Friday, September 12, 2025

More thoughts about Decision Legacy Collection

Hello everyone I'm XboxClown89, I know so soon with another Decision blog entry. But for the time being it's going to be the last one for awhile. A few hours ago today I finally gotten the last two achievements. Now I can help give some people a much more clear idea what they're really in for. Especially if they plan to fully achievement hunt this.

For starters, you're going to do a lot of things so often. By the end of the process you'll memorize them all in great details. There's eighty overall in game achievements you'll need to get. If you want the hardest actual achievement this collection offers. You really gotta do everything across four flash games. These aren't short in length either.

You can expect a couple hours at best. This is to be expected for all four Decision games. This differs from many flash game theme compilation games. Where either all of them are short in length or one of them being a few hours longer than the rest. This is critical you got to be very aware about missable achievements in the first two Decision games.

Unlike Decision 3 & Medieval, you will be forced to fully restart from scratch among missing em. Which can be quite annoying I recently had such a set back in Decision 1 yesterday. Very few in game achievements has glitches that could prevent you from getting em to a degree. The one glitch you should avoid is buying store glitch.

Although you could use it to help speed up getting the upgrades. Just make sure don't get the final upgrades. Unless you plan to do another mission right afterwards. If you buy those upgrades then exit game your saves. You maintain your in game money amount but prevented getting those achievements. This also recently happened to me.

A large amount of the in game achievements is really grindy at it's core. You gotta kill enemies in many ways. There's a few obstacles with each of those kill achievements. In Decision 1, any kill achievement you got left. I strongly advised before completing out sections of the map. You replay the missions until unlocked em.

Also don't fully max out towers and factories. This will prevent you from fully completing out those sections. When you do complete em you no longer can do Clean-up missions. In other words any achievements requiring missions like that done. Suddenly prevents you from getting those particular achievements.

Thankfully this isn't an issue with the rest of the lineup. I noticed while looking online for a few achievements. In particular finding ATMs and store houses. I got two major advices for this. Make sure you absolutely check everywhere. If you destroyed ATMs they will respawn. Even the ones you already claimed.

Along with store houses in Decision: Medieval. There's these sections outside the route of the map. Two missions across three of the games. Which you could miss unlocking if you aren't careful. Their icons on the maps is an red enemy head. You also gotta search these locations for those. I was quite surprised when I found em during these missions.

Just in case anyone was wondering yes this also applies to finding hiding spots as well. I actually considered finding those more frustrating in comparison. Although the last two Decision games made that process much easier. Again you gotta take your time with a lot of stuff. Especially you want the hardest achievement this collection offers.

Up till recently I took it upon myself to write an guide how to get Reconnoniter achievement in Decision 1. Don't worry I will be linking down below. I also added some stuff earlier in today. I can confirm this guide quickly helped me get right back where I was. I just hope this helps more people getting such an frustration achievement.

For those that doesn't know Reconnoniter rushes you to get through the entire map within 40 days. Following my guide you'll be in the final section by Day 38. I also recommend at least three towers being each weapon. Later on you can easily swap em out if you want. These sections are great for getting more kills for the bigger kill count achievements.


If the meters is too high on those sections. Make sure you're upgraded enough to do Clean-up missions instead. Two of the games has two enemy armies you'll deal with. Despite how similarities Mutants acts to Orcs. Not to mention the Werewolf enemies originally on zombies' side in Decision 2. I also recommend those outside sections or Clean-up missions helps with mastering out weapon skills.

This excludes the original Decision 1. You still can upgrade by buying em in that game. I also love both Medieval and 3 has New Game Plus. Which does carry over your achievements. Preventing you from restarting fully from scratch. Decision 3 forces you to constantly manage people around. You gotta locate people within the missions or bases.

This by itself notably slows the game down a lot. It's critical you gather up a lot of people. Especially builders, captains and engineers respectively. I really wish I known this much sooner. I finally realize too late into an run that's what you're suppose to do. Three of these Decision games has people you'll need to locate then escort.

They bring several upgrades you can go for. Although a particular master in Decision: Medieval could glitch among finishing out that mission. Which actually happened to me twice. If this happens you could try again in your next run. Keep in mind, New Game Plus runs are automatically on Hard+ difficulty.

Not having any of them limits what you could do in the game. An handful of skills are very critical to have. It's a little tricky to have those skills upgraded twice early into the runs. A little research you'll know which skills I'm talking about. Mostly Engineering, Hacking and Unlocking respectively. You also need to figure out how to get sections unlocked.

This by itself could cause confusion. Not to mention, slows you down. More directly speed bumps above everything else. Don't worry these games will let you know when you gotten those sections. Sadly they won't tell you what you need to do to unlock em. In all honestly you quickly get used to that. The difficulty will noticeably spike at times.

Yes I'm looking at you Decision 3!!! This Decision game loves being an constant pain in your buttocks. You often get stun locked by enemies. The later portions will have a lot of tougher enemies including Trolls. Which is also true with Decision: Medieval. Expect a series of endurance matches. Decision 3 also has two top monster bosses.

I highly recommend being close to or simply get maxed on every upgrade. Trust me you're going to need it against those bosses. Those sections I previously mentioned has em too. Thank god they don't force you to face both boss monsters at once. I also recommend taking notes to prevent future major set backs.

You also need to keep track of your in game money as well. It's the easiest to keep track of in Decision 1 since it's just your money that's it. Two of the later games requires more than money to get stuff done. This heavily plays into managing people in Decision 3. I also recommend the first two Decision games try to stay on top of most enemies within tower missions.

You might be focus in one spot with a lot of enemies. But you may notice your meter starts to go down. Suddenly you're force to make a choice. Stay focus where you're at or take a huge chance to deal with another spot filled enemies? It also depends how high the meter on each section is. It's very low then these missions should be incredibly easy.

If they are around half way to higher. These missions can be quite challenging to complete. If that ever happens I recommend doing Clean-up missions. At least if you fail it's more on you than the game being incredibly cheap. Not to say the game couldn't be during Clean-up missions either. Most of them has people you'll need to train.

Some of them also allows you to buy mercenaries or personally select people within your team. Which is kinda awesome Decision 3 does that!!! Just don't expect the dream team to own everything. A lot of times they easily get owned themselves. Then again if you're upgraded enough you should be fine. I hope all of this information helps someone get every achievement within Decision Legacy Collection.

Thursday, September 11, 2025

How I gotten Reconnoniter achievement in Decision Legacy Collection?

Hello everyone I'm XboxClown89, on the side I been trying to get every achievement within Decision Legacy Collection. At this time I finished three of them fully achievements wise. Three out of four Decision games for the hardest achievement. However a particular achievement in Decision 1 ended up being a huge obstacle.

I just gotten glitched out an achievement I briefly had. I forgot about the famous buying store glitch. Which works against getting all weapons with upgrades achievement, Full arsenal. Make sure you buy em then quickly do any mission to properly keep em. Thus, you don't end up having this happening to you.

I tested out an theory using that glitch. It turns out if you don't buy the last of the upgrades. You can still go for those achievements. Only attempt this if you know how the glitch works.

I wrote this because I couldn't find a guide that reached the final section within 40 days. After some failed attempts I managed to put this following guide together. This process will take a couple hours to finish.

Reconnoniter

This achievement forces you to rush procession of the game. You have to explore all seven sections of the map before forty days. This required some careful planning with a few curve balls. If you do it just right every missable achievements you'll get as well.

I will try my best to explain how I pulled such an frustrating achievement off. I will label strategies with Days to make it easier to keep track. Which is what exactly I'll look for in other people's guides especially video playthroughs. I'm also aware some of these following instructions may get a bit confusing.

Before anything you do an training section. Simply kill ten zombies to move on. There's not much else than that. I just recommend get your prefer controls. I prefer using the ASD controls set out myself. I hated the default one that automatically moves you forward to a degree.

Day 1
I recommend getting the shotgun for 300 gold coins. It's critical you also pick up Engineering I for 250 gold coins. This particular skill is required for later on. You should have 350 gold coins remaining. Beyond this point the amounts you could have going to differ to a degree.

Next we're going to start Northwest area with Recon. You have to recon all seven sections of the map regardless. Thankfully you can take your time with this mission. Also going a little slower to get more use of the controls. Later on it's critical you master them.

Among completing the mission you'll receive 500 gold coins.

Day 2
I recommend upgrading your shotgun for 450 gold coins. The best your default weapon the easier things going to be. We're slowly getting line up to make a lot of gold coins. I also recommend doing Clean-up. You should be aware once you 100% that section.

Clean-up missions are gone for good. Which isn't an issue in the other Decision games. This plays into another missable achievement, Explorer. Again just worry about taking out all the zombies. No real rush but destroying barrels goes towards a few achievements.

Among completing the mission you'll receive 740 gold coins.

Day 3
I recommend upgrading your shotgun again. This time we're going to do Tower-capture. You better get use to these missions. You gotta locate the locations then claim em. Which means a lot of zombies heading your way. You start with the easiest by default.

You got to protect generators. Which is similar to Capture Tower missions. Both of these are essential to do in the game. The difficulty will notice increase as well. The right upgrades can go a long way here. This is still early into the process. One mistake could easily derail the entire process.

Among completing the mission you'll receive 1220 gold coins.

Day 4
A little risky I recommend doing Assault position. You use towers that's armed with one of three weapons to kill off the undead. This is important to keep your eye on while continuing on with the game. These missions can get over whelming as well. All I could say is simply do your best to not fail em.

Among completing the mission you'll receive 1040 gold coins.

Day 5
By now you unlocked both North area and West area respectively. Roughly half the map unlocked by this point. I actually recommend starting with West area. A particular missable achievement, Private Dexter there. You simply need to locate his corpse for the achievement.

I also recommend for another achievement, Master of Melee. Buy Self-defense I it helps a lot in defending missions. Melee attacks is automatically allowing you to focus on reloading your weapons. At the same time, you aren't defenseless when they attack you now.

Obviously you will be doing Recon mission in West area. We don't wanna miss finding Private Dexter after all. This is also where you may notice how important the upgrades are. It's critical you explore the maps as much as possible. You won't be able to once any sections reaches 100% completion.

Among completing the mission you'll receive 1920 gold coins.

Day 6
A bit risky I recommend upgrading both your Stamina and Agility a level. Trust me this may do wonders later on. To locate Private Dexter for the achievement. You'll need to do Clean-up in West area. Don't worry I'll try to give directions to his location.

Go down then head right pass an army vehicle towards the bottom. Just ahead of that vehicle is the body of Private Dexter you are welcome. You could take a huge risk to go look for him first. Before taking out a lot of zombies. By this point following the guide it should've been an easy mission.

Among completing the mission you'll receive 1220 gold coins.

Day 7
I recommend doing Recon mission in North area. Thankfully it's not like the later entries. You can breath for a bit longer. Just the usual stuff taking out more zombies. Again explore the map to a degree. Any missable achievements make sure. You do any of those while you still can.

Among completing the mission you'll receive 2820 gold coins.

Day 8
I recommend doing Clean-up in North area. Just making sure you done that before the opportunity goes away. By now you should know how these missions goes? I also recommend try saving up enough gold coins for Engineering II upgrade. Otherwise you will be stuck until you do.

Among completing the mission you'll receive 1600 gold coins.

Days 9-12
Now you got Tower-capture and Factory-capture across two sections you gotta do. Sadly these will take a few days off to fully do. There's no right order to go about em. Just defend generators from a lot of zombies. We're slowly approaching half way through.

To clarify I'm talking about West area and North area in this portion of the guide. Either way you need to make sure all of this gets done. We're getting set up for the end game. Not to mention making most missable achievements easier to do. Of course that's up to what you wanna do?

2200 gold coins
2000 gold coins
1660 gold coins
1820 gold coins

Among completing the missions you'll receive 7680 gold coins.

Not considering additional gold coins earned from Factory profits either.

Day 13
I recommend buying Engineering II upgrade. Now you have another huge decision. Three of the killing achievements involves towers. You will need to figure out any combination you want. Personally I kept Northwest area the default weapon choice I chosen to rebuild tower in North area to Rocket.

Stuff like this there's no real order how to go about em. Rockets is more destructive with a slower firing rate. Please keep that in mind with using em. They're great for quickly preventing enemies from escaping the area. You'll be racking up gold coins in no time.

Among completing the mission you'll receive 1780 gold coins.

Not considering additional gold coins earned from Factory profits either.

Day 14
I'm going to change tower out for Cannon. Virtually defending an generator again. It's very important to do these missions. This may actually be my favorite of the three weapons. Just exactly who I want the weapon to be for this style of missions. Later versions will be a bit tricker though.

Among completing the mission you'll receive 1980 gold coins.

Not considering additional gold coins earned from Factory profits either.

Day 15
I recommend to upgrade Tower in Northwest area. This also lower the meter down a bit to prevent losing time. Thus being forced to clean the section out with tougher enemies. Staying on top of this issue will be a god send. Just don't rush to complete em or you'll quickly die.

Among completing the mission you'll receive 2600 gold coins.

Not considering additional gold coins earned from Factory profits either.

Days 16 & 17
I recommend upgrading the towers in the following sections as well. Then we should have enough days to do this process with the factories. You will start to notice the difficulty getting higher. It'll start to test your determination for this achievement.

1600 gold coins
2080 gold coins

Among completing the missions you'll receive 3680 gold coins.

Not considering additional gold coins earned from Factory profits either.

Day 18
I chosen to do another Assault position in Northwest area. Partly to lowering the meter down a bit. But you also get a lot of gold coins doing those missions. Again as a reminder I'm using the default weapon here. Quickly kill a lot of them while preventing too many from escaping.

Among completing the mission you'll receive 1700 gold coins.

Not considering additional gold coins earned from Factory profits either.

Days 19 & 20
I recommend trying to save up money for Engineering III. For right now in two sections do Factory-upgrade missions. These can be a bit challenging to do. Same concept as before defend generators. This also will give us more additional money from factories to help improve our chances.

2280 gold coins
1660 gold coins

Among completing the missions you'll receive 3940 gold coins.

Not considering additional gold coins earned from Factory profits either.

Day 21-23
I recommend doing Assault position across the three sections of the map you have. This would be a lot easier than doing Clean-up missions. They go notably quicker for faster money earning. They also help keep the meters down long term here. This is what I felt works best at the moment.

1660 gold coins
3620 gold coins
4920 gold coins

Among completing the missions you'll receive 10,200 gold coins.

Not considering additional gold coins earned from Factory profits either.

Day 24
On Day 23, Center area should've became available. Which means you're on the right track following my guide. You should have enough gold coins to buy Engineering III. This will come into play later on. Now we can start with Center area.

You got to do Recon before anything here. This is roughly where the half way mark of the game. From this point on your strategies gotta be bigger. The ultimate goal is reaching the seventh & final section of the map. It's critical to put a lot of extra thoughts into the next series of moves.

During Recon you'll encounter your first boss fight. Thankfully this huge zombie uses an melee weapon. He's also quite predictable making him quite easy to deal with. Simply take your time you'll be fine. Then claim Main Street after he's defeated. I had more trouble with some of the zombies firing guns honestly.

Among completing the mission you'll receive 4980 gold coins.

Not considering additional gold coins earned from Factory profits either.

Day 25
Right off the bat do Clean-up to help get process on another missable achievement. The difficulty may be spiking a bit. The objectives always remains the same. Simply clean out the area that's it. We are slowly getting ready for the bigger moves.

Among completing the mission you'll receive 2660 gold coins.

Not considering additional gold coins earned from Factory profits either.

Days 26 & 27
I recommend doing both capture missions after each other. Both will help you out to some degree. You will need all the help you can get to reach the last section within forty days. I just hope this made the entire process more straight as well as a bit easier to understand.

1960 gold coins
3120 gold coins

Among completing the missions you'll receive 5080 gold coins.

Not considering additional gold coins earned from Factory profits either.

Day 28
You got a few choices what you could do in Center area. I felt doing Assault position may help continue things along. It's also your choice which weapon this tower uses. I partly need a little more money for my next big move. We should be close unlocking two more sections of the map.

Among completing the mission you'll receive 2860 gold coins.

Not considering additional gold coins earned from Factory profits either.

Day 29
You should just unlocked both East area and South area respectively. I recommend doing Recon on South area first. This will quickly lead to finding Private Stan. Don't worry his corpse in one of the following missions in that section. I also recommend buying Stamina II and Agility II.

The second boss shows up on your way to claim Main Street. This boss has an shotgun making him quite damaging. I highly recommend deal with him as soon as possible. It will take a little while to put him down. But you don't wanna chance things with him running away.

Among completing the mission you'll receive 9600 gold coins.

Not considering additional gold coins earned from Factory profits either.

Day 30
I recommend doing Recon mission on East area. Otherwise the game can't properly go forward.

Among completing the mission you'll receive 9220 gold coins.

Not considering additional gold coins earned from Factory profits either.

Day 31
I recommend doing Clean-up in South area to simply add to procession of that missable achievement.

Among completing the mission you'll receive 4400 gold coins.

Not considering additional gold coins earned from Factory profits either.

Day 32
We quickly do it again in East area for the same reason. You'll get use to all of this faster than you realize.

Among completing the mission you'll receive 4020 gold coins.

Not considering additional gold coins earned from Factory profits either.

Day 33
Upgrade your shotgun three times. You should be close to max with that lineup of firearms. Private Brian directions if you wanna locate his corpse. Virtually an reverse capital L you're going down. Then you wanna continue all the way to the left. His corpse surrounded by metal stuff mostly vehicles.

This is in South area to help prevent confusion. You'll need to do Factory-capture to locate him.

Among completing the mission you'll receive 4080 gold coins.

Not considering additional gold coins earned from Factory profits either.

Day 34
I chosen to do Capture-factory in East area.

Among completing the mission you'll receive 4280 gold coins.

Not considering additional gold coins earned from Factory profits either.

Days 35 & 36
Now we're going to Capture-tower in the two newer sections we unlocked in a row.

3200 gold coins
4780 gold coins

Among completing the missions you'll receive 7980 gold coins.

Not considering additional gold coins earned from Factory profits either.

Days 37
I recommend if you have enough gold. Buy both Stamina III & Self-defense II. Both will work well together for the later portions. I felt you should consider doing Assault position in South area.

Among completing the missions you'll receive 2820 gold coins.

Not considering additional gold coins earned from Factory profits either.

Day 38
You should finally have access to Southeast area. Make sure to find Private Stan whose surprisingly easy to find. Simply go down from where you spawned. Then carefully turned to the right to see his corpse. It's a little pass a blockage on the way down.

On your way to the factory is another boss. This guy will throw grenades at you. Not to much a lot of tanky gun wielding zombies here as well. Make sure you are upgraded enough to attempt this mission.

Among finishing this Recon mission finally give you Reconnoniter achievement.

Tuesday, September 9, 2025

I Am Your Beast (2025) review

Hello everyone I'm XboxClown89, hard to believe I'm already back with another review of a game I played through Game Pass. Like My Friendly Neighborhood, it took some time. Before today's game gotten onto consoles a few months ago. Although it was more recently added to Game Pass. I will be reviewing I Am Your Beast on Xbox Series X.

I Am Your Beast (2025)

This is an indie fast pace FPS game. You play as a man with skills further confirm later on he was the best among them. A lot of the story centers on two major plot points. Your former employer an general kept trying to get Alphonse to take one more job. Of course, he kept declining while staying out in a forest. As expected the general kept doing whatever he could.

Eventually he decides you are better dead than alive. I won't spoil how the game ends but I didn't expect this outcome. The other plot point is an ally among the enemies giving you intel. You actually get to meet him in the most peaceful level of the entire game. You don't even get to kill anyone either. It's a purely story driven section of the game.

I also won't spoil what happens to that guy. I will say he's among my favorite characters behind Alphonse. When I hear that name I often think of Alphonse Elric from Fullmetal Alchemist. Yeah just imagined this possessed armor attacking soldiers lol. Virtually every mission takes place in the same forest. I know what some of us might be thinking.

Just imagine if John Rambo kept declining Colonel Trautman's offers for jobs. Maybe we could've ended up with an Rambo movie like this. There's a notable thing I can't help shake off. Parts of the game felt a bit similar to Mullet Madjack. I never was going to label this as a rip off by any means. I do wanna explain why I felt that way though.

In both those games you gotta move fast adapting to situations on the fly. You could do a lot of similar stuff to enemies. Going by Steam release dates from last year. Mullet Madjack gotten release first by four months. On most platforms Mullet Madjack gotten released first including Game Pass. Unlike Mullet Madjack, you don't have aspects of an Rogue like game.

It's actually somewhat a bit more realistic. Oh okay you can survive long falls except down pits. You constantly got to pick up stuff. Weapons like traps or rocket launchers all share the same slot. But you can only take one at a time. To be fair, those are among my favorite weapons. There's a good variety of weapons including melee.

Even throwing weapons at enemies was strikingly similar. Yes I checked both were developed by different teams altogether. Neither sharing the same company either. I still prefer using melee weapons in Mullet Madjack more. You also don't get any actual power ups unlike Mullet Madjack. It's still satisfying to throw your weapons knocking down or killing enemies from longer distances.

You even could take a little longer by punching em out. But why do that if you could easily kick em then kill em with the same button? There's a little gore but not the kind that upsets people. You still could blow people's heads off. Literately giving a new meaning to blow their minds!!! The audio as a whole I strongly felt was one of the strongest aspects.

The music just gets you into playing the game more. The sound effects are quite amazing with rather interesting voice overs. You get cutscenes with voice overs but that's all you get. You mostly see these imagines of the forest moving in closer. Sometimes the texts changes color you might not notice though. I love how cocky some of these enemy soldiers are.

I felt most of my favorite voice overs are split between these cutscenes as well as from enemies within the levels. In that regard, it kept reminding me of UnMetal. In a few major ways it's similar to that. What triggers all this madness is a few soldiers killed a bird I'm not kidding. Alphonse gets upset to take em out.

It's meant to be a bit mess up but also as a joke. Some of the enemies' accuracy especially snipers is god like. Yes there's only one real boss fight in the entire game. As difficult of a pill to accept it's true. You get to face an helicopter with only rockets damaging it. All of a sudden I'm reminded of Duke Nukem Forever.

Almost every boss within two campaigns of that can only be harm by explosives. Then again it's an attack helicopter with a lot of enemy soldiers on the ground. I will try to explain roughly which types of levels you play. I will be saving my personal favorite for last. You get destroy satellites don't worry you don't go up in space.

Satellites are these smaller machines for their intel. You also gotta quickly make it to the hatch. Actually among my least favorites especially forced Bleeding condition ones. Kill all the enemies easily my second favorite by far. My personal favorite as surprisingly it may be is Surviving waves of enemies. Sorta like Resident Evil's The Mercenaries but done a bit differently.

You can't add time since those are point based levels. Which I recommend going for an S rank to unlock the last story missions. There's a set number of enemies that differs. The last of these actually the last level you get to play. I knew very early on playing that level it's going to end up as my favorite level. Yes I still think it is indeed.

Surviving waves of enemies has possibly the most set number of enemies in the entire game. Some levels enemies just keeps on coming. To end majority of them you do the objectives. Then escape through hatches it's as straight forward as it sounds. They made S ranks in most of the levels so little time to get em.

Suddenly I'm reminding of going for Gold in The Gentleman within Swords & Souls Legacy Collection. Yes it's roughly similar little amount of times you gotta finish em in. There's a few other modes I didn't play at this time. I'm sure I may enjoy em to a degree when I do. I didn't expect to have so much fun trying to beat this.

Yes it quickly becomes rather repetitive. But not the kind of repetitiveness that turns me off from playing em. You can tell they expect people to quickly get their game down. Snipers can be quite frustrating simply due to their placements. I gotta mention my new favorite usage of a beartrap within an video game.

You could place em on the ground giving you points. But the actual method I love using was throwing em at enemies. The animations all tie in to this is wow I wasn't expecting that!!! They are quite easy to use with that method. Plus I can quickly fire or swing my weapons afterwards. I hope you like a snowy forest because that's all you're getting with this game.

I know some won't like that because they felt the developers being lazy. Easily altering things to make it seem differently. A lot of games uses mostly one location for entire campaigns it's not a new concept. I will confess it's quite easy to die in this. There are some options to help your changes within the levels. Unfortunately activating any of those in particular prevents you from getting S ranks.

By the way, yes the game directly tells you this within the settings. We are talking taking less damage to the timer moving slower to auto aim. It's among the easiest head shotting FPS games I ever played!!! No I didn't use those options during my 1st playthrough. I did use always sprinting since it helps a lot in those style of games.

You also could do bonus objectives to spice things up. Some of which you gotta do to unlock more story missions. No you don't get any upgrades at all. There's twenty six levels despite it stating twenty seven of them. The last one is the final cutscene section with ending. I also felt the length of the levels may differ a little bit.

None of them truly over stayed their welcome. Some are just trickier to finish than others. All of this happening within a single day according to the story. I'm amazed Alphonse can still stand after everything. The controls are absolutely perfect for this. I Am Your Beast is a huge recommendation to play I loved the game a lot.

Monday, September 8, 2025

Gears of War: Reloaded (2025) review

Hello everyone I'm XboxClown89, I been around a couple Gears of War games. Now I played through three versions of the original game. I recently gotten Game Pass back with this among the first games I wanted to play. I might be adding more we will see though. As a Gears fan more of causally playing the single player campaigns I had to check this out.

Gears of War: Reloaded (2025)

I played the entire campaign on Normal by myself. I previously done the other versions alone. This is essentially an enhanced port of Gears of War: Ultimate Edition. The one technical change I kept noticing was faster loading periods. Which is great when you die a lot. Exactly one of several things you gotta get use to.

When you play any Gears game for that matter. The highlight feature is adding in Crossplay with PlayStation 5. First release of the franchise on that platform. Multiplayer always been a huge deal for this franchise. Personally I still can't help my disappointment. I rather had a newer version of Gears 2 or the original Gears trilogy for that matter.

I strongly felt Gears 2 should've been the ideal choice to do such an concept with. In all honestly what truly was the point doing a third version? Especially when it doesn't bring as much stuff to the table. Ultimate Edition brought in levels from it's original PC port. Which was a huge deal for the time. Not to mention a nice redone of the actual graphics.

Yes there's some notable changes within the cutscenes. But nothing that alters it in a major way. To me that felt like the true definitive version of the original Gears game. I'm even more convinced after playing Reloaded version. Maybe I also didn't care for the title as well. In a way I'm glad it's not just called Gears of War.

At the same time, adding Reloaded to the title wasn't the best choice. Suddenly the game felt older than it should be. At least with Ultimate Edition that came off like you're getting a better version. Which is exactly it truly delivered on. The controls are virtually identical to those in Ultimate Edition. The actual campaign didn't even feel different at all.

I played a lot of remastered versions. This is more on the forgettable side of that. Let's take Heretic + Hexen now that went way beyond what anyone was expecting. Sadly this underperformed in comparison. Microsoft tried to hype this up just didn't live up to it. I personally wasn't never hyped by this. I had a gut feeling it wasn't going to be as good as Ultimate Edition.

Let's not even compare this to Gears 2. A way better Gears game I love with a huge passion. I don't wanna say they barely done anything that's it. I will confirm they done a little more than that. It's technically more than Decision Legacy Collection. Then again it's an challenge to change stuff within flash games.

The campaign is a few hours long action packed. Of course it can get a bit gory to a degree. A good variety of weapons that's mostly fun to use. My copy of Ultimate Edition is on disc. Which means I don't automatically get the newer version. Simply because my copy is physical not a digital copy I don't got it.

I even felt MediEvil Remake on PlayStation 4 done a lot more as well. They even included as an unlockable the original PS1 version. Any Gears game you play with an squad taking on creatures from within the planet. There's plenty of enemies through out the game with enough ammo. Berserker is the most recurring boss you'll face.

Two of three encounters you have to use the Hammer of Dawn. An device that activates a laser from satellites. Imagine a giant magnifying glass on a few huge monsters. I usually struggle on the final boss fight against General RAAM. Who appeared as one of the guest characters in Killer Instinct (2013 game). 

I recently found out if you can get past him. There's an turret you could use on him. All these years I died the fewest on this run to him. I actually had more trouble with a boss fight pulled from the original PC version. The story is told well that never over stays it's welcome. I felt like I'm reviewing Ultimate Edition than the newer version.

Yeah not a good sign reviewing a newer version of a game. To be fair, this version still a fun game. Every rememberable moments still presented. They don't change much that easily could've taken away from it. I just had more respect for a few newer versions of games. Marcus' voice actor also voiced Bender from Futurama.

Both are among my favorite roles he's done. The difficulty spike can be a little high at times. The game on lower difficulties is quite doable. It's the higher ones that might cause a possible mental meltdown. I actually gotten told how difficult General RAAM was on the hardest difficulty. Let's just say I'm not even considering punishing myself that much to attempt it.

I also should point out some of the Gears games also on Xbox Anywhere program. Which means along with Cross progression in Reloaded version. I could play any version maintaining my process across several versions. Then again not many people will notice neither care to do that. I also noticed sometimes when I load in.

Usually following cutscenes parts of the game were off to a degree. I didn't fall through the game though. You can easily tell signs they rushed this out!!! I'm done pretending that wasn't on my mind. I may be onboard with Microsoft getting some of their games on other platforms. However if they end up like this.

Then someone in Microsoft needs to make major changes to fix things before it gets bad. I do get a party of their strategy to increase numbers of people playing Gears 1. I just felt if they would rethink things a bit. Given the team more time as well as resources to work with. We actually could've ended up with something much better.

It's not by any means the worst Gears game I ever played. Yes I'm looking at you, Gears of War: Judgment. It's a little better than Gears 4 to me. Gears 5 absolutely destroys all those Gears games though. Obviously not my favorite version of the game. I even had more reasons to like the original version more.

At the time, it was quite impressive what the original team delivered. Which that version still available to buy as well as to play through Game Pass. Same with the Ultimate Edition as well. Although you can only buy it's Deluxe Edition digitally online. I'm excluding physical versions I been done with those. Two better versions of the same game you easily could play.

Which brings me back to a question I asked earlier why was this necessary? I'm glad they didn't pull an Rockstar removing GTA trilogy move. Based on what I seen of those remasters, Reloaded version way better. It's not a bad choice to start playing the franchise with. Especially if you wanna begin with the original.

My personal recommendation the best version to play is the Ultimate Edition. On a technical level it simply better programmed. The major changes from the original Xbox 360 version were a big deal. Microsoft had exactly what they needed to make a superior version they didn't!!! Obviously not my Game of the Year choice lol.

I didn't even expect much before going into Reloaded version. In fact, within the first few minutes. I already felt like I'm replaying Ultimate Edition didn't help things either. As a Gears fan I wanted to give some support. I just can't back a version that isn't the true definitive version. In all honestly, any version of the game is a lot of fun to play.

If you played the previous two versions you aren't missing anything. I heard several achievements were changed to a bit. Otherwise it's virtually Ultimate Edition again that's it. Even Conker: Live & Reloaded done way more than this!!! Especially with a new multiplayer mode having it's own campaign. We're talking about a remake released in 2005.

Virtually twenty five years ago now that's sad!!! End of the day, it may make you happy from all the fighting. Just don't compare it to the previous versions. Also I watched an friend streamed Metal Gear Solid Delta: Snake Eater on Twitch. A remake of an 2004 game done way better than this too. For me this felt like a major missed opportunity.

If they really wanted to bring Sony fans into the franchise. They should've went a lot bigger. Yes more time as well as money would have to go into something that ambitious. Plus they would have a lot more to work with on marketing side of things. Now doing the original Gears trilogy with that strategy could've given em millions!!!

I really wish I could say every major version gets better. But that would be lying regarding Reloaded version. They nailed framerates which both versions of Dead Rising 2 remastered versions failed to do. Almost ten years ago those weren't not all bad. Yet I still had more fun playing those over this!!! Not every newer version of a game going to be great.

It's technically better than Zombies Ate My Neighbors and Ghoul Patrol (compilation game). Which I had bigger issues with in comparison. Still among my most disliked compilation games to date. At Reloaded's core they nailed the game play near perfectly. Honestly, Reloaded version felt like I wasted my time following an playthrough.

Yes even considered all the fun I had. Reloaded just failed to feel like it's own version of the same game. Let's take some Resident Evil remakes for an example. All of them vastly differs from the classic versions especially true in RE4's case. I was more impressed by both Crash Bandicoot N. Sane Trilogy & Spyro Reignited Trilogy respectively.

I know some might not like I suddenly brought those into my review. Essentially the entire point was making a newer, improved version of an older game. I didn't see the issue with doing that. Yes I know I'm being really critical about Gears of War: Reloaded. It's a bigger disappointment compared to other games I played through Game Pass this year.

Which also includes Heretic + Hexen. At this time, I only played the GOG version of the game. Now that absolutely destroys Reloaded version badly. You want a version that blows your mind to a degree. You really aren't going to get that here. I still could recommend this version of the game. Even outside Gears series there's some decent third person shooters more worth your time.

I really hope Microsoft focus on fixing up the AI. This issue actually impacts the game play. I noticed several enemies not attacking when I'm close by em. I had team mates that didn't move or help much. At times they kept going right into spots with a few enemies. They are virtually guarantee to get downed by the bosses.

We're talking faster than the usual rate they fall in the previous versions. They aren't the stupidest AI in an game I ever seen. I'm very sure they were a bit smarter in the older versions. This even could get you killed within the levels. It may not be considered game breaking. But this issue could cause a lot of people to drop the game maybe for good.

This also going to affect it's placement in my upcoming list in December. This by itself was a huge disappointment to see during the game play. Otherwise the rest of the campaign is what I remembered. I didn't play any multiplayer matches prior to this review. I wouldn't be an multiplayer Gears expert anyway.

Where it stands Gears of War: Reloaded is among my least favorites I played this year. Considering what currently is my Top 5. All of those absolutely wipes the floor with this game!!! It's a great game because it's a remastered of a better version of the same game. Just not the true definitive Gears 1 experience.

Thursday, September 4, 2025

Two Saints Row blogs in one

Hello everyone I'm XboxClown89, recently leaked scrapped plans for what Saints Row reboot originally going to be. Let's just say now this would've been something the fans wanted. I also was considering a different Saints Row blog concept. Then I had an idea since I really wanted to talk about the franchise again.

Why don't I make this another two in one blog entries? You're getting two Saints Row theme blogs in one entry is a pretty sweet deal that costs virtually nothing. I also wanna do some SR comparisons why the reboot just doesn't work at all? Either way you can tell how much this franchise meant to me. It's a shame we don't know when it'll return following Volition closed down.

1. My thoughts on original fifth Saints Row plans

The original title was going to be Saints Row Cinco. Cinco is the Spanish/Portuguese word for the number five I looked it up. The original Saints would've returned. They were planning to change the story earlier within Saints Row: The Third's story. Which prevents any further events of that plus SR IV from happening altogether.

To be honest, they also could've recreate this through simulations following SRIV. But I also felt more SR fans would've welcome that more. A lot of people didn't like Gat supposedly killed off in SR3. They would've left Steel Port for Santo Ileso instead. I do like they were going to include a secret mission to confront Dex.

This would've been fitting regarding SR2's secret mission. Where Dex through the company attempted killing off the two men led the gang in one shot. It also would've made up for him being such a forgettable side missions in Gat Out of Hell. A lot of SR fans wanted Dex to get taken down.

They were going to do more of the classic SR style with just enough The Third style. Basically not what the reboot done. I actually felt if that's the right ratio. The actual game play would've been a contender for one of the best in the franchise. Pierce's voice actor had voice overs recorded for the scrapped SR game.

THQ Nordic didn't like any of this. Forcing Deep Silver to come up with a different story. There's even another confirmed scrapped SR story. Again rejected by THQ Nordic possibly for some of the same reasons. This version also would've brought the original Saints back.

Ultor would've returned now that easily could've been interesting. Marshalls seem like a cheap set in for them. Also I never understood why they were treated as one of the main gangs of the reboot either? Obviously they were security above everything else.

Skill Tree would've had a few sections to spice things up. They were going to bring back Body Shields. However Deep Silver felt that was going too far. Criminal Ventures originally going to heavily impact the city itself. Now this easily could've been a rather cool concept.

Proclamation system could've been somewhat interesting as well. Just imagine some YouTubers abusing such an system lol. They originally were going to have Full Cribs with customization for them. Now this personally was a huge mistake to cut from the game.

You can't make several bigger cribs feel like home without customization. It also sounds like you could've went full customization this time. Even the church wasn't off limits to this. Buying furniture from furniture stores could've been interesting. I'm assuming NG+ is short for New Game Plus.

Why would you consider cutting away possible replay value like that? Some people would love to go through the campaigns again with upgrades. Suddenly some of their least favorite sections during their 1st playthroughs is a bit more enjoyable. Cheats would've been an endgame feature.

Although you have to discover an secret massive Genki pyramid. The same line of text in the famous post stated. I can't even believe I'm going to include this in here. "Final game shipped without cheats at launch." Now let that stick into your heads for a moment.

Not only that's a huge sign whatever we ended up with was notably rushed out the door. How did something like this happened in the first place? In some games' cases, having cheats makes em more fun. Some games can just be rather unforgiving at times.

Simply not having cheats in there should've been a crime. The entire larping concept in the reboot was originally going to be just one mission. To be fair, these ended up being surprisingly "better missions." I never said they were a master piece. If it would've been just one mission.

I strongly felt people probably forget about it within reviews or ranting on the game. When you gotta deal with something like that more than once. Especially in a heavily criticized game people going to keep mentioning it. All of this info came from a famous YouTuber named MrSaintGodzilla21.

Whose a huge name within the Saints Row community. According to the famous post, this guy was shown the scrapped version. Mostly described within this long post. I felt pressure played a major role in this. THQ Nordic execs were desperate for success.

It's also possible they weren't familiar with the franchise. Going by all of this it's fair to assume they didn't know Saints Row period. Another huge possibility came into play when Embracer gotten involved. It seems following SR2, the team's control over their franchise kept getting smaller.

Let's be honest if all of that was the main scrapped SR5 game. I probably would've absolutely loved it!!! I would've be fine with retconning SRIV. Where it stands even Gat Out of Hell better than the reboot. I know it's sucks things played out like this. At least we now know what almost could've been despite things.

2. A few Saints Row comparisons

I been putting a lot of thought into this. There's two particular Saints Row games I wanna compare to the reboot. I know most of the internet called it Saints Row 2022. Just to differ it from the original I just prefer Saints Row reboot myself. The first Saints Row game going to be Saints Row 2. I know some might be mixed why not the original?

We can agree SR2 simply done everything better than the original. Therefore, I felt it was a better choice for this. In virtually every possible way SR2 absolutely destroys the reboot. I can't even pick one small positive either. In terms of the story, not even close!!! In the reboot it's about the new Saints. They had to pay their student loans with three previously members in the three main enemy groups.

If it sounds bad already we still got more to cover. Later, The Nahualli attempts to kill the Boss while stealing your closest allies. Of course, the Boss ends his life after a lot of fighting. The Nahualli had his own group you gotta deal with. This is excluding the DLC taking on an actor. A very poorly done story DLC for that matter.

I don't plan to cover any story DLCs in any comparisons. Even if I were going to the reboot sucks period!!! Let's compare that to SR2's story. Following the events of the first Saints Row. Playa aka the Boss by members in the same gang became their new leader. Three more rival gangs shows up in Stilwater.

In classic Saints Row fashion, you gotta wipe em out. I know I gotta discuss a rather important thing before I dive further. At the end of the first game, Playa gotten blown up on a boat. Possibly being the only survivor of that explosion. It turns out the former leader of your gang, Julius attempted to kill Playa off.

This gets revealed in a well hidden story mission leading up to confrontation with Julius. After the rival gangs fallen, the Saints directly takes on Ultor. This organization that's been involved to a degree with the events of the game including both story DLCs. In the end, a high ranking member within Ultor Dane gets taken out by Playa.

Funny enough just for reference purposes. He becomes a surprise ally in Saints Row: Gat Out of Hell. We all can agree SR2 had one of the finest stories within the franchise. The Saints were absolutely amazing in that. Unlike the newer Saints that's kinda lackluster not to mention suck to a degree. They just did not work for the game at all.

The Boss just doesn't work at all. Customization can only get ya so far here. You have a nerd friend that's obviously the smart one. A bi DJ friend that used to be with the Idols. Another friend whose in a gang whose all into cars. All of them are room mates no less. The main reason they started up the gang is paid off their student loans a rather stupid concept for a game like this.

I also gotta mention, the Boss doesn't kill one of the leaders. I gotta clarify several things it's a little important. The Idols has six leaders that could be killed in the game. Some appeared in places you wouldn't expect a huge hint on that. You get the choice to kill the guy who ran Marshall or just fire him. Either outcome they moved away while you reclaim your gang legally.

The last major leader Sergio gets taken out by the Nahualli during a mission. This simply was a horrible idea to allow in the game. Usually the Boss aka Playa kills majority of the leaders. Now officially Killbane gotten killed offscreen confirmed in another SR game. He still was mostly defeated by Playa prior to that.

Another reason that was fine is in a few ways you could kill him. There's a sci-fi movie ending where he's the final boss. There's the other ending you prevented Killbane's escape to end him. But at the cost of Shaundi's life. I still liked they designed it to allow us to play both these endings. Instead of being forced to start a new game to do that.

There's no real point to compare anything else. You already know how much SR2 a way better SR game before reading any of this!!! Now the assumption comparison would've been the reboot against Saints Row: The Third. Which there's some truth to that logic. However I felt some might view it like me. Where you gotta compare the reboot to the previous entry.

In this particular case I mean comparing that to Saints Row IV. Once again not even close!!! Saints Row IV had some strong criticisms from fans as well as critics. Back when critics actually played the games they're reviewing not sorry. The story for Saints Row IV is quite a weird one. The Saints became the main staff running the United States.

This also means Playa was the President of the United States. So we went from a street gang to an corporate empire to this!!! I know that's already a lot to take in. Sadly I got a lot more to cover. The actual weirdness about to show up. Usually the Saints takes on rival gangs or bigger in The Third's case. They ended up facing aliens I'm not kidding.

I'll try to summarize a large amount of the story. Each member of the Saints with some of their allies were forced into simulations. Eventually they gotten free to finally take the fight to Zinyak in the real world. Of course, a lot of crazy moments happened on the way. The most important being Zinyak destroyed the Earth!!!

Saints Row IV was as far away from reality. You actually use super powers in the game play. Mostly in simulations unless stated otherwise. There's an end game loop hole with a suit allowing super powers in the real world. Playa ends up killing Zinyak to take over his empire. Originally that would've been the ending.

Unfortunately there's an stand alone expansion Saints Row: Gat Out of Hell. This differs in terms of being more important to discuss within the actual comparison. The other story DLCs simply could happen within the simulation being more side stories if anything else. It was Kenzie's birthday sometime following the main campaign of SRIV.

Suddenly Playa gets sent to Hell forcing Johnny and Kenzie to go rescue their boss. They get some rather interesting allies you wouldn't expect. All of this led to Gat taking down the Devil!!! The true monkey wrench is regarding the five endings. At this point we can only assume one or two of these endings happened in some form.

Even comparing Gat Out to Hell beyond the story is way better than the reboot. Despite how much shorter the campaign is. Going back to SRIV, a lot of past moments from the first three SR games gets referenced. This was largely was I chosen SRIV for this comparison. Some view SRIV as an expansion or The Third with some notable changes.

At the same time, SRIV despite getting rushed out turned out absolutely amazing!!! It's not often you could praise a game with rushed game development like this. Which was another notable factor for this comparison. I simply felt stuff like this made comparing the two SR games make more sense. You actually get to care for the old Saints in comparison.

They were forced to relived not pleasant moments digitally recreated. The way the story plays out in SRIV is way more interesting. If you're playing this for an first time not knowing anything. What an experience you're about to receive!!! Sadly I really can't say the same for the reboot. I'm only comparing the stories here.

There's virtually no real point to go beyond that in either SR comparisons. We all can agree the reboot really missed the mark. It just wasn't "Saints Row" at all!! It felt more like a cheap generic GTA clone than anything else. Even The Simpsons: Hit & Run was way better than this!!! I felt I made my point the reboot fails so hard at virtually everything.

I know SR2 fans that believes beyond SR2 the franchise sucks. Even some of them shown some of the other SR games much more respect. The length of the campaign or just the story portions within the reboot really over stayed their welcome. I don't even like the new Boss either yes I tried. We all can agree it's the true worst Saints Row game period!!!

My thoughts on Chainsaw Man Part 2 so far

Hello everyone I'm XboxClown89, I'm still awaiting on stuff I really wanna talk about. I figured to discuss my current thoughts on Chainsaw Man Part 2. I will try to not spoil much which will be quite tricky to do so. I do wanna say this is easily one of the most eye opening manga stories I ever seen!!! You would have to see some of this with your own eyes to believe!!!

Chainsaw Man Part 2

I know I talked somewhat about Part 2 before on here. A lot of crazy moments occurred within the story since then. The more I read this, the more I wanna personally thank the author for writing this. A lot of people doesn't realize there's multiple things going on at times. Some of which speaks volumes for what ends up happening later on.

This is a notably different tone from Part 1. Part 1 was more over the top violent story with more lighter moments. It's not Jujutsu Kaisen light moments though. Part 2 is a much darker story in comparison. Everything going towards a horrific future for humanity. I already revealed Denji is in Part 2 a lot. At the time I did previously minded that simply because it was meant to be Asa's story.

Overtime it actually gotten me to like him even more as a character. Denji kept going through major changes as the story goes on. I also realized some of the previous Joestars were presented in other Parts of JoJo's Bizarre Adventure. Which meant my previous criticism was unfair or more directly wasn't right at all.

I personally felt Part 2 is a much crazier story than Part 1. I'm deeply amazed so many moments gotten into the story. I'm actually talking about such risky stuff. A particular arc goes fully off the walls insanity. You suddenly witness concepts existing to no longer exists or came back into existence. Some of which was truly the stuff of nightmares.

Up to a point, the one devil we kept hearing about. All this time was already revealed much sooner than any of the readers revealed. To me every one or two chapters is WTF did I just read? No really you get such moments you can't believe just happened. The more recent chapter at the time writing this is Chapter 213.

I also liked we get to see a notable different take being possessed by a devil. It's a different ball game from Part 1. Denji was killed to ended up getting revived by Pochita revealed to be the Chainsaw Devil. From that point on, Denji maintains full control over his devil powers despite being a berserker type. Asa gotten possessed after agreeing to War Devil's offer in order to save her life.

As Part 2 goes on, more of War Devil's personality gets revealed. War Devil is a vastly different beast from Chainsaw Devil. In some ways, she's more terrifying. The side characters are used quite differently from Part 1. The main ones were almost like an family to Denji. Over the course of that, Denji loses em. Which he still going through many things in the story.

In Part 2's case, the side characters were trying to prevent the end of the world from happening. Whatever they gotta do at any cost. This also means some of their allies was an temporary agreement thing. By now a lot of people knows some members making up the Four Horsemen of the Apocalypse were the main antagonists of this story.

All of them are all female devils being sisters. Part 1 had it's fair share of WTF moments. But that pales to the truly mess up stuff within Part 2. I would be deeply surprised a lot of it doesn't get censored. They are going this slower movie route with animating the story still in Part 1 for that matter. Clearly if they continue that path they got plenty of time to figure Part 2 out.

Assuming they actually get allow to do it at all. I really wasn't kidding Part 2 went the distance being a rather disturbing story. I'm even amazed Chainsaw Man didn't get labeled as Seinen. Which is for older male audience with some notable changes from Shonen. It's possible for an manga to get labeled as both like JoJo's Bizarre Adventure.

The point I'm trying to make is Part 2 gets very personal at times. The kind of personal usually shown within Seinen stories. Part 2 even went as far to present some truly dark stuff that nearly happened. We had a particular deal with one of the top tier devils that actually put chills down my spine!!! I still can't even believe such an concept made it into the story.

There's not as many light moments. Of course being a mess up story. Such moments are short lived probably more so in Part 2. The truly darker moments shines in the darkness. Just when Gun Devil terrorizing it's way in Part 1 was dark. We're talking hundreds of names written as confirmed deaths by this thing.

Even that pales in comparison to some of the darkest moments Part 2 has. We're currently in the final arc of Part 2. This by itself where it stands been one hell of a roller coaster ride. There's a lot of death within Part 2 possibly more on the way. The mess up moments just kept coming at this point. Chainsaw Man is a constant guessing game what's going to happen?

So far I properly guessed one chapter the entire time reading Part 2 no joke. I knew the real antagonist twist was coming. When it did the following chapter I called it from start to finish what's going to happen? Part 2 is heavily playing off of the possibilities than anything else. There's still plenty of great surprises from those that fully seen Part 1 played out.

Up to a point, Part 2 was notably a bit slower. When the pacing changed it kept going faster. It's not going so fast I wish it'll slow down. But we might reach that point before the end though. A lot of people didn't realize there's more than what's on the surface. Chainsaw Man may be labeled as an Shonen series.

The author more directly focusing on the emotional moments as well as deeper story telling. Which may disappoint the more action focused fans. At the same time, we're getting such an rememberable story. Parts of the action we're getting despite how shorter it may seem still gets very crazy at times. Especially when crazier twists gets thrown into them.

Part 2 won't hold your hand to make sure you're safe. No it rather throw you straight to the wolves!!! This really isn't for children I highly recommend to parents don't let em read Part 2. You will thank me later doing so. Part 2 is an inspiring story in so many ways. The personal growth of a few characters ends up being incredibly interesting.

Some might view this being a bit boring to a degree. Which I do see their point but both of them are rather mess up people. All this hell going on somehow both of them are becoming more decent people. Stuff like this means there's always light within the darkness. There's always going to be some form of hope in the end.

Chainsaw Man kept entertaining me to similar degrees as One Piece. It's nearly getting closer to as great as that for a more darker story. I'm not trying to upset anyone by saying that. Just like the author of One Piece, you can tell there's more actual depth in everything going on. Sometimes you might have to reread an chapter or two to properly understand things.

This story kept getting more difficult to predict. Considering how Chapter 213 ended I promise no spoilers. Let's just say moments like that is exactly why I respect the author so much. This person isn't afraid to go for such concepts knowing how attached we gotten to several characters. Part 2 is going to stand out in a great way.

There's a huge chance an YouTuber or two with their reflection on Part 2 videos might convince people. I can tell a lot of people are marathon reading to the point of confusion. I also can tell they don't understand since Part 1. Chainsaw Man always had these intentional sexual moments. I previously discussed an sexual moment people gotten upset over in Part 2.

Part 2 already setting the end game as we speak. I'm quite interested to see how it all ends. Even if we end up getting Part 3. Which I'm on board with if it happens. If we surprisingly don't I'm quite happy with Part 2 already. Eventually the conclusion to the Dark Trio going to happen. Such a dark day that's going to be in Shonen history.

Chainsaw Man truly deserves more respect than it's getting. I also notice some amazing fan animations of the series. I know this meant so much to a lot of people including myself. I really can't wait to see how Part 2 plays out. I'm very sure whatever emotions I'm going to feel. Exactly the same emotions the author expects most readers to feel meaning he's done his job very well.

Sunday, August 31, 2025

The Toxic Avengers movie series 1984-2000 review

At this present time I'm not sure when I'll get to see the new Toxie movie. I felt it was a great time to review the classic Toxie movie franchise.

Hello everyone I'm XboxClown89, in due time I'll get to see the new Toxic Avenger movie. I figured in the mean time why not review the previous four live action movies? Lloyd Kaufman and Michael Herz came together for these movies. These aren't for everyone if you consider watching any of them.

The Toxic Avenger (1984 version)

I wanna paint a picture so everyone could better understand things. Before Troma became the way it is. They were in the process of figuring out their film production style. Following the original Toxie movie. Who also ended up becoming their famous mascot character. Troma became these over the top violent disgusting films.

You really won't find movies like these from bigger movie companies. The surprise success led to a lot of things for Troma. The actual story is an janitor named Melvin simply doing his job. When a group of rather toxic people does an mess up prank that ends horribly. Melvin freaks out to jump out an window right into a barrel of toxic chemicals.

This led to Melvin becoming the famous super hero from New Jersey. Don't think of Toxie simply beating up the bad guys. Either leaving them defeated on the ground or take em to the police. No this guy flat out kills the bad guys!!! Yes Toxie gets revenge on those that caused his transformation. You may see things you'll be really surprised gotten allowed into the movie.

Then again this was from a smaller movie company with a small budget. Which makes a lot of the special effects impressive. There's some mess up comical moments if you're into that style of humor. Ultimately Toxie takes on an corrupt mayor. He ends up becoming hope for Tromaville. Just him taking out the bad guys dramatically changed things.

I would say this is the best of the original Toxie movies by far. It simply held up the best with everything considered. Toxie quickly steals the show in majority of scenes he's in. Imagine a more nice guy Jason Voorhees. He does end up with a girl friend who I'll discuss more about later on. This also the only Toxie movie to predate my existence yeah!!!

This suddenly becomes an inspiring story. A guy no one took seriously ends up being the very hero his town needed. It's easy to compare him to the ninja turtles. Since both were mutated that ended up being heroes. Which further explains Toxic Crusaders existence!!!

This was years before Deadpool movies. It's a huge surprise people didn't realize how truly ahead of the curve Kaufman was. I simply loved the scene he puts one of the bad guys into a trash can. Then punching on his privates in a comical boxing style now that's funny lol. I can't compare this to a lot of movies either.

One of the closest examples being Brightburn that's an evil Superman concept movie. The Toxic Avenger is a movie you gotta see to believe. There's several ways you can watch it free. I also felt one of the best actors to play the character as well. This is a great start to such an unusual super hero movie franchise.

The Toxic Avenger Part II (1989)

This is a rather unusual situation. Originally going to be an four hour movie. Eventually a decision was made to split it into two films. This is exactly who we ended up with two Toxie movies the same year. Such a strategy kept getting reused with Jackass movie franchise.

For some weird reason, they changed a few character's names. For Melvin aka Toxie, his original last name was Ferd. For a weird joke, they changed it to Junko. His girl friend originally was named Sara now goes by Claire. She is a blonde blind woman that's kind.

For me, this was a good ratio what I personally wanted within an Toxie movie. You could even say this always was my favorite Toxie movie. Not because along with Part III came out the year I was born in. Don't worry I'll explain exactly why soon enough.

This also was a movie debut for Michael Jai White. He appeared in several comic book franchises including the live action Spawn movie. By this point, Toxie seen as a hero in Tromaville. Apocalypse Inc. clever name right? They are trying to cause trouble for the people of Tromaville.

They do play off Toxie's dad left him. For a short while Toxie thought this one corrupt Japanese businessman was his dad. Yes Toxie goes to Japan!!! You can tell they were going more comical as well. You still get some rather over the top violence.

This guy was an boss in the Yakuza. Yet he goes by the name of Big Mac!!! Just doesn't quite get as dark as the original though. They even go after Toxie's girl while he's busy dealing with them over seas. All of a sudden Master Pain aka Betty from Kung Pow!: Enter the First isn't that scary!!!

Melvin's real dad does show up to help explain things. The chairman attempts to make an escape. There's a crazy twist regarding him in the next Toxie movie. I could see why some people don't like it. Either to them the beginning of the decline or simply too weird of a movie.

They had Toxie from New Jersey travel all the way to Japan!!! You knew Troma had to parody several Japanese stuff including Godzilla. This was such an unexpected concept. We're going from West to East then finally back again. I respected they fully went with the concept.

I felt this was one of the best Toxie movies hands down. You aren't suppose to fully take em seriously. After all, you could laugh at some of this. I do think this version was largely inspired for The Toxic Crusaders cartoon show. This is great when you wanna see a very out there super hero movie.

The Toxic Avenger Part III: The Last Temptation of Toxie (1989)

This is a direct follow up to the last Toxie movie. Continuing after the conclusion, Apocalypse Inc. strikes again. Toxie wants Claire to have her surgery but can't afford it. He gets suckered by the chairman to work for them. He is being forced to be an bad guy just so his girl can finally see.

The title is a parody of The Last Temptation of Christ I'm not kidding. This is the hardest Toxie movie to accept or roughly take seriously by far. I don't wanna see they used the worser footage to make this. Who would ever thought this Toxie movie get this bizarre?

Toxie eventually discovers the chairman's true identity is you won't believe if I tell ya. The Devil himself yeah we're going straight to the damn!!! All of a sudden I'm reminded of Saints Row: Gat Out of Hell. Which also involved taking on the Devil. Toxie accepts a series of challenges.

Which plays out like challenges within an video game. By this point if you're still watching. They go far with how unfair these challenges are. One of which Toxie ended up getting help. Which led him to beat up the Devil!!! This felt like the last entry surprisingly it isn't.

The Devil looks like an member of the band Gwar!!! Recently Gwar appeared on The Angry Video Game Nerd show. They also so happened to be Beavis and Butt-Head's favorite band. It's a rather unexpected demonic appearance. Simply go look it up you'll instantly understand what I'm trying to say.

I personally considered this as a huge mess of a Toxie movie. The actual pacing makes it harder to understand what's fully going on at times. I felt Part II done better with the pacing. All of a sudden the name of that organization makes sense. I don't wanna rub anyone especially Kaufman the wrong way.

This felt like an desperate attempt to save footage than anything else. It's almost like they had to quickly come up with something. To tie in all that reminding footage. It may also because they went too big with Toxie taking on the Devil. It still was interesting Toxie willing to do bad things to help his girl out.

I felt this is more of an required taste kind of movie. Unless you are bored or wanna see something truly mess up that doesn't make much sense? In all honestly, it wasn't Toxie's best showing by any means. I will give credit the Devil getting defeated with difficult to watch.

Citizen Toxie: The Toxic Avenger IV (2000)

There's a huge time gap just beaten out by the recent Toxie movie. This also was before more movie franchises outside horror. Started to do sequel movies that ignored other sequels. Therefore being a direct sequel to the original. This was early 2000 beating out a few decades before such an strategy became main stream.

I gotta mention porn star Ron Jeremy in the movie. Jeremy gotten into trouble with sexual assaulting women years later. He also appeared in Postal III for reference purposes. Trent Haaga best known as Killjoy in majority of Killjoy movie franchise in the movie.

He's also one of the writers for the film as well. We're talking five people wrote this Toxie movie. Toxie was dealing with the Diaper Mafia what did you expect at this point? Troma going in full over the style. Something rather unexpected happens. Which caused Toxie to swap places with Noxie.

Which is short for The Noxious Offender. An evil Toxie from an parallel universe yes we're going there. This reminds me of a particular episode of SWAT Kats: The Radical Squadron. Where the duo suddenly ended up in an parallel universe. Where they were among the bad guys.

In both cases, they get to face off with their alternative evil counterparts. Noxie comes off as a big jerk like in Superman 3. When Superman suddenly doing terrible things before he fought himself. Which led to Superman facing Nuclear Man in Superman IV respectively.

Of course Troma makes the big fight more mess up than it needs to be. Noxie slept with his girl friend. Inside two babies facing each other. At the same time, their fathers are duking it out. I really wish I was making this up. Noxie gets transformed back to Melvin then escaping.

Noxie's baby loses leaving only Toxie's baby inside. Indirectly, Toxie was forced to do bad things in the previous Toxie movie. But that ultimately was for a good cause to help his girl being able to see. It's a bit chaotic how the two finally meets each other.

Which to some might bag more questions than actual answers. This is a very Troma style Toxie movie. They allow such mess up stuff to happen. We have the Mafia in diapers terrorizing people that speaks volumes. Considering he fought the Devil in the last Toxie movie.

I would say one of the best looking Toxie appearances to date. Sadly followed by Noxie's appearance not an fan of. I even preferred how Toxie looked in the cartoon show. Which is kinda mess up logic in and of itself. Personally that's how I felt about Noxie's look in general.

It was difficult to imagine how could they possibly follow that? Simply putting Toxie against himself was a rather risky move. Obviously I prefer Toxie over Noxie. Noxie comes off like an poser with similar clothes and jewelry. I also gotta mention Toxie has a side kick this time around.

Lardass I'm not kidding that's his super hero name. His actor Joe Fleishaker was in several Troma films before passing away in 2016. I felt he was the more rememberable in  Poultrygeist: Night of the Chicken Dead. A truly disgusting movie I can't recommend for people with weak stomachs.

I felt this is one of the better Toxie movies. Clearly better than Toxie 3 for sure. I still have reasons to prefer the first two Toxie movies over this. It's unclear why this ended up becoming the last original Toxie movie. It's a weird smaller multiversal super hero movie.

You only see two universes I felt that was fair to say. I will say it's a rather interesting one to end things on. It already was a tough sell trying to top Toxie facing himself. There isn't many places they could go at this point. It actually would've been worst had this tie into the other sequels.

Conclusion

Toxie isn't the most ridiculous super hero movie franchise coughs Marvel Cinematic Universe. But it's a rather unique take for smaller budget super hero movies. After seeing a short review of Kaufman reviewing the newest Toxie movie. It further moved higher on my list to see this year.

It sounds like the movie franchise is back!!! I would say stick with the first two Toxie movies. It's up to you regarding the last two Toxie movies. Even the worst of them is better than Toxic Crusaders: The Movie to me. Toxie is meant to be over the top violent comical super hero movie franchise.

The right people may even marathon these Toxie movies. Hell if I could I would love to join in on that fun. I highly doubt that'll ever happen though. I also wanna mention Troma still around. They gave support to the newer Toxie movie. Along with Fullmoon Productions still making low budget movies.

Troma always been about making movies no one else wanna make concept. Which is exactly why they only appeal to particular people. It's also amazing how well they used the budget within these Toxie movies. Honestly, if you're willing to check any of them out please do.

There's a chance you might end up loving em like I do. Toxie is a vastly different kind of super hero. Some might compare him to The Punisher. Both widely known killing off bad guys with Marvel comics connections to name a few. Two incredibly different characters though.

I don't recommend checking Toxic Crusaders show as well as the older games based on it. I am excited for the upcoming Toxic Crusaders game though. This ended up becoming a huge year for Toxie I'm happy!!! I'll do what I can to help support the franchise.

Tuesday, August 26, 2025

Heretic + Hexen (2025 version) review

Warning this is going to be an lengthy review blog entry. Please take as many breaks as humanly possible.

Hello everyone I'm XboxClown89, I had a strong gut feeling. Nightdive would follow Doom + Doom II with Heretic + Hexen. Funny enough, shadow dropped at the same convention the following year. They released Heretic + Hexen with if you own older versions on Steam or GOG. You automatically own the newest version plus it's on Game Pass.

Heretic (1994)

Heretic: Shadow of the Serpent Riders (1996)

Heretic: Fate Renewed (2025)

Heretic is virtually a more fantasy classic Doom style game. Just like the first two Doom games. Heretic broken up into five episodes with the later two episodes from it's expansion. I felt there's some rather impressive map designs. Some of them simply blew me away. The enemies to a degree will remind you of several Doom enemies.

The same also can be said for comparing the weapons. Heretic in all honestly isn't that different from Doom. You could even say you're actually playing those with newer, fantasy theme levels. I am not kidding it feels nearly identical. I would even say it's among the best Doom clones I ever played!!! I have reasons to prefer Blood, Duke 3D & Killing Time over this.

You got to find three different colored keys. I really liked each key has a notably different design. This also was among the first FPS games to have aiming if you could believe that. Heretic was created on a modded Doom engine. You can expect a lot of enemies getting often overwhelmed. Some levels are virtually packed with em it's ridiculous.

I may not finished the classic DOS version before playing this. What I did play I can confirm they absolutely nailed it!!! We aren't even talking about mod support done similar to Doom + Doom II either. The maps now featured key items that pops up at you. Now this was a rather nice touch. You likely going to get lost in these levels.

This small change heavily impacts the game play. There's some creativity within the levels. I can confirm it does just enough differently to stand out from Doom. Sure you can expect similar ambushes to occur. Some rather cool secrets you could discover. The bosses do stand out in their own unique way. Like Duke Nukem 3D, some of them later becomes recurring enemies.

I do wanna say Heretic: Fate Renewed is among the best newer campaigns Nightdive done. This is already among my favorites without question. This by itself justifies playing this newer version. Several aspects of it does feel just enough of the older episodes to fit in properly. Heretic is a game better to take slower than then rushing in.

They also added a few new enemies. Both can be rather annoying at times. You get these mummy guys that fire projectiles faster than other enemies. The huge charging club guys are the worst. When you're in a tight area with limited options. Just imagine a small room filled with em be like? Of course modding for these games I wouldn't be surprised someone already done that.

There's a new weapon that's rather hidden. Yes there's an achievement/trophy finding it as well. The boss is virtually the main antagonist again nothing special. I still say check this new Heretic episode out soon. You may be surprised how great this campaign actually is. Some of my favorite maps within Heretic without question.

Simply going slower prevents many bad situations from happening. You also get some traps including ambushes that's difficult to survive. I'm glad this isn't Shadow Warrior or Quake being so critical about those. I am playing this with a controller done perfectly. Plus they even included particular stuff you pick up.

You can customize your controls to directly use that item. Which is pretty amazing Doom + Doom II or none of the previous FPS remasters they done has that!!! Heretic has a good level of challenge that could be overwhelming for some. I would recommend playing on one of the easier difficulties. These games can get rather brutal on harder difficulties especially Hexen.

Some may also carefully follow a video guide. I will confess I barely done that with playing all of Heretic. I also chosen to play all of that without cheats. I wanted to give Heretic more proper respect. I can also say they made sure the enemies aren't too tanky either. For those not familiar with the term don't worry I'll explain.

Some of these older FPS games like Killing Time on harder difficulties. Virtually made enemies have higher health. To the point you could risk running out of ammo trying to kill an handful of enemies. I greatly appreciate they fixed that problem. Heretic is a classic for FPS fans needs to play. I also played with the newer soundtrack absolutely amazing!!!

Hexen (1995)

Hexen: Deathkings of the Dark Citadel (1996)

Hexen: Vestiges of Grandeur (2025)

Hexen is technically a bit of an indirect sequel. Although along with Hexen II, these games with their expansions makes up the Serpent's Rider trilogy. Heretic II which isn't currently available on any service takes place after all that. Back to Hexen, you get a choice to play as one of three classes. Each of them has a notably different experience.

For reference I fully played through Hexen as Fighter. Whose the most direct in combat with little to no magic. The other two default classes are heavily magic theme. Maybe I just wanna feel like a beast ripping apart enemies. There's another critical change to help differ it from Heretic. Similar to Quake II and Kingpin: Life of Crime, Hexen broken up into several hubs.

Basically each hub is a few levels that's all connected to each other. Which does allow back tracking through em. After awhile this can get rather tedious. I also felt some of the later hubs ended up being more straight forward. I also felt the enemies differ more than in Heretic. Let's put it this way if you were struggling in Heretic.

Here's something I picked up within a couple hours playing Hexen. One hub felt like two to three episodes of Heretic in scale. In a sense that means Hexen may have fewer levels than Heretic. At the same time, Hexen levels are impressively quite larger. Some of them are some of the most complex levels from the 90s I ever seen!!!

Don't even bother trying Hexen this game can get rather brutal at times. I confessed I played these on one of the easier difficulties. The actual levels are among the finest on Doom engine I ever seen. No really there's some rather impressive level designs here. Keep in mind, I'm only talking about the main game right now.

I also absolutely love the animations. Like when you throw an hammer at a long distance towards enemies. It's so satisfying when they die from that attack. Which also another achievement/trophy I didn't know about before I ended up getting true story. There's a couple bosses with the most being in the final hub no surprise right?

There's some clever puzzles that even puts the finest I seen in Heretic to shame. I won't disrespect Heretic like many people currently doing right now. You easily could confuse Doom II for the original Doom. But here it's impossible to confuse the two games. In all honestly, they do so many things incredibly differently.

The maps are great with key items being a little more notice. Not the same way as Heretic within the same compilation though. Then again you get a larger variety of key items than simply three keys respectively. Hexen is a game that blew my mind the deeper I went into it. This game is truly amazing in what it does.

I also love cut scenes from it's console ports are used. Instead of it's original in game text of what's going on. I should point out Heretic in this compilation it's the first time it's on consoles. This would be the fourth time Hexen gotten onto them. Also being one of a couple games to be on PlayStation 1, Nintendo 64 and Sega Saturn respectively.

There's a huge learning curve I won't sugar coat about that. Even carefully following a video guide. I actually ended up playing a few sections blind. I still ended up finishing the game though. I just missed out on a hidden level in the final hub. Up to a point I thought this was one of the essential levels. Until I found access to the last tomb I needed to explore.

Hexen really put in so much effort to stand out from Doom. It's sorta like Killing Time being more of an open world game. The major difference is Killing Time didn't do the hubs concept. Although this going to feel a lot like that. I do like every major levels has something important you gotta do. Some of them you are going after important key items to help get you closer to the bosses.

The final hub makes you face three bosses oddly similar to the characters you play as. Speaking of your characters, originally which class you chosen that's all you get in a run. Thankfully they added a new feature allowing you to swap between the classes. Which is a rather cool feature indeed. The final boss I gotta be honest was a bit disappointing.

I had more trouble dealing with a lot of enemies than the actual boss himself. His attacks were quite easy to counter as well as predict. Hexen took me a couple hours to get through. I would say a worthy sequel that deserves more respect. This game does nearly everything better than Heretic. At the same time with it's major changes to be more of an unique experience than a Doom clone.

Hexen can get confusing if you are playing all of this blind. I strongly recommend using a great guide written or video. You still may get a little confused though. I sure did at times having to figure out what I missed while watching this video guide I used. Hexen is a game more enjoyable if you use cheats. Without em Hexen can be rather stressful at times.

Just when you thought Heretic gave you a lot of enemies lol. Now that's child's play to the later sections of Hexen. This was a surprisingly ambitious FPS game for it's time. Somehow it held up amazingly well. Hexen can truly be a lot of fun once you know what you're doing. Easily among the best Doom engine games I ever played!!!

Hexen: Deathkings of the Dark Citadel felt like Spear of Destiny's Mission Packs. Except it was done way better!!! There's three hubs that felt like the original five shorten but also made tougher. If you were great at the main game. This was meant to challenge your determination. Some aspects of the expansion was used in the 90s console ports.

Like many 90s expansion packs you will face the same bosses again. I actually felt they were made surprisingly a little easier. Not necessary being push overs you still can easily lose em. It's a bit weird the second major boss fight being a lot sooner within the second hub. This also had some of my favorite levels in the compilation by far.

This is among the best 90s expansions for an FPS game I ever played!!! I was mostly playing as Fighter I'm gotten very used to at this point. I have trouble playing the other two classes. The key items are virtually the same as the main campaign. Don't worry this campaign offers plenty of surprises. Don't disturb Eric's Tomb it'll kill ya lol.

I'm actually serious I done that then quick save. Which kept leading to deaths until I realized. Thank god for auto saves indeed. This restart as soon as I reentered this level. Which means I had to do a lot of stuff again. I did end up finishing the second hub not long after that. In every Hexen campaign, your overall time is clocked from start to finish.

I guess it's up to you which you prefer. A lot of levels but each one having their own times or every level counted altogether? Hexen is like more medieval Doom before they actually done that!!! I gotta be honest this was quite an impressive remaster. Hexen was a true challenge but they done a lot of games through KEX Engine.

They just recently announced Outlaws out of no where. Before this was System Shock 2: 25th Anniversary Remaster. You can tell how much these games truly made to Nightdive. Of course, a lot of older fans were quite happy with their work. Hexen is easily among the most mind blowing I played. We still haven't talked about it's new episode yet.

The final boss for Deathkings of the Dark Citadel. It turns out to be the three similar bosses to your classes. Plus a lot of enemies within waves while the main section kept going down. Following each wave until you gain access to the final portal. This is among the most challenging sections in the entire compilation game.

Hexen: Vestiges of Granduer is like that but all rolled into one huge hub. It's a bit ridiculous every major key item appears in this new campaign. Somehow these levels are truly amazing stuff. Just when you thought they couldn't do anything more. They kept finding ways to constantly surprise you. This almost fell like you're playing the main campaign within one section.

Obviously you can save then pick it up later. But what I actually meant is you got so much to memorize. I wouldn't blame you if your head already having an pounding head ache. Even prior to attempting this campaign. If you were quite confused before. Well get ready for more of that. This newer campaign is easily one of the finest I ever seen within a newer version of an FPS game.

Even comparing it to Heretic's new episode. This is even better than that I'm not kidding. If Hexen already had you begging for mercy. Don't even bother playing the expansion or this new campaign. Hexen more likely wipe the floor with ya. This also has a lot of back tracking. Thankfully it's just one hub this time around.

You get to face all the bosses again with a few more encounters than I expected. The same final boss of the main campaign. I kinda felt he was a little easier here. This newer campaign really didn't disappoint in the slightest. I'm really impressed Nightdive pulled all of this off!!! Hexen is going to stand out for years to come.

Conclusion

Heretic + Hexen is a worthy spiritual successor to Doom + Doom II. Heretic is virtually just like the first two Doom games. Just more of a fantasy theme with some minor changes. It's not what I personally call they took something. Repainted then called it something else. It just plays incredibly similar to those Doom games.

At the same time, it does just enough to help stand out from them. More true regarding Hexen a vastly different beast in comparison. They heavily expanded on stuff from Heretic. In nearly every possible way Hexen is superior. Heretic is a bit easier to play as well as figuring stuff out. Hexen is more about overwhelming multiple ways.

Testing to see how well you adopt to many situations. The later Hexen campaigns can be quite unforgiving at times. Originally I was going to clearly follow video guides. I ended up figuring stuff out to a degree on my own. Once in awhile I looked them up through guides. Hexen is Heretic on a lot of magic steroids!!!

Heretic can pack in enemies but that's child's play to Hexen!!! This is among the most insane amount of enemies not including respawning enemies. Which I didn't activate that option to clarify. I possibly seen in an FPS game for a long time. It's not very endgame Serious Sam overwhelming though. This felt like one hub could've been an entire classic Doom campaign.

If that doesn't tell you it's a lot of enemies. I'm afraid I don't have anything else. Nightdive really knocked this out the park. Even if I didn't get this free I'll still love this!!! This is currently among my favorites they done. I slightly prefer Killing Time: Resurrected, Doom + Doom II and Quake II respectively.

What this does have over Doom + Doom II is more consistent level designs. It's no secrets a lot of campaigns within that were made by a lot of people. You can clearly tell how their levels differs from each other. All Heretic levels felt just about right. All Hexen levels felt truly amazing possibly mind blowing at best.

I do enjoy the newer soundtrack as well. You get five campaigns filled with greatness!!! Some of the finest 90s levels I ever played within the genre. The two newer campaigns are among my favorites in Nightdive remasters to date. Especially Hexen: Vestiges of Granduer it's a must play. Sure the expansions felt like some concepts get reused.

Somehow you quickly realize the developers had ideas to keep it refreshing. I do love using the maps with Hexen having a lot of key items. It's truly amazing they packed in this much content. It's technically fewer than some of their FPS remasters. But for what this is you already going to spend hours playing.

If I had to pick my favorite campaigns on top of my head. Both the newer campaigns and Hexen's main campaign respectively. To be fair, all of Heretic prior to that new campaign was solid as well. But as soon as you get deep into Hexen you sorta forget about it. The best possible way to explain it is simply experience both of them yourself to witness the changes yourself.

My least favorite campaign was Hexen's Deathkings of the Dark Citadel by far. As an expansion it does live up to the challenge. Just imagine the main Hexen campaign shorten with increased difficulty. You really don't wanna start this compilation with that!!! This expansion can be rather unforgiving. Possibly causing rage quitting to a degree or flat out giving up altogether.

This is a great game to get your anger out in as well. Especially using cheat codes in Hexen just to make yourself feel a little better. Hexen is a major step up from Heretic. Heretic is a great starting point when playing this compilation game. You really don't wanna start things in Hexen you'll be sorry!!! I do have a few notable complaints despite being more minor than anything else.

Parts of saving your process can be a little confusing. I actually had a few times my saves didn't work. Thank god auto saving got me through that. Then auto saves are directly following which save you're currently working on. Let's say you were working between two campaigns. Which I confessed I was regarding Hexen's expansion and newer campaign.

I made the mistake of overwriting my auto save when I didn't want to. The good news I was able to prevent fully losing process with one of those campaigns. The bad news is I ended up starting a new game on the final hub section of the expansion. Which ended up being a huge mistake. As previously stated Hexen doesn't take kindly to you at all.

Back tracking is not as much of the experience for Heretic than it is for Hexen. Some people may get turn off by all the back tracking. Hexen also has some of the most complex maps I ever seen in the genre. You may wanna consider following an guide. Even the biggest maps in Heretic pales to comparison to the smaller sections within hubs for Hexen.

With the possible exception of areas right before you fully enter the hub sections. Which are a bit of a nice size despite things. In Heretic, process is strictly within levels. In Hexen, procession is shared across hubs. Which could end up being very over whelming at times. I also confessed I even gotten burnt out over this.

I took a few days before I came back to finish the last two Hexen campaigns. All these campaigns will take several hours combine to get through without cheating. I really felt in most aspects they done a truly fantastic job with this remaster. I actually wanna play their remaser of Hexen 2 in the near future. I highly recommend checking out Heretic + Hexen.

Bonus

Usually I would've ended by finishing off my review. But I figured since I did predict this remaster coming from the same convention being Quakecon. I felt I should do another prediction on the spot. I kept coming back to Return to Castle Wolfenstein remaster. Which also could include console exclusive content.

My second guess would've been Wolfenstein 3D + Spear of Destiny. Possibly adding more levels on top of that is already insanity. The main reason I felt Return to Castle Wolfenstein being the more likely option. Wolfenstein 3D is currently available on many services right now. Some of those added in Spear of Destiny that includes the two terrible Mission Packs.

If they really wanna wow people this Wolfenstein remaster could be it. Return to Castle Wolfenstein I felt deserves such an treatment. They even brought back PO'ed of all things. Sure why not bring this back too? I really felt with the right changes this could be the greatest Wolfenstein game in years. I don't think it's going to be Quake IV yet.