021

Death Battle Fight Prediction: Saitama (One Punch Man) vs Popeye (Popeye the Sailor Moon)

I figured to make my last Death Battle prediction with additional information I gotten not long ago.

Hello everyone I'm Jack Red aka XboxClown89, consider this more of an extended take on Saitama vs Popeye prediction blog. I was deeply disappointed we didn't get Galactus vs Unicron. Instead we get a match that's ridiculous not even close to being balanced. I can't technically call it a stomp but I know a lot of people see it that way.

Saitama

Once a civilian, he chose to take direct action. He came up with his regular exercise route. No one expected him to become this insanely strong guy. Widely known to one shot most villains he faces. Saitama is someone under class where he should be neither properly receive respect from other heroes. He is meant to be truly invincible regardless what's thrown at him.

Popeye

Popeye was a sailor for most his life. He often gets into trouble with people especially Bluto. He is a classic comic strip character with a few shows as well as a live action movie. Popeye is more of a comical broken character capable of doing anything he wants. You could even say the neutral universe Death Battle is on can't even survive the insane levels of force.


Powers and Abilities

Saitama

+Superhuman strength

+Superhuman leap

+Shockwave Generation

+Superhuman speed

+Superhuman durability

+Superhuman stamina

+Superhuman agility

+Superhuman reflexes

+Superhuman senses

+Afterimage Creation

+Supernatural Dexterity

+Invulnerability

+Enhanced Lung Capacity

+Vacuum Adaptation

Temperature Resistance

+Pain Suppression

+Proficient Hand to Hand Combatant

+Improvisation

+Superhuman Accuracy

+Keen Perception

+Strong Teeth

+Intimidation

+Indomitable Will

+Non-Physical Interaction


Popeye (without spinach)

+Early superhuman strength

+Superhuman speed (comical purpose)

+Superhuman durability (he can get hurt)

+Early superhuman stamina

+Early superhuman reflexes

+Superhuman senses


Popeye (with spinach)

+Superhuman strength

+Superhuman speed

+Superhuman durability

+Superhuman stamina

-Superhuman agility

+Superhuman reflexes

-Superhuman hearing

+Superhuman senses

+Reality warping (comical purpose)

+Invisibility (he did it once to beat up the ghosts)

+Transformation (comical purpose)

+4th wall breaking

+Summon more spinach (believe it or not includes a god)

+Body Manipulation

+Flight

+Resistance to Harm

+Adaptive

+Flame Breath

+Healing

+Invulnerability

+Wind Bursts

+Toon Force

+Size Manipulation

+Age Manipulation

+Resistance to Fire Manipulation

+Attack Reflection

+BFR (Possibly can knock characters out of animation frames)

+Clairvoyance

+Magic (Creation, Animal Manipulation and Explosion Manipulation)

+Sound Manipulation

+Fusionism

+Clothing Manipulation

+Magnetism Manipulation

+Fire Manipulation

+Limited Duplication

+Non-Physical Interaction

+Resistance to Existence Erasure

+Minor resistance to Freezing

+Lightning Manipulation

+Resistance to Mind Manipulation

+Hypnosis

+Dimensional Travel

+Creation

+Transmutation

+Deconstruction

+Weapon Mastery

+Immortality

+Regeneration


Advantages

Saitama

+Due to his regular exercise, he will remain insanely broken

+With spinach, Saitama trumps in stats

+Regularly fights stronger enemies on a daily basis

+Very likely going to caught on to Popeye's one weakness

+No known limit

+He can eat Popeye's spinach to become more op

+Smarter


Popeye

+Superior stats

+A lot more abilities

+A lot more overall experience

+Has defeated more powerful beings from his old comic strips

+Very likely get more spinach

+More confirmed training

+More likely throw Saitama off with his powers


Disadvantages

Saitama

-Despite his stats being very good, still falls short to Popeye

-Not as experienced

-More likely to not take any fight seriously

-Has no counter to a lot of stuff Popeye can do

-Still requires oxygen

-Likely get thrown off by Popeye's powers


Popeye

-His power up has a short time limit

-Saitama very likely can prevent him from eating more spinach

-Without spinach he won't last long

-It is possible to prevent him from getting more spinach

-Saitama could eat spinach to become more broken

-Not as bright

-Saitama likely can counter or tank most his abilities

-Heavily depended on spinach in situations


Weaknesses

Regularly I take time to explain both characters here. But considering that's going to be a major factor in my argument. I decided to move all that into the verdict section, trust me it's critical information. I will confirm both of them are insanely powerful beings.

Verdict

Saitama


I am not going to lie, this was very tricky to determine who actually would win this fight. I'll even break it down before I start my argument. Both of them are insanely broken characters in different ways. Saitama was meant to be the invincible super hero while Popeye was allowed to do anything. Obviously for comical purposes, he can do some truly ridiculous stuff.

Both are ridiculous durability, mind blowing strength and beyond light speed. Saitama can't counter a lot of Popeye's powers. However Saitama very likely can easily handle them. At their core, they are heroes capable of the impossible even logic doesn't no longer apply to them. Surprisingly they have some abilities in common.

This is one of those fights we have to ignore stats. Kinda like the case of Reverse Flash vs Gokua Black. But for a different reason, Popeye has tanked some impressive stuff over the years. Including a few occasions he got erased from existence. Clearly durability wise, Popeye trumps. Raw power surprisingly also goes to Popeye for defeating an eighth dimensional being as well as God.

Yes you heard me correctly, God now both of those alone trumps anything Saitama has ever defeated. Speed wise, it is surprisingly close with oddly enough both characters having a similar moon feat. Both of them through different means went from the moon back to Earth in a very small amount of time. Popeye was slightly faster in comparison.

Popeye does have some ridiculous powers making it very difficult for anyone to prepare against. Popeye also has more confirmed experience which does include training. Which is something Saitama doesn't necessary have. As you can see I had plenty of reasons to go with Popeye. So the big question is why am I not doing that?

As much as I loved Popeye, a long time fan myself. This fight ultimately came down to one critical flaw. Popeye requires spinach to even be on Saitama's level. Saitama himself got that way through regular exercising. Which means he's going to remain as an insanely broken character regardless what happens.

It is possible for notably weaker characters to prevent him from getting spinach. One time Bluto was determined to keep Popeye away from spinach, yes folks this actually happened in a cartoon. Not to mention, Saitama very likely will take him out as soon as he has the chance. This is a fight, the character with the most advantages actually going to lose.

Not only that, mostly Popeye fights regular people as well as animals. Of course, there's exceptions like two beings created by a guy rubbing an magic lamb. Saitama usually fights way more stronger opponents in comparison. Which means in theory he could possibly hold his own against that eight dimensional being or Popeye's God.

Also considering Saitama can outdo a blast meant to destroy an entire planet in a single punch. This meant Saitama could easily tank stuff Popeye throws at him as well as counter his strongest efforts. A lot of people don't even realize Popeye's additional broken powers aka toon force has a time limit. Which is not a position you want to be in against a guy like Saitama.

This fight is kinda similar to Green Lantern vs Ben 10 in a way. There's plenty of proof Popeye without spinach is still human. He can get sick or harm badly while that's no longer an issue with Saitama. Yes Saitama still requires oxygen in space but defeating a powerful monster inside a black hole. Which is surprisingly something Popeye himself haven't done.

This fight alone would easily out last Popeye's power up from spinach. He had to constantly hold his breath while fighting against this monster. It means Saitama possibly handle the worst punishment Popeye can dish out. Let's be honest, the animators would be too afraid to piss off Saitama. Another way to look at this is Popeye has to be powered up to do massive damage while Saitama doesn't even need to try for the same result.

Of course, when he gets serious more raw power gets dish out against whoever he's facing. Now I know a lot of Popeye fans are going to look at me like I'm insane. Let me finish my point here before you start with your comments. Another interesting point is other Popeye characters briefly gotten similar powers from eating spinach.

Which means if Saitama eats Popeye's spinach, it likely act as an additional boost to his already insane powers while gaining a lot more ridiculous powers. As stated before, this is a temporary power increase. However unless Popeye quickly find some spinach, this fight will be over in an instant. I do believe this fight won't end with either being able to one shot each other.

Popeye did once affect the star constellations which took a lot of force to achieve. It actually trumps Saitama's destroying a planet busting attack. Both have ridiculous durability that further plays into neither can instant with a punch. Although it technically be more possible for Saitama to do so. If Popeye doesn't even know he's coming then gets destroyed with a punch.

I know death is a funny topic with Popeye. You got to realize he only survived stuff like getting erased because he ate spinach prior. Otherwise he would've gotten erased as well. Most advantages both fighters have ends up being countered or not mattering enough among a closer look. A major reason why I said stats ultimately doesn't matter here.

After all this is a fight to the death. We have to look at which flaw would be just enough for one of them to win. Otherwise, this could end up like Chuck Norris vs Segata Sanshiro. I highly doubt it because of Popeye heavily depends on spinach. Either his time limit runs out or Saitama prevents him from getting anymore spinach.

Popeye won't be able to keep his additional powers. Which also made him difficult for Saitama to properly strategize against. I strongly felt Death Battle is going to make this a very rememberable fight. Of course, one side is going to be really upset. Both these characters are treated in a sense, no one can beat em in a versus debate.

Among the closer look, I simply can not ignore Popeye has a flaw that Saitama is going to capitalize on. I am very happy we're getting Popeye, I really wish it wasn't against Saitama of all people. We all can agree these two are legendary in their own right. However that notable character flaw is going to be very difference to determine this epic possibly broken fight to the death.

Winner is Saitama (One Punch Man)

Monday, December 6, 2021

Jack Red reviews F Is for Family (2015-2021)

 Hello everyone I'm Jack Red aka XboxClown89, I know it's been a while since I wrote any blogs on here. To be honest, things been very busy on my end. Thankfully I can do another show review for the road. F Is for Family is an animated sitcom on Netflix. I can't wait to dive right into the review but first a warning.

I am not going to lie this show can be racist as well as sexist at times. Also possibly could offend other people's regions as well. I figured to tell you out right rather than you go right into the show. Then you get offended one or a few ways afterwards. Imagine Family Guy without the out of place jokes that's more directly offensive.

F Is for Family centers on the Murphy family in the 1970s. Later on will make this time period of the show more clear. You may not fully realize it until then honestly. Frank is a dad really trying to help his family but things kept going wrong causing him being mostly angry. Sue can be a bit of a selfish bitch at times, not as much as another lady on the show though.

Up to the end of Season 4, there were three kids. Now there's four of them with the newest being an baby. The show does answer some important questions about many things relating to the family. Some characters like Rosie goes through major differences. Not only that, there are some surprisingly funny moments in such a serious show.

I would say Frank is the most human among his family. It is a real shame this show got canned despite being allowed one last season. I'm not going to sugar coat, this show really has balls. Some of the mess stuff they done is like wow that wouldn't allow this much of it on TV. Like one man got blown up that also led to his uncle's death.

F Is for Family doesn't shy away at being offensive at all. Some characters are just plain mess up in general. I didn't expect the show to be well written as well as remaining constant. Yes I know it ended on five seasons. But some of them kept going much longer to eventually start showing not being as great.

Vic ends up being one of my favorite characters on the show. I actually remembered how I got into this show. I went over my brother's place a few years ago, they were watching a few episodes. I'm surprised I actually wanted more of it myself. This show doesn't hide from possible real issues you may face in the world.

I would even say out of all the animated sitcoms I watched, it's the most realistic among them. Yes even more than King of the Hill at times. F Is for Family is a show I was very upset about it's cancelation. I don't think it was due to low rankings. I actually think it's because of COVID hit some of them hard.

Three of them got episodes dedicated to them including a voice over. It is also possible some of the racist jokes in Season 5 could've led to that as well. It partly plays on politics not as much as American Dad though. Honestly, this show did a great job not holding back. Some character's passing isn't made clear like a war veteran killed by his ex wife.

I still say shows like Big Mouth is generally much funnier. Humor isn't as a major part of the experience. It is more of how some characters do whatever they can to get what they want. Even it also leads to some bad things. Like Frank hired an stuntman who caused him to be demoted with no Christmas bonus.

Keep in mind, no one else even tried pitching an idea to save the air port from going under. You kinda felt bad for Kevin's accident. But later in the show, he is too much about himself I'm sorry. I know he does care about his dad at times. Is it necessary to music your song at your grandpa's funeral. Then again only Frank later found out his dad did have a music request for his own funeral.

Bill is going down a mixed path, so is his sister. They don't fully realize how rough it is to maintain things with other problems with their work. I felt unsatisfied with the final episode because only Frank got the short end of the stick. The voice acting is done incredibly well. I will deeply miss such an awesome show from Netflix in years to come.

F Is for Family was something a little unexcepted to me. It played more heavily on real problems parents could face in the world. Not only that, a few gore scenes you won't even see coming the first time watching. Even the amount of it is beyond what you might be use to seeing in similar shows. Well maybe not in South Park's case.

This show remained interesting since episode 1. Which is rare among those shows to do. F Is for Family is a show in a way the world needs. There are a few surprises on the way. I think Frank quickly steals the show. The emotional stuff really hits home at times. I liked they took risks while making the show their own.

Thursday, November 4, 2021

Jack Red reviews Zombies Ate My Neighbors and Ghoul Patrol compilation

 Hello everyone I'm Jack Red or XboxClown89, today I'll review one game from my past I speak highly of. I also got to talk about the sequel to that as well. Zombies Ate My Neighbors is a classic that must be played close to or on Halloween. Don't worry you will know how I feel about Ghoul Patrol soon enough. Sadly this will be a mixed review for many reasons.

I actually want to talk about the actual compilation package before the actual games included. I do kinda liked the picture chosen for it. I just prefer it showcase more of the monsters or a little of Ghoul Patrol. After all this is a two game compilation but other than the titles on the cover. How you would know what Ghoul Patrol looks like prior if you never played it or even seen anything of it?

This isn't even my big issue with the compilation. How they chosen to display the extras is kinda strange. There is a section you can mostly view sprite animations from both games. It also involves one interview video for ZAMN. I could excuse that one video but it's just weird you have to move down to see stuff like this.

I will say achievement wise mostly solid good job. Sadly a handful of passwords either got switched or doesn't work. The switch part is more notable in Ghoul Patrol's portion. One boss password gave me a different boss level instead of the original boss level it gave you in the original game. Another boss password gives you a regular level now.

I should point out they don't seem to fully have the ZAMN theme song. Last I checked this didn't have any licensed songs. I don't understand why such an iconic song to the genre isn't present how it should be. Some options are altered to be done through the emulator. I would say password system is kinda better. Choosing your character would be better for Ghoul Patrol's case but not for ZAMN however.

This surprisingly doesn't have the rewind feature. Which is being used more in game compilations in the last few years. Save state feature is back to how it used to be. But hey it still works so that's not an issue. I did get some notable lag through the emulation at times. When you look how they went about some of the options, it just comes off like a cash grab.

It is almost like let's give em ZAMN then rip em off. Yes emulating the random item factor for ZAMN is a bit off as well. This also affects reaching some bonus levels as well. Now I will start reviewing the games included. Zombies Ate My Neighbors is a parody run and gun game where you rescue people from all kind of creatures.

I am not going to sugar coat this, ZAMN will get notably more difficult as it goes on. The first couple stages aren't even a fraction how challenging it truly gets. Some enemies like Merman, Red Ants, Werewolves, Frankenstein's Monster and Chainsaw Maniacs can be annoying. Of course, Vampires are the most annoying enemy of all.

Vampires takes a lot of patience. They can be tricky to hit at times. They will constantly stalk you even further than most enemies. Sometimes they can go after a survivor you can't reach in time. Some bosses can be frustrating as well like Giant Baby and Snakenoids. Thankfully, some bosses you don't have to fight much or at all in the case of Martin's Mothership.

You get to face Dr. Tongue twice, trust me they will make you rage. Both times are challenging with the final boss being very cruel. You got two phases this time with a lot that can go wrong. I actually liked the stage designs for the most part. Overall, ZAMN is a great but flawed game. It can be frustrating to quickly switch weapons or items while on the move or attacking.

Thank god this isn't a problem in any of the Dead Rising games. Which still remains the closest thing I ever played to ZAMN. The music is very solid as well as the sound effects. I should point out Konami's name got removed since they aren't going to remain as publishers for this compilation. I do want to clear a popular misunderstanding very quickly.

A lot of people just remember the Konami logo to this game thinking it's a Konami game. Back in the day, they just were the original company to publish the game on the market nothing more. LucasArts Games were the actual company to made the game. I been trying to hold off from this point, let's discuss Ghoul Patrol oh god help me!!!

Ghoul Patrol has a weird development story. Originally a game lost in development. Rather than canned it, they chose to quickly rework it. Then labeled the game as an sequel to ZAMN. Yes folks this actually happened confirmed by one of the team's top guys years ago. You still play as Zeke and Julie from ZAMN.

One weird presentation problem is Julie matches up perfectly while Zeke doesn't. In cut scenes, he is a boy with brown hair not wearing 3D glasses. But Zeke has blonde hair with 3D glasses. Which the character in game play has. I should mention one cool thing about ZAMN is every level has a cool horror movie title.

A lot of them are direct horror movie references. Sadly none of those are present in Ghoul Patrol. Unlike ZAMN, there's more of a story this time around. Yet I can't help to shake how original (sarcasm) this plot is. It is oddly similar to that of Evil Dead series. Both involves young people who opens up an evil book to read a particular part out loud.

In turn releases ancient evil on the world. Our heroes has to take that evil down. Considering parts of Ash vs Evil Dead as well as most of Army of Darkness involved time travel. Ghoul Patrol goes between a few time periods including a Medieval era. It's amazing this team didn't get sue for this. Not to mention, there's a couple Evil Dead games as well as Ash in Dead by Daylight.

ZAMN having little to go on for it's story actually worked in it's favor. Sure both games has a good variety of enemies. I do like transforming into a purple beast at times in ZAMN. One surprisingly cool thing Ghoul Patrol does is allow you to transform into the Grim Reaper I'm not kidding. You can't slide or jump while in this form.

Which means if you go down the wrong area, you have to wait to transform back. Most platforming in Ghoul Patrol is horribly done as well. I do think ZAMN could've had the slide move at times. Ghoul Patrol has a more serious arsenal than the more comical ZAMN offers. Ghoul Patrol doesn't have any hidden levels either.

There's a couple of those in ZAMN though. I felt ZAMN's levels worked way better. Speaking of the bosses, unlike ZAMN you do have to face all of them. But unlike ZAMN, all people you can rescue is automatically placed away prior to the boss fights. Which means when you defeat a boss, all of them appears ready to be rescued.

Most of them are repetitive as well as boring, I seem to like Robot boss though. The final boss kinda sucks in comparison to Dr. Tongue's. The sound track is alright but the sound effects aren't great. I just felt in more ways than one ZAMN had more variety. You kinda expect the sequel to push the envelope to go further but nope it doesn't.

Ghoul Patrol just felt like a game that isn't a sequel to ZAMN at all. Yes you can rescue up to ten people. But when you rescue the last people, the exit shows up. In ZAMN, almost anywhere the exit will appear. Sadly in a particular set spot in Ghoul Patrol's case. Not many enemies shared between both games as well.

I actually felt those you rescue look more interesting as well as their animations. Which is the opposite for ZAMN. Honestly, I'm not a fan of Ghoul Patrol I rather play Blood II: The Chosen over this. Ghoul Patrol to me isn't worthy enough to be ZAMN's sequel. I can't recommend this game but I do highly recommend ZAMN.

I also can not recommend this compilation. I played Castlevania Advance Collection that nailed everything way better in comparison. It's a real shame because for years I wanted to revisit ZAMN yet I got left with this? Personally, ZAMN by itself is a game you need to play. But do me a favor do not play Ghoul Platrol please?

Monday, October 25, 2021

I explain how to get the completions for GBA Castlevania trilogy in Castlevania Advance Collection

 Hello everyone I'm Jack Red aka XboxClown89, today I will reveal how you can get an 100% completion in both Castlevania: Circle of the Moon and Castlevania: Aria of Sorrow. Also how to get an 200% completion in Castlevania: Harmony of Dissonance. You will be amaze what's actually involved with these.

For Aria of Sorrow, Chaos Realm doesn't actually have a map. The small square in the middle top is representing it. Otherwise there's no point to fully explore that place since none of that applies to your overall map completion. I figured to let you know just in case anyone wondered. Also please take your time exploring each castle within these games.

For both Circle of the Moon and Harmony of Dissonance, there's upgrade items placed around the map. Stuff that increases your health, how many hearts and magic you can hold. There's none of those found in Aria of Sorrow. You don't need all the cards, furnitures and souls to get these. You have to beat every boss including those for the best ending.

You also need to fully explore the entire map. Keep in mind, you are doing double that in Harmony of Dissonance. Both Circle of the Moon and Aria of Sorrow has more breakable walls leading to hidden rooms. In Circle of the Moon, you have to fully do Battle Arena for the completion. These processes will take a few hours at best to do.

In order to get to some locations, you will need additional abilities as you play the games. You also don't need to reach level 99 for this. Along with that, you don't need to kill every single enemy once either. You do need to collect some stuff for both Harmony of Dissonance & Aria of Sorrow that's more important.

Harmony of Dissonance

1. MK's Bracelet

2. All six pieces of Dracula

Aria of Sorrow

1. All three required souls

Both games has a set up on your character you'll need to use while defeating a particular boss. For Maxim, you'll need to use both JB and MK Bracelets together. Also it does matter which castle you do this. Make sure you use em on Maxim at Castle B for the true ending. For Aria of Sorrow, you need to use the following three souls together while defeating Graham.

1. Flame Demon

2. Succubus

3. Giant Bat

This will unlock an additional boss fight with Julius Belmont. Following that, you'll go into the Chaos realm to find Chaos entity. By this point, you only can get the best ending now. These maps are huge, packed with enemies and some surprises. I do recommend grinding up levels when needed to help you out in more ways than one.

I hope this was clear enough what you need to do. Doing Harmony of Dissonance can be a little confusing at times. Circle of the Moon by default can be more challenging than expected. Even Hard Mode for Aria of Sorrow wasn't that challenging in comparison. I also recommend use another smaller device to look up a decent map online to help you out.

Thursday, October 7, 2021

Jack Red reviews Castlevania Advance Collection

 Update: On October 12, 2021 I gotten the final achievement for this game.

On October 24, 2021 I finally gotten all GBA Castlevania games' completions in game. Castlevania: Harmony of Dissonance is virtually double that at 200% completion.

Hello everyone I'm Jack Red aka XboxClown89, it took me nearly a week to fully play all four Castlevania games included in Castlevania Advance Collection. Ever since Castlevania Anniversary Collection's release, a lot of people thought they were going to make GBA or DS compilation. We recently gotten Castlevania Advance Collection, all three games plus Castlevania Dracula X.

I actually want to start with Dracula X first. A lot of people were mixed because some thought this was going to be a port of Castlevania: Rondo of Blood. Instead they pulled TMNT: The Hyperstone Heist on them. Personally I rather play that over Dracula X. You play as Richter Belmont on your journey to slay Dracula.

This game doesn't tell you, there's two people you can save. Which will affect the ending as well as some bosses getting replaced as well. Sadly, Dracula X is widely known for it's difficulty. The game as a whole felt like a major step backwards for the franchise. Especially if you played Super Castlevania IV, there's no debate which SNES Castlevania game is better.

Thank god for save states because some parts especially Dracula's boss fight is a nightmare to play through. I do need to point out the key needed to rescue both characters also a joke sub weapon too. I will say the soundtrack at least is the best part of the game. It just felt like a few changes then we would've had a decent game.

Now considering all three GBA Castlevania games are similar in many ways. Unless I specify state one of them, most of what I have to say is for all three games. Castlevania: Circle of the Moon follows Nathan, an vampire killer who isn't an Belmont. Although Dracula himself is in this game. Yet in different ways he's sorta there in the other two GBA games.

Castlevania: Harmony of Dissonance, Maxim made contact with pieces of Dracula. Which caused a merge to start between two souls. Which is exactly why you have two similar castles with differences. It's almost like Castlevania: Symphony of the Night. Except neither castle is inverted this time. Also you have more areas to switch between both castles.

Castlevania: Aria of Sorrow, Soma is revealed to be an descendant of Dracula himself. Which was an interesting point twist, even threw an Belmont off. All three GBA games have massive maps, it will take hours to fully explore the castle or just enough to finish em. I do need to point out, Harmony of Dissonance has the most bosses between the three games.

Yes some of them are alternate versions like Minotaur or Legion for that matter. Castlevania: Circle of the Moon was actually made by a different team from the Symphony of the Night team. Although they did made both Harmony of Dissonance and Aria of Sorrow. There's a lot of content to keep you busy.

Castlevania: Circle of the Moon uses cards that can make combination of attacks. This concept was revamped into the souls systems for Aria of Sorrow. Circle of the Moon also has alternate versions of the game after you beat it a few times. You start a new state with that code as your name, there you go.

Which is also how you play as Maxim in Harmony of Dissonance and Julius in Aria of Sorrow's case. They took so much from Symphony of the Night. Honestly I'm impressed all three of them were very decent games. Death is in all four games here, which reminds me of a surprise I prepared prior to writing my own review.

https://www.youtube.com/playlist?list=PL8vGuhRohK-IxmAqHmhx7FBqe_wLXh5AS

Yes you can change the controls to suits your game play style. There's more options emulator wise that makes you feel like a collector or given respect by Konami. There's no surprise delays in getting your saves going unlike at times in Castlevania Anniversary Collection. Also there's more actual achievements/trophies this time around too.

I felt M2 knocked this out the park like they usual do in their work to port classic games. There's no question by default, Dracula X had it's own problems. Even if it didn't have those, the other three games are way better in comparison too. I felt parts of things are done better between the three GBA games.

Aria of Sorrow had the best written story as well told the best as well. Harmony of Dissonance had the best merchant. One major problem I had with Symphony of the Night is the merchant only in one spot the entire game. But in this case, he's in a couple spots. Circle of the Moon had a great intro to kick things off.

Yes Harmony of Dissonance can be the most confusing due to how similar both castles are. A few areas didn't matter like Juste's room, I love it guys and where you face Maxim. Like Richter's boss fight, if you have the right stuff equipped. When you win, you'll be treated to an even harder final boss fight.

Aria of Sorrow does this as well. Chaos was an intense final boss. I felt Harmony of Dissonance was the most item friendly out of the three. Also you can get a lot of items. But in Aria of Sorrow, there's a clear limit how many of that item you can have at one time. At first this could be seen as an negative but overtime getting additional stuff.

It quickly becomes nonexistent, Soma gets some sick abilities. Even a greater degree than Alucard in Symphony of the Night. All three of them have amazing soundtrack with great sound effects. Some amazing artwork overall despite playable characters in game wise has no faces. There's no voice overs unlike Symphony of the Night which had that with text dialogue.

Honestly I highly recommend all three of them. I really had a lot of fun playing these games. I would say hands down, Harmony of Dissonance to me was potentially the longest for a good reason. Aria of Sorrow was potentially the shortest overall. Unless you really take the extra time to collect every soul making it the longest Castlevania game of your life.

The controls are decent enough to help keep you going. Yes some stuff you may need to use your head or look up online. There's a lot to remember in these games. I would say Aria of Sorrow had the most interesting overall map with Circle of the Moon being my second favorite. You had these separate floating areas that teleports you to each other.

One of them connects to Clock Tower, where Death is located. Aria of Sorrow seems to help you out the most abilities wise. Circle of the Moon by default is the most challenging in it's own right. Harmony of Dissonance had Dracula Wraith that had the evil soul tried claiming Maxim's soul. I personally liked the concept that someone else could potentially revive him in a way no one expected.

Aria of Sorrow had a more interesting boss selection. Control wise, Aria of Sorrow wins hands down. Also those warps were more limited in Harmony of Dissonance's case. But I loved in Aria of Sorrow, you can actually choose which area you want to warp to. Now I absolutely loved that being in the game.

Honestly, you should play all three of them. But if I had to choose one you should play first or the most, it has to be Aria of Sorrow. To me, it had the best of all worlds. I don't even have a big enough issue to point out. Although from trying to collect all the souls, I done most of my playthrough as a much higher level player than expected.

It doesn't mean you can't lose, Julius himself is clear proof of that. Circle of the Moon does have a great whip spinning animation. It's a shame Harmony of Dissonance didn't keep that. Aria of Sorrow when you change weapons, you see Soma use em even without using souls. Speaking of souls, some of them doesn't even require anything at all to work.

Aria of Sorrow has some impressive visuals as well. If you didn't have Aria of Sorrow, it would be debatable out of Circle of the Moon and Harmony of Dissonance you liked more. I kinda liked Nathan a lot as I was playing. Of course, Juste in his own right was fun too but Soma was easily the most entertaining to me.

Not just from the game play but also from the story. You can tell they really put a lot of thought into that story, it's so beautifully told. Yes it might be a little weird that Japan gets Dracula's castle during a solar eclipse. There's a great variety of creatures with a large amount of them found in all three games.

Surprisingly Circle of the Moon had it's version of the Creature as a regular enemy in the game. But they only appeared in select location following Death's defeat. I should point out, all three of them had Golem bosses too. I would say Aria of Sorrow with Big Golem was easily my favorite golem either.

Speaking of Golems, Aria of Sorrow has a couple variations of golems in the game too. The strangest one is Flesh Golem? From my understanding, an golem is made of rocks or dirt hardened. How can you reanimate dead people in a way that isn't well an zombie? They somehow found a way through this particular golem.

Overall, I could talk hours among hours about these games. But you really getting more than you would expect for just twenty bucks. Five per a game is a great deal already plus additional stuff like information on many things. I would even dare to say this quickly between the previous Anniversary Collection away.

Tuesday, September 28, 2021

Some Celebrity Deathmatch and Death Battle similarities

 Hello everyone I'm Jack Red aka XboxClown89, today I want to discuss some strikingly strong similarities. Celebrity Deathmatch and Death Battle in particular that I think a lot of people will find interesting. Keep in mind, there's plenty of major differences as well. I never was going to call Death Battle out as a rip of Celebrity Deathmatch in the first place.

Let's start with the most two obvious similarities right off the bat. We will kick things off simply with both having the word Death in their titles. Both heavily centered about fights to the death. Alright we also have two guys hosting the shows. One of them is widely known for being crazy, reckless and kinda stupid at times.

The other host is smarter, kinda of a dick and more focus on his job. It's no surprise some people compared the hosts. Keep in mind, Celebrity Deathmatch is mostly using parodies of real life celebrities. The only real life celebrity featured in both shows was Chuck Norris, surprise lol. Death Battle is more about using fictional characters in comparison.

I do need to point out DBX also had Colonel Sanders. He was one the last dead celebrities to get revived through the time machine on the show for Celebrity Deathmatch. Strangely interesting, how both shows parodied one of the biggest fast food names on the planet. Now you can't tell me that isn't finger licking good!!! lol.

Donald Trump was on Celebrity Deathmatch and DBX. Keep in mind, DBX episode was a joke episode. In real life, he was the previous person to had been the President of the United States. But I'm not done, Hilary Clinton also was on both shows as well. People sure love making parodies of these real life people don't they?

Now let's discuss a few fight concepts both shows actually have done. Celebrity Deathmatch done two giant robot fights with bands no lie. The later one was a parody of Gundam. Speaking of Gundam, Death Battle done two fights so far with Gundam models. Two of those fights had Tommy piloting different zords, DBX also done Burning Gundam vs Thunder Megazord as well.

Both shows have done a death race as well. This only occurred once on Celebrity Deathmatch. Death Battle started with oddly enough Sweet Tooth vs The Joker fight. It later gotten X-Wing vs Arwing fight on DBX. Last year, they introduced a new spin off show based on death races. I figured some people think find that interesting to talk about.

Twice Celebrity Deathmatch done someone taking on all comers. For those that doesn't know what that means. These celebrities had to face as many challengers during a match then survive. On DBX, they done Bruce Lee taking on a lot of characters inspired by him. Celebrity Deathmatch also done a few three way fights as well.

Not as often both Death Battle and DBX has a handful of those as well. Of course, I need to mention, a lot of characters return for another fight on both shows. More true on Death Battle side of things considering DBX and Death Race. A handful of Death Battle fights involves time manipulation including the most recent episode, Goku Black vs Reverse Flash.

The closest fight Celebrity Deathmatch has to fit the bill is also one of my least favorites they ever done. Chris Farley vs. Horatio Sanz because Farley kept dying. Referee Mills Lane kept using the time machine to bring him back to life, which led to him doing just one move to win the fight. In other words, they ignored the golden death rule to allow Farley to win like that on purpose.

Both shows has a few team fights as well. We aren't considering Courtney Love's second match because one of her opponents got killed before the match officially begun. Both shows has a witty, dark humor at times. There's also a few fights with creatures. But I want to focus more on monster fights here.

Celebrity Deathmatch done Bigfoot vs The Loch Ness Monster, one of the absolutely shortest fights they ever done. They later done Frankenstein's Monster vs The Wolf Man. They did a few mix up matches with some of the monsters as well like Steve Irwin vs Medusa. We aren't considering Pokemons or Digimons for this.

Both of them are mostly creatures with powers. At the same time, they aren't what people think of what you think monsters. Death Battle has done Godzilla vs Gamera, they're biggest scale monster fight to date. They also had an vampire in a fight as well. In Celebrity Deathmatch's case it was Sarah Michelle Gellar's second match against an vampire.

On Death Battle, they put Dracula from Castlevania series vs Ganondorf from The Legend of Zelda series. They also done Dio vs Alucard fight as DBX. However it already got confirmed to also become an full fight on Death Battle, this season we're in right now. Oh wait I still got more to talk about.

I do need to mention Death Battle has done Sabrewulf vs Jon Talbain. A brutal fight between fighting game werewolves. Jon also was in a DBX episode against Terry Bogard. Celebrity Deathmatch even had a small alien character who had a grudge against Nick Diamond. By now a couple alien characters are on Death Battle and it's spin off shows.

Celebrity Deathmatch does have the concept Super Freaks. They are altered people created mostly from deceased celebrities' DNA. The only exception was Potato Khan getting a potato by accident. In Death Battle's case, a handful of times they used characters that aren't that characters. It's a little confusing to explain.

Goku Black is Zamasu was a Supreme Kai in training who switched bodies with Goku to kill all the mortals. Mechagodzilla model they used had the spirit of a previous Godzilla. Indirectly I have to bring up Shadow androids Dr. Robotnik created that were used in Eggman vs Wily episode. Notice two of these aren't the actual characters but rather a doppelganger with similar traits.

Not many fights for Death Battle in general involved a ring. As in a wrestling/boxing ring but the most famous example was Balrog vs TJ Combo. Which was the closest fight they ever had to a particular boxing match Celebrity Deathmatch widely known for. Mike Tyson vs Evander Holyfield, this was one of their more ambitious fights they done.

Sometimes Celebrity Deathmatch does a quick analyze session on the combatants. Don't take it seriously though since they do hide some jokes in them. Everyone knows both Death Battle and Death Race is heavily centers around that. We also need to bring up the results for Death Battle since they do explain to the best of their ability why a character wins.

Yes at times Death Battle does hides some jokes in there as well. Moving on, there isn't a lot of bigger scale fights on Celebrity Deathmatch. Survivor Battle Royale had the most fighters but a lot of them died before even reaching the ring below thanks to a certain someone. Death Battle has done a few war theme fights across two of their shows.

A handful of DBX fights puts a character against 100 of their opponent's characters. Mostly Wolverine facing 100 Barakas or Thor facing 100 Pikachus. Yes, Celebrity Deathmatch has a few deaths done by animals as well. But for the most part, they aren't a fighter in the match themselves. Both shows has some brutal, disgusting ways to kill people off as well.

Of course, I need to mention Beavis vs Butt-head fight for Celebrity Deathmatch. People actually voted for this to happen. But the main reason other than it also was a MTV show why I'm bringing up that particular fight up. It was the only fight to have cartoon characters. Death Battle is mostly done in sprites or 3D animation.

Sometimes in their sprite theme fights, there's additional animated parts. Both shows that had draws that ends in death more than draws where all fighters live. Magic isn't used much on Celebrity Deathmatch. Technology is more notably used on that show. Death Battle has a great usage of both those in comparison.

I know this isn't going to spin people's heads off. I just wanted to get what I felt for years out on the open. Indirectly Death Battle is a spiritual successor to Celebrity Deathmatch. Honestly, both shows do things better than each other. But I will say I do mostly recommend them as well as Death Race.

Come on, Death Battle where's more Death Race episodes? Overall, both shows are mostly solid. DBX and newer version of Celebrity Deathmatch with the German counterpart shows being weak points. I guess I have one more thing to discuss before I end things here. Also because I don't wanna hear, you should've mention it!!!

Celebrity Deathmatch done four particular episodes called Fandemonium. Where the viewers picks their fights and in rare cases adds more to them like Carmen Electra vs Jenny McCarthy. In the newer version, a handful of fights voted by the viewers happened. Like Ashlee Simpson vs Her Old Nose, yes this actually happened folks.

There were times on social media, Death Battle would ask who should face who. They haven't done that in a few years now sadly. Not including that, a few seasons of DBX became voting. Which means the one with the most votes wins the fight. But they also make alternate endings where the other character ends.

In a sense, they did this to prevent people from being bias. Personally I don't think it helps much. But it also cheats the concept because it was meant to be the one with the most votes. So in other words, our votes doesn't actually matter when you really think about it. Yes I noticed how differently the voting for both shows worked.

Honestly, Celebrity Deathmatch is best sticking with the original show. Mostly avoid DBX except for a few episodes. Death Race, hell yes I want more of that. Death Battle has episodes I'm not a huge fan of for one or multiple reasons. Regardless, there's a lot of potential for both of them. I felt Death Battle in some ways will get better but also become worse in other ways.

Jack Red reviews Robot Chicken

 Hello everyone I'm Jack Red, truthfully this has been a busy year for me. Which is why I haven't written many blogs as I usually do. But don't worry I will try to start writing more as soon as things stop being so busy around here. For today, I want to talk about one of my absolute favorite shows ever. It recently became the longest running production wise Adult Swim show to date.

I am talking about Robot Chicken, now this is such an amazing show for a lot of great reasons. Easily, one of the most creative shows I have ever seen. Honestly, I don't have many negatives against this show. Most episodes has a couple sketches within a short length episodes. Actually half what you would expect from most cartoons today I'm not kidding.

For most specials, they do go over that length. Some of the funniest jokes are in those or likely the last sketch within an episode. This team uses all kind of animation techniques, sometimes doing more than one per a sketch. Recently, they quickly aired their shortest season, Season 11 all within this particular month. Most seasons has around twenty episodes while this season had 11 episodes not counting the special.

Some stuff you really wish you could unseen. Some sketches goes very quickly while others takes a little longer. The last sketches usually takes the longest to play out. A handful of specials are just one long sketches, two of them as of the most recent Halloween special centers around the Nerd character. No not as in AVGN character, they actually have their own Nerd character.

Franchises like G. I. Joe, He-Man, The Smurfs, The Flintstones, Star Wars, DC comics and Transformers gets reference a lot too. Some jokes will get you by surprise too. Similar to stuff like Celebrity Deathmatch, it largely parodies celebrities, pop culture and a lot of violent deaths. This show really pushes the envelope what they could do.

They love doing "You're canceled joke" during some of the season finale episodes. This show is filled of surprises at every possible turn especially during the specials. Sometimes you just won't know what you're going to get. Keep in mind, a lot of sketches doesn't even make it to Television. You'll have to buy the DVDs to see those missing sketches for yourselves.

Yes there's some sketches that are actually part of the canon that plays out as well. Those won't occur as often as these though. I will say the season finale episodes are some of the finest you'll ever see. The mad scientist does get compared somewhat to Rick from Rick and Morty. Maybe one day I'll review that show don't hold your breath.

Robot Chicken is virtually like the dark side of pop culture. They will do some truly unpleasant stuff to some of your most beloved characters. I will go as far to say this show really does have balls to do some of this sick stuff. Of course, there's other recurring characters like the Humping Robot and this mess up Unicorn character.

Robot Chicken also made a cough gag for a particular episode of The Simpsons. Which is still one of my absolute favorite cough gags ever. This show also has some ties to Family Guy, the two shows themselves are unrelated. Seth Green is one of two creators of Robot Chicken also voices Chris Griffith on Family Guy.

Family Guy creator Seth MacFarlane helped to get Robot Chicken to happen. He does voice a couple of characters, mostly being the voice of Santa Claus and Emperor Palpatine. There was one time Seth Green had to take over the role since MacFarlane at the time wasn't available. Honestly, Robot Chicken is such an ambitious yet unique concept for a show.

They have plenty of obstacles to prevent even an season from happening. Somehow this team comes through with amazing results. I am deeply impressed as well as inspired by this show. I do think this show will stand the test of time before than a lot of animated shows. They do take some major risks with impressive animating techniques.

I know this is late into the review. This show originally was a short lived web series called Sweet J Presents. Some of it's sketches got remade for Robot Chicken. The same thing happened with Rick and Morty true story. This is one of those shows they could go virtually anything you can think of. Yet the fans still think of more stuff even after it's cancellation.

Don't worry it just finished airing Season 11, I'm sure it will get another season. I should point out a few channels including Comedy Central, the same channel known for South Park and Cartoon Network turned it down. Someone at Cartoon Network along with support from MacFarlane helped the show to happened.

I think the real reason Comedy Central turned it out was because they already had South Park. Why would they want both those shows on the same channel? Let's be honest, it would cause confusion as well as either show more likely to get canned sooner. So it was for the best both shows got their respective channels.

Yes I'm well aware South Park is currently the second longest running animated sitcom behind The Simpsons. Robot Chicken to me just has more uniqueness and class in comparison. Yes I just threw South Park under the bus sue me. Honestly, this show has plenty of reasons for most the viewers to wanna rewatch the hell out of it a lot.

For the most part, it's the perfect length to marathon all day. It does plenty to spice things up so you'll never truly get bored even seeing these episodes so many times. It almost like a party you really want to go, you drop everything to be there. Robot Chicken even won two Emmys which is rare among animated shows to have.

I do think this show has a bright future ahead. Honestly, it is that good of a show. Even hearing it got canceled, you'll rage in record time. Like when I found out F is for Family got canned, don't worry that's going to get it's own review too. I also plan to do Big Mouth when the time is right. Robot Chicken is something you can't recreate in any sense of the word.

It is a show that blows every expectation away. Especially during some of the specials. Some of these jokes are really funny, I'm not kidding. Robot Chicken willing to do anything for entertainment purposes. This show has plenty of personality as well as creativity. Sometimes you get really surprised by how some sketches ends.