Wednesday, April 27, 2022

Ranking every Golden Axe game in Sega Genesis Classics

Hello everyone I'm XboxClown89, today I wanted to rank every Golden Axe game included within Sega Genesis Classics. Golden Axe always been one of my absolute favorite Sega franchises. Honestly, I know most lists are very similar with some of them being a little different in placements and reasons. I am happy to talk about Golden Axe again.

3. Golden Axe III

I will be brutally honest, this doesn't even feel like an Golden Axe game. In every regard it falls flat especially compared to the previous two entries. Only the panther guy stands out among the roster. The versus mode isn't as rememberable as Duel Mode. Nearly every enemy is incredibly cheap. They set the standards of getting the True Ending a bit too high here.

2. Golden Axe II

Although, a lot of people see this game as a reharsh of the original Golden Axe. I actually do prefer several things over the original. Such as having the option to change which direction to throw an enemy or how much magic I use. I even felt the music was slightly better in comparison. Where it falls short is the difficulty being notably lower as well as a cheap final boss.

1. Golden Axe

Golden Axe was among the first ports of an Arcade game on Sega Genesis. It still held up amazingly well by today's standards. Also, it had some nice stuff not included in the Arcade version as well. It just had the perfect balance of everything. Golden Axe always have been a fun hack & slash beat em up I can easily come back to.

Ranking every Shinobi game in Sega Genesis Classics

Hello everyone I'm XboxClown89, I figured today to rank every Shinobi game included in Sega Genesis Classics. I felt most lists on this topic are very similar with some reasons being more different than others. I'm a huge fan of classic Shinobi games, it's a damn shame the franchise died. Of course, there's many factors for that but Joe never fails his missions.

3. Shadow Dancer

Not to be confused with a similar titled Arcade game. Shadow Dancer brought back Joe whose accompanied by a dog. The game plays very similar to the original Shinobi. It's no surprise this is the shortest of the three Shinobi games. I still felt this was a solid game here. I just felt some bosses were trickier to hit than others.

2. The Revenge of Shinobi

The Genesis sequel to the original Shinobi. For a very early Genesis game, it holds up amazingly well. I felt they made great changes to help it out stand from other Shinobi games. Sadly due to some characters including a handful of bosses led to many revisions of the same game. Although, Spider-Man was licensed by Sega due to them making an Spider-Man game at the time.

1. Shinobi 3

Of course you already knew what number 1 Shinobi game was going to be even before you started reading this. Shinobi 3 is a true master piece. Also one of the greatest video game sequels ever made period. Not only it improves on everything from The Revenge of Shinobi, it does some stuff of it's own too. Shinobi 3 is one of the finest Genesis games you ever going to play, it's that damn good.

Sunday, April 17, 2022

XboxClown89 reviews Cel Damage HD

Hello everyone I'm XboxClown89, today I'm going to review Cel Damage HD. I also want to give special thanks to Tactical Bacon Productions for a particular video they made. It inspired me to find me a copy of Cel Damage, I'm very glad I did. I actually got a lot to say here. Considering I haven't talked about Twisted Metal or anything remotely similar in a while why not?

A long time ago in an old gaming magazine, they covered Cel Damage. I remembered looking constantly at pictures of the game really wanting to play the game. Then I came across The Twisted Metal Knockoff Collection on YouTube by Tactical Bacon Productions. Among ten games he talked about, Cel Damage was one of them.

Also according to his own list very late into the video, this was the fourth best game of the line up. Now I totally agree why he got requested by a lot of people to include the game in that long video of his. Cel Damage is a rather unique Twisted Metal clone. It is more of a cartoon style car combat game. Imagine if Twisted Metal and Wacky Races came together but even wackier.

Interesting fact Twisted Metal: Black, Twisted Metal: Small Brawl and Cel Damage all originally came out in 2001 within the United States. Cel Damage came out a week and an half before Small Brawl. Twisted Metal: Black predates it by five months. There's no question release wise it counts as a Twisted Metal clone.

Of course, there's more than that going for it. Some similar weapon concepts with many done notably differently. I'm not going to lie Cel Damage has a lot more weapons. You do get the option to set up the power ups to none or all of them enabled. Which is surprisingly not in any Twisted Metal game. Not only that, there's three modes of play.

Smack Attack is more about who reaches the total amount of hits within a match. Which means even on it's lowest of 300, there's a lot of deaths. This is also the closest it gets to being like an Twisted Metal game within the game play. Gate Relay is virtually a race you go through checkpoints. The lowest lap amount is 8 laps but the tracks are a little smaller than expected.

This is strangely interesting because Twisted Metal (2012 game) done racing within it's online multiplayer. Which wasn't well received, let's be honest you don't think a death race when you think of Twisted Metal. The last mode is Flag Rally where the characters fight each other to score enough points with flags to win. On default of 10 points, you can instantly win by bringing in all flags I'm not kidding.

There's a handful of characters that's kinda similar to actual Twisted Metal characters. Like Sinder was a demon fired from Hell before joining the show Cel Damage, more on what that is later on. In the original Twisted Metal timeline there's a demon named Minion. Also Count Eart in a few ways would be similar to Twisted Metal 4's Mr. Zombie aka Rob Zombie.

Twisted Metal: Black had eleven weapons while Cel Damage has a lot more weapons. Also has some interesting power ups not even in Twisted Metal series like Spring and Portable Hole. Spring allows the user to notably jump much higher. Portable Hole plays off of a cartoon joke that could instantly kill your opponent if you can place it correctly.

Cel Damage show is where most of the playable characters including the bosses comes into play. This is essentially they're variation of Twisted Metal in a nut shell. Which most Twisted Metal clones doesn't even do that. ! item is that character's favorite weapon, their answer to Twisted Metal's specials. The fact I could make that the only power up in a match is rather ridiculous.

Another power up transforms your vehicle into an aircraft with nice guns to boot. This was a huge surprise when I found out about it. This also interesting because Twisted Metal doesn't technically do except for a particular boss fight, Iron Maiden in Twisted Meal (2012 game). Unofficially through Gameshark, you can play as Warhawk who pilots an attack helicopter.

I should mention this, Twisted Metal 4 and Twisted Metal: Small Brawl lacks endings for hidden characters. For Twisted Metal games, they were short on time. Although, Axel's ending in Small Brawl did leak online. There's an interesting variety of stages. Another concept they actually beaten Twisted Metal to the punch on was this.

In Small Brawl, if you fall out a particular stage with a huge lawnmower. There's a chance you might get bounce up from the trampoline instead of death. This actually got predated by a particular stage in Cel Damage with a small planet that would bounce you right back to the ring of it. There's also more notable voice overs in the game play.

When a character's vehicle gets destroyed for a few seconds you'll see that character moving around. Now why is this not in any Twisted Metal games? The bosses are notably more like your rivals in Vigilante 8. Thus they are notably smaller scale but they are mostly fun to play as. I should mention there's four boss characters.

Which does top most Twisted Metal games before except Twisted Metal 4. Like Vigilante 8, this also on a few platforms. Not many Twisted Metal clones used that strategy. What's mind blowing is Cel Damage HD ended up on even more platforms. Thus this likely could be the most successful Twisted Metal clone ever made!!!

The method to unlock stuff is very different as well. Like Black, most characters has an intro as well as their ending called finale here. Also like Black, there's a mode to rewatch those cutscenes. In terms of it's tone it technically would be lighter than Twisted Metal 3 but darker than Twisted Metal 4 and Small Brawl combined.

Every character is rememberable in their own way. This felt like a surprisingly huge improvement over previous Twisted Metal games. Yes the story isn't as important but it's still there. The damage can be quite ridiculous at times. Not like one weak weapon does a lot of damage. No we are talking about if you aren't careful even going in with full health you could quickly get killed off in record time.

You constantly take damage at a fast rate. I will say some of the best weapons so happens to be melee weapons. Now those are a lot of fun to use in this game. Another concept Twisted Metal series never attempted. I do love the artwork very much with the audio department knocking it out the park. Cel Damage from the game play is even crazier than most Twisted Metal games.

Like the physics can be ridiculous at times. In two modes if you fall off a ledge you will die. But in Smack Attack, as long you have health you will be quickly reset to continue the match. Even getting stuck or flipped over is a small issue. Cel Damage virtually doesn't hold back how twisted it gets. The humor may not be for everyone but I grew up with a lot of slap stick cartoons.

Obviously, this was a long wait that was well worth every minute of it. Cel Damage has some space stages, something Twisted Metal done little to nothing with. The closest being two particular Outlaw endings. You can destroy parts of the stages but they'll quickly respawn. Power ups including health respawns a lot faster than in Twisted Metal series.

Twisted Metal is getting a show but still haven't release any further games. Then again Cel Damage never gotten an sequel which got canceled. Maybe it's for the best it never got one. The achievements are mostly on the easy side but a lot of fun in their own right. The price for it, Xbox One version was less than ten bucks.

Sadly there is no online feature, considering how that got used in Twisted Metal (2012 game) as well as not wanting to ruin the overall experience by including it was a good but risky move. Honestly, not only it should be considered as an Twisted Metal clone. Like Vigilante 8, I actually think this is better than most Twisted Metal games I'm not kidding.

They made even aspects I wasn't a huge fan of for Twisted Metal series surprisingly fun here. Cel Damage might be seen from not having much content. It sure is a lot of fun for hours to play. So I don't really see that being an issue here. If it's that level of fun then I'm happy with the game. Cel Damage also has a final stage that connects piece of all the areas together.

Now this was a clever idea to end with such an stage. It was obviously ambitious but a fun, crazy stage. Even for racing this stage surprisingly works wonders. Cel Damage is one of the most creative car combat games I have ever played in my entire life. You have no idea how long I wanted something close enough to Twisted Metal on an Xbox console, it took such a long time.

Honestly, not only I'm going to highly recommend this game. Especially to those who can't get enough car combat games. I felt this is one of the best underrated classics within the genre that could give Twisted Metal for it's money. It might never did before but it has a notable chance more recently doing so.

Cel Damage has characters even crazier than what you would expect from those of Twisted Metal or the genre as a whole. The weapons are some of the craziest I have ever seen. I also liked every character gets a process on every stage in every mode, checked off means you won there as that character. Yes Vigilante 8 series done that before but surprisingly Twisted Metal series never has.

Twisted Metal is meant for a more mature audience that's into dark things while Cel Damage being more of everyone else with a good mix of good and dark stuff. The fact it ended up competing against two Twisted Metal games in the same year is something most Twisted Metal clones can't say. Personally it was way better than Small Brawl.

Sunday, April 3, 2022

XboxClown89 reviews Teenage Mutant Ninja Turtles: Rescue-Palooza! (fan TMNT game)

Hello everyone I'm XboxClown89, considering two TMNT games are coming out this year. Why not check out Teenage Mutant Ninja Turtles: Rescue-Palooza!? It's a fan game on PC by Merso X, I don't have much experience playing fan games. I will say this I didn't expect to love this game so much. I would even dare to say it blows TMNT IV: Turtles in Time on SNES away.

I know quite an statement but this game really felt like the most complete TMNT experience ever. First we have to look at some of the big reasons why TMNT IV: Turtles in Time often regarded as the best official TMNT game. For starters, it made smart changes from the original Arcade game. Also it's roster of villains was enough to make every TMNT fan happy.

This game went even further by adding in a lot more villain characters. Even brief appearance characters are present in this. Oh wait it gets way better than that. It truly felt like most of Konami's TMNT games based on 1987 cartoon rolled perfectly together into an unique fan game. Most stages, you'll unlock more characters to play as.

There's sixty playable characters ranging from the joke characters to possibly op characters like Shogun. The graphics goes between several TMNT game looks at times. The cut scenes are well animated with the voice actors sounds just like those right off the show. I also loved you can select any stage for majority of the game.

You know similar to Mega Man classic and X series does before the final stages. Speaking of that, they treated the final stages like that as well. No boss rushes but this game is packed with some amazing stuff. Even sprites from the SNES game TMNT: Tournament Fighters got used here. It is possible to play this with three other people.

I loved the references to the games as I played this. There's a short tutorial when you start up the game. If you beat the game, you'll unlock Arcade Mode. You will have every character including Krang and Shredder to play as. I felt there's more than enough variety to keep the game interesting. I don't have much criticisms surprisingly.

You will instantly feel like you're living in the show, it's that damn good. Yes this game has stuff not even pulled from those games too. Every time you beat an stage, the game automatically saves. However the game doesn't show anything to confirm or even let you know it's saving your process. It is a nice length TMNT game that many fans would love.

To me, this felt just like Streets of Rage 4. You get the nice blast of nostalgia, you don't wanna to stop reliving it. TMNT: Rescue-Palooza! is a truly solid fan TMNT game. I don't simply recommend you play it, I demand you play it before TMNT: Shredder's Revenge or The Cowabunga Collection comes out. After playing this, you will felt there's no way to further improve this.

There's a strong chance you'll make this your favorite TMNT game. I'm not going to lie this game is worthy enough to surpass TMNT IV: Turtles in Time. I also liked there's bonus stages to help better your chances. I just felt some of these are a little too strict. Otherwise, they can be fun to play at times. This game not only breaths TMNT, it yells COWABUNGA!!!

Monday, March 28, 2022

Jack Red reviews Retro Shooter Rampage Bundle

Hello I'm Jack Red aka XboxClown89, today I'm going to review another game bundle called Retro Shooter Rampage Bundle. All of them were from the 90s with some interesting facts not a lot of people knows. I actually bought this at full price of twenty bucks. So I'll do this process how much of this actually worth your money?

Operation Body Count

We will make each game worth five dollars each to add up to twenty dollars. I also wanna start from the worst to work my way to the best. Operation Body Count is hands down the bottom of the barrel here. The first few stages are in repetitive sewers with a lot of rats. I do mean a lot of rats with mud people.

There's a little over forty stages in the game. Now something you should notice right off the bat, it plays incredibly similar to Wolfenstein 3D. They even used an modified variation of the same game engine here. The weird part is parts of the game's story is also incredibly similar to a particular 80s action movie.

Die Hard, yes this team ripped off the movie. Let me explain, you are facing off against a lot of terrorists within a building by yourself. You are working your way up which is also very similar to Wolfenstein 3D. Sadly, it only gets much worst from here. The bullet holes on title screen look not only dated but not even edit in fully right.

The map only shows an small section of the overall map. There's a lot of enemies, more than what I was expecting. Up to getting a particular elevator, you have to find the only exit not trapped. The game doesn't tell you how many enemies to kill. Which means you may be wasting your time to check to see if you could leave the stage.

The weapons are fine, hit detection on both sides is horribly unbalanced. You could be blocked but they possibly can still hit you I'm not kidding. The overall map designs are so boring, overused and even finding secret paths ends up being too easy. There isn't even many bosses like in a lot of retro shooters I played.

Of course, "You lose" screen get use to it because you're gotta see it a lot. I highly recommend you do not play this piece of filth. We just loss five dollars onto the next game in the bundle. Corridor 7 is also from the same people responsible for you guess it Operation Body Count. You would think I was going to say this was an huge improvement here right?

Corridor 7

Well there's some confusion on when those games originally came out. Corridor 7 actually came out a few months before Operation Body Count. Which is even weirder considering that did a few things notably better. There's a little more depth within the maps. A more interesting roster of enemies with barely any bosses.

The weapons are easier to use with a more interesting variety. Also the codes actually works, I don't know why they don't for Operation Body Count. Also like Operation Body Count, there's a little over forty stages. Although this is also an Wolfenstein 3D clone, it actually more ripping off Blake Stone series.

Yes Blake Stone series is also a Wolfenstein 3D clone but those were done right. This is like a poor man's attempt at those games. I love when you get a particular map item, you fully see the entire map. Now why couldn't Operation Body Count do that? There's a lot of enemies on the maps too. I do have a major problem with some sections of the maps.

In particular, the areas you gotta move around with crates surrounding. For some odd reason doesn't even display that properly on your map. All you'll see is your cursor moving through an invisible map section. They do from a few stages changes how to end the stages. Before the last one, an portal you had to kill most enemies before you were allowed to leave the stage.

Thankfully this is no longer an issue for portals, as soon you find one go straight inside to finish the stage. The last boss isn't much of a boss fight. The ending felt dated in a few ways. The music was alright, better than Operation Body Count though. Now we loss ten dollars, sadly I also can't recommend this game.

Last Rites

Next up is Last Rites, which originally didn't come out in the United States. It later got rereleased on Steam and GOG world wide. Don't worry I didn't pirate this game. There's eleven missions, you have an small platoon to take on zombies. I do like parts of the artwork as well as how it explains the story in mission briefs.

This is a mission based FPS game which was starting to become more common at the time. Personally I rather play stuff like GoldenEye & Perfect Dark. The game is very dark, they used too much darker colors with some notable dark areas. Yes there's some brighter areas but you just felt somewhat sad seeing it.

Not necessary in the mood to kill something!!! This game often gets labeled as an Doom clone. Although it has some similarities, Doom was way better. Also this felt more like a precursor to Left 4 Dead series in a weird way. I do like parts of the audio though. The AIs on both sides isn't the best. But hey it's way better than those from Operation Body Count.

Last Rites doesn't have codes but there's commands you could edit, I don't know how to. It's mostly altered where in the game you want to start from. The zombies don't seem that scary with some having throwing weapons. As far I'm aware most missions ends close to where it begins, yes one of those shooter games.

There's not many boss fights here either. The weapons are alright with accuracy being great. There's some huge maps to explore. Last Rites is chaotic with a lot of zombies. More than what you would expect in an late 90s FPS game. I don't see many people enjoying this game today. But it is more likely going to do better than Corridor 7 and Operation Body Count.

Of course, at times you'll get confuse what to do or where to go. Some stages appear to be much shooter while others are notably longer. So the overall length of the game can easily differ depending on things. But you are more likely going to stay interested to see the ending. Overall, I felt not many people I would recommend this game to, which saves us five dollars barely.

Killing Time

I saved the best for last, our final game in this bundle is Killing Time. Before I can even talk about the actual game. I got something huge to bring up here. There's two major versions of Killing Time. The original 3D0 version that almost gotten a few ports. I'm here to talk about the later remake version of the same game.

This version came roughly a year later. There's a lot of changes between both versions. Regardless, they do have the same story. An event occurred that cause something mysterious to happen. You got to that location to discovered what happened there. Unlike the original version, they were able to fully remove loading screens out the entire game.

Yes even before Xbox Series X/S and PS5 done that years later. I would say in every category is a home run compared to the rest of the bundle. The audio alone is notably better. The enemy variety is the most interesting as well. There is still not many bosses though. The weapons are mostly decent, a great thing here.

The map is notably huge covering this entire island. There's two maps you'll use. One of them fully shows off the entire island. The other map is meant to be a lot of shooters at the time. Some areas it doesn't work that way though. The map itself is filled with surprises. There's also a lot of key items you'll need to collect in order to beat the game.

There's jumping but it kinda tricky to pull off. There's a handful of areas you'll need to use jump. So it isn't that major of an issue but for those locations expect to die a lot. Do I even need to mention this also has a lot of enemies? Some areas you'll be surprise has this many enemies at several locations. To beat the game, you'll need to unlock the final area upstairs in the mansion.

Then you have to locate and destroy six mirrors. All you'll need to do after that is go back to the water clock to destroy it. Originally depending on things, you had one of two endings you could get here. It's kinda weird the way they changed it, you sorta get both endings in one go here. Which also means another boss character gets added very late into the run.

Both bosses are annoying for different reasons. The first boss gets introduces very late into the game. You could kill him repeatedly, he'll keep respawning. He will die after you destroy the water clock. The final boss will take a lot of damage as well as dish some of it out if you aren't careful. Once she's dead enjoy the ending to Killing Time.

I felt as unusual Killing Time was, it held up amazingly well. So what it technically is another Doom clone. This game quickly blew the rest of the bundle away. The best part is you could simply buy this game separately which I do recommend. This game has the right balance to keep you going for hours. In the end, we were able to keep 10 dollars.

Virtually half the price of that bundle. Now because it says Rampage in the name, you are wondering maybe it's just me. Is it fitting of that name? You bet it is because there's a ridiculous amount of enemies in all the games. There's some sick weapons as well as somewhat map designs. Personally I felt Killing Time was the perfect choice for this bundle.

I don't recommend this particular game bundle. Don't be surprised to kill animals & insects in these games. Retro Shooter Rampage Bundle sounds crazier than it actually is. Operation Body Count later got an Doom 2 mod recreation. Killing Time doesn't do press on buttons to open up pathways. What it does is tell the story in the most interesting way.

A handful of actual cut scenes with FMA dialogue memories. However if enemies get too close to you, the audio of those gets canceled out. Thankfully, you can kill the enemies then wait to trigger those again. The acting for the most part is better than games like The 7th Guest which comes more off as being cheesy.

Sunday, March 13, 2022

We got to talk about Teenage Mutant Ninja Turtles: The Cowabunga Collection

Hello everyone I'm XboxClown89, I will be away from Resident Evil: Resistance for awhile. A few days ago, there was a particular announcement that occurred I didn't see coming. Like a lot of people deep down I was hoping it would happen. I am happy to say it is happening this year. Teenage Mutant Ninja Turtles: The Cowabunga Collection is something I always wanted for many years.

Not a lot of people knows this I'm also a huge TMNT fan. I felt with the new TMNT game coming out also this year. Konami and Nickelodeon picked the perfect time to do this. It will be released on many platforms both digital & physical releases. Oh man I felt I died then went to heaven here. We are getting thirteen TMNT games in one compilation.

1. Teenage Mutant Ninja Turtles (Arcade)
2. Teenage Mutant Ninja Turtles: Turtles in Time (Arcade)
3. Teenage Mutant Ninja Turtles (NES)
4. Teenage Mutant Ninja Turtles II: The Arcade Game (NES)
5. Teenage Mutant Ninja Turtles III: The Manhattan Project (NES)
6. Teenage Mutant Ninja Turtles: Tournament Fighters (NES)
7. Teenage Mutant Ninja Turtles IV: Turtles in Time (SNES)
8. Teenage Mutant Ninja Turtles: Tournament Fighters (SNES)
9. Teenage Mutant Ninja Turtles: The Hyperstone Heist (Sega Genesis)
10. Teenage Mutant Ninja Turtles: Tournament Fighters (Sega Genesis)
11. Teenage Mutant Ninja Turtles: Fall of the Foot Clan (Game Boy)
12. Teenage Mutant Ninja Turtles II: Back from the Sewers (Game Boy)
13. Teenage Mutant Ninja Turtles III: Radical Rescue (Game Boy)

Virtually all of that from 1989 to 1994 including most Japanese versions. Oh wait it gets even better than that. They also have challenges as well as boss rushes you can do. Plenty of additional compilation stuff relating to many things TMNT in one place. They also included online play for these games too. I saw this trailer mind blown it's actually happening.

Let's be honest, Konami by themselves isn't doing well. I am happy with some of the compilations more recently with their name on it. For me, TMNT: The Hyperstone Heist is my most personal connection here. I know for a lot of people it will be the Arcade and Nintendo games respectively. It was the first TMNT game I ever played.

Not only that, I remembered in my old house as a kid going down stairs to play that game on our Sega Genesis. Even after an incident that occurred, that game made me proud to be an TMNT fan. Of course I also been briefly about TMNT: Tournament Fighters on SNES & Genesis respectively. I don't recall playing the SNES game.

We rented the Genesis game, I quickly wasn't happy with it. I rather play Mighty Morphin' Power Rangers: The Movie on the same console. Now that's an excellent licensed beat em up game. You are getting mostly beat em ups with some interesting variety games as well. Three fighting games that are vastly different from each other.

What's even crazier is April only playable in one game while Casey being playable in two versions of TMNT: Tournament Fighters. You'll get plenty of your favorite characters. Some of these games added toy figure characters not often with slightly more lesser known comic characters. A lot of people forgot Pizza Hut had a deal with TMNT that helped both of them greatly.

TMNT II: The Arcade Game has some in game advertising of Pizza Hut. Later removed from it's rereleases. In vice versa, it got more people to eat their food especially pizza. This might sound crazy but I think this will be the one game I'm waiting for the most this year. It's filled with nostalgia especially if you're a TMNT fan like myself.

No I didn't own many TMNT figures yeah I had some but more of X-Men figures. Sadly I doubt we'll get a compilation of the best X-Men games. Oh man I would drop everything for that I'm not kidding. Back to TMNT, the only real exclusion is TMNT: The Manhattan Missions. It's a DOS game made by a different company.

The most interesting fact is it so happens to be one of two TMNT games to have Tatsu. In the first two live action movies, Tatsu was essentially Shredder's right hand man. The other game being you guess it TMNT: The Hyperstone Heist. Some of these games also has Super Shredder usually as the final boss. They even brought in the famous duo of Tokka & Rahzar.

I know most fans can't get enough of Bebop & Rocksteady. Believe it or not, I knew about Tokka and Rahzar first. I kinda liked the concept of a mutated turtle & a mutated wolf fighting the turtles. Yes I know they were replacing Bebop & Rocksteady at the time. More recently in a movie, the duo everyone wanted came back.

Konami tried getting four versions of TMNT: Tournament Fighters. Notice on all the covers, each one represents one of the four turtles. Sadly, Michelangelo's game never happened with little to go on. All we know is Michelangelo would've been on the cover like the other ones. We don't even know why it got canned or which platform it was meant for.

Let's be honest, TMNT franchise wasn't doing well at the time. So that likely was a factor for that not happening. This is a collection that will set the standards. Maybe not the current game compilation standards but rather for this franchise. The bar about to get set insanely high. To me, this likely will become my new favorite TMNT game.

It sorta like Rare Replay because some of my favorite games are also included in that. I felt this is going to make a lot of people happy. Some interesting history here if you're willing to dig a little like this following fact. When TMNT NES came out, a lot of people were disappointed it wasn't a port of the first arcade game.

Konami response was to make the next TMNT NES game a port of that game. They extended all the stages while adding new stuff. Two new bosses with Mutated Stockman replacing the duo of Bebop & Rocksteady. A weird fact outside the United States, the first NES TMNT game is standalone.

Honestly I don't see how you could go wrong with this. Virtually all the TMNT games you want in one place. This is a must have for TMNT fans. You'll get plenty of everything you want plus extras. This will do more than scream TMNT, it will reach heaven itself in record time now that' impressive stuff.

Tuesday, February 15, 2022

Exciting news

Hello everyone I'm XboxClown89, I got some exciting news. As many of you know I'm a known Xbox Mastermind player. I have decided to join in MutatedNemy's Xbox Resistance tournament as one. I do have strategies including a new build I'm going to use in the tournament.

No hints what to expect but I'm not taking any chances here. I also apologize I haven't wrote blog entries in some time. I actually got a few reviews I need to write up soon. In the mean time, I will be mostly streaming Sonic stuff up to the tournament. Which starts officially on the 25th of this month in the afternoon.

Personally I don't think I'm going to go further than one match but you never know. I will give it my best, I don't wanna let my fans down. Honestly I was against joining this. Then I realized I always wanted something like this. Originally gearing up for Tekken series. Although I'm a bigger Resident Evil fan.

I know some of these teams, it's going to be interesting. I also know some of these big name MM players as well. Competition wise I need to push myself harder than I ever had before. I hope my new build is good enough to hold back this teams. I put a lot of thought into my strategies even before it begun.

I got a handful of victories against squads. I do know what to expect from them. You will be in for some intense yet amazing matches. I gotta stream as a part of the rules. Maybe my friend, MutatedNemy might let me upload my tournament matches to my YouTube account. I'm already getting asked for that I'm not kidding.

Some people just don't know how frustrating it is to actually win against an squad. It's much easier being a part of that squad in comparison with not many MMs beating you. In vice versa, your loss ratio is incredibly high. At the same time, I felt I done well under pressure. I am going to give every team I face an challenge even I end up getting destroyed late into a match.

I don't even think I'll rank as the best Mastermind in the tournament. I do feel I could maybe get in the top 3. No guarantee since they are great at it as well. My new build is going to be a true game changer in the right hands. You could even say one of my scariest creations to date.

Update: sorry I been busy with some stuff on my end. Long story I'm no longer in the tournament.