Monday, October 12, 2026

Decision 3 Very Intense Revisiting

Hello everyone I'm XboxClown89, a few days ago I chosen to revisit Decision 3 through Decision Legacy Collection. I been wanting to revisit it as in a newer run for a couple months. Parts of strong winds from a hurricane were passing by where I'm currently staying at. Surprisingly, the power didn't go out until early the following morning for a little while.

I restarted the game automatically moved to Hard+ difficulty. The hardest difficulty this flash game had to offer. I took a lot of breaks on October 9th. Mostly playing the game for a few hours nonstop. I actually beat the game then continued for it's 100% completion. Roughly half an hour before midnight that night. Up to the last three sections of the map I easily ripped through.

The upper sections mostly dealing with the mutants was quite frustrating!!! I directly focus on getting a lot of people required for upgrades that's for locations. For those not familiar with the flash game can be a rather tedious process. A lot of times, you may get a builder while not sure when an engineer shows up. Soldiers are the most common people to find within locations.

Majority of upgrades I had stayed with the money from the previous run. I still had to really fight harder than expected. The one strategy that saved me during the roughest the game gets is one you may not expect. I quickly used an machete to cut down enemies at a faster rate. Obviously I couldn't hit enemies too far away.

Especially at times so many enemies coming towards objectives. I failed so many times by that point in the run. I nearly rage quit at one point for a lot of great reasons. A lot of the enemies were quite tanky. I had an easier time dealing with trolls. You know the bigger enemies that takes a lot of damage. They are among the most predictable enemies in the game.

Trying to deal with a huge variety of enemies in later portions was insanity!!! For me, the most annoying enemies that can easily screw you over. Same with Decision: Medieval being the archers. These pricks will fire at you at a distance while sticking close to other enemies. If you aren't paying attention can put you at a huge disadvantage.

The trolls gotten notably worst with a notable increased amount of them!!! I am not kidding, there was a lot of trolls too soon into going for some necessary upgrades for locations. It also doesn't help, the faster enemies goes straight for the objectives you're trying to protection. At times, you are force trying to stay on top of that you can't.

You have to quickly deal with some enemies. Then move over another notable group of them. It's difficult to keep their numbers down when so many heading straight for your objectives. I also will confirm the top section upgrades for locations are required for an 100% completion. The additional upgrades in the lower sections are optional.

I also felt majority of the weapons didn't hold up well either. Which indirectly made the later portions much harder. Decision 3 will feel quite overwhelming during an 1st run. I only hope those interested read this first before playing the flash game in some form. Surprisingly, I didn't lose any section of the map during this newer run.

Previously, I kept fighting to get the final section back during my 1st run. A huge difference from my 1st run on Normal to my newer, 2nd run now on Hard+ difficulty. I avoided being forced to replay the starting portion of the final section again. I defeated the final boss during that section along with completing discovering location objectives.

This is still the longest among all flash Decision games in that collection. I also still felt the difficulty was the most forced. I had a lot more fun replaying Decision: Medieval on Hard+ difficulty. Some aspects makes trying to come back for future runs questionable at best. Honestly, Decision 3 was a somewhat decent challenge on that difficulty.

It's fair from perfect that could've been a bit more enjoyable. I will agree a lot of upgrades for your characters are still quite decent. I respectively disagree with Google Search, this isn't the best Decision game in the collection. Decision 3 on Hard+ difficulty from how I went about it. Parts of it was much easier to WOW this is hard!!!

When you get to the upper sections you could be rage quitting. You will see a ridiculous amount of enemies on screen. Even the easier objectives are incredibly easy to fail. Yes this will require luck as well as your skills to beat the game. This felt like the first two Decision games back to back on steroids!!!

Decision 3 doesn't mess around when you're in the upper sections. In fact, expect to fail a lot even with all the upgrades for your character. By that point, you will be pushed harder than you possibly could've imagined!!! I won't sugar coat this, Decision 3 going to really try to be your worst enemy at times. Honestly, I am convinced the brothers didn't want people beating Decision 3.

End of the day, I learned a huge deal through this newer run. Just imagine if beating either Decision 3 or Medieval on Hard+ difficulty were achievements. I highly doubt a lot of people wouldn't attempt achievement hunting the collection. Decision 3 is still my second least favorite in the collection. Beyond the negatives that are quite huge.

Decision 3 might be fun for more hardcore players to a degree. It might not around the insane hard games those players beaten. Man this really took a lot out of me during this 2nd run. I wouldn't recommend doing another run unless you like the game that much. I'm more likely would replay the other three flash Decisions games.

Decision 3 still does several things better than the original Decision game. There's no question, all of them are actually complete flash games. Personally, Decision 3 left a rather difficult taste in my mouth. I felt some changes could've went a huge way. Honestly, it's worth playing one run especially if you're a fan of the series.

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