Warning this is going to be quite an lengthy blog entry. Well oh okay not that one Sword of Sodan blog long. But you get the idea it's going to take a long while to read all of this.
Hello everyone I'm XboxClown89, here's another compilation game I been eyeing up for months. I always been a huge fan of beat 'em up games for a long time. In fact, it's among my favorite genres for Arcade games. None of these were pulled from the arcades. We get seven games from Sega Genesis and Super Nintendo respectively with slightly more SNES games into the collection.
Beat 'Em Up Collection (2025)
1. First Samurai
2. Second Samurai
3. Gourmet Warriors
4. Water Margin
5. Iron Commando
6. Legend
7. Sword of Sodan
I previously mentioned in my newer I Have No Mouth and I Must Scream blog. The same engine that used also presented here. Let's start with the bonus stuff. Mostly stuff you expect to see in several compilation games. Pictures of the cases as well as their manuals. You get a lot of information about the games.
You also get rewind along with cheat options. Some of these can be quite rough at times. It's actually possible to get every achievements/trophies cheating. I do like how they set up the achievements/trophies for the most part. I personally glad every game gets em to a degree. I don't like when some of them doesn't do it for every game included to a degree.
I'm not trying to throw salt either. It just makes more sense you do stuff that unlocks achievements/trophies. You would want em for every game included right? On an average, it's four achievements/trophies a game. Not counting the famous unlock all achievements/trophies. Which automatically unlocks following getting the second to last achievement/trophy.
I also wanna say don't confuse the title of the compilation for Capcom Beat 'Em Up Bundle. Which also so happens to have seven games representing the same genre. There's a few major differences like this one lacks online multiplayer altogether. Also some of the features I mentioned aren't in Capcom Beat' Em Up Bundle either.
I also gotta mention both of these are the same price!!! Honestly I do prefer Capcom Beat 'Em Up Bundle a lot more. As for Beat 'Em Up Collection, the achievements/trophies hunting is a little better. There's a few curve balls but mostly straight forward. It's possible to get all their respective achievements/trophies in a single run each.
Right now I'm directly talking about the compilation itself. Before I review any of the games. I also wanna exclude some information for a surprise. Don't worry, what you wanna know for the most part still be there. For what it's worth it's not a bad beat 'em up collection. It's not quite perfect but it's just alright enough to work.
I always welcome more Sega Genesis games. I'm fine with playing more SNES games. I had a much bigger connection with Sega Genesis growing up. I do like this is heavily 16-bit era theme compilation game. None of these following games are alike. In fact, they differ so much it's quite refreshing. There's not much I'll directly change with the compilation itself.
What's even better is surprisingly this included within Xbox Anywhere program. I own it on two platforms at the same time. This already out doing Mortal Kombat: Legacy Kollection. Another compilation emulating both Sega Genesis and SNES games respectively. Beat 'Em Up Collection has many surprises you won't expect.
Finally reviewing the actual games you're welcome!!! section
The lineup has a serious difficulty problem. I ended up cheating to get all the achievements. Some are a little cheaper damage wise than others. I will give some credit though. None of the games are alike making it rather refreshing to play. In terms of beating capable of finishing every game within a compilation.
Cheating wise it's very possible. I do wish two of the SNES games had infinite lives. I did notice in some of the games emulation struggled a little bit. At the same time, I never had any input lags. I felt most of the games were alright at best. My two favorites being Gourmet Warriors and Water Margin respectively.
I really enjoyed both those games a lot. Gourmet Warriors is possibly the single weirdest beat 'em up game I ever played. Previously Battle Circuit from a few Capcom compilation games had the record. Let's just say this game quickly stands out from the rest. Water Margin is guilty of stealing from both Sega and Capcom.
Funny enough even the compilation itself stated such a fact I'm not kidding. The two beat 'em up games it's ripping off the most were Golden Axe and Warriors of Fate. Yes it does also rip off Knights of the Round as well. But I actually could argue how it rips those two off a bit more. Like Golden Axe, you can use magic attacks that has special effects damaging every enemy onscreen.
Some of the enemy designs kept reminding me of Golden Axe series. Everything else including the story directly stealing from Warriors of Fate. You play as one of the characters to take down an dynasty. Personally Warriors of Fate is a bit slower. But it also ended up being the overall better experience. To be fair, Water Margin blew my mind how great it was.
In fact, it quickly became one of my favorite Genesis beat 'em up games I ever played!!! In nearly aspect this game was truly amazing!!! I strongly recommend checking out that one. It's no question the absolute worst everyone knew this was coming. Sword of Sodan is mind blowing terrible!!! It's the worst in every possible way with little to no music at all.
It also was among the shortest games in the collection. Easily the most unbalanced among em. Not only that, I actually finished that before I fully played the other games knowing it's reputation. I actually wanna see AVGN rip this game apart I'm not kidding. Let's put it in a way that truly speaks volumes about how truly terrible of an experience it was.
I rather play the original Street Fighter over this. Let's be honest that really sucks too!!! At least, SF1 had music with more interesting characters. Even the stages looked better in comparison. You know a game is really bad when another just terrible game somehow slightly more bearable to play. I highly recommend don't even bother playing Sword of Sodan!!!
Gourmet Warriors you defeat enemies to get ingredients. During bonus sections, the robot chef will make a dish out of two ingredients. Yes it does allow you to use two of the same ingredient. Assuming you are playing without codes. You could get a little or a lot of health from these sections. Some of the enemies you have to see to believe.
We are talking tiny purple men that could dance on you. Giant grill people with legs. To clarify an actual grill machine with legs!!! We even had robot bunny ladies no really they're actually in the game!!! This isn't sponsored by Play Boy. Even the playable character's names are food references. Just not in the same sense of Saiyans' names being puns of vegetables in Dragon Ball franchise.
There's also a weird power up. You defeat a particular enemy. You pick up the item in question. Suddenly there's a darker clone of your character. Your helper is as random as it gets. Sometimes they help while doing nothing or by accident attacks you. They are more of a pain than actual help. I recommend to avoid picking up that item.
The final boss is somewhat similar to the true final boss of Battle Circuit. You will be quite surprised to learn this came out before Battle Circuit. Gourmet Warriors has some truly weird animations. Even for a beat 'em up game. Not only that, I simply love everything about it. I would even say easily among my favorite SNES beat 'em up games I ever played!!!
Samurai series is vastly different from each other. I do prefer Second Samurai more. No it's not because that's on Sega Genesis either. I simply like more aspects of the game more. First Samurai had some frustrating level designs. I was more surprised what Second Samurai offered. I even felt it's soundtrack easily among my favorites in the collection.
I do felt Iron Commando was better than Legend. Both developed by the same two man team. It wasn't common for games to be made by that small of a group back then. Iron Commando offers more of a variety. Legend ends up being like Golden Axe series just not as great. I did like it's art design though. Iron Commando also allows you to pick between two characters.
Iron Commando also has shooting portions I liked. All of them differ in some way to keep things interesting. Despite mostly cheating I did find joy playing the collection. It's a rather obscure lineup of games with the most famous one being a very bad game. Which heavily impacted the collection game in the long run.
If Sword of Sodan wasn't included. I actually felt this collection would be a little higher for me. If you never played Sword of Sodan. Good don't you'll instantly regret playing it!!! I will say this though it's a good discount collection. The fact I still found ways to enjoy most these games is a good sign. I would say this is better than Sega Vintage Collection: Alex Kidd & Co. honestly.
I know many people aren't aware there's two types of beat 'em up games. Which this collection showcases to a degree. I do felt just focusing on one of them would've been a bit better. Beat 'Em Up Collection was honestly better than what I expected. This is surprisingly somewhat decent quality compilation game despite it's flaws.
WTF section
Usually that would've been the end of my review. You might've noticed I didn't say some of the weirder stuff much. I knew there had to be an entire wtf section about it. I am quite serious all of them has plenty of rather unusual stuff. I felt I wanna try getting as much of that weirdness represented here. This is a very rare case for an compilation game I had to do this.
Let's start with their US release dates. Second Samurai, Gourmet Warriors, Iron Commando, and Water Margin respectively. All originally didn't released in the United States. A couple years, Piko Interactive LLC finally rereleased all of them there. Which also goes into most of the lineup had other rereleases on most platforms.
This includes two compilation games. If you wanna count Antstream Arcade that's more of a gaming service. A lot of games including Sword of Sodan presented there. This is only the beginning to the weirdness. Three games in the compilation were released on Amiga. Which was one of many older computers with it's own library of games.
First Samurai was the closest to it's original version. However the other two games had notable changes. Sword of Sodan cut the level amount down a little. Removed a few stuff including an creature you could mount. They also had more enemies during the levels. It's not even as colorful as the original Amiga version that's pathetic!!!
You would expect an 16-bit game consoles could've easily blown it away. Second Samurai was a vastly different game altogether. Like Killing Time from 3DO to PC situation. Some aspects did remained but everything else changed. A good example of this is the secondary playable character. Originally a similar bald looking samurai.
Update: according to the compilation. Second Samurai on Sega Genesis is considered a spiritual sequel to First Samurai on SNES.
He's replaced by a female samurai character. What's even weirder is the same company developed both samurai games. Yet they're incredibly different from each other. Not to mention, a different company published the games originally. Kemco published First Samurai on SNES. Psygnosis published Second Samurai on Sega Genesis.
Speaking of Psygnosis, they were originally going to publish an Sega CD version of Second Samurai. Unfortunately, Sony with buying several companies before launching PlayStation 1. Vivid Image worked out a deal to get the Genesis version released in Europe. Effectively canceling the Sega CD version altogether.
What's even weirder is they had a statement not directly mentioning First Samurai on SNES. It was more questionable why they decided to do Second Samurai on Sega Genesis. They actually thought it was the more successful game console. Sadly it was second best among it's console generation. Which made swapping consoles a bit strange with no direct answers.
Most of the video game covers are fine. But Samurai series stands out like a sore thumb. I'll start with Second Samurai the male samurai wearing red on the cover. But in the game itself he's actually wearing blue. It gets weirder with the cover of First Samurai. He doesn't even look like who you're playing as. Wrong hair style along with a notably different clothes.
In the actual game he isn't wearing a shirt at all. Keep in mind, I was talking about the SNES version cover. The Amiga cover is a better representation of the game itself. Now this actually looks like the samurai you're playing as. I still got to point out for Second Samurai's Amiga cover. Despite his outfit being red again, this was a sick cover for it's time.
You have both samurais with this awesome dragon behind em. Water Margin was originally an unlicensed Genesis game released in Asia. Sega Genesis had a couple unlicensed video games during it's run. What made this stranger is it came out in 1996. Around this point, Sega being more focus on Sega Saturn. Arcade Zone gotten Legend released in the United States.
Once again Sony discontinued it's third-party publishing business on SNES. In order to focus more on their then upcoming console the PlayStation 1. Now that's two of these didn't originally come out to the United States because of Sony. Gourmet Warriors was originally Japanese exclusive for Super Famicom.
Virgin Interactive Entertainment now going by Avalon Interactive Group, Ltd. originally published the game. Around the year Gourment Warriors came out. Blockbuster already acquired 20% of the company a year prior. Which increased to now being 75% of it's stock. Hasbro had the remaining shares.
Which led to Hasbro Interactive started in 1995. They now go by Atari Interactive, Inc. respectively. Not long Blockbuster ended it's partner to give up it's stake to Spelling Entertainment. Which was a subsidiary of Viacom. The collapse in the games market made things worst for Virgin. At one point, Virgin was one of the biggest US based video game companies.
Virgin signed a deal with Capcom to publish it's titles in Europe. Keep in mind, majority of this occurred in 1995. It's no wonder, Virgin had quite a confusing, busy year. Clearly they couldn't do anything with Gourmet Warriors at the time. Another weird thing is every game in the compilation has their original release year presented.
Some companies involved became more invested in CD based game consoles. This was around the PlayStation 1 after all. A lot of people were starting to lose interest in cartridge based video games of that era. They simply went straight for new ground of the market. Not fully understanding how it would work. Simply leaving what they previously knew behind without a second thought.
Honestly, it would've made more sense to use the newer US release years for more than half the collection. Let's say someone playing this in another country. It may differ if those years might be fine or not. Another weird thing is there's technically two variations of the beat 'em up genre. Most of the world knows the more common version.
You get a few characters to play as. You fight your way through levels to take on the bosses at the end of them. A little of depth with the moves. The other beat 'em up variation is more of a platformer. You get melee attacks while attempting to nail jumps to a degree. There's some aspects you could compare between the two variations of the same genre.
This is just like comparing all the variations of a shooter game. This variation of the genre is more about trying to find your way around the levels. In comparison, it's way more straight forward where to go. I know all of this must be quite confusing for ya!!! There's no real connection between the games other than Piko Interactive currently owns them all.
Sword of Sodan is among the absolute worst Sega Genesis games. We don't even know why it's in the compilation at all!!! Let's be honest, majority of them are alright with some being a bit better than others. Sword of Sodan is a massive step down especially being the oldest game included. I guess grandpa couldn't keep it up lol.
I also gotta mention on the cover of every version as well as in the game play for Sword of Sodan. The twin sister Shardan wore barely anything like classic female warriors. They censored her outfit in the Genesis version. Now she wears actual clothes instead of that outfit. You also need to realize back then mostly kids were playing Sega Genesis during that era.
The last thing Sega needed was not censoring her outfit upsetting parents in the process. This was also during the famous Nintendo censorship era as well. In the original Amiga version, Shardan has the outfit. Her brother Brodan how creative right? Anyway his outfit remains the same in every version of the game.
Ranking
7. Sword of Sodan
6. First Samurai
5. Legend
4. Iron Commando
3. Second Samurai
2. Gourmet Warriors
1. Water Margin
I do wanna point out Sword of Sodan the only bad game. From First Samurai they start to get a little better. Then when you get to the top two games they actually quite fun to play. I haven't seen an compilation game's lineup differ so much in quality in a long time. Again avoid Sword of Sodan at all costs!!!