Hi everyone I'm Jack Red, I took a lot of hours to fully experience Resident Evil 2 Remake to the best of my ability. How does this fair against the classic RE2? I am sure many fans are having this debate with their friends & family. Unlike RE1 where I kept going between the two games. I will say this will have a clear winner.
I should mention considering Resident Evil 2 Remake is still a new game. Yes this will have major spoilers. If you don't want to know anything at all just leave.
There were two versions of Resident Evil 2 released on PlayStation 1. The later Dualshock Edition added a new mini game called Extreme Battle mode. Arranged Game that moves some items around but also automatically gives you all the hidden weapons. There was also the thumb stick controls. Twenty one years later, Capcom releases Resident Evil 2 Remake.
To clarify there are major differences between both versions. The newer version has two soundtracks including classic RE2 soundtrack. Originally RE2 was a two disc game having everything but had that character's scenarios on their respective discs. This meant if you wanted to fully experience the game.
You had to get use to swapping discs after a few hours. Thankfully that's not a problem at all in the new version. Obviously the original game had a lot of load screens. Entering doors, climbing ladders or using elevators, your game was loading during each one. There are little to no load times in the remake.
This is a mix for me between on one hand I actually enjoyed watching those classic load screens. But on the other I liked I could do what I needed to do. I could also skip cut scenes to help speed things up. Obviously the newer version has the better voice cast. Although I do like some of the original voices myself.
Both Ben & Chief Irons could die in one or two ways in classic RE2. Either by getting an G-Empyro forced into their bodies or beaten to death with a large pipe. I am amazed Sony allowed both of them to remain in the game. Chief Irons does die by having an G-Empyro inside of him ripping through his guts.
OMG Ben dies a rather violent way that wasn't even in the classic RE2 game. As he was walking to Leon, he backs up to the wall facing his back. Where the tyrant uses his hand crushing the wall to grab Ben's head to crush him to death. I was really caught off guard by such a death. Some of William's boss fights got changed too.
In both games you get to see most of the transformations. For the most part both of them are impressive for their time. I felt some of them are made easier mostly the first two forms. Originally you didn't have a lot of space taking on his first form. Which so happens to be in the same places you would face the G-Type in Scenario A for both characters.
Speaking of G-Type, it isn't a boss in the remake. Instead there's a couple of them in the sewers. Obviously they are in place of the giant spiders. If you never play the first couple RE games. Giant Spiders were one of the first poison enemies. Usually they could be spitting at you. Sometimes this causes you to get poisoned.
I should mention there's no spiders or crows in the remake at all. Some enemies like zombies & lickers had a limited variation of themselves in several areas. To sum it up, for super zombies they would make faster as well as take more ammo like zombie Brad. For super lickers, they are colored differently with very different claws as well as being more aggressive.
Obviously the remake doesn't have those versions of them. There is always a chance in The Ghost Survivors could have them. Originally both characters gets to use all four card suite keys. But in the remake that's where things gets interesting. Leon doesn't get to use the Heart key while it is similar for Club key aka Clover key in Claire's case.
Speaking of Brad, in the remake in 2nd Run early in the run. You need to cut chains off the first door you came by having them to cut em. Go inside the room to find a Brad picture. Some people may get disappointed because it was an optional challenge in the original game. You had to get to the police station without picking up anything.
You have to check the nearby stairs at the station to see if zombie Brad is there or not. If he is you now can pick up what you need. Trust me trying to kill zombie Brad is one of the toughest things to do in earlier portions of the game. If you do succeed, you will be given a special key for a closet in the dark room.
Depending on who you play as Leon gets two alternate outfits. In Claire's case, she gets an outfit as well as a six shooter. By the way the remake does have the secret Rebecca photo. Originally you go up to Wesker's desk where you need to check it fifty times. Then you will get the film to go back to the dark room in order to develop the picture.
It works a little differently in the remake's case, this will be much later in the run. There's a short path in the sewers you go up an elevator. In the room should be that film, you have to obtain the sewer key to be able to go back inside the police station to do the same exact thing. Interesting fact, in RE0 Remastered, one of Rebecca's dlc costumes is the one from that photo.
Only Leon gets to face the giant alligator. Originally Leon or Claire is close by Sherrie or Ada when a giant alligator comes out of no where to attack. You can use your weapons to kill it or knock down an explosive tank. All you have to do is wait then fire just once to blow him up. In the remake's case you are running away while avoiding to get bit possibly eaten.
At the edge, Leon will quickly turn around when the gas lines starts flaming. You just fire once to cause it to exploding killing the creature. I will say the remake's version of that creature to me was more terrifying. Of course I do need to talk about Mr. X himself. Originally he only stalks you in set areas within Scenario B with both characters.
In the remake, the tyrant appears in all four campaigns. In 2nd Run versions, he actually appears sooner. Also he will be stalking you at some set areas but he can still move freely around. There are some places he can't enter like save rooms. In the original game, you can defeat the tyrant. But in the remake, he will bend down to his knees for a little bit before continuing the hunt.
Obviously more than just clothes changed on most characters present. Some of their roles altered to a degree. For example, Chief Irons comes up like you would expect for a police chief. Later on you discover he has been receiving money from Umbrella while doing horrible things. But in the remake, Chief Irons doesn't help any of this at all.
In fact, he kidnaps Sherrie during the campaign. He was terrible to Sherrie at the orphanage as well. Ada originally played herself off to Leon as just some woman. Later on, he discovers she was a spy that was sent to get a sample of the G-Virus. In the remake version, she acts like she's someone in the FBI I'm not kidding.
Even other monsters receive critical differences. In the remake, you can move slowly to avoid lickers but this can take practice to do. The zombie dogs are actually more aggressive in this version too. There are a lot of puzzles in both versions. I am not the expert how I should exactly compare them. You also are more likely to find weapon pieces in the remake.
Originally you would have to know where the upgrades for some weapons are. But you can only upgrade them once while in the remake you can upgrade them a few times. Another major difference is depending on how much damage or getting poisoned. The screen with particular colors will tell you which condition your character is in.
Keep in mind, the closest the original game had to this was Tofu in The Tofu Survivor. I will not be comparing The Tofu Survivor mini games in this blog comparison very sorry in advance folks. Tofu would change colors depending on his condition being a precursor to this feature. In classic RE2, there was more portions you play as both Ada & Sherrie.
They were short, avoiding enemies to getting the Club Key. I loved how RE2 Remake does about both of them. For Ada, her portion is more like a spy. She gets an device to reroute the power in machines. You don't get to deal with many enemies but at one point you have to deal with the tyrant. Sherrie has to attempt escaping from Chief Irons.
This is similar to Bedroom mini game of RE7. Except you don't have to hide how you are escaping. You have to solve a box puzzle that has a random starting order with the same solution. I felt this was way better than her portions in classic RE2 in general. As stated before there's four scenarios you can play.
Both character's 2nd Run versions are noticeably shorter than their first campaigns. This is important because regardless which version you play in classic RE2, it still takes around the same time. Just like classic RE2, 2nd Run starts a shorter path to the police station actually shorter than it originally was. There is another major difference I noticed too.
Originally Leon & Claire would reach the police station around the same time. However in 2nd Run versions that took place sometime after the other character was getting stuff done like opening those one shutters. Marvin is already a zombie in these campaigns. This is interesting because in Scenario B of classic RE2, Marvin isn't present.
In the remake you also can discard stuff when you need to. Originally if you were low on inventory space, you had to go to a nearby inventory box. Yes you can expand it in classic RE2 but it comes with a choice affecting both characters. You could take it leaving the other character an submachine gun or in vice versa.
Thankfully in the remake, you can find additional inventory slots. You could hold several more items than both characters even one with the additional slots combined I'm not kidding. I know I'm going through a lot of differences even more than when I did this with RE1. I will say this is a close one for many great reasons.
Audio wise it is hands down going to be the remake. It does have some good songs in it's newer soundtrack but the classic soundtrack comes with some surprises in this version. I would say the story is told better in the remake as well. Sure the original game had slightly more of a variety in terms of monsters.
Personally I wasn't a fan of spiders as well as crows. Both of them you can easily avoid. It takes some skills to avoid the G-Types in the sewers. I will say zombies are a different ball game in the remake. Originally you had three different types you can run into. As stated earlier there are fewer super zombies.
There are also zombies laying on the ground. Of course there are regular zombies that moves around regardless what you done to them. But in the remake it is recommended to destroy their heads enough to kill them down. Otherwise they will get back up for more. I would say plant-43s to me had the biggest impact on me.
Originally you would need to time avoiding them. Just like the spiders, sometimes they can poison you. But in the newer version if you don't have a defensive weapon it is instant death. Also they looks way scarier in this version too. I would say they improved on many criticisms of the original game. At the same time they nailed doing it modernize.
Clearly Capcom had a lot of passion to make it such a rememberable experience. So which version do I think is better out of the two? After much needed consideration I have to go with the remake. On disc or digitally like me, you will be able to play everything in one place. Yes I am aware some versions of classic RE2 are made like that.
Nintendo 64 & GameCube versions respectively. I will say how revealing Marvin is dead in the classic RE2 to me was scarier. I also liked they actually made some of the puzzles harder in 2nd Run versions. The best possible way to say it as kindly as I possibly could is they took everything I loved about RE2.
At the same time they improved on everything in a way that made it very refreshing. This game really blew my mind possibly more than the classic game. I always will have a place in my heart for both games. But I just felt some things are simply done better in the remake making it a more enjoyable experience overall.
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