Friday, March 28, 2025

Decision Legacy Collection (2025) review

Hello everyone I'm XboxClown89, I recently been playing an flash game series from 2010s. I confessed I used Newgrounds to play these to a degree before buying this. I wanted to make sure if I'll like this or not. I also done this for the upcoming Swords & Souls Legacy Collection. I really can't wait to start reviewing this collection.

Decision Legacy Collection (2025)

Decision 1 (2012)
Decision 2: New City (2012)
Decision: Medieval (2014)
Decision 3 (2014)

This compilation brought a few records for me. I don't own many compilation games that's entirely indie prior. This currently being the longest indie compilation game I ever played!!! It took me a little over forty hours to 100% all four Decision games. Don't expect the usual features in newer compilation games. I will say these play amazingly well compared to the flash game versions.

I personally didn't experience much lag. These games are strikingly similar. At the same time, they all has things to help differ em from each other. Decision 1 is the shortest as well as the easiest among them. The more you play of these, the more you realize there's a lot of stuff to do. These aren't cheap games that ends way too quickly.

In fact, each Decision game took me hours to play fully. You have to set up locations to survive mostly against zombies. It's a little weird regarding Medieval and 3 because another enemy fraction. Orcs & mutants virtually the same in those games. Not to mention, a particular werewolf enemy originally was on zombies' side in Decision 2.

You can upgrade your stats, abilities, weapons and the locations to a degree. Of course locations requires more notable work with Decision 3 having the most by far. Decision 3 forces more direct management over people inside those places. If you lack the right amount of certain people. You may get stuck trying to process.

I actually got stuck in a loop with that plus I kept losing areas I previously claimed. Decision 3 has the worst difficulty spike in the entire collection by far. There's a notable variety what you actually do in the games. You get to explore to discover many sections within locations. You also can do clean up which is kill all the enemies directly.

You get a similar option where you kill all the enemies from a distance. Not quite an rail shooter experience but it sure felt like that. You also can freely explored sections of areas. In the event you missed some stuff but lack the right upgrades. I don't want you to go in thinking these won't have many enemies.

From half way through to the end you'll kept noticing a lot of enemies. You also need to protect generators or particular locations for huge location upgrades. Some of these can get quite repetitive as well as intense. Especially when a lot of the bigger enemies shows up often. You know you gotta make something out fast or you're stuck.

You also can find particular people that unlocks more upgrades. Some of these maps are surprisingly much bigger than expected. Again don't expect the usual smaller scale from flash games here. There's some story to a degree. I will confess they aren't that great. Although I did enjoy Decision: Medieval's story the most.

You don't wanna rush through these games. I should point out it's only local game since there's currently no cloud saving. Some people are criticizing some of these compilation games for a simple reason. You could simply play these free online not pirate by the way. When I heard two brothers made this collection because their dad wanted to play em again.

I knew I had to buy this I respect that a lot. Each Decision game keeps you in the zone for hours. I never once felt burnt out despite how long 100% them all took. You got some truly fantastic games especially you love zombie games. All of them plays from bird eye view. You know like the very early Grand Theft Auto games style.

I loved I could change my plans to attempt bettering my chances. Of course some risks comes up that may result in losing locations. Thankfully your previous upgrades to those locations remains. Just imagine having to do em fully from scratch among losing em would be cruel. Both Medieval and 3 has an new game plus feature.

You maintain a lot of stuff to virtually fly through majority of them. At the cost of a new hidden, harder difficulty simply named Hard+. What did you think they make it that easy? There's a small decent amount of in game achievements for the series. Actually getting all of them in every Decision game the hardest achievement the collection has to offer.

Just in case you were wondering why the Steam achievements wasn't much more achievements. Now you know there's a few composite achievements. I can confirm to get them all will require a lot of patience as well as knowing a few stuff to prevent missing some achievements. Decision Legacy Collection is mind blowing for that price.

I actually paid full price I'm quite happy with this. My least favorite among the games was 1 simply due to the bare minimum what the rest of them offers. Otherwise a fun entry to kick off a good franchise. The grinding is hands down the worst in Decision 3 it's not even close. Decision 2 was easily my second favorite.

It virtually does what great sequels should do. Simply improved over the original in every possible way. Plus the grinding wasn't that bad either. Even that pales in comparison to Decision: Medieval. In my opinion the best game in the entire collection. Most of these are what you expect from most zombie games.

Where they take place in a post apocalyptic world. You get a lot of weapons you expect from that. Well Decision: Medieval is virtually doing this during the dark ages. Possibly inspired by Army of Darkness who knows? This was more of a direct melee than mostly firing weapons in the other games. I personally liked the armors more as well.

It was much easier to go about getting the necessary stuff for bigger location upgrades. Crossbow quickly became my weapon of choice. If you also gotten the poison arrow upgrade. WOW this weapon breaks the challenge of the game. Especially when you hit the right enemies. You simply take out enemies moving closer to your objectives while they fight each other.

You also notice parts of the sections in Medieval and 3 strikingly similar. There's plenty of differences to help them differ enough from each other. I simply loved everything about Decision: Medieval. Easily among my absolutely favorite flash games I ever played!!! It's games like this I realized I should've paid more attention to a particular platform.

In this case flash games on multiple websites that's actually quite amazing. I also felt that with Swords & Souls that's among four other games in Swords & Souls Legacy Collection. Decision: Medieval from the first time seeing the trailer actually sold me on getting this collection. It's very true to the name including how to set up defenses for the locations.

This somehow ended up being a rather unique experience from the rest of the games. In all honestly I really can't say much more that probably haven't already been said at this point. I can confirm your upgrades as a whole require all the hard work. You felt quite satisfied in the game after playing em. For that reason alone I must personally give this the golden standard among compilation games.

Sure you are mostly just getting the games that's it. Sometimes you gotta let the games speak for themselves. I strongly felt this collection screams exactly what it is. You could feel over whelm to a degree. You may fail a lot during the process. Just know two of these Decision games has weapon usage upgrades.

Even if you kept failing at the game. You maintain your process with those weapons you're working hard to level up. Which also brings me to what else so grindy about Decision 3. This process was notably quicker in Decision: Medieval. I wasn't sure when I'll get an upgrade from using weapons in Decision 3 honestly.

This is such an unique blending of several genres. Technically RPG more in the style of Fallout to a degree. These are still notably smaller scale than those. At the same time I also could say you are getting a mind blowing amount of content here. Usually a handful of games compilations I felt that's not going to be enough.

There's some exceptions like this where you got just enough to be satisfied with. There's a lot of grinding stuff you'll need for bigger upgrades. Some just makes the process better or in 3's case worst. If Decision 3 stands out in a huge way. The sections you kill enemies from an distance possibly the best by far.

Decision 2 I felt is the best balanced in difficulty. Decision 1 has some rather cheesy lines. Some of which I'm even amazed made it in. Just when you thought Resident Evil 1 classic voice acting was bad lol. I would say I do recommend these zombie games. But considering how intense this series can get at times.

It's a little on the fence do I recommend it at all? Let's be clear I'm not giving this a bad review. I was very happy with the actual collection itself. I was even deeply impressed with all the hard work. Well the hard work previously done within the games themselves. Decision Legacy Collection was a truly solid experience.

I deeply would appreciate this collection gets onto GOG. I'll buy it again I promise!!! Decision Legacy Collection truly delivers what it promises. You would be amaze how fantastic these flash games are. I think I'll give em more respect than that. These should be labeled as classic zombie PC games. Sure it'll be under the radar with so many zombie games.

Let's put it this way if you want something notably different from many zombie games. You may find that here with this collection. They could've stopped at three games I would've been happy. The fact we gotten four of them in one package is full blown insanity. My big recommendation is play Decision: Medieval.

Also expect to put in a lot of hours playing just one Decision game at a time. You'll quickly notice it'll take much longer to do the rest of the collection. Then again if you're having fun who cares how long it takes!!! You may even want more than that which is a good sign here. Decision Legacy Collection is something I'm glad I took a chance on getting.

Usually I don't play games of this style myself. In terms of you take time to build stuff up. Which is more of my wife's thing honestly. I will say this though they sure made the process for the most part fun to do. I also deeply appreciate the percentage of your save games always presented. They truly knocked this collection out the park, I hope the brothers happy with their master piece of a collection.

Friday, March 21, 2025

Popeye the Slayer Man (2025)

Hello everyone I'm XboxClown89, I finally gotten to seen Popeye the Slayer Man. Hard to believe we still got one more original horror Popeye movie left to go. A lot of stuff mostly on YouTube hyped this movie up. I can honestly say this is among my favorite low budget horror movies. I could see some people enjoying this Popeye movie.

Popeye the Slayer Man (2025)

The main group of people we follow planned to do an documentary on the facility as well as Popeye. A mysterious figure spotted around an abandoned facility that's nearby a dock. Another notable group of characters has this girl's crazy boyfriend with some of his friends broken into the facility. There's also a small group of characters that wants the facility gone.

Somehow the ratio of each groups works well here. I also got to say how the characters are written as well as the overall acting miles better than Popeye's Revenge. This would be very close how I would go about an horror Popeye movie. Popeye himself steals the show with some brutal kills. Popeye's Revenge was guilty of being a knock off Friday the 13th movie.

This quickly came off being a more original concept. Sure it's a notable trend within horror movies about legends that turns out to be true. Most horror fans can agree those movies differ heavily from each other. I personally love how Popeye was handled here. This is the closest look Popeye in an horror movie yet. Parts of his personality with a surprise usage of spinach plays into a faithful portrayal.

Despite a handful of deaths being accidental. Most of the kills was by Popeye. Just going by those kills it's way better than Popeye's Revenge. In all honestly it's not even close at all. You can tell they had a lot of fun with the kills. They didn't use CGI which I greatly respect. There's a good music video on YouTube with that song playing in the ending credits.

This is a real facility that's used in the movie. Within Popeye the Slayer Man, it's being used as an canned spinach facility. In real life, it's actually an animal feed facility. Some of the actors in a few interviews confirmed the smell being somewhat difficult to work with. The facility was used amazingly well in this movie.

The story is actually well written with a few surprises. I do like this version of Popeye has some of his humanity left. Unlike Popeye's Revenge version that's a full blown monster. It turns out the spinach he's been eating affecting his mind. Like the actual character, he also gets some strength. I thought it was an interesting idea there's some humanity left in a monster.

Which also means he isn't the main antagonist of the movie. Thankfully it isn't done like Leprechaun: Origins and The Mean One respectively. He mostly goes after people because in his mind. They are attacking his home forcing himself to defend it. I won't try justifying how unnecessary things gotten. There's two bigger antagonists within the story.

There's a business man that wants to destroy the facility. It's not a spoiler what I'm about to say since this kill already confirmed online. Popeye doesn't take kindly to that at all. The other main antagonist was that girl's boyfriend. He was upset at his girlfriend to confront her at the facility. Suddenly Popeye made things personal by killing one of his friends.

Of course, the guy was too arrogant to run away. He was willing to cross lines Popeye wouldn't. Let's say he gets what's coming to him. The special effects works better than expected. I should point out this lady working with the business man. She also sings the theme song for this movie. I'll also give credit Popeye put an anchor to great usage unlike Popeye's Revenge.

Surprisingly there isn't any sex scenes at all. Honestly I'm kinda glad there isn't either. Popeye shows how he could work amazingly well as a slasher villain. Now I realize parts of this reminds me of Texas Chainsaw. You know the movie where the final girl related to Leatherface being his cousin thing? They played on that with someone secretly being Popeye's child.

Which I felt was a surprisingly great idea. The story doesn't get boring much with no notable plot holes. Yes I'm looking at you Popeye's Revenge!!! Popeye basically allows some of them to leave out of kindness. I still say my favorite kill in the entire movie was the famous stomp kill. I am amazed for the low budget it worked this well.

I especially liked when some characters flashed their flash lights at Popeye. This rather interesting view of the character within those shots. Suddenly he's popping out at ya I loved it!!! You could argue how parts of this plays on Friday the 13th to a degree. I actually felt this Popeye movie deserves to stand on it's own.

The five minutes that already was shown separately in a video. Believe it or not, that was among the last of the shooting done for the movie. I do liked most of the movie takes place within a facility. Sure it's been done many times within horror movies. There's just something about how to use an facility in the way this movie does.

I'm getting excited for Shiver Me Timbers as well as Screamboat. I would say at this moment Popeye the Slayer Man the horror Popeye movie to beat. There isn't much I could criticize. Even the actual length of the movie doesn't drag out that much. Probably the closest complaint is the blood a bit too bright.

Don't get me wrong the blood as well as gore looks way better than Popeye's Revenge. Not to mention every kill we see on screen in that regard. Also I could excuse parts of that in a mostly dark location. Which is probably why they chosen to make the blood notably brighter. I just felt the blood being a bit darker could've worked a little better for this Popeye movie.

Not to add salt I did in fact enjoy the famous live action Popeye movie with the late Robin Williams. I would say this in a few ways better than that. As much I could respect Williams' portrayal of the character. I simply prefer Jason Robert Stephens' performance more. This was a rather unique take on the concept that surprisingly works this well.

I should point out he's mostly called the Sailor Man which is fine. Although some may pick at parts where his name Popeye gets said. Personally we all know his name is Popeye. He is a sailor who really cares!!! Olive Oyl through a picture cameo was a nice touch as well. Now we know all three original horror Popeye movies in some form had Olive Oyl.

You actually start to feel bad for Popeye later on. I will confirm there's a possibility of a sequel. Popeye also has a few lines in the movie. For the most part, he's a silent killer. At least when he talks it doesn't ruin the character like Popeye's Revenge. Popeye the Slayer Man was a decent slasher film that's low budget to work amazingly well I felt.

Monday, March 17, 2025

The Leprechaun's Game (2020) and The Leprechaun's Curse (2021) review

Happy St. Patrick's Day everyone I'm XboxClown89, It's been awhile since I last watched any horror Leprechaun movies. I previously noticed a short horror Leprechaun series on Tubi I haven't seen before. No relationships to the more famous Leprechaun series or Red Clover for that matter. Considering it's St. Patrick's Day why not review two horror Leprechaun movies today?

The Leprechaun's Game (2020)

One of the companies responsible for this Leprechaun series also later made Popeye's Revenge. We have a group of thieves tasked by a collector to find a leprechaun's bag of gold. Obviously the thieves were selfish to claim the gold. They didn't take getting hunted by a leprechaun seriously. It was revealed this leprechaun also a soul collecting demon.

This already makes him worst than any of the other horror movie leprechauns I seen. Not only he kills you, he also steals your soul too. All of a sudden it's like Freddy Krueger stalking em since he steals souls. I can respectfully say a few things about the leprechaun. He's actually an leprechaun thank god!!! Also he's a vastly different character from the leprechauns in Leprechaun series.

I don't think this horror Leprechaun series a mock buster or a direct rip off of those. They simply had a similar concept just executed differently. Horror is filled with plenty of takes on anything that terrifies people. For the most part the kills are meh at best. The story plays out quite obviously to the point it gets a bit boring at times.

He does have a weakness to four leaf clovers. Don't even compare these horror Leprechaun movies to the main horror Leprechaun movie franchise. This is very notably a low budget horror movie. We even had someone burnt to death without any actual flames. Instead they simply used red lights with some flashing that's it.

I will give it some credit they tried to differ it from those Leprechaun movies. Just felt a poor man's imitation than anything else. The movie really felt incomplete to a degree. At one point, the camera lost focus was quite amateur of the camera person. I will also respect a short guy played the leprechaun. He's notably taller than most actors to play leprechauns in the more popular Leprechaun franchise.

Even if I just compared these horror Leprechaun movies to Red Clover aka Leprechaun's Revenge. Red Clover may question their usage of an leprechaun. Ultimately several aspects of that movie were done better. They somehow made an leprechaun boring is something I didn't expect to see. We even had a woman with the most direct information given to her still ends up dead.

I should point out this leprechaun likes to stab people. He doesn't teleport for some odd reason. Although in the sequel movie a few times he does. They seem to kept changing what the leprechaun could do. Thus making him a rather inconsistent character with his abilities. Personally I prefer how that was done with the more popular horror Leprechaun movies.

Pacing is very notably off with some scenes dragging on. Like you know this one guy that goes outside. The leprechaun nearby waiting to kill him. Just imagine how much could change with cutting that section down a bit. Honestly, The Leprechaun's Game simply isn't a good alternative to the more popular Leprechaun horror movies.

Don't expect any of the characters to be decent. The Leprechaun's Game still gets point for a plot not done in the more popular Leprechaun movies. The actual appearance of the leprechaun was alright at best. A kid could dress up way better as an leprechaun though. You really aren't missing much with this. The same company somehow gotten Popeye to work a little better.

The Leprechaun's Curse (2021)

This is a follow up to The Leprechaun's Game. A handful of characters from the previous Leprechaun movie returns. They don't survive at this point no one going to care if I spoil things or not. Honestly Leprechaun Returns where Mark Holton reprised his role as Ozzy dies early into the movie. These kills doesn't compare to that.

It turns out this one greedy guy used some of the gold to buy a place. He was briefly in the previous Leprechaun movie. This somehow made him even less likable in the sequel. The other survivor from that film never explains how she survived. She still had the baby despite how little of their child we see in the movie.

The story is somewhat a little better. But parts of the pacing especially towards the ending notably drags out. Like Popeye's Revenge, we had a guy trying to cheat with another woman. Which is suddenly more interesting because Danielle Ronald gets into a similar situation for Popeye's Revenge. Her characters in both films ends up dead.

The leprechaun is more directly a stalker this time around. He's also playing more of causing mischievous stuff. Which is to be expected of leprechauns. I felt this movie better portrayed the magical creature a little more accurately. Don't expect to the degree of Unlucky Charms. Which does have a few magical beings including an leprechaun terrorizing people.

The guy in question cheating Stephen Staley previously was in Nutcracker Massacre. Where he played a similar character in that. Look don't expect much for lower budget horror movies. I would say this was technically better than that movie. The leprechaun targeting this one greedy guy's daughter. She inherited the place he used stolen gold to bought.

Her and her friends were targeted simply being in that location. They do find out about the gold of course they do. Some of the kills were slightly better than the previous Leprechaun movie. You get a more clear idea how truly wicked of a being the leprechaun is. Again somehow doesn't directly rip off a plot of another horror Leprechaun movie.

The characters were also slightly better written as well. For the most part it's quite obvious what's going to happen. This leprechaun sure loves leaving tiny envelopes with written messages around. What's next a killer tooth fairy leaves stick notes that causes tooth decay among exposure? The Leprechaun's Curse somewhat true to it's name.

This felt like too many questions with not enough answers. It's difficult to pick anything somewhat decent in the movie. In a few ways it's technically better than the previous Leprechaun movie. But this easily could've been a little better in a few ways. I could argue ways Leprechaun 4: In Space a more exciting Leprechaun movie than this!!!

The Leprechaun's Curse doesn't even use a real baby. I seen a couple low budget horror movies that used real babies. It's not like many scenes had that baby to begin with. The ending fails to reveal anything regarding that baby. We don't even know how the leprechaun returns either. Just expect a lackluster low budget horror movie ending with your expectations being quite low.

Conclusion

Leprechaun horror movies are slowly becoming more common. Just not the degree of zombies, vampires, witches, ghosts, etc... But the world suddenly needs all these shark movies!!! Obviously you'll get some decent horror movies with particular creatures. Inevitably there's going to be some bad ones as well.

This was simply a case of a short lived Leprechaun horror franchise that's not worth checking out. I could argue several ways how Red Clover much better than those Leprechaun movies. Honestly I did expect a bit more even for low budget horror Leprechaun movies. You kinda felt rip off especially if you grew up with the more popular Leprechaun horror franchise I did.

I don't even like the leprechaun character either. I'm just glad he's an actual leprechaun that's also a soul collecting demon. He also has his own personality rather than just ripping off either Warwick Davis or Linden Porco. His actual appearance notably different from theirs as well. I would put him above Leprechaun: Origins and Red Clover's leprechauns respectively.

Which is still not saying that much. Majority of the human characters are not bright as well as quite predictable. Indirectly due to their stupidity you could argue the leprechaun not that much smarter. I still say he's the smartest character by far. These are amazingly low budget horror movies that just doesn't work.

Of course I have seen some decent examples of great low budget horror movies. Killer Klowns from Outer Space for starters. Terrifier series is among the most popular slasher franchises in recent history. There's plenty of other great indie horror movies people talks about. I know these were more meant to rip people off just not in the style of a mock buster.

I will give them credit to not directly rip off plots from other horror Leprechaun movies. Unlucky Charms that does have an leprechaun character is more strangely entertaining than these movies. We wouldn't even label these as Great Value Leprechaun movies. I'm sure actual great value Leprechaun movies had more money spent.

I'm not trying to be quite harsh on these horror Leprechaun movies. At least watching them didn't fell like torture. It still was somewhat interesting to see how other people go about a similar concept. End of the day this isn't even remotely how I would go about an horror Leprechaun movie. I'll give a few recommendation of magic theme horror movies way better than these Leprechaun movies.

1. Wishmaster (1997)

2. Warlock (1989)

3. Sleepy Hollow (1999)

Those are my top magic theme horror movie recommendations. I could recommend their first sequels as well. Although that's ultimately you want to give those a chance or not. We have a terrifying usage of a genie and a warlock respectively. These Leprechaun movies doesn't even compare to better lower budget horror Leprechaun movies.

Even Sleepy Hollow with Johnny Depp way better than this. A truly amazing adaptation of that story. Which also involved a witch manipulated a dead man into killing people. If you want to watch these horror Leprechaun movies. Watch em on Tubi virtually not spending any cents to do so. I still could see people arguing they still want their money back lol.

I also could say it's way better than Leprechaun: Origins. On the grounds of an leprechaun being the main antagonist. Also it's an actual leprechaun not whatever those creatures were. Parts of their stories comes together better as well. Leprechaun: Origins still ended up with better kills. Also the characters were more rememberable in comparison.

You know you got bottom of the barrel horror Leprechaun movies. When even Leprechaun: Origins has stuff over em. The best way to go into watching em is not seen the other horror Leprechaun movies. Personally I would recommend go watch something else entirely. There's plenty of great horror movies. Why bother with such bad Leprechaun horror movies?

Friday, March 14, 2025

Gex Trilogy review (1995-1999)

This will be a very lengthy blog entry. Please take your time reading this if you're interested enough.

Hello everyone I'm XboxClown89, this technically going to be two related reviews in one. I confessed through two different emulators. I fully done an 100% completion to all three Gex games. I did try waiting for Gex Trilogy to come out. I'm sure by this point I'm not the only one doing that.

I will be reviewing Gex Trilogy later in a future entry. For right now I felt I'll start with giving Gex 1 a more proper review. Of course, I'll link my previous review of the game. I still wanna add some stuff to the newer review. Then I'll review both it's 3D sequels afterwards. This is going to be a rather fun review blog.

Also doing this notably shortened the actual Gex Trilogy blog. I still going to link a few entries. So you don't felt somewhat lacking about the actual review when it's done. Likely going to do better than Duke Nukem Forever which isn't even that bad of a game people!!! I just felt to make that clear before I do Gex Trilogy review eventually.


Gex 1 (1995)

More recently I carefully followed an YouTube video to locate all five bonus areas. Some of these were well hidden I didn't even notice they were there at all. Less than half of them can be access through a few levels within the same worlds. Also recently I revealed the top 5 things I wanna see in Gex Trilogy.

I further stand by they need to do something about that. I finally gotten to play the bonus world called Planet X. I'm so used to Looney Tunes with Duck Dodgers taking on Marvin the Martian cartoon. I'm talking about the one where both goes over board destroying most of a planet. Planet X surprisingly has the most levels in the entire game.

Also going by my recent top 5 Gex blog. This world also suffers from rather inconsistent level designs. We have a rather confusing maze level that almost has no enemies. I say that because one of a few exits has a secret joke mini boss. One of the developers digitized themselves. The closest to an actual boss you'll face in the world.

Just in case anyone was wondering yes they were planning to do an actual boss fight. For unexplained reasons they cut that boss fight from the game. There's a few videos showcasing that boss fight. This world also sci-fi theme which my wife would love. I'm a bit selective how I like that genre myself.

The last level you have to find an VCR tape. Usually they give you temporary passwords. In this particular case this tape gives you a secret ending among beating the game. More recently, The Angry Video Game Nerd on his web show joked about that ending. I previously forgotten to mention a particular level that's missing.

Knock! Knock! from New Toonland from the art work really reminds me of Rocko's Modern Life. I always remembered that cartoon show. I even seen the Netflix film a few years ago. This is among the most tedious regular levels within the trilogy by far. You have to figure where to go with so many doors. More doors than the famous doors scene in Killer Klowns from Outer Space movie.

They really played on swapping level designs mechanic. Thankfully there's nothing major to collect here. This level is among my most least favorites in the series. I even felt if you could consider a level as a boss due to you can't rush it. You got no choice but simply try finishing it. Then in that logic this would rival the final boss Rez to a degree.

My two favorite worlds are Cemetery and New Toonland. I'm a huge horror fan for a long time it's no surprise I absolutely loved Cemetery. I also grew up heavily watching cartoons. Although some stuff within that world could also played on superhero concept as well. You got a particular flying enemy as well as a parody of a superhero character as the boss.

I previously discussed that boss in details. I also felt these were the most balanced worlds. Partly due to having more levels than the other main worlds. But also due to they didn't attempt too much in comparison. Let's put it this way you got to adapt on the fly later on. The levels do get trickier as well as more difficult.

Which you do want in a decent video game. Otherwise it becomes too boring for being way too easy or turns you off altogether from being way too hard. Then again there's some hardcore gamers that welcomes such challenge. Gex 1 is notably easier than Crash Bandicoot PS1 trilogy by far.

You can take a few hits by default. Power ups are mostly just there. Although sometimes they could help you get through some tricky situations. They also count as additional hits you can take before you start losing health. This mechanic also in the sequels as well. I also gotta say playing this on an emulator with save states currently the way to go.

At least I can do a proper save as well as quickly pick up where I stopped. Otherwise you gotta take a chance with using passwords. Again this isn't an issue in the sequels. I will say Gex 1 is a little better than I realized when I first reviewed it. Personally it's not my favorite within the Gex Trilogy.

Gex: Enter the Gecko (1998)

A while back through a website's emulator I fully played this Gex game. Before I say anything major what a huge improvement over the original. It was quite a move to change things from 2D to 3D. Which was a notable growing trend in that era. The main Gex team focused on the PS1 versions of the series. Originally it was 3DO with the original Gex before plans quickly fell through.

As previously stated there's an actual save feature. Sure you have to actually wait to use it. You get this follow it animation leading up to the feature. It takes a few minutes but I actually love the sight seeing. I don't mind it very much honestly. I'm sure some older gamers remembers how some PS1 games has save feature.

Which directly mimics how your saves works on memory cards. A lot of newer games likely won't be aware of this at all. I'm just thankful I can save my process. Thus I can easily pick up where I left off without emulators is a rather nice touch. I do like the title that differs between a few versions. Some region versions adds 3D into the title.

On Nintendo 64, the classic 64 in a lot of titles trend. I know some people are very particular about don't call it Gex 2. Here's how I view it Gex: Enter the Gecko is the second Gex game. Even if I don't call it Gex 2. It's still the sequel to Gex therefore you're ignoring the obvious as well. I could respect to not call it Gex 2.

At the same time, Gex 3 also exists. Obviously you won't confuse em since the handheld games are alternative versions of some Gex games. It's easy to call it and not call it Gex 2 for a few reasons. No matter what it's right in the middle of a trilogy. I don't see a problem with either sides of that. Except for bias people that's rude about it.

I know a lot of build up before I even discuss the actual Gex game. Depending on versions you either get an proper intro mostly the PS1 version or a near lack of an intro in other versions. The PS1 intro explains why Gex is back while parodying stuff in the process. Officially Gex agreed to go back into the Media Dimension as a spy.

You can tell they weren't taking the concept seriously. Which works wonders for this Gex game. Inspired by Super Mario 64 that came out a few years prior. Gex gets to move around a hub world. Which is broken up into several sections with a few levels each. Yes this includes the bonus levels as well.

They simplified the remotes designs from the original Gex game. They reused a particular design that's colored with three variations. Red remotes are the main remotes in the game. Golden remotes are usually given out among beating most bosses as well as finishing the bonus levels. Silver remotes either from maxing out collectibles within the levels or find hidden remotes.

Unlike most Gex games, each world has different sets of stuff you can collect. Among maxing out a set transforms into the next set. This process occurs twice in a level. Personally this was a surprisingly awesome feature for it's time. Otherwise you would mostly be collecting fly related stuff. This further ties perfectly within each world as well as themes.

Bonus levels are much easier to find. When you get certain amount of red remotes. They show up in many locations. Also thankfully they are much friendly in comparison. You get plenty of time to adapt to what's going on. It's mostly collect a lot of stuff within the time limit. They do get quite creative with this.

There's three secret levels are that well hidden. All three of them are close by each other. They are meant to be more difficult related levels to a few worlds. Excluding Planet X from the original Gex. There's five main worlds in comparison to Gex: Enter the Gecko's seven main worlds. Unlike Gex 1, these levels are split up between the hub section.

Don't expect all of them in one section of the hub. This kinda works in it's favor to help spice up the game. Every boss has their own televisions. Which becomes available from having enough red remotes. I also need to explain most main levels has two or three red remotes you can go for. This is directly inspired by Super Mario 64.

I should point out the hub world vastly empty. Overtime TVs around fills it up that works enough to get the job done. Don't expect it to the degree of Super Mario 64 by any means. It's not terrible either just lacking altogether. I will say I still prefer it over the original Gex's map screens. Simply being able to directly move yourself to another level is a rather interesting experience.

There's a giant animal head in one spot that has a few levels inside. There's also platforms leading to particular sections. You could fall to end up in another section of the hub not dead by the way. I still welcome they went for the concept. It's not what I would call rushed out by any means. At the same time, it could've stand out more if the team had more time.

Basically you can replay the levels to finish em differently. It also allows you to fully experience the levels through playing them a few times. Some might consider this being tedious. It actually works amazingly well for this game. Also unlike the original Gex, you have more freedom about choosing the levels.

This was something I also didn't like about the original Crash Bandicoot either. Although that's a better platformer than Gex. I do prefer Gex: Enter the Gecko over Crash 1 though. Gex gets dress up a lot within the levels including bonus ones. This was something missing entirely in the original Gex. The levels were notably much better balanced as well.

Sure some can be a bit lengthy or rather tedious depending objectives. The game somehow never over stays it's welcome. The levels were notably more fun overall. The jokes they went for mostly landed I felt. Some may disagree when it comes to the voice overs. You had to knew Gex loves to talk a lot. Of course, several lines will inevitably repeat during the game play.

I actually don't mind those voice overs. Sometimes it comes out when I don't expect them. Suddenly affects the mood I'm feeling while playing the game in a good way. You actually can fully explore the levels. Which was tricky to do in some levels of the original Gex. I confess the camera system needs a bit work at times.

The camera ends up being your biggest issue. Like trying to jump some spots but you can't seem to see much. You often fall off which could result in death or simply falling down. In some spots falling down to not die. Simply takes a little time to get back up. Again power ups aren't much. Just I felt the original Gex had a more interesting selection.

Just simply came off as an after thought. Sometimes having some of the power ups causes particular lines to be said. Secret levels also has a secret collectible. These film items unlocks secret cut scenes. This concept later gotten reused in Gex 3. I felt the variety of worlds differs more than the original Gex. A few themes from the original returns simply done differently.

Toon TV is the successor to New Toonland. This is more directly inspired by Looney Tunes. You even dress up as Bugs Bunny and Daffy Duck funny enough. Hunter enemies are obviously inspired by Elmer Fudd. It's more notably cartoony easily making it among my favorite worlds in the game. There's two levels of that world that plays out vastly differently.

It's among the lightest in tone worlds in the series. I love the falling randomized hazard concept. In particular somewhat checkered spots. If you're moving across em, a few things could drop onto you. Such as fat ladies, an washing machine or an anvil. This felt like you were actually in classic cartoons. I deeply enjoyed playing these levels.

Scream TV is the successor to Cemetery. Unlike Cemetery that's mostly set in cemeteries. Scream TV takes place within an haunted mansion setting. Which really worked well for the game. Easily among my favorite worlds in the entire series. They were quite creative with the theme. PS1 & PC has an exclusive level called PolterGex.

The name a parody of Poltergeist series. You get to explore such creepy locations. They picked the perfect enemies to fit the theme well. Just don't expect The Addams Family as well as The Munsters though. There's some rather nice surprises as well. One of the secret levels is from this world. Even the bonus level pulled from it was fun to a degree.

The same bonus level played off the famous go through a door to suddenly end up there door joke. Which was somewhat confusing during the game play to memorize. A few themes are exclusive to the bonus levels like a particular one is a parody of many spy franchises. Some levels can be a bit confusing to figure where to go or how to go about some objectives.

Rocket Channel is the successor to Planet X. This is more directly space theme. The aliens from Planet X cameos too. Rocket Channel often involves limited oxygen. Easily one of the most annoying obstacles in the series. You quickly rush through sections while completing objectives. You are given a few methods to save your life.

Either defeat a particular enemy, destroy a particular object or go inside a machine to refill your oxygen. Yes this does come off a bit tedious at times. It was quite impressive what they pulled off. Such an ambitious concept they went for. They didn't hold back I respect that. I deeply prefer Rocket Channel over Planet X too.

Kung-Fu Theater is the successor to Kung fuville. Which again I prefer the later world on the same them. These worlds are vastly different from each other. Kung-Fu Theater is more directly parodying martial arts movies like Bruce Lee or Jackie Chan to name a few. I actually prefer the enemies more as well.

The locations notably stands out more with the right level of challenge. Yes one of those levels notably heavy platforming with little room of error. At the same time, it's satisfying to complete the level. I simply felt I was getting much more with the theme in comparison. Especially how they went about it here I actually wanted more.

Rezopolis makes a return that I ended up liking much more. You still still expect some challenge in a few ways. One of the secret levels takes place there. This really felt like Rez running the place to me. The odds you quickly felt are against you exactly what you want. Some of these levels are more complex than you expect.

My favorite among the newer themes is The Pre-History Channel. Obviously a title parody to History Channel. This is dinosaur theme again before Conker does the concept. You face several dinosaurs while doing the objectives. I actually love the theme song to these levels. I know a few people that would enjoy these levels more than myself.

Yes I'm looking at you, Simoun O'Brien lol. I bet you weren't expecting a surprise shout out lol. I also greatly appreciate they make it even easier to tell what walls you can climb on in the game. You also got these plants notably different from the hammer swinging flowers of Toon TV. Indirectly this ties into a hidden character in Gex 3.

The bosses is more notably balanced from the original. Sure most of them are on the easier side. Let's be honest the huge stand out surprisingly isn't the final boss. The third boss is Mecharez whose the boss of Gexzilla vs. Mecharez level. The title being a parody of Godzilla vs. Mechagodzilla. You can bet they went all in on parodying Godzilla.

Suddenly Toxic Turtle from the previous Gex game pails in comparison. I actually grew up with two Rampage games as well as the first King of the Monsters game. I felt right at home with this boss fight. Mecharez also holds the record for the most health for any enemy within the franchise. I am not kidding Mecharez has a huge health bar.

My favorite aspect is you get to destroy buildings often. I'm glad they went for that parody concept all the way. Easily among my favorite boss fights in the entire series. Of course, Rez also stands out as the final boss. Don't expect the same boss fight as last time. I actually prefer this boss fight more. He's much easier to read in comparison.

Now there's two phases that plays out differently. They also gave Rez more of a voice this time around. At times you heard him among doing the other boss stages for the first time. The ending was quite risky for it's time. Gex prepares for an one night stand with Nikki from Pandemonium! series. I really wish I was joking too.

If you done everything you'll get concept arts during the ending credits. Honestly this was way more fun than the original Gex. I wasn't expecting the amount of concept to notably increase like this. Especially after a more recent replaying of the original Gex. I am deeply impressed this is a proper video game sequel.

Gex 3: Deep Cover Gecko (1999)

The perfect way to describe this is hands down the greatest Gex game I ever played!!! I simply can't explain in words how damn good this truly was. Similar to Gex: Enter the Gecko was to the original Gex. This was what I call a proper video game sequel. Easily one of the greatest 3D platformers ever!!! Especially considering it came out a little over a year after the previous one.

It's mind blowing everything they were able to pull off. Again depending on versions you may get different intros as well as endings. Gex 3 was a rather interesting case for that. In the PS1 version, Gex watching the news until an transmission interrupts with Agent Xtra. Yes she's played by a digital actress. The fact they went for that in a video game where mostly kids playing it at the time.

It sure bags a lot of questions lol. She convinces Gex to go after Rez to save her. In the N64 version, we have Alfred narrating with some quick pictures to explain the story. Which also involves Agent Xtra gotten kidnapped. I'll discuss the endings later on you don't wanna miss that. Right away you quickly notice what an huge improvement over Gex: Enter the Gecko it is.

You get a rather unique hub world inspired by Banjo-Kazooie. This predates Banjo-Tooie by over a year. Once again sections of the hub world are broken up. However each section has a different theme as well as their own collectibles. Which this game is a huge collectathon. Collection almost all the Paw Coins max out your health to double.

Basically you can get up to eight hits by default before you die. You'll need bonus coins to play the bonus levels. Among completing them gives you passwords if you were doing no save runs or lack memory cards. A better password system from the original Gex. Save feature is hands down the best by far it's not even close.

You automatically given the option among pausing your game. I did notice a flaw that sometimes when you just done after saving may not stay done after resuming your save. Otherwise it's a very well done feature. You also get Features or Stats in the N64 version that tells what percentage. Each section including the hub world areas what you need to do.

Unlike Banjo-Kazooie series, you get a few objectives with particular giant TVs to complete the levels. Some of those are even more well hidden than in the previous game. Sometimes you might freak out where to find em. Thankfully TVs with the theme logo on them represents objectives you completed. Obviously the TVs not turned off is the ones you need to do.

As for the hub world itself I simply loved they treated aspects of it like the actual levels too. We went from a map system similar to Super Mario World, Crash 1 and Donkey Kong Country trilogy. Into a somewhat lacking but still interesting hub world. Eventually leading into a rather well done hub world more on lines of the first two Banjo-Kazooie games.

Gex 3 is notably easier than those games. Plus they are more heavily collectathons that could over stay their welcome to a degree. Not to say it isn't fun to try by any means. Just felt done right like Saints Row IV to me. You got exactly what you need in a very fun game to go about em. You quickly put your worries away as you're heading towards heaven!!!

Gex gets even more outfits with majority of them standing out well. They even made power ups helpful in some of the levels. Secret levels requires virtually nothing to play. They're just simply well hidden within each section of the hub world. So we went from being too well hidden to simply being there. I prefer simply find em that's it.

Especially how massive this Gex game turned out to be. Instead of the first two Gex games, Gex 3 each world just one huge level. They actually felt like you're in a world with the insane level of detail that went into em. None of the themes repeats except for bonus & secret levels. Just the main levels we're talking eleven worlds this time around.

Like Banjo-Kazooie trilogy, the levels kept getting notably bigger. I do prefer the later full world experience than breaking it up into a few levels. Obviously breaking them up leaves to the overall experience being not consistent. It simply works mind blowing well here. These levels are packed with some great surprises too.

The fact we gotten this a little over a year from Gex: Enter the Gecko wow!!! Gex also gets to ride some rather interesting stuff mostly animals as well as a tank. Yes Gex before Conker does rides around in an tank!!! Conker's Bad Fur Day was almost two years after this. They notably improved the camera from the previous entry.

There's a few spots you may have a little problem. Otherwise the camera helps out a lot. It's easily the best among the Gex Trilogy. What's even crazier is majority of the worlds are newer themes. The closest to an old world is Superhero Show due to some of the references in New Toonland from Gex 1. Not only that each theme is vastly different from each other.

I do have three favorite levels I highly enjoyed. Army Channel, The Buccaneer Program and Anime Channel respectively. Not to say the rest of them sucks by any means. All of them are a rather unique experience you should give a try. You may end up with a different three favorite levels from me. Don't worry I'll explain why those are my favorites.

I'm quite funny how I like military theme stuff myself. Army Channel is truly amazing stuff. Each objective is a particular section of this crazy world. I actually felt all the objectives were quite fun to do. If I had to pick a favorite maybe you seen this coming. I mean come on Gex gets to ride a tank!!! He gets to blow up parts of buildings to smash crates.

A few bonus levels also includes an tank. Parts of the controls aren't that great though. It's not like Conker's Bad Fur Day where parts of that are notably improved on. The simple fact they went for it I respect a lot. The Buccaneer Program is a pirate theme world. Sure this was a notable trend in 3D platformers at the world.

I do like pirate theme stuff especially One Piece. Gex gets one of my favorite outfits here. Each objective felt like an adventure on a pirate ship. You get to fully explore a pirate ship is a huge selling point for me. I do appreciate seeing undead pirates that's skeletons among the enemies. I'm a sucker for skeletons within movies, shows and video games.

Anime Channel more recently gets hype up by YouTubers. Anime gotten a lot bigger since this game's release. More Otakus are finding out about this world in Gex 3. On one hand I should say don't expect much. But on the other it truly deserves a rather unique experience. Easily among my absolute favorite outfits Gex gets in the entire series.

He even can glide to a degree. He sorta reminds me of Gizmoduck from Darkwing Duck cartoon show. Each objective is in particular sections with all the main TVs in one location. This quickly ended up being my absolute favorite Gex level. The insane level of depth this one level had. I would even dare to say among the greatest 3D levels in an platformer I ever played!!!

Earlier I mentioned some levels puts power ups to use. I really wasn't kidding about that. A few levels has a temporary super strength form. Which allows Gex to destroy particular objects as well as push heavy pillars. Sure some stuff is strikingly similar to a degree. You also got to realize each world has a different theme.

I don't see a real reason to criticize that. The scale of these worlds is truly impressive for their time. Gex 3 is notably longer than Gex: Enter the Gecko. Which itself was much longer than the original Gex. One of my favorite forms is DracuGex a parody of Count Dracula. He even beats Conker to a giant crap mountain.

Yes you heard me correctly Gex 3 has a giant crap mountain you could find a level on. All of a sudden a particular comparison meme of Gex and Conker making more sense. Gex had to been ahead of it's time in some aspects. Also earlier I mention Gex gets to ride animals. We are talking Donkeys, an Camel, an crocodile and in a kangaroo respectively.

Two of these are exclusive to the bonus levels. I do like one of the secret levels is entirely an swimming level. Now I know most water levels or sections in games gets heavily criticize. I strongly felt this was among the best of them in my opinion. You do have to worry somewhat about oxygen. It isn't as close as rough as Rocket Channel from Gex: Enter the Gecko though.

This actually ended up being my favorite secret level. For mostly two huge reasons that helped it stands out. A notably longer time limit from the rest of them. The concept of an entire swimming level they sure given you a lot of space to work with. It also had the most interesting secret cut scene object placement.

This involves placing a giant battery. Then you simply use parts of the ship surprisingly functional to destroy a spot to gain entry to where it's located. Plus the actual location was quite nice to explore. The most annoying factor was some mines were closely placed to some of the collectibles. Otherwise a fun swimming level you should check out.

You also can unlock two hidden characters for the secret levels. To unlock Rex, in Holiday Broadcasting. There's a small section that has a huge block of ice. Simply push that block to the fire on the ground floor. To unlock Cuz, in Gangster TV requires an fire power up. You could rush it including just ate one a short cut to him or wait on eating that power up.

Until you're where Cuz located which is right by that giant TV. Considering rescuing him an actual objective in that level. As his name implies he is Gex's cousin. Rex was more of Gex's ancestor. In the previous Gex game went full in the stone age. It was a nice reference to those levels. Also the level Cuz in ends up being one of the absolute best in the entire franchise.

Unfortunately completing the secret levels as them does virtually nothing for the game. Not to mention, both of them plays very similar to Gex. as if they were altered skins placed over Gex or something. Basically they fail to differ enough from him. It pales in comparison to Sonic Adventure 1 and Crash Bandicoot: Warped.

Sonic Adventure 1 in Japan came out a couple months before Gex 3. If we went by US release dates Gex 3 predates Sonic Adventure 1 by a couple months. Crash Bandicoot: Warped predates Gex 3 regardless of release dates. Crash's sister Coco gets several game play styles in that game. This is excluding Crash Bandicoot N. Sane Trilogy where she's fully played in classic Crash trilogy there.

Bonus levels now requires bonus coins. A certain amount of bonus coins makes em become available. I will say all the bonus levels were a lot of fun. I felt the tank levels were the most strict among em. Besides they are all notably quick collectathons you could easily replay. Easily the most fun bonus levels in the series.

I also need to directly mention a particular secret level. Barveheartless the title actually a reference to the movie Braveheart and an game called Akuji the Heartless. Like Pandemonium! series, Akuji was another franchise Crystal Dynamics owned. Who are now owned by Square Enix. I actually grew up with Akuji the Heartless among many PS1 games.

For years I didn't know this secret level existed. It's also only in the PS1 version. In the N64 version, it gets replaced by Temple of Gloom that's parodying Indiana Jones. They mostly referenced Indiana Jones among the extra stuff in the series. This wasn't the only case among the secret levels either. Originally the first secret level was Dial "A" for Arson parodying rescue theme franchises.

It was replaced with Peg Leg Pola that takes place in The Buccaneer Program. The only secret level not requiring collectibles prior to finishing the level. One of the main levels also gotten swapped out too. Oddly both shares the same world name of Mythology Network. Originally you play a level called Unsolved Mythologies.

In the N64 version it was replaced with Et Tu Gecko? Both being Greek mythology theme sharing several stuff. It's kinda similar to two Sparkster games within Rocket Knight Adventures series. Two vastly different levels on a similar theme. Regarding Unsolved Mythologies it's among the most tedious levels yet.

You constantly need to get power ups to process in some areas. Either eat a particular power up fly to gain the ability to freeze skeletons. Which would act as temporary platforms you quickly jump up to difficult to reach locations. You also need HercuGex to break many pillars as well as push some heavy pillars to a degree.

Despite this it's still ends up being a fun level. Even for the more tedious aspects. It simply comes off being somewhat satisfying you complete the level. I should also point out some of the collectibles either difficult to reach or surprisingly well hidden. Some of the levels were nice enough to give you a power up that allows you to aim & fire em.

Sometimes they miss or don't reach the collectibles. This also prevents you from some not great situations too. As for the more hidden collectibles. The best two advices I can give is really check everywhere. Also You might need to get a little creative to find em. I'm impressed they went for Fairytales TV.

Of course eventually they had to do this some people likely thinking. Somehow it works amazingly well with this game. There's a nice size ground level with majority of the level being going up the beans tack. Yes there's a giant's home at the top thankful the giant isn't awake. You fall a long way down thankfully no instant deaths.

They did place mirrors that act as location check points. This is incredibly helpful to reduce the back tracking a lot. They referenced a few popular fairy tales. The fact this is mostly going upwards level was quite ambitious for it's time. You just don't expect levels like this back in the late 90s. It's also surprisingly easy to miss some of the objectives too.

Now I'm going to talk about the bosses. All three of them are vastly different from each other. This also ended up being the most fun boss lineup too. Sure even Rez comes off being notably easier from the previous two Gex games. It also could be due to the surprising themes they went for. The first boss is Rock Hard yes I know a sex joke let's move on.

You face Rock Hard in an wrestling match. Predating MediEvil 2's boxing boss match against Iron Slugger a little over two years. I actually prefer the boxing boss more. You got to realize back in the 90s wrestling especially WWF now WWE was a huge deal. Again my favorite cover for Gex 3 so happens to be the N64 version parodying wrestler Stone Cold Steve Austin.

Speaking of him, Rock Hard parodies both him and The Rock. Some of his quotes are parodies of stuff they used to say a lot in the 90s to early 2000s. There's a glitch of the camera revealing a surprise crossover with Tomb Raider's Lara Croft. At the time, Crystal Dynamics also making Tomb Raider series.

The second boss is Brain of Oz in a parody of The Wizard of Oz. The actual classic book series is in the public domain. I actually checked to this if The Wizard of Oz before Gex 3 done this. The Wizard of Oz as in the book series entered the public domain back in 1954. The classic film still copy righted however.

Gex gets dressed up as Tin Man. I won't go into controversial the classic movie had with the original Tin Man actor. I recently found out about but it's quite mess up with the studio done to him. Tin Man was among my favorite characters too. It makes sense this would become the next right hand man to Rez following Mooshoo Pork from the previous game.

You simply avoid his projectiles as well as some of the TV enemies. Wait for cannons to show up to attack Brain of Oz. I simply loved they went for the joke. The concept of this boss was referenced funny enough from the previous Gex game among the art works shown. I do deeply appreciate all Rez's boss fights being vastly different from each other.

This is no question the easiest Rez boss fight. He's even easier to read with only one phase again. He has a few attacks that's easy to avoid. It's more like the first boss encounter since only eaten power ups. You can temporary damage Rez to a degree. You still have to constantly go between bridges. This also has my favorite Rez appearance as in his actual look in the entire series.

Rez always had a rather interesting look to a degree. This particular one with two different numbered eyes stands out. Among getting defeated parts of him explodes revealing notable chunks missing. Before he officially gone from the game. Gex 3 never planned to be the conclusion of the series. It just unexpected happened following new management at Crystal Dynamics.

So we don't know if Rez might return or just gotten finished off for good. Once again Gex gets some action with a lady. People were funny with a human princess and Sonic. Even in Sonic 06 that felt uncomfortable. Here they went all in I can tell some people won't like this in today's world. Keep in mind this was the original PS1 ending.

It was changed in the N64 version notably. We get to see Alfred revealing Agent Xtra married Gex. The married couple went on a cruise while claiming Gex couldn't done it without him. He simply gave tutorial level advice nothing else. I could argue Gex done more than enough without him. Alfred also meant to be a parody of DC's Alfred as in Batman's butler.

I could see more people accepting the N64 version ending more. Although the joke in the PS1 version ending difficult to ignore. It's also surprising he had a girl friend considering how obsessed with television he is. Just imagine if Gex were to get a newer entry even a spin off. They brought streaming into this, Rez could become a god like being.

All the possibilities that could bring in. I highly doubt beyond Gex Trilogy Square Enix going to fully bring the series back to life. We're simply lucky to get Gex Trilogy at all. Gex 3 by itself is a truly amazing platformer. In most aspects truly deserves to be called the greatest Gex game ever made period!!!

You're getting the absolute best of everything imaginable. Even the notable criticisms isn't that bad to be honest. A very creative game for it's time. Oh I miss when games were this well made. They weren't rush out like it is now. After playing all of these you would think I'm done not waiting for the compilation.

No I actually want Gex Trilogy even more now. Where has this franchise been all my life? Gex 3 in particular was a huge blast of nostalgia. It also was quite a refreshing experience that heavily inspired me. This is what I personally call a game!!! They even made a collectathon game a truly enjoyable experience.

In a lot of games' cases that aspects really drags em down. Here you just gotta keep up playing em like no tomorrow. Also not because you suck like among many joke things the original Gex's secret ending says. It does test how well you adapt to many situations. A rather interesting variety of game play to keep it fun for hours.

The levels as a whole on all sides are the most fun by far. The bosses may be a little easier than expected. Still ends up being among my favorite bosses in the entire series. The closest to a real complaint I have is Agent Xtra cut scenes. Obviously you know Gex going to throw out references. She usually cuts to just come rescue me thing gets old fast.

Also considering she's a fellow spy that's sad. She virtually doesn't do anything at all. She comes off like your mom getting on you about not doing your chores. Even Princess Peach wasn't this annoying in the Mario games. She also gotten kidnapped a lot more times. Gex 3 really goes quite far with the concept.

You really couldn't ask for more than this. Just imagine if there were a sequel. Which Gex 4 gotten canceled for unknown reasons. There also was another canceled Gex game called Gex Jr. Actually was being developed by a different team. In more recent years footage of this gotten leaked. I'm personally not sold on this.

If this were to gotten release following Gex 3. Just imagine how truly disappointment that could've been. The best Gex game followed by the absolute worst Gex game. I think it was a great thing it gotten canceled. There's no way that could've been good. Gex 3 is the golden standard among Gex games. I highly recommend people playing that within Gex Trilogy.

You simply aren't living until you play this honestly. It's a surprisingly well done parody 3D platformer. Enough content to keep you busy for hours. Even with the constant voice overs repeating. You'll keep on going until you finish the game. It's so satisfying to get it done with an 100% completion too. The insane amount of work suddenly felt well worth all that effort.

Conclusion

The overall procession of everything is each Gex game gotten notably better than the last. Even with the original Gex being the worst among them. It really isn't a bad game just comes so close at being better than somewhat decent. A couple changes would've made it a much better 2D platformer. Personally the change from 2D to 3D really fit well with the franchise.

Both 3D sequels really improved every aspect imaginable. Controls were at their finest in Gex 3. Mechanics were simply done just right in Gex 3 as well. The level designs were simply too great in Gex 3. I personally felt the intros are notably better than the endings. None of the actual endings are bad though.

Characters like TMNT's Michelangelo, Conker and Gex were proof. The world needed character like Deadpool. People may get annoy by them to a degree. They usually are rather fun characters referencing pop culture. The Simpsons had a notable inspiration on the franchise. Considering the US voice actor for Gex, Dana Gould wrote for a few seasons of the show.

The Simpsons is a massively pop culture reference marathon. You could spent hours looking up as many references you recognize. You also could do the same after playing Gex Trilogy just saying. Humor is often said to be the best medicine. Which I strongly believe to be true. You would be amaze how laughter could save one's life.

The bonus & secret levels were hands down the best in Gex 3. The boss fights were the most balanced in Gex 3. The hub world is beyond words amazing in Gex 3. Gex 3 was a major step up from Gex: Enter the Gecko. Not only that I felt the most jokes lands the best in Gex 3. Some could argue some of the voice overs in Gex 1 being the best.

You also have a procession feature to keep track what you done helps a lot. Simply having the most direct save method by default. All the rememberable outfits within the levels. Everything about Gex 3 is done incredibly well. This is for sure I really want in my gaming collection. It's simply too good not to have in my opinion.

Just imagine the rewinding feature playing into that. Suddenly it's even a more replayable game than before. I know that feature included in the upcoming Gex Trilogy. Gex 3 really went the distance in every possible way. I know I'm really hyping it up here. But you just don't know until you play this!!! It's a truly fantastic game that everyone should play at least once in their life.

Wednesday, March 12, 2025

My choices for the best compilation games

Hello everyone I'm XboxClown89, in recent times video games becoming more expensive. A major reason why I often go for compilation games. Honestly, I played some some truly amazing compilation games over the years. I'm going to quickly discuss the ones I'm giving the golden standard to.

I should point out some notable favorites may not be discussed. I do enjoy majority of the compilation games I played. It's quite rare when I don't enjoy em very much. Like Zombies Ate My Neighbors & Ghoul Patrol compilation. Majority of them holds up amazingly well with great surprises to help justify their prices to a degree.

Let's put it this way I could consider buying an compilation game around $70. Of course this would come with some rather strict conditions. I felt that would be more worth most newer games from bigger game companies. I'm not going to buy just one game for an $100 you nuts!!! Here we go I reveal the compilation games that meant so much to me.

I have a few rules for this as they follow down below...

1. No bundles or parts of an compilation games needs to be install separately

2. You have to been capable of playing through every game

3. Great surprises

4. Designed to work on most platforms and computers with ease

5. A solid lineup of games

1. Teenage Mutant Ninja Turtles: The Cowabunga Collection

I know I talk about this TMNT compilation a lot here. In all honestly it's a very well made collection. Even the small stuff you could criticize doesn't matter. The fact the not as great TMNT games are made playable is a huge selling point. Hands down one of the absolute finest compilation games I ever played!!!

2. Castlevania Advance Collection & Castlevania Dominus Collection

I took some time thinking about it. Just wouldn't be right to exclude one of these amazing Castlevania compilation games. Both Castlevania Advance Collection and Castlevania Dominus Collection truly amazing stuff. Way better than Castlevania Anniversary Collection. You really can't go wrong with either Castlevania compilation game.

3. Capcom Fighting Collection

I might get criticize since I still haven't played Marvel vs. Capcom Fighting Collection: Arcade Classics. Although it's safe to say that and Capcom Fighting Collection 2 earns a spot. Capcom has the right team doing these amazing fighting compilation games. You really couldn't ask for more than this!!!

4. Metal Slug Anthology

Despite having limited ways to go about playing it. Metal Slug Anthology is still among the best compilation games I ever played!!! Infinite continues with a very solid presentation. It virtually was ahead of the curve before compilation games became like this. I really can't even criticize it because the game simply that damn good!!!

5. Duke Nukem 3D: Megaton Edition

You do play parts of this separately. But all of it installs together allowing me to include this. In my personal opinion the best version of Duke 3D ever!!! You're getting a lot of content more than the newer 20th Anniversary Edition. Mostly solid campaigns to keep you coming back for more.

6. Doom + Doom II

I am really impressed many companies including Nightdive Studios nailed Doom + Doom II so well. You are getting so much even if you just simply gotten the game free. Without the mods, plenty of Doom levels to play. I still never seen either Doom game play this damn good. Easily the greatest Doom game I ever played!!!

7. The Walking Dead: The Telltale Definitive Series

I confessed I haven't actually play the versions of these Walking Dead games in the compilation. I have played them plenty of times including the previous compilation game. You're getting all of those games plus some rather cool behind the scenes stuff. The only real complaint I have is they only kept completing episodes achievements/trophies.

8. The Angry Video Nerd 1 & 2 Deluxe

It's no secret easily one of my favorite compilation games ever!!! I'm a huge AVGN fan, this game really felt like the web show. The changes to both AVGN games ultimately made it way better as well as even funnier. I actually enjoyed the newer levels as well. This is a very fun, challenging licensed game I highly recommend.

9. Quake II (2023 version)

This is still among my favorite Nightdive games ever!!! Quake II virtually has a lot of campaigns. All the expansions plus a new one. They even included Quake II N64 campaign. All of that along with multiplayer is pretty insane. Like Doom + Doom II, you also can get this free making this even better!!!

Top 5 I want to see in Gex Trilogy

Hello everyone I'm XboxClown89, I confess I kept rewatching the newest trailer of Gex Trilogy. It's slowly getting closer to two years since the announcement trailer. Which is the longest I waited for an compilation game to come out officially. Of course, this was also among the last collections I wanted from childhood.

All we know is Summer 2025. Limited Run Games made it clear. They are making sure Gex Trilogy comes out this year. Usually I wouldn't throw any money towards Square Enix games in recent years. Considering they own Gex series I'm making an exception. Close to thirty years Gex series finally coming back through an compilation game.

I personally dislike how Square Enix does business. Not to mention how they treat their own fans among other major issues. In fact, I even put them on the same level as Nintendo in that regard. Both willing to treat their fans like crap by suddenly using their games like hostages. Neither takes kindly to fan stuff as well as people streaming their games including uploading em to YouTube.

I featured why not reveal the five things I wanna see in the upcoming Gex Trilogy. I don't usually do this topic since any reveals could remove one or more I wanted to see. Also there's other games I kept an eye on as well. I do think this will be an interesting selection. For those reading this especially if you're a Gex fan I hope you enjoy.

5. Ways to finding bonus areas in Gex 1 easier

I know I gotta explain this one. Unlike the sequels that made finding bonus & secret levels much easier. Gex 1 was quite secretive to the point you had to really go outta your way to find em. If that's not bad enough you need to be close to perfection to complete the bonus areas. Doing good enough gives you a few extra lifes as well as a remote for a level in the bonus world.

You need to know which levels within the worlds. Then trying to locate particular portals that lead to the bonus areas. It's virtually a needle in a hay stack. What makes this worst originally is the game doesn't tell you anything regarding it. Which means you could play most of the game to not know of the bonus areas well as the bonus world for that matter.

This is important because surprisingly it's required for an 100% completion. If you want to unlock the art work section in the ending credits. You have to do all this plus previously dealing with passwords in most versions. I really hope Limited Run Games does something about this. I would greatly appreciate that.

4. Boss Rush mode

The boss fights differ a lot from each other. Now I'm not asking them to do mix games up within the boss fights like Mega Man Legacy Collection 1. Although that kinda would be cool. I see a series of fun challenges. They previously gave every game in Rocket Knight Adventures Re-Sparked an boss rush.

I am aware majority of them are notably easier. Also the following game goes down a boss. We start with five bosses in the original Gex. We end with just three bosses in Gex 3. We are excluding mini bosses. I just think it would help to get better at some of the boss fights. You may need a little practice like Rez at the end of Gex 1.

3. Audio selection

This is a huge one for me. Not only I want all three Gex games' soundtracks. I also want their voice overs in their own sections too. In PS1 versions, Gex has hundreds of voice overs. Combined we're talking a few thousand voice overs in this collection. Plenty of pop culture references who cares how dated they are.

Not to mention, there's some great songs as well. I wouldn't even mind an audio section about the sound effects either. Which is the least likely to happen. But if it's in there I welcome it. I felt they could have a lot of fun with this concept. I'm not expecting no new voice overs. Again if they're in the collection I'll welcome them too.

2. Customizable controls

I previously heard criticism some of their updated classics lack customizable controls. This is a rather huge deal in Gex's case. Gex: Enter the Gecko's camera can be quite frustrating to work with. A lot of stages has tricky to pull off jumps. Thankfully they kept majority of it simple. Parts of it will take a little time getting use to such as the jump kicking ability.

This jump helps to reach some long distance jumps. Some power ups adds a little to the controls. It's temporary added to prevent the added stuff becoming overwhelming. Some could argue how Crash Bandicoot: Warped giving you abilities among defeating the bosses helps a lot. This is the most notable in Gex 3.

1. N64 exclusive stuff

I saved the most ambitious for last. Obviously they are pulling from PlayStation 1 for three classic games. Gex fans knows N64 versions of two the games had some cool exclusive stuff. We are talking exclusive levels including bonus & secret levels respectively. This does bag a lot of questions. How exactly would they go about including em?

Some Gex fans believes moving some big TVs representing the levels to fix those big TVs into the games. I personally felt it's more likely we simply get them included within the bonus section. Similar to unfinished levels in Legacy of Kain: Soul Reaver 1 & 2 Remastered. This would be difficult since Carbon Engine isn't confirmed to work with N64 games.

They recently added PS1 into the platforms their retro engine supports. I do prefer Nightdive's KEX Engine way more. Especially after playing Killing Time: Resurrected truly amazing stuff. Also Nightdive specializes more in N64 games as well. By default, they would have to completely recreate those from scratch to better fit the PS1 versions.

In all honestly, I know it's asking for a lot. Especially this could go south fast. At the same time, more people would buy Gex Trilogy knowing those N64 exclusives included. They may score more preorders from that alone. They also would add more length somewhat to the overall experience. Even if they're selectable in the bonus section.

Also including that helps to make Gex Trilogy the true definitive Gex experience. I still should point out Carbon Engine also isn't supporting 3DO. The original version of Gex from there. Which surprisingly had stuff not found in most versions. It's mostly presentation stuff with the save feature. It wouldn't be the sequels' N64 exclusive level demand though.

Majority of these levels were quite unique. Let's take N64's exclusive level for Gex: Enter the Gecko for an example. Sea Span replaces Poltergex in most versions. It's mostly an swimming level based on the popular 90s Titanic movie. Which also so happens to be among my wife's favorite movies ever. It also was quite ambitious to replace the secret levels entirely in the N64 version.

Replacing Unsolved Mythstories is ET Tu Gecko? Which shares similar themes to Unsolved Mythstories. We get a few spots to become HercuGex. Some of the same enemies as well. Everything else is vastly different making it stand out. I think it would be rather cool if both these mythology levels made it to Gex Trilogy.

The rest of it would be quite nice to have as well. For some this could make or break Gex Trilogy. It's difficult to believe some Gex fans waited such a long time for another Gex game. Doing this would be huge fan service to Gex fans. Simply doing this could even make this Limited Run Games' best compilation game to date.

A lot is riding on if they're included  or not. I felt they would truly make this an complete Gex Trilogy. It would be somewhat disappointing these exclusive levels aren't in the game. It won't be Tony Hawk's Pro Skater 3+4 situation though. We're still getting three complete games!!! There's no question this is my biggest request for the team.

Conclusion

I do wanna make sure I buy Gex Trilogy this year. I'm in my mid 30s I'm not getting any younger. I do wanna play the hell out of these Gex games. I know parts of my expectations are a bit high. It's more what should be expected than being notably higher with other companies. If we were talking Nightdive Studios.

The level of demand is much higher. They put up some truly amazing updated versions of classic games. Some of which blown my mind. I haven't even played a single release from Limited Run Games. I do also plan to get both Jurassic Park Classic Games Collection. Same with Rocket Knight Adventures: Re-Sparked as well.

I just don't get why Rocket Knight series didn't get on Xbox consoles. Somehow both Jurassic Park and Gex does is a bit weird. Regardless, I waited a few years to play these games. I may not agree to wait a similar period of time for another compilation game. Unless they are coming out for sure the same year of their announcements.

Like Capcom Fighting Collection series is a great example. I'm willing to wait up to play those amazing compilation games. I just don't want to suddenly be waiting a few years for something that might end up getting canceled. I had that thought with Gex Trilogy a few times. I'm happy the wait is nearly over now.

Friday, March 7, 2025

My thoughts on Bambi: The Reckoning

Hello everyone I'm XboxClown89, in 2023 The Twisted Childhood Universe started. Marvel Cinematic Universe started a huge trend. Monsterverse and The Conjuring Universe being it's biggest competitors. Suddenly the concept of a more horror driven franchise using public domain characters. You got something potentially nightmare fuel.

I'm not here to review the films already released. Three by my count Winnie-the-Pooh series and Peter Pan respectively. I am starting to take some interest into this cinematic universe. I'm actually here to discuss the newest trailer of that universe. Featuring a character I never considered for a horror movie franchise at all.

We are talking the deer Bambi. Most remembers the classic Disney film of the same name. Bambi actually dates back to a classic book series. It's already a tough sell to make Mickey Mouse into a horror character. This possibly taken the cake in a rather different way. Bambi is a small harmless deer. Deers in real life aren't very bright to begin with.

Once a while I see some deers moving around where I live. Somehow they made Bambi actually terrifying. He's a huge piss off deer with sharp teeth. He's almost like an oversized bull charging at people. We actually get to see a lot of the character in the trailer. The concept of killer animal movies been around a long time.

Supposedly the world needs shark movies!!! I don't find deers to be scary at all. This particular deer is so menacing. He's actually bigger than an RV I'm not kidding. A smaller RV to clarify but still that's huge for a deer. I knew about this movie for a while. I didn't expect to see any of this!!! I can say I'm somewhat impressed.

I also should point out an upcoming Avengers style crossover movie in the works. A more villain take of that concept is strangely interesting to me. Bambi is terrorizing people it makes wonder where's PETA at? Some states wouldn't allow harm to deers unless it's hunting season. Just imagine Bambi causing hell in one of those states.

You would be forced to try escaping to another state or leave the country altogether. Clearly they put a lot of thought into this concept. Especially how easy people could've blown it off. Simply because they're using Bambi of all public domain characters for an horror movie. If they made Bambi scary like this. Then I wanna see what they do with Pinocchio whose getting his own movie.

Not to be confused with Pinocchio's Revenge either. Sure it's cheap to use public domain characters because they don't need to pay to use em. Of course, there's some guide lines to using em or they'll get sue. Not everything with those characters is in the public domain. They have to be cautious how to use em or else.

I actually enjoyed this trailer way more than I possibly ever expected. The trailer just sticks with you in a good way. Obviously it'll bag questions why Bambi? A lot of people don't find deers scary. At this point I wanna see someone make an Platypus horror movie. An animal I even question Why God created?

Bambi: The Reckoning is a good title for this. I wouldn't be surprise this came out in December. The big issue with that is there's a lot of Christmas horror movies. It would be facing tough competition. This movie was originally suppose to come out last year. Then again Peter Pan going to play a huge role in the crossover movie they're doing.

We're approaching the very limit what could get transformed into a horror movie or an horror movie franchise. Some may seem this being desperate using public domain characters. I personally see some creativity coming from this. The same company also responsible for Popeye's Revenge. Possibly not the best introduction into their horror films.

I got to give them some credit. They took a character we never expected to become scary. They found a way to make Bambi stand out like this!!! I don't think it's going to be a bad horror movie. At best it'll be alright among those horror movies. I don't expect it to be their best by any means. I could argue ways to make Rudolph the Red-nosed Reindeer into a horror icon.

Trust me Rudolph would've been a lot scarier in comparison. Just imagine all the crazy ideas they have regarding his red nose. Like when it glows red either a laser fires or suddenly his mind in pain. Rudolph tries to reel the pain that ends up to some crazy situations happening. I actually do think an horror Rudolph the Red-nosed Reindeer with the right people could be something amazing.

Bambi is very quickly going to be seen as a joke character among these icons. I don't think they are going to treat him that way here. It's even possible he'll be one of the first to kill in the upcoming crossover movie. It's almost like when you do enough drugs that messes you up. You start to see crazy stuff I wouldn't be surprised that inspired this.